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Hourier [Tue, 18 Aug 2020 04:10:48 +0000 (13:10 +0900)]
[Refactor] #40634 Separated activate_ball_*() from switch_activation()
Hourier [Tue, 18 Aug 2020 02:44:23 +0000 (11:44 +0900)]
[Refactor] #40634 Separated activate_missile_*() from switch_activation()
Hourier [Tue, 18 Aug 2020 02:39:38 +0000 (11:39 +0900)]
[Refactor] #40634 Separated activate_bolt_*() from switch_activation()
Hourier [Tue, 18 Aug 2020 02:23:29 +0000 (11:23 +0900)]
[Refactor] #40634 Separated activate_ball_*() from switch_activation()
Hourier [Tue, 18 Aug 2020 02:04:18 +0000 (11:04 +0900)]
[Refactor] #40634 Separated activate_ball_cold_*() from switch_activation()
Hourier [Tue, 18 Aug 2020 01:44:43 +0000 (10:44 +0900)]
[Refactor] #40634 Separated activate_bolt_*_1() from switch_activation()
Hourier [Tue, 18 Aug 2020 01:05:03 +0000 (10:05 +0900)]
[Refactor] #40634 Separated switch_activation() from activate_artifact()
Hourier [Mon, 17 Aug 2020 15:01:31 +0000 (00:01 +0900)]
[Refactor] #40634 Removed unnecessary variable plev in activate_artifact()
deskull [Tue, 18 Aug 2020 18:04:27 +0000 (03:04 +0900)]
[Refactor] #40514 player_type の heavy_shoot を廃止して is_heavy_shoot() を直接参照. /
Delete heavy_shoot of player_type and refer directly to is_heavy_shoot().
deskull [Tue, 18 Aug 2020 17:54:42 +0000 (02:54 +0900)]
[Refactor] #40514 player_type の monk_armour_aux を廃止して heavy_armor() を直接参照. /
Delete monk_armour_aux of player_type and refer directly to heavy_armor().
deskull [Tue, 18 Aug 2020 17:41:14 +0000 (02:41 +0900)]
[Refactor] #40514 player_type の hold を廃止して calc_weapon_weight_limit() を直接参照. /
Delete hold of player_type and refer directly to calc_weapon_weight_limit().
deskull [Tue, 18 Aug 2020 17:28:28 +0000 (02:28 +0900)]
[Refactor] #40514 player_type の two_handed_weapon を廃止して have_two_handed_weapons() を直接参照. /
Delete two_handed_weapon of player_type and refer directly to have_two_handed_weapons().
deskull [Tue, 18 Aug 2020 17:23:57 +0000 (02:23 +0900)]
[Refactor] #40514 player_type の left_hand_weapon を廃止して have_left_hand_weapon() を直接参照. /
Delete left_hand_weapon of player_type and refer directly to have_left_hand_weapon().
deskull [Tue, 18 Aug 2020 17:13:28 +0000 (02:13 +0900)]
[Refactor] #40514 player_type の right_hand_weapon を廃止して have_right_hand_weapon() を直接参照. /
Delete right_hand_weapon of player_type and refer directly to have_right_hand_weapon ().
deskull [Tue, 18 Aug 2020 16:38:15 +0000 (01:38 +0900)]
[Refactor] #40514 have_two_handed_weapons() を返り値持ちに仕様変更. / have_two_handed_weapons() was changed specifications to return value.
deskull [Tue, 18 Aug 2020 16:31:38 +0000 (01:31 +0900)]
[Refactor] #40514 have_left_hand_weapon() を返り値持ちに仕様変更. / have_left_hand_weapon() was changed specifications to return value.
deskull [Tue, 18 Aug 2020 16:14:14 +0000 (01:14 +0900)]
[Refactor] #40514 have_right_hand_weapon() を返り値持ちに仕様変更. / have_right_hand_weapon() was changed specifications to return value.
deskull [Tue, 18 Aug 2020 16:06:47 +0000 (01:06 +0900)]
[Refactor] #40514 calc_to_hit_misc() を返り値持ちに仕様変更. / calc_to_hit_misc() was changed specifications to return value.
deskull [Mon, 17 Aug 2020 16:29:24 +0000 (01:29 +0900)]
[Refactor] #40514 calc_to_damage_misc() を返り値持ちに仕様変更. / calc_to_damage_misc() was changed specifications to return value.
deskull [Mon, 17 Aug 2020 16:22:23 +0000 (01:22 +0900)]
[Refactor] #40514 マーシャルアーツの殺戮修正整理. / Cleaned up killing calculation for martial arts.
deskull [Mon, 17 Aug 2020 16:10:04 +0000 (01:10 +0900)]
[Refactor] #40514 calc_num_blow() を返り値持ちに仕様変更. / calc_num_blow() was changed specifications to return value.
deskull [Mon, 17 Aug 2020 16:01:49 +0000 (01:01 +0900)]
[Refactor] #40514 is_riding_wield_weapon() を返り値持ちに仕様変更. / is_riding_wield_weapon() was changed specifications to return value.
deskull [Mon, 17 Aug 2020 15:56:50 +0000 (00:56 +0900)]
[Refactor] #40514 is_icky_wield_weapon() を返り値持ちに仕様変更. / is_icky_wield_weapon() was changed specifications to return value.
deskull [Mon, 17 Aug 2020 15:51:33 +0000 (00:51 +0900)]
[Refactor] #40514 calc_to_weapon_dice_side() を返り値持ちに仕様変更. / calc_to_weapon_dice_side() was changed specifications to return value.
deskull [Mon, 17 Aug 2020 15:44:15 +0000 (00:44 +0900)]
[Refactor] #40514 calc_to_weapon_dice_num() を返り値持ちに仕様変更. / calc_to_weapon_dice_num() was changed specifications to return value.
deskull [Mon, 17 Aug 2020 15:25:16 +0000 (00:25 +0900)]
[Refactor] #40514 have_kill_wall() を返り値持ちに仕様変更. / have_kill_wall() was changed specifications to return value.
deskull [Mon, 17 Aug 2020 15:20:37 +0000 (00:20 +0900)]
Merge remote-tracking branch 'remotes/origin/For2.2.2-Fix-Hourier' into For2.2.2-Refactoring
deskull [Mon, 17 Aug 2020 15:19:50 +0000 (00:19 +0900)]
[Refactor] #40514 have_pass_wall() を返り値持ちに仕様変更. / have_pass_wall() was changed specifications to return value.
Hourier [Mon, 17 Aug 2020 14:59:30 +0000 (23:59 +0900)]
[Refactor] #40634 Reshaped activate_artifact()
Hourier [Mon, 17 Aug 2020 10:50:28 +0000 (19:50 +0900)]
[Refactor] #40634 Separated exe_monster_capture() from exe_activate()
Hourier [Mon, 17 Aug 2020 10:35:16 +0000 (19:35 +0900)]
[Refactor] #40634 Separated check_monster_ball_use() from exe_activate()
Hourier [Mon, 17 Aug 2020 10:32:16 +0000 (19:32 +0900)]
[Refactor] #40634 Separated check_inscription_value() from exe_activate()
Hourier [Mon, 17 Aug 2020 10:31:20 +0000 (19:31 +0900)]
[Refactor] #40634 Separated add_quark_to_inscription() from exe_activate()
Hourier [Mon, 17 Aug 2020 10:22:36 +0000 (19:22 +0900)]
[Refactor] #40634 Separated set_activation_target() from exe_activate()
Hourier [Mon, 17 Aug 2020 10:15:03 +0000 (19:15 +0900)]
[Refactor] #40634 Separated inscribe_nickname() from exe_activate()
Hourier [Mon, 17 Aug 2020 10:13:06 +0000 (19:13 +0900)]
[Refactor] #40634 Separated activate_whistle() from exe_activate()
Hourier [Mon, 17 Aug 2020 10:05:38 +0000 (19:05 +0900)]
[Refactor] #40634 Separated check_activation_conditions() from exe_activate()
Hourier [Mon, 17 Aug 2020 09:58:22 +0000 (18:58 +0900)]
[Refactor] #40634 Separated check_activation_success() from exe_activate()
Hourier [Mon, 17 Aug 2020 09:33:38 +0000 (18:33 +0900)]
[Refactor] #40634 Separated decide_activation_success() from exe_activate()
Hourier [Mon, 17 Aug 2020 08:45:05 +0000 (17:45 +0900)]
[Refactor] #40634 Separated decide_chance_fail() from exe_activate()
Hourier [Mon, 17 Aug 2020 08:42:25 +0000 (17:42 +0900)]
[Refactor] #40634 Separated decide_activation_level() from exe_activate()
Hourier [Mon, 17 Aug 2020 08:40:13 +0000 (17:40 +0900)]
[Refactor] #40634 Made ae_type for the preparation to divide exe_activate()
Hourier [Mon, 17 Aug 2020 08:39:38 +0000 (17:39 +0900)]
[Refactor] #40634 Renamed cmd-activate.c/h to activation-switcher.c/h
Hourier [Mon, 17 Aug 2020 07:40:31 +0000 (16:40 +0900)]
[Refactor] #40634 Moved do_cmd_activate() from cmd-activate.c/h to cmd-item.c/h
Hourier [Mon, 17 Aug 2020 07:38:52 +0000 (16:38 +0900)]
[Refactor] #40634 Separated activation-breath.c/h from cmd-activate.c
Hourier [Mon, 17 Aug 2020 06:54:53 +0000 (15:54 +0900)]
[Refactor] #40634 Separated activation-execution.c/h from cmd-activation.c/h
Hourier [Mon, 17 Aug 2020 06:17:34 +0000 (15:17 +0900)]
[Refactor] #40634 Reshaped cmd-activate.c
deskull [Sun, 16 Aug 2020 05:21:36 +0000 (14:21 +0900)]
[Refactor] #40514 calc_riding_weapon_penalty() を calc_riding_bow_penalty() に改名の上整理. /
Rename calc_riding_weapon_penalty() to calc_riding_bow_penalty() and clarify.
deskull [Sun, 16 Aug 2020 05:08:19 +0000 (14:08 +0900)]
[Refactor] #40514 装備によるAC計算整理. / Clear AC calculation by equipment.
deskull [Sat, 15 Aug 2020 17:25:33 +0000 (02:25 +0900)]
[Add] #37285 モンスターにジェノサイバー追加. / Add a monster, Genocyber.
deskull [Sat, 15 Aug 2020 16:35:32 +0000 (01:35 +0900)]
Merge remote-tracking branch 'remotes/origin/For2.2.2-Fix-Hourier' into For2.2.2-Refactoring
deskull [Sat, 15 Aug 2020 16:34:57 +0000 (01:34 +0900)]
[Refactor] #40514 calc_speed() にコメント追加. / Add comment to calc_speed().
deskull [Sat, 15 Aug 2020 16:08:11 +0000 (01:08 +0900)]
[Refactor] #40514 calc_to_ac() と calc_to_ac_display() を統合. / Merged calc_to_ac() and calc_to_ac_display().
deskull [Sat, 15 Aug 2020 15:55:50 +0000 (00:55 +0900)]
[Refactor] #40514 calc_base_ac() と calc_base_ac_display() を統合. /
Merged calc_base_ac() and calc_base_ac_display().
deskull [Sat, 15 Aug 2020 15:42:30 +0000 (00:42 +0900)]
[MISC] #40514 player-status-flags.c の整形. / Format player-status-flags.c.
deskull [Sat, 15 Aug 2020 15:41:08 +0000 (00:41 +0900)]
[Refactor] #40514 calc_to_ac() を帰り値持ちに仕様変更. / calc_to_ac() was changed specifications to return value.
deskull [Sat, 15 Aug 2020 15:28:15 +0000 (00:28 +0900)]
[Refactor] #40514 calc_base_ac() を帰り値持ちに仕様変更. / calc_base_ac() was changed specifications to return value.
Hourier [Sat, 15 Aug 2020 05:38:14 +0000 (14:38 +0900)]
[Refactor] Reshaped base-status.c
deskull [Sat, 15 Aug 2020 09:57:05 +0000 (18:57 +0900)]
[Feature] #37550 鏡使いの幻惑の光についてSTUN効果を1回にする代わりにパワー倍に変更. / Changed power and multiple value of the STUN effect on illusion light of mirror magic.
deskull [Sat, 15 Aug 2020 08:36:43 +0000 (17:36 +0900)]
[Refactor] #40514 calc_speed() を帰り値持ちに仕様変更. / calc_speed() was changed specifications to return value.
deskull [Sat, 15 Aug 2020 05:57:00 +0000 (14:57 +0900)]
[Refactor] #40514 calc_to_hit_bow() 計算ミスを修正. / Fix mistake of calculation in calc_to_hit_bow().
deskull [Sat, 15 Aug 2020 04:19:12 +0000 (13:19 +0900)]
[Refactor] #40514 calc_to_hit_bow() と calc_to_hit_bow_display() を統合. /
Merged calc_to_hit_bow () and calc_to_hit_bow_display ().
deskull [Sat, 15 Aug 2020 03:47:19 +0000 (12:47 +0900)]
Merge branch 'Fix/misc' into For2.2.2-Refactoring
deskull [Sat, 15 Aug 2020 02:47:38 +0000 (11:47 +0900)]
[Refactor] [Refactor] #40514 calc_to_hit_bow() を帰り値持ちに仕様変更. /
calc_to_hit_bow was changed specifications to return value.
deskull [Sat, 15 Aug 2020 03:20:59 +0000 (12:20 +0900)]
[Fix] #40514 player/player-status-table.h アップミス修正. / Fix no added player/player-status-table.h.
deskull [Fri, 14 Aug 2020 17:57:50 +0000 (02:57 +0900)]
[Refactor] #40514 calc_double_weapon_penaltyの処理位置を整理. / Clarify calling calc_double_weapon_penalty().
deskull [Fri, 14 Aug 2020 17:51:17 +0000 (02:51 +0900)]
[Refactor] #40514 calc_weapon_penalty() を calc_double_weapon_penalty() に改名の上帰り値持ちに仕様変更,コメント追加. /
Rename calc_weapon_penalty() to calc_double_weapon_penalty() and it was changed specifications to return value, added comments.
deskull [Fri, 14 Aug 2020 17:35:46 +0000 (02:35 +0900)]
[Refactor] #40514 calc_to_magic_chance() を帰り値持ちに仕様変更,コメント追加. /
calc_to_magic_chance() was changed specifications to return value, added comments.
deskull [Fri, 14 Aug 2020 17:26:47 +0000 (02:26 +0900)]
Merge remote-tracking branch 'remotes/origin/For2.2.2-Fix-Hourier' into For2.2.2-Refactoring
deskull [Fri, 14 Aug 2020 17:16:27 +0000 (02:16 +0900)]
[Refactor] #40514 player-status-table.c/h を player-status.c/h から分離. / Separated player-status-table.c/h from player-status.c/h.
Hourier [Fri, 14 Aug 2020 14:39:37 +0000 (23:39 +0900)]
Merge branch 'For2.2.2-Fix-Hourier' of https://scm.osdn.net/gitroot/hengband/hengband into For2.2.2-Fix-Hourier
Hourier [Fri, 14 Aug 2020 14:30:27 +0000 (23:30 +0900)]
[Refactor] #40617 Separated exe_leave_floor() from leave_floor()
Hourier [Fri, 14 Aug 2020 14:29:11 +0000 (23:29 +0900)]
[Refactor] #40617 Separated update_upper_lower_or_floor_id() from leave_floor()
Hourier [Fri, 14 Aug 2020 14:27:25 +0000 (23:27 +0900)]
[Refactor] #40617 Separated refresh_new_floor_id() from leave_floor()
Hourier [Fri, 14 Aug 2020 14:25:37 +0000 (23:25 +0900)]
[Refactor] #40617 Separated kill_saved_floors() from leave_floor()
Hourier [Fri, 14 Aug 2020 14:24:12 +0000 (23:24 +0900)]
[Refactor] #40617 Separated exit_to_wilderness() from leave_floor()
Hourier [Fri, 14 Aug 2020 14:21:44 +0000 (23:21 +0900)]
[Refactor] #40617 Separated jump_floors() from leave_floor()
Hourier [Fri, 14 Aug 2020 14:12:49 +0000 (23:12 +0900)]
[Refactor] #40617 Separated set_grid_by_leaving_floor() from leave_floor()
Hourier [Fri, 14 Aug 2020 14:01:59 +0000 (23:01 +0900)]
[Refactor] #40617 Separated preserve_info() from leave_floor()
Hourier [Fri, 14 Aug 2020 13:57:01 +0000 (22:57 +0900)]
[Refactor] #40617 Separated record_pet_diary() from preserve_pet()
Hourier [Fri, 14 Aug 2020 13:55:32 +0000 (22:55 +0900)]
[Refactor] #40617 Separated check_riding_preservation() from preserve_pet()
Hourier [Fri, 14 Aug 2020 13:54:26 +0000 (22:54 +0900)]
[Refactor] #40617 Separated check_pet_preservation_conditions() from sweep_preserve_pet()
Hourier [Fri, 14 Aug 2020 13:52:29 +0000 (22:52 +0900)]
[Refactor] #40617 Separated sweep_preserving_pet() from change_floor()
Hourier [Fri, 14 Aug 2020 13:33:28 +0000 (22:33 +0900)]
[Refactor] #40617 Separated update_floor() from change_floor()
Hourier [Fri, 14 Aug 2020 13:25:17 +0000 (22:25 +0900)]
[Refactor] #40617 Separated cut_off_the_upstair() from change_floor()
Hourier [Fri, 14 Aug 2020 13:23:28 +0000 (22:23 +0900)]
[Refactor] #40617 Separated update_new_floor_feature() from change_floor()
Hourier [Fri, 14 Aug 2020 13:14:44 +0000 (22:14 +0900)]
[Refactor] #40617 Separated check_dead_end() from change_floor()
Hourier [Fri, 14 Aug 2020 13:09:29 +0000 (22:09 +0900)]
[Refactor] #40617 Separated new_floor_allocation() from change_floor()
Hourier [Fri, 14 Aug 2020 13:00:11 +0000 (22:00 +0900)]
[Refactor] #40617 Separated reset_unique_by_floor_change() from change_floor()
Hourier [Fri, 14 Aug 2020 13:00:05 +0000 (22:00 +0900)]
[Refactor] #40617 Separated update_floor_id() from change_floor()
Hourier [Fri, 14 Aug 2020 12:52:42 +0000 (21:52 +0900)]
[Refactor] #40617 Separated check_visited_floor() from change_floor()
Hourier [Fri, 14 Aug 2020 12:47:44 +0000 (21:47 +0900)]
[Refactor] #40617 Separated set_pet_params() from place_pet()
Hourier [Fri, 14 Aug 2020 12:42:39 +0000 (21:42 +0900)]
[Refactor] #40617 Separated decide_pet_index() from place_pet()
Hourier [Fri, 14 Aug 2020 12:35:59 +0000 (21:35 +0900)]
[Refactor] #40617 Removed unused headers in floor-save.c
Hourier [Fri, 14 Aug 2020 12:31:02 +0000 (21:31 +0900)]
[Refactor] #40617 Separated find_oldest_floor_id() from get_new_floor_id()
Hourier [Fri, 14 Aug 2020 12:16:08 +0000 (21:16 +0900)]
[Refactor] #40617 Separated check_saved_tmp_files() from init_saved_floors()
Hourier [Fri, 14 Aug 2020 12:13:14 +0000 (21:13 +0900)]
[Refactor] #40617 Separated floor-leaver.c/h from floor-save.c/h
Hourier [Fri, 14 Aug 2020 11:32:55 +0000 (20:32 +0900)]
[Refactor] #40617 Separated floor-changer.c/h from floor-save.c/h
Hourier [Fri, 14 Aug 2020 11:10:19 +0000 (20:10 +0900)]
[Refactor] #40617 Swapped static functions in floor-save.c
Hourier [Fri, 14 Aug 2020 11:01:40 +0000 (20:01 +0900)]
[Refactor] #40617 Separated floor-save-util.c/h from floor-save.c/h