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Hourier [Wed, 4 Aug 2021 15:15:40 +0000 (00:15 +0900)]
[Refactor] #929 Separated change_virtue_non_beginner() from mon_take_hit()
Hourier [Wed, 4 Aug 2021 15:11:30 +0000 (00:11 +0900)]
[Refactor] #929 Separated dying_scream() from mon_take_hit()
Hourier [Wed, 4 Aug 2021 15:07:50 +0000 (00:07 +0900)]
[Refactor] #929 Removed unnecessary argumment in MonsterDamageProcessor
Hourier [Wed, 4 Aug 2021 14:46:00 +0000 (23:46 +0900)]
[Refactor] #929 Separated death_amberites() from mon_take_hit()
Hourier [Wed, 4 Aug 2021 14:38:34 +0000 (23:38 +0900)]
[Refactor] #929 Separated increase_kill_numbers() from mon_take_hit()
Hourier [Wed, 4 Aug 2021 14:31:03 +0000 (23:31 +0900)]
[Refactor] #929 Reshaped death_unique_monster() from death_special_flag_monster()
Hourier [Wed, 4 Aug 2021 13:51:27 +0000 (22:51 +0900)]
[Refactor] #929 分裂/合体を行う特殊ユニークの死亡処理を拡張な形に修正した / Refined process of special unique who combines and/or splits in order to increase combined unique
Hourier [Wed, 4 Aug 2021 13:15:59 +0000 (22:15 +0900)]
[Refactor] #929 Separated split_unite_uniques() from death_special_flag_monster()
Hourier [Wed, 4 Aug 2021 12:38:12 +0000 (21:38 +0900)]
[Refactor] #929 Separated death_special_flag_monster() from mon_take_hit()
Hourier [Wed, 4 Aug 2021 12:28:11 +0000 (21:28 +0900)]
[Refactor] #929 Separated genocide_chaos_patron() from mon_take_hit()
Hourier [Wed, 4 Aug 2021 12:23:24 +0000 (21:23 +0900)]
[Refactor] #929 Replaced get_exp_from_mon() and mon_take_hit()
Hourier [Wed, 4 Aug 2021 12:22:09 +0000 (21:22 +0900)]
[Refactor] #929 Separated summon_special_unique() from mon_take_hit()
Hourier [Wed, 4 Aug 2021 12:12:57 +0000 (21:12 +0900)]
[Refactor] #929 Removed unnecessary comments
Hourier [Wed, 4 Aug 2021 12:06:13 +0000 (21:06 +0900)]
[Refactor] #929 Made monster-damage to class MonsterDamageProcessor
Hourier [Wed, 4 Aug 2021 10:54:35 +0000 (19:54 +0900)]
[Refactor] #929 Moved mon_take_hit() from monster-status.cpp/h to monster-damage.cpp/h
Hourier [Wed, 4 Aug 2021 10:40:12 +0000 (19:40 +0900)]
[Refactor] #929 Separated monster-damage.cpp/h from monster-status.cpp
Hourier [Wed, 4 Aug 2021 10:30:57 +0000 (19:30 +0900)]
[Refactor] #929 Reshaped monster-status.cpp
Hourier [Wed, 4 Aug 2021 08:52:33 +0000 (17:52 +0900)]
[Refactor] #929 Reshaped monster-status.cpp automatically
Hourier [Sun, 8 Aug 2021 12:11:42 +0000 (21:11 +0900)]
Merge pull request #1294 from Hourier/feature/Adjust-Monsters-Alpha33
確認ありがとうございました!
Hourier [Sun, 8 Aug 2021 12:06:57 +0000 (21:06 +0900)]
Merge pull request #1315 from Hourier/feature/Divide-Grid-Alpha33
確認ありがとうございました!
Hourier [Sat, 7 Aug 2021 11:07:18 +0000 (20:07 +0900)]
[Refactor] #919 Adjusted display-map.cpp in order not to mistake to count of parentheses
Hourier [Sat, 7 Aug 2021 05:03:56 +0000 (14:03 +0900)]
[Refactor] #919 Separated feature-action-flags.cpp/h from grid.cpp
Hourier [Sat, 7 Aug 2021 04:53:44 +0000 (13:53 +0900)]
[Refactor] #919 Moved add_cave_info() from grid.cpp/h to rooms-pit-nest.cpp
Hourier [Sat, 7 Aug 2021 04:49:48 +0000 (13:49 +0900)]
[Refactor] #919 Removed cave_los_grid() and moved cave_has_los_grid() from cave.cpp/h to grid.cpp/h
Hourier [Sat, 7 Aug 2021 04:30:46 +0000 (13:30 +0900)]
[Refactor] #919 Moved get_feat_mimic() from grid.cpp/h to grid-type-definition.cpp/h
Hourier [Sat, 7 Aug 2021 04:24:21 +0000 (13:24 +0900)]
[Refactor] #919 Moved grid_cost() and grid_dist() from grid.cpp/h to grid-type-definition.cpp/h and renamed get_cost() and get_distance() each
Hourier [Sat, 7 Aug 2021 04:15:43 +0000 (13:15 +0900)]
[Refactor] #919 Moved is_explosion() from grid.cpp/h to grid-type-definition.cpp/h
Hourier [Sat, 7 Aug 2021 04:12:40 +0000 (13:12 +0900)]
[Refactor] #919 Moved is_protection() from grid.cpp/h to grid-type-definition.cpp/h
Hourier [Sat, 7 Aug 2021 04:04:02 +0000 (13:04 +0900)]
[Refactor] #919 Moved is_mirror() from grid.cpp/h to grid-type-definition.cpp/h
Hourier [Sat, 7 Aug 2021 03:50:32 +0000 (12:50 +0900)]
[Refactor] #919 Defined is_mark() to grid-type-definition.h
Hourier [Sat, 7 Aug 2021 03:28:44 +0000 (12:28 +0900)]
[Refactor] #919 Defined is_object() to grid-type-definition.h
Hourier [Sat, 7 Aug 2021 03:03:31 +0000 (12:03 +0900)]
[Refactor] #919 Removed is_known_trap() because it's not unused at least v2.2.1
Hourier [Sat, 7 Aug 2021 03:02:25 +0000 (12:02 +0900)]
[Refactor] #919 Moved place_bound_perm_wall() from grid.cpp/h to cave-generator.cpp
Hourier [Fri, 6 Aug 2021 15:55:07 +0000 (00:55 +0900)]
[Refactor] #919 Replaced cave_view_hack() from macro function to normal function
Hourier [Fri, 6 Aug 2021 15:50:38 +0000 (00:50 +0900)]
[Refactor] #919 Replaced cave_redraw_later() and cave_note_and_redraw_later() from macro function to normal function
Hourier [Fri, 6 Aug 2021 15:35:51 +0000 (00:35 +0900)]
[Refactor] #919 Replaced cave_lite_hack() from macro function to normal function
Hourier [Fri, 6 Aug 2021 15:29:11 +0000 (00:29 +0900)]
[Refactor] #919 Replaced macro function is_solid_bold() to is_solid()
Hourier [Fri, 6 Aug 2021 15:27:39 +0000 (00:27 +0900)]
[Refactor] #919 Replaced macro function is_inner/outer_bold() to is_inner/outer()
Hourier [Fri, 6 Aug 2021 14:57:47 +0000 (23:57 +0900)]
[Refactor] #919 Replaced macro function is_extra_bold() to is_extra()
Hourier [Fri, 6 Aug 2021 14:52:37 +0000 (23:52 +0900)]
[Refactor] #919 Replaced macro function is_floor_bold() to is_floor()
Hourier [Fri, 6 Aug 2021 14:43:44 +0000 (23:43 +0900)]
[Refactor] #919 Defined is_icky() into grid-type-definition.cpp/h
Hourier [Fri, 6 Aug 2021 14:13:51 +0000 (23:13 +0900)]
[Refactor] #919 Defined is_extra()/is_inner()/is_outer()/is_solid() into grid-type-definition.cpp/h
Hourier [Fri, 6 Aug 2021 14:00:38 +0000 (23:00 +0900)]
[Refactor] #919 Defined is_room() into grid-type-definition.cpp/h; Note that this commit will conlict with Monster-Sweep-Grid-Adjustment
Hourier [Fri, 6 Aug 2021 13:53:58 +0000 (22:53 +0900)]
[Refactor] #919 Included is_floor_grid() into grid_type as is_floor()
Hourier [Fri, 6 Aug 2021 13:48:23 +0000 (22:48 +0900)]
[Refactor] #919 Moved place_rublle() from grid.h to object-allocator.cpp
Hourier [Fri, 6 Aug 2021 13:47:34 +0000 (22:47 +0900)]
[Refactor] #919 Moved door_kind_type from grid.h to door-definition.h
Hourier [Fri, 6 Aug 2021 13:13:13 +0000 (22:13 +0900)]
[Refactor] #919 Moved CONVERT_* from grid.h to feature.cpp
Hourier [Fri, 6 Aug 2021 13:02:09 +0000 (22:02 +0900)]
[Refactor] #919 Moved definitions CAVE_* from grid.h to grid-type-definition.h
Hourier [Fri, 6 Aug 2021 11:21:13 +0000 (20:21 +0900)]
[Refactor] #919 Separated grid_type from grid.h to grid-type-definition.h
Hourier [Fri, 28 May 2021 11:38:20 +0000 (20:38 +0900)]
[Refactor] #1148 Reshaped monster-attack-status.cpp
Hourier [Fri, 28 May 2021 11:34:10 +0000 (20:34 +0900)]
[Implement] #1148 @が骸骨の時、『ディオ・ブランドー』の目潰しを無効化した / Disabled the BLIND magic of Dio
Hourier [Fri, 28 May 2021 11:16:52 +0000 (20:16 +0900)]
[Implement] #1148 『鼠小僧』のドロップを新規★に変更した / Added fixed artifact for Nezumi-Kozou
Hourier [Fri, 28 May 2021 10:37:51 +0000 (19:37 +0900)]
[Implement] #1148 『ヌル』に量子生物フラグを追加した / Added QUANTUM flag to Null
Hourier [Fri, 28 May 2021 10:30:07 +0000 (19:30 +0900)]
[Refactor] #1148 Removed 'The ' from monster spoiler; for now, almost all of names of unique has 'The ' (English version only)
Hourier [Fri, 28 May 2021 10:28:11 +0000 (19:28 +0900)]
[Refactor] #1148 『サウロンのロ』にFTを追加した / Added flavor text for The Ro of Sauron
Hourier [Fri, 28 May 2021 10:27:17 +0000 (19:27 +0900)]
[Refactor] #1148 たこぶえのパラメータを調整した / Adjusted Takobue's parameters
Hourier [Fri, 28 May 2021 10:26:04 +0000 (19:26 +0900)]
[Refactor] #1148 火蜂のパラメータを調整した / Adjusted Hibachi's parameters
Hourier [Sun, 1 Aug 2021 04:07:06 +0000 (13:07 +0900)]
[Implement] #1148 黙示録の乗り手を追加した / Added 3 riders of Apocalypse
Hourier [Fri, 28 May 2021 09:34:45 +0000 (18:34 +0900)]
[Implement] #1148 ミミック(ミミック(像)の像)のデッドアタック (ミミック(像)の召喚)を追加した / Added dead attack to chest mimic that it summons smaller chest mimic
Hourier [Fri, 28 May 2021 09:17:19 +0000 (18:17 +0900)]
[Refactor] #1148 ピンク・ホラーが分裂した時の効果音を追加した / Added sound effect when pink horror is dead and blue horrors are generated
Hourier [Thu, 27 May 2021 16:13:54 +0000 (01:13 +0900)]
[Refactor] #1148 異常なモンスターが召喚される可能性を予防した / Prevented the possibility that some invalid monster(s) are summoned
Hourier [Sun, 1 Aug 2021 04:05:00 +0000 (13:05 +0900)]
[Implement] #1148 ミミック3種を実装した / Added 3 mimics
Hourier [Thu, 27 May 2021 15:26:55 +0000 (00:26 +0900)]
[Implement] #1148 ギャグ漫画枠系ユニークを実装した / Added unique races related to comedy mangas in hentai magazines
Hourier [Thu, 27 May 2021 11:19:57 +0000 (20:19 +0900)]
[Fix] #1153 ロケット発射のみ、または射撃のみのモンスターについても確率を表示するようにした / Resolved the issue that the possibility wasn't displayed in lore when a monster has ROCKET-only or SHOOT-only flag for magics
Hourier [Wed, 26 May 2021 14:16:07 +0000 (23:16 +0900)]
[Implement] #1148 『リー・ナス』の悲鳴を無効化する代わりに魔法使用率を上げた / Disabled Lee Qiezi's shriek and increased the possibility of magic
Hourier [Wed, 26 May 2021 12:00:09 +0000 (21:00 +0900)]
[Implement] #1148 ××クラゲを追加した / Added jellyfish
Hourier [Sun, 23 May 2021 13:14:10 +0000 (22:14 +0900)]
[Refactor] #1148 ライオンの色を間違えていたので修正 / Resolved the issue that the color of lion was incorrect
Hourier [Sun, 8 Aug 2021 05:36:13 +0000 (14:36 +0900)]
Merge pull request #1299 from Hourier/feature/Remove-Type-Alias
確認ありがとうございました
本来は型エイリアスよりもDoxygenで「このメソッドにおかえる返り値のintは受けたダメージを表す」と書く方が良いですね
AMIGAとかACORNとか古のOS達にだけあった束縛からは自由になりましょう
Hourier [Sun, 1 Aug 2021 06:26:36 +0000 (15:26 +0900)]
[Refactor] #939 Removed HIT_RELIABILITY alias
Hourier [Sun, 1 Aug 2021 06:25:40 +0000 (15:25 +0900)]
[Refactor] #939 Removed ALIGNMENT and ARTIFACT_BIAS_IDX aliases
Hourier [Sun, 1 Aug 2021 06:11:57 +0000 (15:11 +0900)]
[Refactor] #939 C言語ではコンパイル不可能な記述 (クラス等)があるのでC++かどうかを調べるマクロは削除した / Removed macro investigating that the environment is compatible with C++ because this codes can be compiled by C++ only; Class decleation for instance"
Hourier [Sun, 1 Aug 2021 06:08:27 +0000 (15:08 +0900)]
[Refactor] #939 Removed unused types from h-type.h
Hourier [Sun, 1 Aug 2021 06:00:08 +0000 (15:00 +0900)]
[Refactor] #939 Removed MAGIC_NUM1 and MAGIC_NUM2 aliases
Slimebreath6078 [Fri, 6 Aug 2021 21:37:38 +0000 (06:37 +0900)]
Merge pull request #1311 from Slimebreath6078/feature/refactor_bits_and_fix_comment
フラグ管理のリファクタリング(one-monster-placer.cpp)
Slimebreath6078 [Fri, 6 Aug 2021 15:24:28 +0000 (00:24 +0900)]
set_bits()の二重括弧も除去
Hourier [Fri, 6 Aug 2021 13:12:34 +0000 (22:12 +0900)]
Merge pull request #1304 from Hourier/feature/Make-Magic-Appliers-Class
magic-apply-*.cpp/h のクラス化
Hourier [Fri, 6 Aug 2021 11:24:48 +0000 (20:24 +0900)]
[Refactor] #1301 Reflected an indication; '!this->power' is inappropriate, 'this->power == 0' is appropriate
Slimebreath6078 [Thu, 5 Aug 2021 10:55:57 +0000 (19:55 +0900)]
二重括弧を除去
Slimebreath6078 [Thu, 5 Aug 2021 10:50:42 +0000 (19:50 +0900)]
二重括弧を除去
Slimebreath6078 [Thu, 5 Aug 2021 10:31:08 +0000 (19:31 +0900)]
Update one-monster-placer.cpp and wizard-spells.cpp
Slimebreath6078 [Thu, 5 Aug 2021 10:16:30 +0000 (19:16 +0900)]
update one-monster-placer.cpp
Slimebreath6078 [Tue, 3 Aug 2021 10:49:09 +0000 (19:49 +0900)]
Merge pull request #1306 from Slimebreath6078/feature/bug_fix_wizard_summon_monster_comment
【再プルリク】デバッグのモンスター生成についてコメント側を合わせる
Slimebreath6078 [Tue, 3 Aug 2021 08:53:11 +0000 (17:53 +0900)]
'コメント側を現状の動作に合わせる'
Slimebreath6078 [Tue, 3 Aug 2021 08:40:19 +0000 (17:40 +0900)]
コメント側を現状の動作に合わせ、友好化条件の
Hourier [Sun, 1 Aug 2021 15:36:48 +0000 (00:36 +0900)]
[Refactor] #1301 鎧がエゴ化されない不具合を修正した / Resolved the issue that hard or soft armor doesn't become ego
Hourier [Sun, 1 Aug 2021 14:57:23 +0000 (23:57 +0900)]
[Fix] #1301 Fixed compilation errors by clang
Hourier [Sun, 1 Aug 2021 14:41:54 +0000 (23:41 +0900)]
[Refactor] #1301 不要になったフィールド変数を削除した / Removed unused field variable
Hourier [Sun, 1 Aug 2021 13:29:39 +0000 (22:29 +0900)]
[Refactor] #1301 Reshaped apply_magic_to_object()
Hourier [Sun, 1 Aug 2021 13:10:00 +0000 (22:10 +0900)]
[Refactor] #1301 Renamed apply-magic-armors-base.cpp/h to abstract-protector-enchanter.cpp/h
Hourier [Sun, 1 Aug 2021 13:06:39 +0000 (22:06 +0900)]
[Refactor] #1301 Added comments to apply-magic-*.cpp/h and renamed ArmorEnchanter to AbstractProtectorEnchanter
Hourier [Sun, 1 Aug 2021 12:35:11 +0000 (21:35 +0900)]
[Refactor] #1301 Separated try_generate_twilight_robe() from ArmorEnchanter::apply_magic()
Hourier [Sun, 1 Aug 2021 12:19:19 +0000 (21:19 +0900)]
[Refactor] #1301 Defined give_ego_index() and give_cursed() in apply-magic-armor.cpp/h
Hourier [Sun, 1 Aug 2021 12:10:47 +0000 (21:10 +0900)]
[Refactor] #1301 Separated apply-magic-gloves.cpp/h from apply-magic-armor.cpp
Hourier [Sun, 1 Aug 2021 11:49:14 +0000 (20:49 +0900)]
[Refactor] #1301 Separated apply-magic-boots.cpp/h from
apply-magic-armor.cpp
Hourier [Sun, 1 Aug 2021 11:29:11 +0000 (20:29 +0900)]
[Refactor] #1301 Reshaped apply-magic-crown.cpp/h
Hourier [Sun, 1 Aug 2021 11:21:24 +0000 (20:21 +0900)]
[Refactor] #1301 Separated apply-magic-crown.cpp/h from apply-magic-armor.cpp
Hourier [Sun, 1 Aug 2021 11:10:02 +0000 (20:10 +0900)]
[Refactor] #1031 Reshaped apply-magic-helm.cpp/h
Hourier [Sun, 1 Aug 2021 11:03:08 +0000 (20:03 +0900)]
[Refactor] #1301 Separated apply-magic-helm.cpp/h from apply-magic-armor.cpp
Hourier [Sun, 1 Aug 2021 10:51:48 +0000 (19:51 +0900)]
[Refactor] #1301 Separated apply-magic-cloak.cpp/h from apply-magic-armor.cpp
Hourier [Sun, 1 Aug 2021 10:38:25 +0000 (19:38 +0900)]
[Refactor] #1301 Reshaped apply-magic.cpp and apply-magic-shield.cpp