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badlogicgames [Tue, 3 Jan 2012 19:42:36 +0000 (19:42 +0000)]
[fixed] Audio#newAudioRecoder -> newAudioRecorder...
badlogicgames [Tue, 3 Jan 2012 19:05:18 +0000 (19:05 +0000)]
[fixed] Manifold took World, for whatever reason
badlogicgames [Tue, 3 Jan 2012 16:37:42 +0000 (16:37 +0000)]
[fixed] tiny bug in NativeCodeGenerator#generate
badlogicgames [Tue, 3 Jan 2012 14:13:37 +0000 (14:13 +0000)]
[added] minimal javadocs to ParticleEffect.
badlogicgames [Tue, 3 Jan 2012 13:19:56 +0000 (13:19 +0000)]
[updated] gdx-audio natives
badlogicgames [Tue, 3 Jan 2012 13:18:01 +0000 (13:18 +0000)]
[ignored] gdx-audio/obj
badlogicgames [Tue, 3 Jan 2012 13:16:07 +0000 (13:16 +0000)]
[added] SoundTouchTest, demonstrating use of SoundTouch API
badlogicgames [Tue, 3 Jan 2012 13:09:49 +0000 (13:09 +0000)]
[added] SoundTouchTest
[fixed] SoundTouch fully operational
badlogicgames [Tue, 3 Jan 2012 12:07:23 +0000 (12:07 +0000)]
[fixed] stb truetype natives for android
badlogicgames [Tue, 3 Jan 2012 11:50:51 +0000 (11:50 +0000)]
[fixed] stb truetype build.
badlogicgames [Tue, 3 Jan 2012 11:36:50 +0000 (11:36 +0000)]
[fixed] update.sh script
badlogicgames [Tue, 3 Jan 2012 11:33:07 +0000 (11:33 +0000)]
[fixed] test natives
badlogicgames [Tue, 3 Jan 2012 11:31:04 +0000 (11:31 +0000)]
[fixed] gdx audio natives
badlogicgames [Tue, 3 Jan 2012 11:28:05 +0000 (11:28 +0000)]
[fixed] stb truetype natives
badlogicgames [Tue, 3 Jan 2012 11:16:53 +0000 (11:16 +0000)]
[updated] natives.
badlogicgames [Tue, 3 Jan 2012 11:04:34 +0000 (11:04 +0000)]
[fixed] lwjgl resizable wasn't handled properly, had to set gl viewport and adjust touch y by new height. Thanks Christoph!
badlogicgames [Tue, 3 Jan 2012 10:52:54 +0000 (10:52 +0000)]
[fixed] MD5 skinning native code (without normals support...)
badlogicgames [Tue, 3 Jan 2012 10:37:47 +0000 (10:37 +0000)]
[fixed] MD5Jni skinning code.
badlogicgames [Tue, 3 Jan 2012 09:08:59 +0000 (09:08 +0000)]
[fixed] natives
badlogicgames [Tue, 3 Jan 2012 09:06:57 +0000 (09:06 +0000)]
[fixed] natives
badlogicgames [Tue, 3 Jan 2012 09:04:14 +0000 (09:04 +0000)]
[fixed] issues 638/636
badlogicgames [Mon, 2 Jan 2012 19:11:07 +0000 (19:11 +0000)]
mac natives, fingers crossed.
badlogicgames [Mon, 2 Jan 2012 19:00:16 +0000 (19:00 +0000)]
moar natives...
badlogicgames [Mon, 2 Jan 2012 18:45:04 +0000 (18:45 +0000)]
badlogicgames [Mon, 2 Jan 2012 18:33:25 +0000 (18:33 +0000)]
[renamed] libs-new to libs -> jnigen
badlogicgames [Mon, 2 Jan 2012 18:31:49 +0000 (18:31 +0000)]
badlogicgames [Mon, 2 Jan 2012 18:30:14 +0000 (18:30 +0000)]
gahh tree conflict
badlogicgames [Mon, 2 Jan 2012 18:27:53 +0000 (18:27 +0000)]
badlogicgames [Mon, 2 Jan 2012 18:22:10 +0000 (18:22 +0000)]
[removed] old libs/ directory in preparation for new jnigen natives.
badlogicgames [Mon, 2 Jan 2012 18:20:57 +0000 (18:20 +0000)]
[removed] all jni folder in preparation for moving to new jnigen natives
badlogicgames [Mon, 2 Jan 2012 18:15:27 +0000 (18:15 +0000)]
[fixed] one last thing for win64, stupid precision loss...
badlogicgames [Mon, 2 Jan 2012 18:07:09 +0000 (18:07 +0000)]
[fixed] box2d includes, case sensitivity strikes again :D
badlogicgames [Mon, 2 Jan 2012 17:56:13 +0000 (17:56 +0000)]
[fixed] box2d includes
[fixed] GdxBuild
[added] first batch of build files and generated C/C++ code for all platforms for gdx core.
badlogicgames [Mon, 2 Jan 2012 17:37:37 +0000 (17:37 +0000)]
staging new jnigen native code...
badlogicgames [Mon, 2 Jan 2012 16:30:15 +0000 (16:30 +0000)]
[fixed] ported box2d to jnigen. Hurray :D
badlogicgames [Mon, 2 Jan 2012 16:28:45 +0000 (16:28 +0000)]
[fixed] native code generator and java method parser bozos.
badlogicgames [Mon, 2 Jan 2012 14:35:11 +0000 (14:35 +0000)]
badlogicgames [Sun, 1 Jan 2012 05:48:13 +0000 (05:48 +0000)]
badlogicgames [Sun, 1 Jan 2012 05:45:47 +0000 (05:45 +0000)]
badlogicgames [Sun, 1 Jan 2012 05:13:19 +0000 (05:13 +0000)]
[added] SharedLibraryLoader to Gdx utils. No need for dependency on jnigen.
badlogicgames [Sun, 1 Jan 2012 05:09:39 +0000 (05:09 +0000)]
natives for stb truetype
badlogicgames [Sun, 1 Jan 2012 05:07:18 +0000 (05:07 +0000)]
natives for gdx-audio
badlogicgames [Sun, 1 Jan 2012 04:43:42 +0000 (04:43 +0000)]
badlogicgames [Sun, 1 Jan 2012 04:40:16 +0000 (04:40 +0000)]
badlogicgames [Sun, 1 Jan 2012 04:27:57 +0000 (04:27 +0000)]
badlogicgames [Sun, 1 Jan 2012 04:13:37 +0000 (04:13 +0000)]
badlogicgames [Sun, 1 Jan 2012 04:10:51 +0000 (04:10 +0000)]
badlogicgames [Sun, 1 Jan 2012 02:08:55 +0000 (02:08 +0000)]
badlogicgames [Sun, 1 Jan 2012 02:02:46 +0000 (02:02 +0000)]
badlogicgames [Sun, 1 Jan 2012 01:59:12 +0000 (01:59 +0000)]
badlogicgames [Sun, 1 Jan 2012 01:56:24 +0000 (01:56 +0000)]
badlogicgames [Sun, 1 Jan 2012 01:54:39 +0000 (01:54 +0000)]
badlogicgames [Sun, 1 Jan 2012 01:45:42 +0000 (01:45 +0000)]
badlogicgames [Sun, 1 Jan 2012 01:45:23 +0000 (01:45 +0000)]
badlogicgames [Sun, 1 Jan 2012 01:44:17 +0000 (01:44 +0000)]
badlogicgames [Sun, 1 Jan 2012 01:41:54 +0000 (01:41 +0000)]
badlogicgames [Sun, 1 Jan 2012 01:38:07 +0000 (01:38 +0000)]
badlogicgames [Sun, 1 Jan 2012 01:37:58 +0000 (01:37 +0000)]
badlogicgames [Sun, 1 Jan 2012 01:28:28 +0000 (01:28 +0000)]
[fixed] more gdx-audio build stuff.
badlogicgames [Sun, 1 Jan 2012 01:17:32 +0000 (01:17 +0000)]
[fixed] gcc flags for gdx-audio
badlogicgames [Sun, 1 Jan 2012 01:16:14 +0000 (01:16 +0000)]
[added] patched file.
badlogicgames [Sun, 1 Jan 2012 01:15:10 +0000 (01:15 +0000)]
[added] precompile task that copies our STTYpes.h to soundtouch include directory. Should work on all platforms.
badlogicgames [Sun, 1 Jan 2012 01:08:49 +0000 (01:08 +0000)]
[fixed] gdx-audio includes soundtouch now, fixed up errors
[removed] NativeFFT class.
badlogicgames [Sat, 31 Dec 2011 00:12:30 +0000 (00:12 +0000)]
[removed] signing from gdx-tool dependencies.
badlogicgames [Fri, 30 Dec 2011 23:57:53 +0000 (23:57 +0000)]
[fixed] NativeCodeGenerator skips Java files that contain no JNI code...
badlogicgames [Fri, 30 Dec 2011 23:50:03 +0000 (23:50 +0000)]
more build stuff...
badlogicgames [Fri, 30 Dec 2011 23:40:10 +0000 (23:40 +0000)]
[fixed] build script copies androidgl20 shared libs to dist now. Ndk-build kills anything in libs/ folder :/
[fixed] stb truetype and bullet use gdx- prefix for shared libs.
badlogicgames [Fri, 30 Dec 2011 23:33:12 +0000 (23:33 +0000)]
badlogicgames [Fri, 30 Dec 2011 14:28:35 +0000 (14:28 +0000)]
badlogicgames [Fri, 30 Dec 2011 13:10:07 +0000 (13:10 +0000)]
badlogicgames [Fri, 30 Dec 2011 13:09:19 +0000 (13:09 +0000)]
[fixed] build file
badlogicgames [Fri, 30 Dec 2011 05:07:01 +0000 (05:07 +0000)]
[fixed] build...
badlogicgames [Fri, 30 Dec 2011 05:00:24 +0000 (05:00 +0000)]
[fixed] build target template
[fixed] lazy generation using time stamps. hurray.
badlogicgames [Fri, 30 Dec 2011 04:31:41 +0000 (04:31 +0000)]
[fixed] GdxBuild :D
badlogicgames [Fri, 30 Dec 2011 04:25:09 +0000 (04:25 +0000)]
[fixed] build-target tempalte, build dir has same directory hierarchy as src dir now -> no file name collisions.
badlogicgames [Fri, 30 Dec 2011 04:12:09 +0000 (04:12 +0000)]
[fixed] stuff in jnigen.
badlogicgames [Fri, 30 Dec 2011 03:10:52 +0000 (03:10 +0000)]
[added] GdxBuild, WIP
[changed] ported Gdx2dPixmap, MD5Jni, ETC1, Matrix4 and BufferUtils to jnigen :D
badlogicgames [Fri, 30 Dec 2011 02:25:33 +0000 (02:25 +0000)]
[fixed] more issues in NativeCodeGenerator. Getting there :D etc1, gdx2d and bufferutils are ported over.
badlogicgames [Fri, 30 Dec 2011 01:37:02 +0000 (01:37 +0000)]
[fixed] jni headers are copied in AntScriptGenerator instead of NativeCodeGenerator.
badlogicgames [Fri, 30 Dec 2011 01:12:46 +0000 (01:12 +0000)]
[fixed] documentation for all of jnigen.
badlogicgames [Fri, 30 Dec 2011 00:34:32 +0000 (00:34 +0000)]
[added] javadocs to NativeCodeGenerator
badlogicgames [Thu, 29 Dec 2011 23:42:43 +0000 (23:42 +0000)]
[changed] added new parser, rewrote NativeCodeGenerator. It's super awesome now :D
nathan.sweet [Thu, 29 Dec 2011 07:14:47 +0000 (07:14 +0000)]
Json, fixed writer keeping last input JSON from being GCed.
badlogicgames [Thu, 29 Dec 2011 04:55:53 +0000 (04:55 +0000)]
badlogicgames [Thu, 29 Dec 2011 04:45:32 +0000 (04:45 +0000)]
badlogicgames [Thu, 29 Dec 2011 04:36:46 +0000 (04:36 +0000)]
badlogicgames [Thu, 29 Dec 2011 04:35:51 +0000 (04:35 +0000)]
badlogicgames [Thu, 29 Dec 2011 04:35:03 +0000 (04:35 +0000)]
badlogicgames [Thu, 29 Dec 2011 04:26:51 +0000 (04:26 +0000)]
badlogicgames [Thu, 29 Dec 2011 04:17:27 +0000 (04:17 +0000)]
badlogicgames [Thu, 29 Dec 2011 04:08:09 +0000 (04:08 +0000)]
badlogicgames [Thu, 29 Dec 2011 04:02:57 +0000 (04:02 +0000)]
badlogicgames [Thu, 29 Dec 2011 03:42:39 +0000 (03:42 +0000)]
badlogicgames [Thu, 29 Dec 2011 03:42:04 +0000 (03:42 +0000)]
badlogicgames [Thu, 29 Dec 2011 03:40:50 +0000 (03:40 +0000)]
oh god
badlogicgames [Thu, 29 Dec 2011 01:14:41 +0000 (01:14 +0000)]
[fixed] issue 620
badlogicgames [Thu, 29 Dec 2011 01:04:53 +0000 (01:04 +0000)]
[fixed] issue 626
badlogicgames [Thu, 29 Dec 2011 01:03:16 +0000 (01:03 +0000)]
[fixed] issue 614
badlogicgames [Thu, 29 Dec 2011 01:02:21 +0000 (01:02 +0000)]
[fixed] issue i forgot.
badlogicgames [Thu, 29 Dec 2011 00:27:32 +0000 (00:27 +0000)]
[fixed] issue 622