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3 years ago[Refactor] #40634 Removed unused headers in activation-switcher.c
Hourier [Wed, 19 Aug 2020 06:43:24 +0000 (15:43 +0900)]
[Refactor] #40634 Removed unused headers in activation-switcher.c

3 years ago[Refactor] #40634 Separaated blade-turner.c/h from activation-switcher.c
Hourier [Wed, 19 Aug 2020 06:06:41 +0000 (15:06 +0900)]
[Refactor] #40634 Separaated blade-turner.c/h from activation-switcher.c

3 years ago[Refactor] #40634 Separated specific-object/monster-ball.c/h from activation-execution.c
Hourier [Wed, 19 Aug 2020 05:58:06 +0000 (14:58 +0900)]
[Refactor] #40634 Separated specific-object/monster-ball.c/h from activation-execution.c

3 years ago[Refactor] #40634 Moved activate_artifact() from activation-switcher.c/h to activatio...
Hourier [Wed, 19 Aug 2020 05:48:59 +0000 (14:48 +0900)]
[Refactor] #40634 Moved activate_artifact() from activation-switcher.c/h to activation-execution.c

3 years ago[Refactor] #40634 Separated activation-others.c/h from activation-switcher.c
Hourier [Wed, 19 Aug 2020 05:39:56 +0000 (14:39 +0900)]
[Refactor] #40634 Separated activation-others.c/h from activation-switcher.c

3 years ago[Refactor] #40634 Separated ring-of-power.c/h from activation-switcher.c and spells...
Hourier [Wed, 19 Aug 2020 05:13:02 +0000 (14:13 +0900)]
[Refactor] #40634 Separated ring-of-power.c/h from activation-switcher.c and spells-random.c/h

3 years ago[Refactor] #40634 Separated activate_crimson() from activation-switcher.c to death...
Hourier [Wed, 19 Aug 2020 05:04:06 +0000 (14:04 +0900)]
[Refactor] #40634 Separated activate_crimson() from activation-switcher.c to death-crimson.c/h

3 years ago[Refactor] #40634 Moved get_bloody_moon_flags() from spells-object.c/h to bloody...
Hourier [Wed, 19 Aug 2020 04:57:12 +0000 (13:57 +0900)]
[Refactor] #40634 Moved get_bloody_moon_flags() from spells-object.c/h to bloody-moon.c/h

3 years ago[Refactor] #40634 Separated bloody-moon.c/h from activation-switcher.c
Hourier [Wed, 19 Aug 2020 04:51:12 +0000 (13:51 +0900)]
[Refactor] #40634 Separated bloody-moon.c/h from activation-switcher.c

3 years ago[Refactor] #40634 Separated muramasa.c/h from activation-switcher.c
Hourier [Wed, 19 Aug 2020 04:46:07 +0000 (13:46 +0900)]
[Refactor] #40634 Separated muramasa.c/h from activation-switcher.c

3 years ago[Refactor] #40634 Separated activate_*() from switch_activation()
Hourier [Wed, 19 Aug 2020 04:33:19 +0000 (13:33 +0900)]
[Refactor] #40634 Separated activate_*() from switch_activation()

3 years ago[Refactor] #40634 Separated activation-resistance.c/h from activation-switcher.c
Hourier [Wed, 19 Aug 2020 03:10:19 +0000 (12:10 +0900)]
[Refactor] #40634 Separated activation-resistance.c/h from activation-switcher.c

3 years ago[Refactor] #40634 Separated activation-charm.c/h from activation-switcher.c
Hourier [Wed, 19 Aug 2020 02:54:55 +0000 (11:54 +0900)]
[Refactor] #40634 Separated activation-charm.c/h from activation-switcher.c

3 years agoMerge branch 'For2.2.2-Fix-Hourier' of https://scm.osdn.net/gitroot/hengband/hengband...
Hourier [Wed, 19 Aug 2020 00:37:30 +0000 (09:37 +0900)]
Merge branch 'For2.2.2-Fix-Hourier' of https://scm.osdn.net/gitroot/hengband/hengband into For2.2.2-Fix-Hourier

3 years ago[Refactor] #40634 Corrected typo in Makefile.am
Hourier [Tue, 18 Aug 2020 10:28:46 +0000 (19:28 +0900)]
[Refactor] #40634 Corrected typo in Makefile.am

3 years ago[Refactor] #40634 Separated activation-bolt-ball.c/h from activation-switcher.c
Hourier [Tue, 18 Aug 2020 10:03:38 +0000 (19:03 +0900)]
[Refactor] #40634 Separated activation-bolt-ball.c/h from activation-switcher.c

3 years ago[Refactor] #40634 Separated activate_*() from switch_activation()
Hourier [Tue, 18 Aug 2020 09:54:52 +0000 (18:54 +0900)]
[Refactor] #40634 Separated activate_*() from switch_activation()

3 years ago[Refactor] #40634 Separated activate_confusion() from switch_activation()
Hourier [Tue, 18 Aug 2020 09:05:36 +0000 (18:05 +0900)]
[Refactor] #40634 Separated activate_confusion() from switch_activation()

3 years ago[Refactor] #40634 Separated activate_breath_*() from activation-switcher.c to activat...
Hourier [Tue, 18 Aug 2020 08:50:01 +0000 (17:50 +0900)]
[Refactor] #40634 Separated activate_breath_*() from activation-switcher.c to activation-breath.c/h

3 years ago[Refactor] #40634 Removed unused local variable
Hourier [Tue, 18 Aug 2020 04:38:53 +0000 (13:38 +0900)]
[Refactor] #40634 Removed unused local variable

3 years ago[Refactor] #40634 Separated activate_ball_*() from switch_activation()
Hourier [Tue, 18 Aug 2020 04:10:48 +0000 (13:10 +0900)]
[Refactor] #40634 Separated activate_ball_*() from switch_activation()

3 years ago[Refactor] #40634 Separated activate_missile_*() from switch_activation()
Hourier [Tue, 18 Aug 2020 02:44:23 +0000 (11:44 +0900)]
[Refactor] #40634 Separated activate_missile_*() from switch_activation()

3 years ago[Refactor] #40634 Separated activate_bolt_*() from switch_activation()
Hourier [Tue, 18 Aug 2020 02:39:38 +0000 (11:39 +0900)]
[Refactor] #40634 Separated activate_bolt_*() from switch_activation()

3 years ago[Refactor] #40634 Separated activate_ball_*() from switch_activation()
Hourier [Tue, 18 Aug 2020 02:23:29 +0000 (11:23 +0900)]
[Refactor] #40634 Separated activate_ball_*() from switch_activation()

3 years ago[Refactor] #40634 Separated activate_ball_cold_*() from switch_activation()
Hourier [Tue, 18 Aug 2020 02:04:18 +0000 (11:04 +0900)]
[Refactor] #40634 Separated activate_ball_cold_*() from switch_activation()

3 years ago[Refactor] #40634 Separated activate_bolt_*_1() from switch_activation()
Hourier [Tue, 18 Aug 2020 01:44:43 +0000 (10:44 +0900)]
[Refactor] #40634 Separated activate_bolt_*_1() from switch_activation()

3 years ago[Refactor] #40634 Separated switch_activation() from activate_artifact()
Hourier [Tue, 18 Aug 2020 01:05:03 +0000 (10:05 +0900)]
[Refactor] #40634 Separated switch_activation() from activate_artifact()

3 years ago[Refactor] #40634 Removed unnecessary variable plev in activate_artifact()
Hourier [Mon, 17 Aug 2020 15:01:31 +0000 (00:01 +0900)]
[Refactor] #40634 Removed unnecessary variable plev in activate_artifact()

3 years ago[Refactor] #40514 player_type の heavy_shoot を廃止して is_heavy_shoot() を直接参照. /
deskull [Tue, 18 Aug 2020 18:04:27 +0000 (03:04 +0900)]
[Refactor] #40514 player_type の heavy_shoot を廃止して is_heavy_shoot() を直接参照. /
Delete heavy_shoot of player_type and refer directly to is_heavy_shoot().

3 years ago[Refactor] #40514 player_type の monk_armour_aux を廃止して heavy_armor() を直接参照. /
deskull [Tue, 18 Aug 2020 17:54:42 +0000 (02:54 +0900)]
[Refactor] #40514 player_type の monk_armour_aux を廃止して heavy_armor() を直接参照. /
Delete monk_armour_aux of player_type and refer directly to heavy_armor().

3 years ago[Refactor] #40514 player_type の hold を廃止して calc_weapon_weight_limit() を直接参照. /
deskull [Tue, 18 Aug 2020 17:41:14 +0000 (02:41 +0900)]
[Refactor] #40514 player_type の hold を廃止して calc_weapon_weight_limit() を直接参照. /
Delete hold of player_type and refer directly to calc_weapon_weight_limit().

3 years ago[Refactor] #40514 player_type の two_handed_weapon を廃止して have_two_handed_weapons(...
deskull [Tue, 18 Aug 2020 17:28:28 +0000 (02:28 +0900)]
[Refactor] #40514 player_type の two_handed_weapon を廃止して have_two_handed_weapons() を直接参照. /
Delete two_handed_weapon of player_type and refer directly to have_two_handed_weapons().

3 years ago[Refactor] #40514 player_type の left_hand_weapon を廃止して have_left_hand_weapon() を直接参照. /
deskull [Tue, 18 Aug 2020 17:23:57 +0000 (02:23 +0900)]
[Refactor] #40514 player_type の left_hand_weapon を廃止して have_left_hand_weapon() を直接参照. /
Delete left_hand_weapon of player_type and refer directly to have_left_hand_weapon().

3 years ago[Refactor] #40514 player_type の right_hand_weapon を廃止して have_right_hand_weapon()...
deskull [Tue, 18 Aug 2020 17:13:28 +0000 (02:13 +0900)]
[Refactor] #40514 player_type の right_hand_weapon を廃止して have_right_hand_weapon() を直接参照. /
Delete right_hand_weapon of player_type and refer directly to have_right_hand_weapon ().

3 years ago[Refactor] #40514 have_two_handed_weapons() を返り値持ちに仕様変更. / have_two_handed_weapons...
deskull [Tue, 18 Aug 2020 16:38:15 +0000 (01:38 +0900)]
[Refactor] #40514 have_two_handed_weapons() を返り値持ちに仕様変更. / have_two_handed_weapons() was changed specifications to return value.

3 years ago[Refactor] #40514 have_left_hand_weapon() を返り値持ちに仕様変更. / have_left_hand_weapon()...
deskull [Tue, 18 Aug 2020 16:31:38 +0000 (01:31 +0900)]
[Refactor] #40514 have_left_hand_weapon() を返り値持ちに仕様変更. / have_left_hand_weapon() was changed specifications to return value.

3 years ago[Refactor] #40514 have_right_hand_weapon() を返り値持ちに仕様変更. / have_right_hand_weapon...
deskull [Tue, 18 Aug 2020 16:14:14 +0000 (01:14 +0900)]
[Refactor] #40514 have_right_hand_weapon() を返り値持ちに仕様変更. / have_right_hand_weapon() was changed specifications to return value.

3 years ago[Refactor] #40514 calc_to_hit_misc() を返り値持ちに仕様変更. / calc_to_hit_misc() was changed...
deskull [Tue, 18 Aug 2020 16:06:47 +0000 (01:06 +0900)]
[Refactor] #40514 calc_to_hit_misc() を返り値持ちに仕様変更. / calc_to_hit_misc() was changed specifications to return value.

3 years ago[Refactor] #40634 Corrected typo in Makefile.am
Hourier [Tue, 18 Aug 2020 10:28:46 +0000 (19:28 +0900)]
[Refactor] #40634 Corrected typo in Makefile.am

3 years ago[Refactor] #40634 Separated activation-bolt-ball.c/h from activation-switcher.c
Hourier [Tue, 18 Aug 2020 10:03:38 +0000 (19:03 +0900)]
[Refactor] #40634 Separated activation-bolt-ball.c/h from activation-switcher.c

3 years ago[Refactor] #40634 Separated activate_*() from switch_activation()
Hourier [Tue, 18 Aug 2020 09:54:52 +0000 (18:54 +0900)]
[Refactor] #40634 Separated activate_*() from switch_activation()

3 years ago[Refactor] #40634 Separated activate_confusion() from switch_activation()
Hourier [Tue, 18 Aug 2020 09:05:36 +0000 (18:05 +0900)]
[Refactor] #40634 Separated activate_confusion() from switch_activation()

3 years ago[Refactor] #40634 Separated activate_breath_*() from activation-switcher.c to activat...
Hourier [Tue, 18 Aug 2020 08:50:01 +0000 (17:50 +0900)]
[Refactor] #40634 Separated activate_breath_*() from activation-switcher.c to activation-breath.c/h

3 years ago[Refactor] #40634 Removed unused local variable
Hourier [Tue, 18 Aug 2020 04:38:53 +0000 (13:38 +0900)]
[Refactor] #40634 Removed unused local variable

3 years ago[Refactor] #40634 Separated activate_ball_*() from switch_activation()
Hourier [Tue, 18 Aug 2020 04:10:48 +0000 (13:10 +0900)]
[Refactor] #40634 Separated activate_ball_*() from switch_activation()

3 years ago[Refactor] #40634 Separated activate_missile_*() from switch_activation()
Hourier [Tue, 18 Aug 2020 02:44:23 +0000 (11:44 +0900)]
[Refactor] #40634 Separated activate_missile_*() from switch_activation()

3 years ago[Refactor] #40634 Separated activate_bolt_*() from switch_activation()
Hourier [Tue, 18 Aug 2020 02:39:38 +0000 (11:39 +0900)]
[Refactor] #40634 Separated activate_bolt_*() from switch_activation()

3 years ago[Refactor] #40634 Separated activate_ball_*() from switch_activation()
Hourier [Tue, 18 Aug 2020 02:23:29 +0000 (11:23 +0900)]
[Refactor] #40634 Separated activate_ball_*() from switch_activation()

3 years ago[Refactor] #40634 Separated activate_ball_cold_*() from switch_activation()
Hourier [Tue, 18 Aug 2020 02:04:18 +0000 (11:04 +0900)]
[Refactor] #40634 Separated activate_ball_cold_*() from switch_activation()

3 years ago[Refactor] #40634 Separated activate_bolt_*_1() from switch_activation()
Hourier [Tue, 18 Aug 2020 01:44:43 +0000 (10:44 +0900)]
[Refactor] #40634 Separated activate_bolt_*_1() from switch_activation()

3 years ago[Refactor] #40634 Separated switch_activation() from activate_artifact()
Hourier [Tue, 18 Aug 2020 01:05:03 +0000 (10:05 +0900)]
[Refactor] #40634 Separated switch_activation() from activate_artifact()

3 years ago[Refactor] #40514 calc_to_damage_misc() を返り値持ちに仕様変更. / calc_to_damage_misc() was...
deskull [Mon, 17 Aug 2020 16:29:24 +0000 (01:29 +0900)]
[Refactor] #40514 calc_to_damage_misc() を返り値持ちに仕様変更. / calc_to_damage_misc() was changed specifications to return value.

3 years ago[Refactor] #40514 マーシャルアーツの殺戮修正整理. / Cleaned up killing calculation for martial arts.
deskull [Mon, 17 Aug 2020 16:22:23 +0000 (01:22 +0900)]
[Refactor] #40514 マーシャルアーツの殺戮修正整理. / Cleaned up killing calculation for martial arts.

3 years ago[Refactor] #40514 calc_num_blow() を返り値持ちに仕様変更. / calc_num_blow() was changed specific...
deskull [Mon, 17 Aug 2020 16:10:04 +0000 (01:10 +0900)]
[Refactor] #40514 calc_num_blow() を返り値持ちに仕様変更. / calc_num_blow() was changed specifications to return value.

3 years ago[Refactor] #40514 is_riding_wield_weapon() を返り値持ちに仕様変更. / is_riding_wield_weapon...
deskull [Mon, 17 Aug 2020 16:01:49 +0000 (01:01 +0900)]
[Refactor] #40514 is_riding_wield_weapon() を返り値持ちに仕様変更. / is_riding_wield_weapon() was changed specifications to return value.

3 years ago[Refactor] #40514 is_icky_wield_weapon() を返り値持ちに仕様変更. / is_icky_wield_weapon() was...
deskull [Mon, 17 Aug 2020 15:56:50 +0000 (00:56 +0900)]
[Refactor] #40514 is_icky_wield_weapon() を返り値持ちに仕様変更. / is_icky_wield_weapon() was changed specifications to return value.

3 years ago[Refactor] #40514 calc_to_weapon_dice_side() を返り値持ちに仕様変更. / calc_to_weapon_dice_side...
deskull [Mon, 17 Aug 2020 15:51:33 +0000 (00:51 +0900)]
[Refactor] #40514 calc_to_weapon_dice_side() を返り値持ちに仕様変更. / calc_to_weapon_dice_side() was changed specifications to return value.

3 years ago[Refactor] #40514 calc_to_weapon_dice_num() を返り値持ちに仕様変更. / calc_to_weapon_dice_num...
deskull [Mon, 17 Aug 2020 15:44:15 +0000 (00:44 +0900)]
[Refactor] #40514 calc_to_weapon_dice_num() を返り値持ちに仕様変更. / calc_to_weapon_dice_num() was changed specifications to return value.

3 years ago[Refactor] #40514 have_kill_wall() を返り値持ちに仕様変更. / have_kill_wall() was changed specif...
deskull [Mon, 17 Aug 2020 15:25:16 +0000 (00:25 +0900)]
[Refactor] #40514 have_kill_wall() を返り値持ちに仕様変更. / have_kill_wall() was changed specifications to return value.

3 years agoMerge remote-tracking branch 'remotes/origin/For2.2.2-Fix-Hourier' into For2.2.2...
deskull [Mon, 17 Aug 2020 15:20:37 +0000 (00:20 +0900)]
Merge remote-tracking branch 'remotes/origin/For2.2.2-Fix-Hourier' into For2.2.2-Refactoring

3 years ago[Refactor] #40514 have_pass_wall() を返り値持ちに仕様変更. / have_pass_wall() was changed specif...
deskull [Mon, 17 Aug 2020 15:19:50 +0000 (00:19 +0900)]
[Refactor] #40514 have_pass_wall() を返り値持ちに仕様変更. / have_pass_wall() was changed specifications to return value.

3 years ago[Refactor] #40634 Removed unnecessary variable plev in activate_artifact()
Hourier [Mon, 17 Aug 2020 15:01:31 +0000 (00:01 +0900)]
[Refactor] #40634 Removed unnecessary variable plev in activate_artifact()

3 years ago[Refactor] #40634 Reshaped activate_artifact()
Hourier [Mon, 17 Aug 2020 14:59:30 +0000 (23:59 +0900)]
[Refactor] #40634 Reshaped activate_artifact()

3 years ago[Refactor] #40634 Separated exe_monster_capture() from exe_activate()
Hourier [Mon, 17 Aug 2020 10:50:28 +0000 (19:50 +0900)]
[Refactor] #40634 Separated exe_monster_capture() from exe_activate()

3 years ago[Refactor] #40634 Separated check_monster_ball_use() from exe_activate()
Hourier [Mon, 17 Aug 2020 10:35:16 +0000 (19:35 +0900)]
[Refactor] #40634 Separated check_monster_ball_use() from exe_activate()

3 years ago[Refactor] #40634 Separated check_inscription_value() from exe_activate()
Hourier [Mon, 17 Aug 2020 10:32:16 +0000 (19:32 +0900)]
[Refactor] #40634 Separated check_inscription_value() from exe_activate()

3 years ago[Refactor] #40634 Separated add_quark_to_inscription() from exe_activate()
Hourier [Mon, 17 Aug 2020 10:31:20 +0000 (19:31 +0900)]
[Refactor] #40634 Separated add_quark_to_inscription() from exe_activate()

3 years ago[Refactor] #40634 Separated set_activation_target() from exe_activate()
Hourier [Mon, 17 Aug 2020 10:22:36 +0000 (19:22 +0900)]
[Refactor] #40634 Separated set_activation_target() from exe_activate()

3 years ago[Refactor] #40634 Separated inscribe_nickname() from exe_activate()
Hourier [Mon, 17 Aug 2020 10:15:03 +0000 (19:15 +0900)]
[Refactor] #40634 Separated inscribe_nickname() from exe_activate()

3 years ago[Refactor] #40634 Separated activate_whistle() from exe_activate()
Hourier [Mon, 17 Aug 2020 10:13:06 +0000 (19:13 +0900)]
[Refactor] #40634 Separated activate_whistle() from exe_activate()

3 years ago[Refactor] #40634 Separated check_activation_conditions() from exe_activate()
Hourier [Mon, 17 Aug 2020 10:05:38 +0000 (19:05 +0900)]
[Refactor] #40634 Separated check_activation_conditions() from exe_activate()

3 years ago[Refactor] #40634 Separated check_activation_success() from exe_activate()
Hourier [Mon, 17 Aug 2020 09:58:22 +0000 (18:58 +0900)]
[Refactor] #40634 Separated check_activation_success() from exe_activate()

3 years ago[Refactor] #40634 Separated decide_activation_success() from exe_activate()
Hourier [Mon, 17 Aug 2020 09:33:38 +0000 (18:33 +0900)]
[Refactor] #40634 Separated decide_activation_success() from exe_activate()

3 years ago[Refactor] #40634 Separated decide_chance_fail() from exe_activate()
Hourier [Mon, 17 Aug 2020 08:45:05 +0000 (17:45 +0900)]
[Refactor] #40634 Separated decide_chance_fail() from exe_activate()

3 years ago[Refactor] #40634 Separated decide_activation_level() from exe_activate()
Hourier [Mon, 17 Aug 2020 08:42:25 +0000 (17:42 +0900)]
[Refactor] #40634 Separated decide_activation_level() from exe_activate()

3 years ago[Refactor] #40634 Made ae_type for the preparation to divide exe_activate()
Hourier [Mon, 17 Aug 2020 08:40:13 +0000 (17:40 +0900)]
[Refactor] #40634 Made ae_type for the preparation to divide exe_activate()

3 years ago[Refactor] #40634 Renamed cmd-activate.c/h to activation-switcher.c/h
Hourier [Mon, 17 Aug 2020 08:39:38 +0000 (17:39 +0900)]
[Refactor] #40634 Renamed cmd-activate.c/h to activation-switcher.c/h

3 years ago[Refactor] #40634 Moved do_cmd_activate() from cmd-activate.c/h to cmd-item.c/h
Hourier [Mon, 17 Aug 2020 07:40:31 +0000 (16:40 +0900)]
[Refactor] #40634 Moved do_cmd_activate() from cmd-activate.c/h to cmd-item.c/h

3 years ago[Refactor] #40634 Separated activation-breath.c/h from cmd-activate.c
Hourier [Mon, 17 Aug 2020 07:38:52 +0000 (16:38 +0900)]
[Refactor] #40634 Separated activation-breath.c/h from cmd-activate.c

3 years ago[Refactor] #40634 Separated activation-execution.c/h from cmd-activation.c/h
Hourier [Mon, 17 Aug 2020 06:54:53 +0000 (15:54 +0900)]
[Refactor] #40634 Separated activation-execution.c/h from cmd-activation.c/h

3 years ago[Refactor] #40634 Reshaped cmd-activate.c
Hourier [Mon, 17 Aug 2020 06:17:34 +0000 (15:17 +0900)]
[Refactor] #40634 Reshaped cmd-activate.c

3 years ago[Refactor] #40514 calc_riding_weapon_penalty() を calc_riding_bow_penalty() に改名の上整理. /
deskull [Sun, 16 Aug 2020 05:21:36 +0000 (14:21 +0900)]
[Refactor] #40514 calc_riding_weapon_penalty() を calc_riding_bow_penalty() に改名の上整理. /
Rename calc_riding_weapon_penalty() to calc_riding_bow_penalty() and clarify.

3 years ago[Refactor] #40514 装備によるAC計算整理. / Clear AC calculation by equipment.
deskull [Sun, 16 Aug 2020 05:08:19 +0000 (14:08 +0900)]
[Refactor] #40514 装備によるAC計算整理. / Clear AC calculation by equipment.

3 years ago[Add] #37285 モンスターにジェノサイバー追加. / Add a monster, Genocyber.
deskull [Sat, 15 Aug 2020 17:25:33 +0000 (02:25 +0900)]
[Add] #37285 モンスターにジェノサイバー追加. / Add a monster, Genocyber.

3 years agoMerge remote-tracking branch 'remotes/origin/For2.2.2-Fix-Hourier' into For2.2.2...
deskull [Sat, 15 Aug 2020 16:35:32 +0000 (01:35 +0900)]
Merge remote-tracking branch 'remotes/origin/For2.2.2-Fix-Hourier' into For2.2.2-Refactoring

3 years ago[Refactor] #40514 calc_speed() にコメント追加. / Add comment to calc_speed().
deskull [Sat, 15 Aug 2020 16:34:57 +0000 (01:34 +0900)]
[Refactor] #40514 calc_speed() にコメント追加. / Add comment to calc_speed().

3 years ago[Refactor] #40514 calc_to_ac() と calc_to_ac_display() を統合. / Merged calc_to_ac()...
deskull [Sat, 15 Aug 2020 16:08:11 +0000 (01:08 +0900)]
[Refactor] #40514 calc_to_ac() と calc_to_ac_display() を統合. / Merged calc_to_ac() and calc_to_ac_display().

3 years ago[Refactor] #40514 calc_base_ac() と calc_base_ac_display() を統合. / 
deskull [Sat, 15 Aug 2020 15:55:50 +0000 (00:55 +0900)]
[Refactor] #40514 calc_base_ac() と calc_base_ac_display() を統合. / 
Merged calc_base_ac() and calc_base_ac_display().

3 years ago[MISC] #40514 player-status-flags.c の整形. / Format player-status-flags.c.
deskull [Sat, 15 Aug 2020 15:42:30 +0000 (00:42 +0900)]
[MISC] #40514 player-status-flags.c の整形. / Format player-status-flags.c.

3 years ago[Refactor] #40514 calc_to_ac() を帰り値持ちに仕様変更. / calc_to_ac() was changed specifications...
deskull [Sat, 15 Aug 2020 15:41:08 +0000 (00:41 +0900)]
[Refactor] #40514 calc_to_ac() を帰り値持ちに仕様変更. / calc_to_ac() was changed specifications to return value.

3 years ago[Refactor] #40514 calc_base_ac() を帰り値持ちに仕様変更. / calc_base_ac() was changed specificat...
deskull [Sat, 15 Aug 2020 15:28:15 +0000 (00:28 +0900)]
[Refactor] #40514 calc_base_ac() を帰り値持ちに仕様変更. / calc_base_ac() was changed specifications to return value.

3 years ago[Refactor] Reshaped base-status.c
Hourier [Sat, 15 Aug 2020 05:38:14 +0000 (14:38 +0900)]
[Refactor] Reshaped base-status.c

3 years ago[Feature] #37550 鏡使いの幻惑の光についてSTUN効果を1回にする代わりにパワー倍に変更. / Changed power and multiple...
deskull [Sat, 15 Aug 2020 09:57:05 +0000 (18:57 +0900)]
[Feature] #37550 鏡使いの幻惑の光についてSTUN効果を1回にする代わりにパワー倍に変更. / Changed power and multiple value of the STUN effect on illusion light of mirror magic.

3 years ago[Refactor] #40514 calc_speed() を帰り値持ちに仕様変更. / calc_speed() was changed specifications...
deskull [Sat, 15 Aug 2020 08:36:43 +0000 (17:36 +0900)]
[Refactor] #40514 calc_speed() を帰り値持ちに仕様変更. / calc_speed() was changed specifications to return value.

3 years ago[Refactor] #40514 calc_to_hit_bow() 計算ミスを修正. / Fix mistake of calculation in calc_to_...
deskull [Sat, 15 Aug 2020 05:57:00 +0000 (14:57 +0900)]
[Refactor] #40514 calc_to_hit_bow() 計算ミスを修正. / Fix mistake of calculation in calc_to_hit_bow().

3 years ago[Refactor] #40514 calc_to_hit_bow() と calc_to_hit_bow_display() を統合. / 
deskull [Sat, 15 Aug 2020 04:19:12 +0000 (13:19 +0900)]
[Refactor] #40514 calc_to_hit_bow() と calc_to_hit_bow_display() を統合. / 
Merged calc_to_hit_bow () and calc_to_hit_bow_display ().

3 years agoMerge branch 'Fix/misc' into For2.2.2-Refactoring
deskull [Sat, 15 Aug 2020 03:47:19 +0000 (12:47 +0900)]
Merge branch 'Fix/misc' into For2.2.2-Refactoring

3 years ago[Refactor] [Refactor] #40514 calc_to_hit_bow() を帰り値持ちに仕様変更. /
deskull [Sat, 15 Aug 2020 02:47:38 +0000 (11:47 +0900)]
[Refactor] [Refactor] #40514 calc_to_hit_bow() を帰り値持ちに仕様変更. /
calc_to_hit_bow was changed specifications to return value.

3 years ago[Fix] #40514 player/player-status-table.h アップミス修正. / Fix no added player/player-statu...
deskull [Sat, 15 Aug 2020 03:20:59 +0000 (12:20 +0900)]
[Fix] #40514 player/player-status-table.h アップミス修正. / Fix no added player/player-status-table.h.

3 years ago[Refactor] #40514 calc_double_weapon_penaltyの処理位置を整理. / Clarify calling calc_double_w...
deskull [Fri, 14 Aug 2020 17:57:50 +0000 (02:57 +0900)]
[Refactor] #40514 calc_double_weapon_penaltyの処理位置を整理. / Clarify calling calc_double_weapon_penalty().