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hengbandforosx/hengbandosx.git
18 hours ago
Eric Branlund
Merge branch 'master' of https://github.com/hengband...
master
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29 hours ago
Deskull
Merge pull request #4519 from hengband/release/3.0...
3.0.1.20-Beta
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29 hours ago
Deskull
[Release] 3.0.1.20-Beta
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31 hours ago
火炎の飛竜
Merge pull request #4499 from Slimebreath6078/feature...
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32 hours ago
火炎の飛竜
Merge pull request #4471 from Slimebreath6078/feature...
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32 hours ago
Hourier
Merge pull request #4515 from Hourier/Abolish-MonsterSe...
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32 hours ago
Habu
Merge pull request #4463 from habu1010/feature/refactor...
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33 hours ago
Hourier
[Refactor] Who クラスのメソッド戻り値をstring に変えた
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33 hours ago
Hourier
[Refactor] monster_sex を削除し、MonsterSex に統一した
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33 hours ago
Hourier
Merge pull request #4509 from Hourier/Abolish-RaceSexConst
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34 hours ago
Hourier
[Refactor] #4504 のリファクタリング漏れを1件解消した (monraces_info...
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34 hours ago
Hourier
[Refactor] #4508 モンスターの性別を陽に判定している箇所をカプセル化した
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34 hours ago
Hourier
[Refactor] #4508 race-sex-const.cpp を削除し、race-sex-const...
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34 hours ago
Hourier
[Refactor] #4508 is_male()/is_female() をMonsterRaceInfo...
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34 hours ago
Hourier
[Refactor] #4508 作業周辺コードの整備 (インクルード調整、ポインタから参照への切り替えなど)
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34 hours ago
Hourier
Merge pull request #4514 from Hourier/Make-DropArtifact...
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34 hours ago
Hourier
[Refactor] #4505 モンスターの固定ドロップをクラス化した
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34 hours ago
Hourier
Merge pull request #4504 from Hourier/Make-Reinforce...
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2 days ago
Hourier
[Refactor] #4503 MonsterRaceInfo::reinforces をprivate...
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2 days ago
Hourier
[Refactor] #4503 lore_type::has_reinforce() を実装してMonste...
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2 days ago
Hourier
[Refactor] #4503 concptrを1つ削減した
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2 days ago
Hourier
[Refactor] #4503 lore_type::reinforce をlore_type::has_r...
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2 days ago
Hourier
[Refactor] #4503 単なるtuple で表現されていたモンスターの護衛をReinforce...
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2 days ago
dis-
Merge pull request #4501 from knpn329/feature/add_norma...
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4 days ago
knpn
[Add]モンスター「這いずる粘体」、「タイタン・ゾンビ」を追加
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5 days ago
Hourier
Merge pull request #4490 from Hourier/Transfer-GlobalVa...
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5 days ago
Hourier
[Refactor] #4489 払戻しはオッズが保持されているので賭け金から計算でき、よってフィールドにする...
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5 days ago
Hourier
[Refactor] #4489 oddsフィールドが二重管理されていたのでMeleeArena の方からは消した
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5 days ago
Hourier
[Fix] #4489 賭け金の倍率と払戻金が同一変数で管理されていた設計不具合を修正し、別々のフィールドとし...
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5 days ago
Hourier
[Refactor] #4489 MeleeArena::bet_number をカプセル化した
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5 days ago
Hourier
[Refactor] #4489 battle_odds をMeleeArena クラスのフィールドへ繰り込んだ
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5 days ago
Hourier
[Refactor] #4489 wager_melee をMeleeArena クラスのフィールドへ繰り込んだ
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5 days ago
Hourier
[Refactor] #4489 bet_number をMeleeArena クラスのフィールドへ繰り込んだ
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5 days ago
Hourier
[Refactor] #4489 melee_arena_comm() display_gladiators...
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5 days ago
Hourier
[Refactor] #4489 MeleeArena::build_gladiators_names...
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5 days ago
Hourier
[Refactor] #4489 melee_arena_comm() のMeleeArena に関する処理を...
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5 days ago
Hourier
Merge pull request #4497 from Hourier/Fix-Glass-Room
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7 days ago
Slimebreath6078
[Feature] CRUSH の訳を「押し潰す」に変更+置き換え忘れてた部分も同様の訳に変える
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8 days ago
Hourier
[Fix] #4496 ガラスの床にしなければいけない箇所が壁になっていた不具合を修正した
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11 days ago
Slimebreath6078
[Refactor] 騎乗モンスター判定でPlayerType::riding に依存している部分を全てMon...
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13 days ago
Hourier
Merge pull request #4477 from Hourier/Unite-RawArrays...
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13 days ago
Hourier
[Refactor] #2083 グローバル関数update_melee_gladiators() を廃止した
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13 days ago
Hourier
[Refactor] #2083 MeleeArena::update_gladiators() を定義して依...
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13 days ago
Hourier
[Refactor] #2083 update_gladiators() をupdate_melee_glad...
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13 days ago
Hourier
[Refactor] #2083 search_gladiator() をset_gladiators...
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13 days ago
Hourier
[Refactor] #2083 matches_gladiator() をset_gladiators...
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13 days ago
Hourier
[Refactor] #2083 set_gladiators() をmelee-arena.cpp...
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13 days ago
Hourier
[Refactor] #2083 MeleeArena::set_odds() を実装してモンスター闘技場のオ...
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13 days ago
Hourier
[Refactor] #2083 battle_mon/mon_odds グローバル変数を削除してMeleeA...
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13 days ago
Hourier
[Refactor] #2083 MeleeGladiator::gladiator をmonrace_id...
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13 days ago
火炎の飛竜
Merge pull request #4481 from Slimebreath6078/feature...
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13 days ago
Eric Branlund
Merge branch 'master' of https://github.com/hengband...
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2024-08-12
Deskull
Merge pull request #4482 from whitehara/update-spec
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2024-08-12
whitehara
Update hengband.spec version to 3.0.1.19
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2024-08-11
Slimebreath6078
[Fix] 攻撃方法CRUSHの誤訳を修正
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2024-08-11
Deskull
Merge pull request #4480 from hengband/release/3.0...
3.0.1.19-Beta
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2024-08-11
Deskull
Merge pull request #4479 from hengband/release/3.0...
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2024-08-11
Deskull
[Release] 3.0.1.19-Beta
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2024-08-11
dis-
Merge pull request #4473 from dis-/feature/fix-demon...
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2024-08-10
火炎の飛竜
Merge pull request #4475 from Slimebreath6078/feature...
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2024-08-10
火炎の飛竜
Merge pull request #4478 from Slimebreath6078/feature...
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2024-08-10
Slimebreath6078
[Feature] レアおたずねものムシの英名の誤りを訂正
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2024-08-10
Slimebreath6078
[Feature] ミカのセリフを一部修正&追加
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2024-08-10
Slimebreath6078
[Feature] ミカの魔法頻度を1/6に、魔法ラインナップにメテオストライクを追加し、射撃のダメージを強化した
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2024-08-08
dis
[Feature] 悪魔領域呪文の習得順・レベル・コスト・難易度の調整
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2024-08-07
火炎の飛竜
Merge pull request #4467 from Slimebreath6078/feature...
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2024-08-07
火炎の飛竜
Merge pull request #4470 from Slimebreath6078/feature...
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2024-08-07
Slimebreath6078
[Fix] src_ptr に代入する際にsrc_idx のチェックをするように、またはしているものに置き換えた
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2024-08-06
Slimebreath6078
[Refactor] FloorList にFloorType のポインタを追加し、FloorType...
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2024-08-06
Habu
[Feature] ProbabilityTableクラスのテストプログラム
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2024-08-03
Deskull
Merge pull request #4464 from whitehara/update-spec
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2024-08-03
火炎の飛竜
Merge pull request #4202 from Slimebreath6078/feature...
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2024-08-03
Hourier
Merge pull request #4321 from Hourier/Replace-MonracesI...
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2024-08-02
whitehara
Update hengband.spec version to 3.0.1.18
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2024-08-02
火炎の飛竜
Merge pull request #4452 from Slimebreath6078/feature...
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2024-08-02
火炎の飛竜
Merge pull request #4459 from Slimebreath6078/feature...
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2024-08-01
Slimebreath6078
[Refactor] choose_chameleon_polymorph() からupdate_monste...
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2024-08-01
Slimebreath6078
[Refactor] EffectMonster、EffectPlayer にsrc_ptr を追加
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2024-08-01
Slimebreath6078
[Refactor] PlayerType::riding == hoge をMonsterEntity...
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2024-08-01
Habu
[Refactor] ProbabilityTableクラスの抽選処理
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2024-08-01
Habu
[Feature] rand_dist関数
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2024-08-01
dis-
Merge pull request #4457 from dis-/feature/add_option_s...
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2024-08-01
Slimebreath6078
[Refactor] MonsterEntity に騎乗チェックのメソッドを追加
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2024-08-01
Habu
Merge pull request #4458 from habu1010/feature/refactor...
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2024-08-01
Habu
Merge pull request #4440 from habu1010/feature/refactor...
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2024-08-01
Deskull
Merge pull request #4460 from backwardsEric/english...
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2024-07-31
Eric Branlund
English: correct typo in the description for the arrow...
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2024-07-30
dis-
Merge pull request #4456 from dis-/feature/fix_MonraceD...
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2024-07-30
dis
[Implement] レベル不明のモンスターが動いたら行動を中止するオプションの追加
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2024-07-30
火炎の飛竜
Merge pull request #4455 from Slimebreath6078/feature...
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2024-07-30
Slimebreath6078
[Refactor] PlayerType::ride_monster() をPlayerType:...
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2024-07-30
Habu
[Refactor] place_monster_one/place_monster_specificのシグニチャ
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2024-07-30
dis
[Fix] MonraceDefinitions.shcema.jsoncの修正
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2024-07-29
Slimebreath6078
[Refactor] MonsterConstantFlagType に乗馬フラグを追加
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2024-07-29
Eric Branlund
Merge branch 'master' of https://github.com/hengband...
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2024-07-28
Deskull
Merge pull request #4444 from sikabane-works/release...
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2024-07-28
Deskull
Merge pull request #4445 from hengband/release/3.0...
3.0.1.18-Beta
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2024-07-28
Deskull
[Release] 3.0.1.18-Beta
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2024-07-28
Deskull
Merge pull request #4442 from sikabane-works/fix/create...
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2024-07-28
Deskull
[Fix] 骨から矢、クロスボウの矢を生成する時に骨が重ね書きされて消滅する不具合を修正。
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