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Eric Anholt [Tue, 26 Oct 2010 16:35:34 +0000 (09:35 -0700)]
i965: Use SENDC on the first render target write on gen6.
This is apparently required, as the thread will be initiated while it
still has dependencies, and this is what waits for those to be
resolved before writing color.
Eric Anholt [Mon, 25 Oct 2010 23:22:04 +0000 (16:22 -0700)]
i965: Clarify an XXX comment in FB writes with real info.
Eric Anholt [Mon, 25 Oct 2010 18:23:13 +0000 (11:23 -0700)]
i965: Add EU code for dword scattered reads (constant buffer array indexing).
Chia-I Wu [Tue, 26 Oct 2010 07:00:56 +0000 (15:00 +0800)]
egl_dri2: Fix a typo that make glFlush be called at wrong time.
We want to call glFlush when there is a current context. That is,
old_ctx. This is a regression introduced by
d19afc57fe49816f3f3290410e0124d326577be2.
Dave Airlie [Tue, 26 Oct 2010 02:08:00 +0000 (12:08 +1000)]
r600g: add assembler support for all the kcache fields.
Brian Paul [Tue, 26 Oct 2010 01:08:55 +0000 (19:08 -0600)]
mesa: additional teximage error checks for GL_EXT_texture_integer
Brian Paul [Tue, 26 Oct 2010 01:08:04 +0000 (19:08 -0600)]
mesa: additional switch cases for GL_EXT_texture_integer
Brian Paul [Tue, 26 Oct 2010 01:07:33 +0000 (19:07 -0600)]
mesa: additional glReadPixels error checks for GL_EXT_texture_integer
Dave Airlie [Thu, 14 Oct 2010 01:15:37 +0000 (11:15 +1000)]
r600g: fix magic 0x1 ->flat shade ena
Kenneth Graunke [Mon, 25 Oct 2010 19:44:55 +0000 (12:44 -0700)]
glsl: Fix constant component count in vector constructor emitting.
Fixes freedesktop.org bug #31101 as well as piglit test cases
assignment-type-mismatch.vert and constructor-28.vert.
Chad Versace [Sat, 23 Oct 2010 17:40:40 +0000 (10:40 -0700)]
glsl: Fix ast-to-hir for ARB_fragment_coord_conventions
Function ast_declarator_list::hir(), when processing keywords added by
extension ARB_fragment_coord_conventions, made the mistake of checking only if
the extension was __supported by the driver__. The correct behavior is to check
if the extensi0n is __enabled in the parse state__.
NOTE: this is a candidate for the 7.9 branch.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Brian Paul [Mon, 25 Oct 2010 16:34:44 +0000 (10:34 -0600)]
translate: remove unused prototypes
Brian Paul [Mon, 25 Oct 2010 16:31:42 +0000 (10:31 -0600)]
translate: use function typedefs, casts to silence warnings
Marek Olšák [Mon, 4 Oct 2010 19:49:11 +0000 (21:49 +0200)]
st/mesa: support RGBA16 and use it for RGBA12 as well
Tested with r300g.
Signed-off-by: Marek Olšák <maraeo@gmail.com>
Brian Paul [Mon, 25 Oct 2010 15:18:07 +0000 (09:18 -0600)]
rtasm: use pointer_to_func() to silence warning
Brian Paul [Mon, 25 Oct 2010 15:17:40 +0000 (09:17 -0600)]
util: use pointer_to_func() to silence warning
Brian Paul [Mon, 25 Oct 2010 15:17:09 +0000 (09:17 -0600)]
xlib: silence unused var warning
Brian Paul [Mon, 25 Oct 2010 15:11:25 +0000 (09:11 -0600)]
mesa: fix uninitialized var warning
http://bugs.freedesktop.org/show_bug.cgi?id=31067
Brian Paul [Mon, 25 Oct 2010 15:10:32 +0000 (09:10 -0600)]
mesa: silence enum comparison warning
http://bugs.freedesktop.org/show_bug.cgi?id=31069
Marek Olšák [Tue, 5 Oct 2010 00:52:03 +0000 (02:52 +0200)]
r300g: fix texture border for 16-bits-per-channel formats
This is kinda hacky, but it's hard to come up with a generic solution for
all formats when only a few are used in practice (I mostly get B8G8R8*8).
Marek Olšák [Sat, 2 Oct 2010 19:53:03 +0000 (21:53 +0200)]
mesa: allow FBO attachments of formats LUMINANCE, LUMINANCE_ALPHA, and INTENSITY
As per the GL_ARB_framebuffer_object specification.
Signed-off-by: Marek Olšák <maraeo@gmail.com>
Jon TURNEY [Sun, 24 Oct 2010 13:06:50 +0000 (14:06 +0100)]
Ensure -L$(TOP)/$(LIB_DIR) appears in link line before any -L in $LDFLAGS
Ensure -L$(TOP)/$(LIB_DIR) (the staging dir for build products), appears
in the link line before any -L in $LDFLAGS, so that we link driver we are
building with libEGL we have just built, and not an installed version
[olv: make a similar change to targets/egl]
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Dave Airlie [Sun, 24 Oct 2010 03:04:44 +0000 (13:04 +1000)]
r600g: drop more common state handling code
Tilman Sauerbeck [Sat, 23 Oct 2010 11:33:22 +0000 (13:33 +0200)]
r600g: Also clear bc data when we're destroying a shader.
[airlied: remove unused vars]
Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Tilman Sauerbeck [Sat, 23 Oct 2010 11:33:18 +0000 (13:33 +0200)]
r600g: Added r600_pipe_shader_destroy().
Not yet complete.
Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Dave Airlie [Sun, 24 Oct 2010 02:53:50 +0000 (12:53 +1000)]
r600g: merge more of the common r600/evergreen state handling
Tilman Sauerbeck [Sat, 23 Oct 2010 11:33:15 +0000 (13:33 +0200)]
r600g: Fixed r600_vertex_element leak.
Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Brian Paul [Sat, 23 Oct 2010 16:27:19 +0000 (10:27 -0600)]
softpipe: remove >32bpp color restriction
The comment was out of date. The tile cache does handle >32-bit colors.
Brian Paul [Sat, 23 Oct 2010 16:23:05 +0000 (10:23 -0600)]
st/mesa: be smarter choosing texture format for glDrawPixels()
This lets us get an integer texture format for integer pixel formats.
Brian Paul [Sat, 23 Oct 2010 16:19:12 +0000 (10:19 -0600)]
mesa: display list support for GL_EXT_texture_integer
Brian Paul [Sat, 23 Oct 2010 16:02:11 +0000 (10:02 -0600)]
mesa: plug in GL_EXT_texture_integer functions
Brian Paul [Sat, 23 Oct 2010 16:01:56 +0000 (10:01 -0600)]
mesa: regenerated API files for GL_EXT_texture_integer
Brian Paul [Sat, 23 Oct 2010 16:01:25 +0000 (10:01 -0600)]
glapi: include/build EXT_texture_integer.xml
Brian Paul [Sat, 23 Oct 2010 16:00:36 +0000 (10:00 -0600)]
glapi: GL_EXT_texture_integer API
Brian Paul [Sat, 23 Oct 2010 15:45:24 +0000 (09:45 -0600)]
mesa: simplify target_can_be_compressed() function
Brian Paul [Sat, 23 Oct 2010 15:43:50 +0000 (09:43 -0600)]
st/mesa: add format selection for signed/unsigned integer formats
Brian Paul [Sat, 23 Oct 2010 15:40:49 +0000 (09:40 -0600)]
mesa: added cases for GL_EXT_texture_integer
Brian Paul [Sat, 23 Oct 2010 15:39:07 +0000 (09:39 -0600)]
mesa: added cases for GL_EXT_texture_integer formats
Brian Paul [Sat, 23 Oct 2010 15:38:45 +0000 (09:38 -0600)]
mesa: compute _IntegerColor field in _mesa_test_framebuffer_completeness()
Brian Paul [Sat, 23 Oct 2010 15:37:39 +0000 (09:37 -0600)]
mesa: added glGet query for GL_RGBA_INTEGER_MODE_EXT
Brian Paul [Sat, 23 Oct 2010 15:37:06 +0000 (09:37 -0600)]
mesa: added new gl_framebuffer::_IntegerColor field
Brian Paul [Sat, 23 Oct 2010 15:36:44 +0000 (09:36 -0600)]
mesa: added new gl_extensions::EXT_gpu_shader4 field
Brian Paul [Sat, 23 Oct 2010 15:35:37 +0000 (09:35 -0600)]
softpipe: added some texture sample debug code (disabled)
Brian Paul [Sat, 23 Oct 2010 15:35:01 +0000 (09:35 -0600)]
mesa: new glDrawPixels error check for integer formats
Brian Paul [Sat, 23 Oct 2010 15:33:36 +0000 (09:33 -0600)]
mesa: added _mesa_is_fragment_shader_active() helper
Brian Paul [Sat, 23 Oct 2010 15:32:08 +0000 (09:32 -0600)]
mesa: minor reformatting, clean-ups
Brian Paul [Sat, 23 Oct 2010 15:27:12 +0000 (09:27 -0600)]
mesa: _mesa_is_format_integer() function
Brian Paul [Sat, 23 Oct 2010 15:26:10 +0000 (09:26 -0600)]
mesa: _mesa_ClearColorIuiEXT() and _mesa_ClearColorIiEXT()
For GL_EXT_texture_integer.
Brian Paul [Sat, 23 Oct 2010 15:22:48 +0000 (09:22 -0600)]
mesa: add pixel packing for unscaled integer types
And add some missing GL_RG cases.
Brian Paul [Sat, 23 Oct 2010 15:15:01 +0000 (09:15 -0600)]
mesa: split up the image.c file
New files:
pack.c - image/row packing/unpacking functions
pixeltransfer.c - pixel scale/bias/lookup functions
Brian Paul [Fri, 22 Oct 2010 17:38:23 +0000 (11:38 -0600)]
mesa: simplify fbo format checking code
Brian Paul [Fri, 22 Oct 2010 17:25:14 +0000 (11:25 -0600)]
mesa: 80-column wrapping
Brian Paul [Fri, 22 Oct 2010 17:01:06 +0000 (11:01 -0600)]
docs: updated GL3 status for primitive restart
Chia-I Wu [Sat, 23 Oct 2010 09:27:58 +0000 (17:27 +0800)]
st/egl: Use resource reference count for egl_g3d_sync.
Chia-I Wu [Sat, 23 Oct 2010 08:51:01 +0000 (16:51 +0800)]
egl: Fix a false negative check in _eglCheckMakeCurrent.
This call sequence
eglMakeCurrent(dpy, surf, surf, ctx1);
eglMakeCurrent(dpy, surf, surf, ctx2);
should be valid if ctx1 and ctx2 have the same client API and are not
current in another thread.
Chia-I Wu [Sat, 23 Oct 2010 04:52:26 +0000 (12:52 +0800)]
egl: Use reference counting to replace IsLinked or IsBound.
Remove all _egl<Res>IsLinked and _egl<Res>IsBound. Update
_eglBindContext and drivers to do reference counting.
Chia-I Wu [Sat, 23 Oct 2010 03:59:03 +0000 (11:59 +0800)]
egl: Add reference count for resources.
This is a really simple mechanism. There is no atomicity and the caller
is expected to hold the display lock.
Chia-I Wu [Sat, 23 Oct 2010 03:31:29 +0000 (11:31 +0800)]
st/egl: Fix native_mode refresh mode.
Define the unit to match _EGLMode's.
Chia-I Wu [Fri, 22 Oct 2010 18:52:14 +0000 (02:52 +0800)]
egl: Fix _eglModeLookup.
Internally a mode belongs to a screen. But functions like
eglGetModeAttribMESA treat a mode as a display resource: a mode can be
looked up without a screen. Considering how KMS works, it is better to
stick to the current implementation.
To properly support looking up a mode without a screen, this commit
assigns each mode (of all screens) a unique ID.
Chia-I Wu [Fri, 22 Oct 2010 18:11:21 +0000 (02:11 +0800)]
egl: Minor changes to the _EGLScreen interface.
Make _eglInitScreen take a display and rename _eglAddScreen to
_eglLinkScreen. Remove unused functions.
Chia-I Wu [Fri, 22 Oct 2010 16:47:22 +0000 (00:47 +0800)]
egl: Minor changes to the _EGLConfig interface.
Mainly to rename _eglAddConfig to _eglLinkConfig, along with a few clean
ups.
Chia-I Wu [Fri, 22 Oct 2010 16:37:19 +0000 (00:37 +0800)]
egl: Drop dpy argument from the link functions.
All display resources are already initialized with a display. Linking
simply links a resource to its display.
Eric Anholt [Fri, 22 Oct 2010 19:57:00 +0000 (12:57 -0700)]
i965: Add support for pull constants to the new FS backend.
Fixes glsl-fs-uniform-array-5, but not 6 which fails in ir_to_mesa.
Eric Anholt [Fri, 22 Oct 2010 20:17:38 +0000 (13:17 -0700)]
i965: Move the FS disasm/annotation printout to codegen time.
This makes it a lot easier to track down where we failed when some
code emit triggers an assert. Plus, less memory allocation for
codegen.
Dave Airlie [Fri, 22 Oct 2010 21:45:59 +0000 (07:45 +1000)]
r600g: not fatal if we can't get tiling info from kernel
Marek Olšák [Fri, 22 Oct 2010 18:33:25 +0000 (20:33 +0200)]
r300g: say no to PIPE_CAP_STREAM_OUTPUT and PIPE_CAP_PRIMITIVE_RESTART
Marek Olšák [Fri, 22 Oct 2010 17:45:05 +0000 (19:45 +0200)]
r300g: do not print get_param errors in non-debug build
Brian Paul [Fri, 22 Oct 2010 14:59:06 +0000 (08:59 -0600)]
mesa: move declaration before code
Brian Paul [Fri, 22 Oct 2010 14:58:35 +0000 (08:58 -0600)]
galahad: silence warnings
Francisco Jerez [Fri, 22 Oct 2010 11:43:57 +0000 (13:43 +0200)]
dri/nouveau: Force a "slow" Z clear if we're getting a new depth buffer.
Chia-I Wu [Fri, 22 Oct 2010 10:11:04 +0000 (18:11 +0800)]
egl: Move fallback routines to eglfallbacks.c.
We do not want them to be all over the places.
Chia-I Wu [Fri, 22 Oct 2010 09:09:40 +0000 (17:09 +0800)]
egl: Parse image attributes with _eglParseImageAttribList.
Avoid code duplications.
Chia-I Wu [Fri, 22 Oct 2010 08:36:47 +0000 (16:36 +0800)]
egl: Move attributes in _EGLImage to _EGLImageAttribs.
The opaque nature of EGLImage implies that extensions almost always
define their own attributes. Move attributes in _EGLImage to
_EGLImageAttribs and add a helper function to parse attribute lists.
Chia-I Wu [Fri, 22 Oct 2010 07:44:33 +0000 (15:44 +0800)]
egl_glx: Fix borken driver.
The driver was broken since
6eda3f311bc24999835003e404d5eda5599bc5de.
All configs fail to pass _eglValidateConfig.
Chia-I Wu [Fri, 22 Oct 2010 06:55:31 +0000 (14:55 +0800)]
egl_glx: Drop the use of [SG]ET_CONFIG_ATTRIB.
_EGLConfig can be directly dereferenced now. Since egl_glx is the last
user of the macros, drop the macros too.
Chia-I Wu [Fri, 22 Oct 2010 07:03:11 +0000 (15:03 +0800)]
egl_dri2: Drop the use of _egl[SG]etConfigKey.
_EGLConfig can be directly dereferenced now.
Brian Paul [Fri, 22 Oct 2010 01:55:01 +0000 (19:55 -0600)]
winsys/xlib: rename xm->xlib
Move away from the old Mesa-oriented names.
Brian Paul [Fri, 22 Oct 2010 01:49:32 +0000 (19:49 -0600)]
winsys/xlib: fix up allocation/dealloction of XImage
Fixes a crash upon exit when using remote display.
Brian Paul [Fri, 22 Oct 2010 01:37:11 +0000 (19:37 -0600)]
winsys/xlib: use Bool type for shm field
Brian Paul [Fri, 22 Oct 2010 01:17:31 +0000 (19:17 -0600)]
winsys/xlib: formatting fixes
Brian Paul [Fri, 22 Oct 2010 01:05:40 +0000 (19:05 -0600)]
Merge branch 'primitive-restart-cleanup'
Conflicts:
docs/relnotes-7.10.html
This branch is a re-do of the primitive-restart branch with all
the intermediate/temporary stuff cleaned out.
Brian Paul [Fri, 22 Oct 2010 01:03:39 +0000 (19:03 -0600)]
docs: added GL_NV_primitive_restart extension
Brian Paul [Fri, 22 Oct 2010 01:03:38 +0000 (19:03 -0600)]
llvmpipe: enable primitive restart
Brian Paul [Fri, 22 Oct 2010 01:03:38 +0000 (19:03 -0600)]
softpipe: enable primitive restart
Brian Paul [Fri, 22 Oct 2010 01:03:38 +0000 (19:03 -0600)]
draw: implement primitive splitting for primitive restart
Brian Paul [Fri, 22 Oct 2010 01:03:38 +0000 (19:03 -0600)]
st/mesa: support for primitive restart
Brian Paul [Fri, 22 Oct 2010 01:03:38 +0000 (19:03 -0600)]
gallium: new CAP, state for primitive restart
Brian Paul [Fri, 22 Oct 2010 01:03:38 +0000 (19:03 -0600)]
vbo: support for primitive restart
We handle splitting of glDrawArrays() calls into two primitives here
so that drivers don't have to worry about it.
Brian Paul [Fri, 22 Oct 2010 01:03:38 +0000 (19:03 -0600)]
mesa: plug in primitive restart function
Brian Paul [Fri, 22 Oct 2010 01:03:38 +0000 (19:03 -0600)]
mesa: regenerated files with primitive restart
Brian Paul [Fri, 22 Oct 2010 01:03:38 +0000 (19:03 -0600)]
mesa: API spec for primitive restart
Brian Paul [Fri, 22 Oct 2010 01:03:38 +0000 (19:03 -0600)]
mesa: set/get primitive restart state
Brian Paul [Fri, 22 Oct 2010 01:03:38 +0000 (19:03 -0600)]
mesa: driver hook for primitive restart
Eric Anholt [Thu, 21 Oct 2010 23:54:03 +0000 (16:54 -0700)]
i965: Be more aggressive in tracking live/dead intervals within loops.
Fixes glsl-fs-convolution-2, which was blowing up due to the array
access insanity getting at the uniform values within the loop. Each
temporary was considered live across the whole loop.
Brian Paul [Thu, 21 Oct 2010 23:04:38 +0000 (17:04 -0600)]
docs: add GL_ARB_texture_rg to release notes
Brian Paul [Thu, 21 Oct 2010 23:04:25 +0000 (17:04 -0600)]
docs: update texture red/green support in GL3.txt
Brian Paul [Thu, 21 Oct 2010 22:39:07 +0000 (16:39 -0600)]
st/mesa: added cases for GL_COMPRESSED_RED/RG in st_choose_format()
Brian Paul [Thu, 21 Oct 2010 22:38:18 +0000 (16:38 -0600)]
mesa: add missing cases for packing red/green images
Brian Paul [Thu, 21 Oct 2010 22:36:23 +0000 (16:36 -0600)]
mesa: add GL_RG case to _mesa_source_buffer_exists()
Fixes failure with glReadPixels(format=GL_RG)
Brian Paul [Wed, 20 Oct 2010 23:18:40 +0000 (17:18 -0600)]
draw: fix typo in comment