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Treat unsized RGBA/RGB textures as renderable.
[android-x86/external-swiftshader.git] / third_party /
2016-05-13 Nicolas CapensOutput builds to top-level obj and bin folder.
2016-05-13 Nicolas CapensMove Visual Studio solution to root directory.
2016-05-12 Nicolas CapensDisable all LLVM signal handlers.
2016-05-10 Nicolas CapensMove LLVM to /third_party.
2016-05-10 Nicolas CapensMove PowerVR samples to /third_party/PowerVR_SDK.