OSDN Git Service
Hourier [Fri, 14 Aug 2020 12:16:08 +0000 (21:16 +0900)]
[Refactor] #40617 Separated check_saved_tmp_files() from init_saved_floors()
Hourier [Fri, 14 Aug 2020 12:13:14 +0000 (21:13 +0900)]
[Refactor] #40617 Separated floor-leaver.c/h from floor-save.c/h
Hourier [Fri, 14 Aug 2020 11:32:55 +0000 (20:32 +0900)]
[Refactor] #40617 Separated floor-changer.c/h from floor-save.c/h
Hourier [Fri, 14 Aug 2020 11:10:19 +0000 (20:10 +0900)]
[Refactor] #40617 Swapped static functions in floor-save.c
Hourier [Fri, 14 Aug 2020 11:01:40 +0000 (20:01 +0900)]
[Refactor] #40617 Separated floor-save-util.c/h from floor-save.c/h
Hourier [Fri, 14 Aug 2020 10:34:31 +0000 (19:34 +0900)]
[Refactor] #40617 Separated floor-mode-changer.c/h from floor-save.c/h
Hourier [Fri, 14 Aug 2020 09:53:04 +0000 (18:53 +0900)]
[Refactor] #40463 Removed unused (anymore) preprocessor in main-gcu.c
Eric Branlund [Sun, 9 Aug 2020 14:47:16 +0000 (07:47 -0700)]
Brought x11-type-string.c up-to-date with the changes in z-term.h.
Eric Branlund [Sun, 9 Aug 2020 14:45:17 +0000 (07:45 -0700)]
Brought main-gcu.c up-to-date with the changes to z-term.h.
Eric Branlund [Sun, 9 Aug 2020 14:41:40 +0000 (07:41 -0700)]
Brought main-x11.c up-to-date with changes in z-term.h.
Eric Branlund [Sun, 9 Aug 2020 14:09:36 +0000 (07:09 -0700)]
Made term_redraw_section() public since its predecessor, Term_redraw_section(), is used by main-x11.c.
Hourier [Wed, 12 Aug 2020 11:10:12 +0000 (20:10 +0900)]
[Refactor] #40624 Removed unused headers in floor-events.c
Hourier [Wed, 12 Aug 2020 10:55:36 +0000 (19:55 +0900)]
[Refactor] #40624 Moved update_lite() from floor-events.c/h to torch.c/h
Hourier [Wed, 12 Aug 2020 10:52:45 +0000 (19:52 +0900)]
[Refactor] #40624 Separated player-view.c/h from floor-events.c/h
Hourier [Wed, 12 Aug 2020 10:45:14 +0000 (19:45 +0900)]
[Refactor] #40624 Moved set_monster_*() from monster-status.c/h to monster-status-setter.c/h
Hourier [Wed, 12 Aug 2020 10:17:52 +0000 (19:17 +0900)]
[Refactor] #40624 Separated monster-status-setter.c/h from monster-info.c/h
Hourier [Wed, 12 Aug 2020 10:05:06 +0000 (19:05 +0900)]
[Refactor] #40624 Reshaped monster-info.c and monster-status.c automatically
Hourier [Wed, 12 Aug 2020 10:04:29 +0000 (19:04 +0900)]
[Refactor] #40624 Separated quest-completion-checker.c/h from floor-events.c/h and quest.c/h
Hourier [Wed, 12 Aug 2020 09:43:36 +0000 (18:43 +0900)]
[Refactor] #40624 Removed unused comments in quest.c
Hourier [Wed, 12 Aug 2020 09:41:22 +0000 (18:41 +0900)]
[Refactor] #40624 Reshaped quest.c automatically
Hourier [Wed, 12 Aug 2020 09:34:00 +0000 (18:34 +0900)]
[Refactor] #40624 Reshaped floor-events.c
Hourier [Wed, 12 Aug 2020 09:31:59 +0000 (18:31 +0900)]
[Fix] モンスター闘技場で引き分け発生時の誤変換を修正
Hourier [Sun, 9 Aug 2020 04:32:21 +0000 (13:32 +0900)]
[Refactor] #40624 Added some comments in monster-lite.c and floor-events.h
Hourier [Sun, 9 Aug 2020 04:23:16 +0000 (13:23 +0900)]
[Refactor] #40624 Separated monster-lite.c/h from floor-events.c/h
Hourier [Sun, 9 Aug 2020 04:13:00 +0000 (13:13 +0900)]
[Refactor] #40624 Separated monster-lite-util.c/h from floor-events.c
Hourier [Sun, 9 Aug 2020 04:03:00 +0000 (13:03 +0900)]
[Refactor] #40624 Made monster_lite_type for the preparation to divide update_mon_lite()
deskull [Fri, 14 Aug 2020 03:27:35 +0000 (12:27 +0900)]
[Refactor] #40514 calc_charisma_addition() を帰り値持ちに仕様変更,コメント追加. /
calc_charisma_addition() was changed specifications to return value, added comments.
deskull [Fri, 14 Aug 2020 03:18:06 +0000 (12:18 +0900)]
[Refactor] #40514 calc_constitution_addition() を帰り値持ちに仕様変更,コメント追加. /
calc_constitution_addition() was changed specifications to return value, added comments.
deskull [Fri, 14 Aug 2020 03:08:50 +0000 (12:08 +0900)]
[Refactor] #40514 calc_dexterity_addition() を帰り値持ちに仕様変更,コメント追加. /
calc_dexterity_addition() was changed specifications to return value, added comments.
deskull [Fri, 14 Aug 2020 02:58:31 +0000 (11:58 +0900)]
[Refactor] #40514 calc_wisdom_addition() を帰り値持ちに仕様変更,コメント追加. /
calc_wisdom_addition() was changed specifications to return value, added comments.
deskull [Fri, 14 Aug 2020 02:50:11 +0000 (11:50 +0900)]
[Refactor] #40514 calc_intelligence_addition() を帰り値持ちに仕様変更,コメント追加. /
calc_intelligence_addition() was changed specifications to return value, added comments.
deskull [Fri, 14 Aug 2020 02:01:08 +0000 (11:01 +0900)]
[Refactor] #40514 calc_strength_addition() を帰り値持ちに仕様変更,コメント追加. /
calc_strength_addition() was changed specifications to return value, added comments.
deskull [Fri, 14 Aug 2020 01:42:04 +0000 (10:42 +0900)]
[Refactor] #40514 calc_intra_vision() を帰り値持ちに仕様変更,コメント追加. /
calc_intra_vision() was changed specifications to return value, added comments.
deskull [Fri, 14 Aug 2020 01:33:30 +0000 (10:33 +0900)]
[Refactor] #40514 calc_stealth() を帰り値持ちに仕様変更,コメント追加. /
calc_stealth() was changed specifications to return value, added comments.
deskull [Fri, 14 Aug 2020 00:57:22 +0000 (09:57 +0900)]
[Fix] Doxygenファイル修正. / Fix doxygen file.
deskull [Thu, 13 Aug 2020 17:41:49 +0000 (02:41 +0900)]
[Refactor] #40514 calc_disarming() を帰り値持ちに仕様変更,コメント追加. /
calc_disarming() was changed specifications to return value, added comments.
deskull [Thu, 13 Aug 2020 10:08:13 +0000 (19:08 +0900)]
[Refactor] #40514 calc_device_ability() を帰り値持ちに仕様変更,コメント追加. /
calc_device_ability() was changed specifications to return value, added comments.
deskull [Thu, 13 Aug 2020 09:58:45 +0000 (18:58 +0900)]
[Refactor] #40514 calc_saving_throw() を帰り値持ちに仕様変更,コメント追加. /
calc_saving_throw() was changed specifications to return value, added comments.
deskull [Thu, 13 Aug 2020 09:39:38 +0000 (18:39 +0900)]
[Refactor] #40514 calc_search() を帰り値持ちに仕様変更,コメント追加. /
calc_search() was changed specifications to return value, added comments.
deskull [Thu, 13 Aug 2020 09:31:07 +0000 (18:31 +0900)]
[Refactor] #40514 calc_search_freq() を帰り値持ちに仕様変更、コメント追加. /
calc_search_freq() was changed specifications to return value, added comments.
deskull [Thu, 13 Aug 2020 09:17:51 +0000 (18:17 +0900)]
[Refactor] #40514 calc_to_hit_melee() を帰り値持ちに仕様変更、コメント追加. /
calc_to_hit_melee() was changed specifications to return value, added comments.
deskull [Thu, 13 Aug 2020 09:12:32 +0000 (18:12 +0900)]
[Refactor] #40514 calc_to_hit_shoot() を帰り値持ちに仕様変更、コメント追加. /
calc_to_hit_shoot() was changed specifications to return value, added comments.
deskull [Thu, 13 Aug 2020 08:57:05 +0000 (17:57 +0900)]
[Refactor] #40514 calc_to_hit_throw() を帰り値持ちに仕様変更、コメント追加. /
calc_to_hit_throw() was changed specifications to return value, added comments.
deskull [Thu, 13 Aug 2020 08:46:37 +0000 (17:46 +0900)]
[Fix] display-sub-windows.c 内のDoxygenコメントエラー修正 / Fix Doxygen comment error in display-sub-windows.c.
deskull [Thu, 13 Aug 2020 08:32:34 +0000 (17:32 +0900)]
[Fix] auto-roller.h の文字コード修正/ Fix encoding of auto-roller.h.
deskull [Thu, 13 Aug 2020 08:24:36 +0000 (17:24 +0900)]
[Fix] Doxygenコメントエラー修正 / Fix Doxygen comment error.
deskull [Thu, 13 Aug 2020 07:24:00 +0000 (16:24 +0900)]
[Refactor] #40514 calc_dig() を calc_skill_dig() に改名して帰り値持ちに仕様変更、コメント追加. /
Renamed calc_dig() to calc_skill_dig(), changed specifications to return value, added comments.
deskull [Thu, 13 Aug 2020 06:57:34 +0000 (15:57 +0900)]
[Refactor] #40514 特定種族職業の常時魔法効果を calc_bonuses()に戻す. / Return magic effect processes of specific races and classes to calc_bonuses().
deskull [Thu, 13 Aug 2020 06:44:14 +0000 (15:44 +0900)]
[Refactor] #40514 武器以外の殺戮修正整理. / Cleaned up killing calculation other than weapons.
deskull [Thu, 13 Aug 2020 05:37:46 +0000 (14:37 +0900)]
[Refactor] #40514 忍者の職業適性によるAC計算整理. / Clear AC calculation by Ninja's specification.
deskull [Thu, 13 Aug 2020 05:30:26 +0000 (14:30 +0900)]
[Refactor] #40514 装備による赤外線視力計算整理. / Clear infra-vision calculation by equipment.
deskull [Thu, 13 Aug 2020 05:22:44 +0000 (14:22 +0900)]
[Refactor] #40514 忍者の職業適性による隠密計算整理. / Clear stealth calculation by Ninja's specification.
deskull [Thu, 13 Aug 2020 05:15:39 +0000 (14:15 +0900)]
[Refactor] #40514 素手修正による to_h/dis_to_h 計算整理. / Clear to_h/dis_to_h calculation by bare hands.
deskull [Thu, 13 Aug 2020 05:05:50 +0000 (14:05 +0900)]
[Refactor] #40514 to_h/to_d 計算整理. / Clear to_h/to_d calculation.
deskull [Wed, 12 Aug 2020 15:36:28 +0000 (00:36 +0900)]
[Refactor] #40514 slow_digest 判定整理. / Clear slow_digest judgment.
deskull [Wed, 12 Aug 2020 15:27:06 +0000 (00:27 +0900)]
[Refactor] #40514 get_default_hand() を calc_bonuses() から分離. / Separated get_default_hand() from calc_bonuses().
deskull [Wed, 12 Aug 2020 08:15:18 +0000 (17:15 +0900)]
[Refactor] #40514 is_riding_wield_weapon() を calc_bonuses() から分離. / Separated is_riding_wield_weapon() from calc_bonuses().
deskull [Wed, 12 Aug 2020 08:09:22 +0000 (17:09 +0900)]
[Refactor] #40514 two_handed_weapon 判定整理. / Clear two_handed_weapon judgment.
deskull [Wed, 12 Aug 2020 07:59:12 +0000 (16:59 +0900)]
[Refactor] #40514 set_personality_flags() 整理の上削除. have_good_luck() を追加. / Deleted after organizing set_personality_flags(). Add have_good_luck().
deskull [Wed, 12 Aug 2020 07:46:19 +0000 (16:46 +0900)]
[Refactor] #40514 lite判定整理. / Clear lite judgment.
deskull [Wed, 12 Aug 2020 07:41:57 +0000 (16:41 +0900)]
[Refactor] #40514 set_mutation_flags()整理の上削除. / Deleted after organizing set_mutation_flags().
deskull [Wed, 12 Aug 2020 07:34:22 +0000 (16:34 +0900)]
[Refactor] #40514 is_icky_wield_weapon() を calc_bonuses() から分離. / Separated is_icky_wield_weapon() from calc_bonuses().
deskull [Wed, 12 Aug 2020 07:19:29 +0000 (16:19 +0900)]
[Refactor] #40514 calc_weapon_weight_limit() を calc_bonuses() から分離. / Separated calc_weapon_weight_limit() from calc_bonuses().
deskull [Wed, 12 Aug 2020 07:12:44 +0000 (16:12 +0900)]
[Refactor] #40514 is_disable_two_handed_bonus() を calc_bonuses() から分離. / Separated is_disable_two_handed_bonus() from calc_bonuses().
deskull [Wed, 12 Aug 2020 06:56:38 +0000 (15:56 +0900)]
[Refactor] #40514 pass_wall判定整理. / Clear pass_wall judgment.
deskull [Wed, 12 Aug 2020 04:56:15 +0000 (13:56 +0900)]
[Refactor] #40514 Fixed a function declaration error. cheat_death() recovery processing arrangement.
deskull [Mon, 10 Aug 2020 15:32:47 +0000 (00:32 +0900)]
[Refactor] #40514 have_lite() 呼び忘れ修正. / have_lite() call forget fix.
deskull [Mon, 10 Aug 2020 15:19:30 +0000 (00:19 +0900)]
[Refactor] #40514 have_lite() を calc_bonuses() から分離. / Separated have_lite() from calc_bonuses().
deskull [Mon, 10 Aug 2020 14:33:53 +0000 (23:33 +0900)]
[Refactor] #40514 have_two_handed_weapons() を calc_bonuses() から分離. / Separated have_two_handed_weapons() from calc_bonuses().
deskull [Mon, 10 Aug 2020 14:17:41 +0000 (23:17 +0900)]
[Refactor] #40514 have_left_hand_weapon() を calc_bonuses() から分離. / Separated have_left_hand_weapon() from calc_bonuses().
deskull [Mon, 10 Aug 2020 14:09:53 +0000 (23:09 +0900)]
[Refactor] #40514 have_right_hand_weapon() を calc_bonuses() から分離. / Separated have_right_hand_weapon() from calc_bonuses().
deskull [Mon, 10 Aug 2020 05:00:20 +0000 (14:00 +0900)]
[Refactor] #40514 have_immune_cold() を calc_bonuses() から分離. / Separated have_immune_cold() from calc_bonuses().
deskull [Mon, 10 Aug 2020 04:55:05 +0000 (13:55 +0900)]
[Refactor] #40514 have_immune_fire() を calc_bonuses() から分離. / Separated have_immune_fire() from calc_bonuses().
deskull [Mon, 10 Aug 2020 04:51:39 +0000 (13:51 +0900)]
[Refactor] #40514 have_immune_elec() を calc_bonuses() から分離. / Separated have_immune_elec() from calc_bonuses().
deskull [Mon, 10 Aug 2020 04:43:28 +0000 (13:43 +0900)]
[Refactor] #40514 have_immune_acid() を calc_bonuses() から分離. / Separated have_immune_acid() from calc_bonuses().
deskull [Mon, 10 Aug 2020 04:33:25 +0000 (13:33 +0900)]
[Refactor] #40514 have_resist_fear() を calc_bonuses() から分離. / Separated have_resist_fear() from calc_bonuses().
deskull [Mon, 10 Aug 2020 04:23:14 +0000 (13:23 +0900)]
[Refactor] #40514 have_resist_water() を calc_bonuses() から分離. / Separated have_resist_water() from calc_bonuses().
deskull [Mon, 10 Aug 2020 04:19:28 +0000 (13:19 +0900)]
[Refactor] #40514 have_resist_time() を calc_bonuses() から分離. / Separated have_resist_time() from calc_bonuses().
deskull [Sun, 9 Aug 2020 17:05:36 +0000 (02:05 +0900)]
[Refactor] #40514 have_resist_neth() を calc_bonuses() から分離. / Separated have_resist_neth() from calc_bonuses().
deskull [Sun, 9 Aug 2020 16:56:38 +0000 (01:56 +0900)]
[Refactor] #40514 resist_pois フラグを整理. / Cleaned up resist_pois flag requirement.
deskull [Sun, 9 Aug 2020 16:52:42 +0000 (01:52 +0900)]
[Refactor] #40514 have_resist_blind() を calc_bonuses() から分離. / Separated have_resist_blind() from calc_bonuses().
deskull [Sun, 9 Aug 2020 16:43:50 +0000 (01:43 +0900)]
[Refactor] #40514 have_resist_nexus() を calc_bonuses() から分離. / Separated have_resist_nexus() from calc_bonuses().
deskull [Sun, 9 Aug 2020 16:33:34 +0000 (01:33 +0900)]
[Refactor] #40514 have_resist_shard() を calc_bonuses() から分離. / Separated have_resist_shard() from calc_bonuses().
deskull [Sun, 9 Aug 2020 16:24:53 +0000 (01:24 +0900)]
[Refactor] #40514 have_resist_disen() を calc_bonuses() から分離. / Separated have_resist_disen() from calc_bonuses().
deskull [Sun, 9 Aug 2020 16:18:21 +0000 (01:18 +0900)]
[Refactor] #40514 have_resist_chaos() を calc_bonuses() から分離. / Separated have_resist_chaos() from calc_bonuses().
deskull [Sun, 9 Aug 2020 15:29:01 +0000 (00:29 +0900)]
[Refactor] #40514 have_resist_dark() を calc_bonuses() から分離. / Separated have_resist_dark() from calc_bonuses().
deskull [Sun, 9 Aug 2020 15:20:11 +0000 (00:20 +0900)]
[Refactor] #40514 have_resist_lite() を calc_bonuses() から分離. / Separated have_resist_lite() from calc_bonuses().
deskull [Sun, 9 Aug 2020 15:13:15 +0000 (00:13 +0900)]
[Refactor] #40514 have_resist_sound() を calc_bonuses() から分離. / Separated have_resist_sound() from calc_bonuses().
deskull [Sun, 9 Aug 2020 15:06:15 +0000 (00:06 +0900)]
[Refactor] #40514 have_resist_conf() を calc_bonuses() から分離. / Separated have_resist_conf() from calc_bonuses().
deskull [Sun, 9 Aug 2020 12:50:19 +0000 (21:50 +0900)]
[Refactor] #40514 have_resist_pois() を calc_bonuses() から分離. / Separated have_resist_pois() from calc_bonuses().
deskull [Sun, 9 Aug 2020 12:39:38 +0000 (21:39 +0900)]
[Refactor] #40514 have_resist_cold() を calc_bonuses() から分離. / Separated have_resist_cold() from calc_bonuses().
deskull [Sun, 9 Aug 2020 12:26:37 +0000 (21:26 +0900)]
[Refactor] #40514 have_resist_fire() を calc_bonuses() から分離. / Separated have_resist_fire() from calc_bonuses().
deskull [Sun, 9 Aug 2020 12:17:46 +0000 (21:17 +0900)]
[Refactor] #40514 have_resist_elec() を calc_bonuses() から分離. / Separated have_resist_elec() from calc_bonuses().
deskull [Sun, 9 Aug 2020 12:11:12 +0000 (21:11 +0900)]
[Refactor] #40514 have_resist_acid() を calc_bonuses() から分離. / Separated have_resist_acid() from calc_bonuses().
deskull [Sun, 9 Aug 2020 10:29:25 +0000 (19:29 +0900)]
Merge remote-tracking branch 'remotes/origin/For2.2.2-Fix-Hourier' into For2.2.2-Refactoring
Hourier [Sun, 9 Aug 2020 03:37:45 +0000 (12:37 +0900)]
[Refactor] #40624 Reshaped floor-events.c
Hourier [Sun, 9 Aug 2020 03:15:37 +0000 (12:15 +0900)]
[Refactor] #40624 Reshaped floor-events.c automatically
Hourier [Sun, 9 Aug 2020 02:57:43 +0000 (11:57 +0900)]
[Refactor] #39010 Added return type to exe_throw()
Hourier [Sun, 9 Aug 2020 01:40:28 +0000 (10:40 +0900)]
[Refactor] #39010 Separated drop_thrown_item() from do_cmd_throw()
Hourier [Sun, 9 Aug 2020 01:36:35 +0000 (10:36 +0900)]
[Refactor] #39010 Separated process_boomerang_back() from do_cmd_throw()