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Brian Paul [Wed, 24 Mar 2010 14:18:13 +0000 (08:18 -0600)]
st/mesa: rename st_clear() to st_Clear()
To be consistent with other Mesa driver functions.
Brian Paul [Wed, 24 Mar 2010 14:16:25 +0000 (08:16 -0600)]
st/mesa: return GL_TRUE/GL_FALSE if return type is GLboolean
Just to be consistent.
Chia-I Wu [Wed, 24 Mar 2010 00:34:39 +0000 (08:34 +0800)]
progs/egl: Link xeglthreads to libpthread.
This should hopefully fix a build failure reported by Chris Ball when
binutils-gold is used.
Brian Paul [Tue, 23 Mar 2010 23:55:41 +0000 (17:55 -0600)]
swrast: improve depth texture mipmap selection
We still don't do proper min/mag filtering but this is better than just
sampling the base mipmap level all the time.
Fixes piglit depth-level-clamp test. Fixes fd.o bug 27256.
Brian Paul [Tue, 23 Mar 2010 23:22:43 +0000 (17:22 -0600)]
st/glx: add support for multiple displays
This is a quick & dirty solution, but it works. See comments in
the code for other ideas.
Fixes regressions/breakage seen in progs/xdemos/glxheads, etc. from commit
6632915e957149c153a3f793c400a532b4995b18.
Brian Paul [Tue, 23 Mar 2010 17:46:02 +0000 (11:46 -0600)]
glslcompiler: added option to do linking of vert/frag shaders
Luca Barbieri [Tue, 23 Mar 2010 21:59:44 +0000 (22:59 +0100)]
dri: fix dri_test.c for non-TLS build
_glapi_Context and _glapi_Dispatch have different constness between
TLS and non-TLS builds.
Luca Barbieri [Tue, 23 Mar 2010 21:57:25 +0000 (22:57 +0100)]
dri: add _glthread_GetID to dri_test.c dummy glapi
Luca Barbieri [Tue, 23 Mar 2010 20:10:07 +0000 (21:10 +0100)]
dri: make unresolved symbol test link work even without a libGL.so
Currently the test link uses -lGL to define the glapi symbols.
This makes it impossible to build DRI drivers on systems without
Mesa installed and without building the libGL from the Mesa tree
first.
Some automated build systems trigger this problem.
This commit removes -lGL and instead adds a dummy implementation of
glapi to dri_test.c
This, along with Kristian's commit, should fix all known regressions
due to the addition of unresolved symbol checking.
Dan Nicholson [Tue, 16 Mar 2010 03:53:56 +0000 (20:53 -0700)]
Change libX11 variables to not conflict with AC_PATH_XTRA
The variable X_LIBS from AC_PATH_XTRA contains only the -L searchdir
parameter and not the -lX11 to link to Xlib. Use X11 prefixed build vars
for linking with Xlib to avoid the conflict.
Signed-off-by: Dan Nicholson <dbn.lists@gmail.com>
Kristian Høgsberg [Tue, 23 Mar 2010 19:47:49 +0000 (15:47 -0400)]
dri: Add $(DRI_LIB_DEPS) when linking the test binary
This will make sure we pick up libdrm_$(chipset).so from the right place.
Eric Anholt [Wed, 24 Mar 2010 03:52:06 +0000 (20:52 -0700)]
i965: Stop abusing ctx->NewState flags for storing driver internal changes.
We're still abusing the flags by putting them where our driver stores
ctx->NewState changes. Making them into more restricted state change
flags would be a project for later.
Fixes a failure where calling intel_draw_buffer() too often would trip
up Mesa assertions about when Mesa state could get changed, when it hadn't.
Bug #27034.
Kristian Høgsberg [Tue, 23 Mar 2010 16:07:45 +0000 (12:07 -0400)]
mesa: Also print _NEW_STENCIL in _mesa_print_state()
Luca Barbieri [Mon, 11 Jan 2010 02:13:42 +0000 (03:13 +0100)]
nvfx: add NOUVEAU_VTXIDX_IN_VRAM variable to put vertex/index buffers in VRAM
On some systems, putting vertex and index buffers in VRAM instead of GART
memory eliminates massive graphics corruption which is otherwise present,
due to unclear causes.
This patch adds an environment variable that does that, along with helpful
messages.
It turns it on by default on G7x, as it is what I am seeing corruption
on and some other reports also seemed to pinpoint these cards.
Luca Barbieri [Tue, 23 Mar 2010 15:34:51 +0000 (16:34 +0100)]
nvfx: delay allocation of buffers in GART/VRAM to validation time
Currently we allocate buffers in GART or VRAM at creation time.
However, when using swtnl, this results in reads from uncached
memory, which drastically impair performance.
So, for now, cause nouveau_screen.c to not pass any placement flags
to buffer creation, so that the buffers are moved later.
Previously libdrm itself did this, but was changed to not to do it.
This may introduce an extra copy in normal usage, but this currently
does not seem to introduce significant performance degradation.
This will be revisited when pipebuffer is integrated.
Note that for AGP systems, properly solving this may be complex
since currently there is no fast way of reading from GART/VRAM.
We will probably need to try mapping AGP as writethrough and, in
addition, make buffer creation more aware of future buffer usage.
Luca Barbieri [Tue, 23 Mar 2010 16:40:42 +0000 (17:40 +0100)]
st/mesa: make st_manager.c set have[Stencil|Depth]Buffer only if bits > 0
Fixes a segfault when clearing a non-existent stencil buffer.
Luca Barbieri [Tue, 23 Mar 2010 16:55:38 +0000 (17:55 +0100)]
dri: use mv -f instead of mv to ensure no prompting occurs
Using just mv may cause prompts on some systems/configurations.
Brian Paul [Tue, 23 Mar 2010 15:14:17 +0000 (09:14 -0600)]
Merge branch '7.8'
Conflicts:
Makefile
src/gallium/state_trackers/glx/xlib/xm_api.c
src/mesa/drivers/dri/intel/intel_blit.c
src/mesa/drivers/dri/intel/intel_pixel_copy.c
src/mesa/main/version.h
Brian Paul [Tue, 23 Mar 2010 15:08:35 +0000 (09:08 -0600)]
softpipe: comments, re-formatting, etc
Brian Paul [Tue, 23 Mar 2010 15:00:19 +0000 (09:00 -0600)]
softpipe: add special cases for all Z compare modes for 16-bit Z buffer
We had fast paths for PIPE_FUNC_LESS and LEQUAL before. To satisfy
OpenGL invariance rules, all depth compare modes should produce the
same fragment Z values.
Fixes progs/demos/singlebuffer.c
Brian Paul [Tue, 23 Mar 2010 14:58:09 +0000 (08:58 -0600)]
st/glx: better format selection in xmesa_choose_z_stencil_format()
This is a back-port of commit
ef2664da6c4db1b52ef351641e3ee949b87f9c7b
from master.
Luca Barbieri [Sun, 17 Jan 2010 21:27:53 +0000 (22:27 +0100)]
nvfx: don't crash on empty fragment program
Luca Barbieri [Wed, 17 Mar 2010 21:31:29 +0000 (22:31 +0100)]
nvfx: fix coding style in nvfx_transfer.c
Luca Barbieri [Wed, 17 Mar 2010 19:31:56 +0000 (20:31 +0100)]
nvfx: stop incessantly spewing debug messages on the terminal
Currently we are continuously spewing messages about these variables
since we call debug_get_bool_option everytime we want to check their value.
This is annoying, slows things down due to terminal rerendering
and obscures useful messages.
This patch only calls debug_get_bool_option once and caches the result in a
static variable.
Luca Barbieri [Wed, 17 Mar 2010 14:44:45 +0000 (15:44 +0100)]
nvfx: fix/workaround nv3x hwtnl issues
This patch re-emits the viewport state on framebuffer or rasterizer
change.
This seems to be necessary on nv3x, but the reason is not fully
understood.
It is quite likely that this isn't really the correct fix, but seems
to work, and makes nv3x much better.
Luca Barbieri [Mon, 15 Mar 2010 17:36:27 +0000 (18:36 +0100)]
dri: test whether the built drivers have unresolved symbols
This is a different approach to solving this problem that the patch
I previously posted, and unlike that, should not cause any problems.
Right now undefined symbols in DRI drivers will still allow the
build to succeed.
As a result, people modifying drivers they cannot test risk creating
unloadable drivers with no easy way of automatically avoiding it.
For instance, the modifications to nv50 for context transfers caused
such an issue recently.
Unfortunately, just adding -Wl,--no-undefined doesn't work, because
the DRI drivers depend on glapi symbols, but do not depend on
libGL.so.1
Adding -lGL is not the correct solution since DRI drivers are not loaded
just by libGL, but also by X and possibly by other clients.
So, this patch simply tries to build an executable linked to the DRI
driver and to libGL.
If the DRI driver contains any undefined symbols not satisfied by its
dependencies or by libGL, this will fail.
This solution does not alter the built drivers, and does not significantly
slow down the build process.
All classic DRI drivers as well as all the Gallium drivers with configure
options compiled successfully with this change.
Thanks to Xavier Chantry <chantry.xavier@gmail.com> and
Michel Daenzer <michel@daenzer.net> for helping with this.
Signed-off-by: Luca Barbieri <luca@luca-barbieri.com>
Acked-by: Brian Paul <brian.e.paul@gmail.com>
Marek Olšák [Tue, 23 Mar 2010 12:33:16 +0000 (13:33 +0100)]
radeong: fix build issue with libdrm < 2.4.19
Dave Airlie [Mon, 22 Mar 2010 03:35:20 +0000 (13:35 +1000)]
r300g: fix glean occlusion query test
Chia-I Wu [Tue, 23 Mar 2010 06:37:24 +0000 (14:37 +0800)]
Add missing EGL files to the tarballs.
Add the Makefile of Gallium EGL drivers and demos using EGL to the
tarballs.
Kristian Høgsberg [Tue, 23 Mar 2010 01:57:26 +0000 (21:57 -0400)]
glx: Suppress BadDrawable from DRI2CopyRegion
This can happen when an X window is destroyed behind our back. We use
DRI2CopyRegion behind the scenes in many places (like flushing the fake
front to the real front) so we have to ignore X errors triggered in that
case.
The glean test cases trigger this consistently as they don't destroy the
GLX drawable nicely, they just destroy the X window.
Kristian Høgsberg [Tue, 23 Mar 2010 01:57:26 +0000 (21:57 -0400)]
glx: Suppress BadDrawable from DRI2CopyRegion
This can happen when an X window is destroyed behind our back. We use
DRI2CopyRegion behind the scenes in many places (like flushing the fake
front to the real front) so we have to ignore X errors triggered in that
case.
The glean test cases trigger this consistently as they don't destroy the
GLX drawable nicely, they just destroy the X window.
Corbin Simpson [Tue, 23 Mar 2010 01:12:16 +0000 (18:12 -0700)]
gallium/docs: Cleanup and clarify point ras info.
...This state's interdependent? Really? Needs moar cleanup.
Corbin Simpson [Tue, 23 Mar 2010 01:11:40 +0000 (18:11 -0700)]
radeong: Always initialize this variable.
May or may not be responsible for slight increases in ipers FPS.
Corbin Simpson [Mon, 22 Mar 2010 10:10:19 +0000 (03:10 -0700)]
r300g: Cleanup a few old warnings.
Those paths aren't important anymore, and a debugging warning won't stop
a hardlock anyway.
Ian Romanick [Tue, 23 Mar 2010 01:09:15 +0000 (18:09 -0700)]
mesa: set version string to 7.8-rc2
Jesse Barnes [Mon, 22 Mar 2010 23:39:11 +0000 (16:39 -0700)]
GLX/OML: honor OML semantics even if target, divisor and remainder are 0
This change passes a remainder of 1 to the server with the
DRI2SwapBuffers request, causing it to honor the OML semantics for the
swap rather than falling through to glXSwapBuffers behavior. The
remainder actually ends up ignored since the divisor is 0, but we need
to differentiate the OML and standard behavior somehow.
Reported-by: Mario Kleiner <mario.kleiner@tuebingen.mpg.de>
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Eric Anholt [Mon, 22 Mar 2010 17:17:19 +0000 (10:17 -0700)]
i965: Add disasm for SNB MATH opcode.
Eric Anholt [Mon, 22 Mar 2010 16:04:25 +0000 (09:04 -0700)]
i965: Enable normal clipping on SNB.
Rejecting all doesn't seem to be helping get the pipeline lit up.
Eric Anholt [Sat, 20 Mar 2010 00:14:12 +0000 (17:14 -0700)]
i965: Force single program flow in SNB GS, to match gen4 GS.
Eric Anholt [Sat, 20 Mar 2010 00:08:42 +0000 (17:08 -0700)]
i965: Correct copy and wasted field shifts for SNB GS URB.
Eric Anholt [Fri, 19 Mar 2010 23:00:31 +0000 (16:00 -0700)]
i965: Enable VS on SNB.
It appears that the thing that was killing VS threads was the
gratuitous NOP that replaced the gratuitous jump from OPCODE_END to
the nearby OPCODE_END implementation. With that gone, we can move on
to the rest of the pipeline.
Eric Anholt [Fri, 19 Mar 2010 22:57:50 +0000 (15:57 -0700)]
i965: Remove gratuitous jump or nop from OPCODE_END to vertex emit.
Just emit the URB write at END time. Subroutine code that sits after
OPCODE_END won't be executed since we've ended the thread at the point
that the URB write is done.
Eric Anholt [Fri, 19 Mar 2010 22:04:17 +0000 (15:04 -0700)]
i965: Ignore execution mask for the mov(m0, g0) of VS URB write header on SNB.
Otherwise, we may not get the FFTID set up which would break freeing
of resources.
Eric Anholt [Fri, 19 Mar 2010 19:34:53 +0000 (12:34 -0700)]
i965: Allow FS constants to be used as immediates instead of push/pull.
The hope is to later take advantage of the reduced constant usage to
free up regs. This only covers the GLSL path at the moment, because
the brw_wm_emit path doesn't get the information as to whether a float
value is a constant or a uniform.
Eric Anholt [Fri, 19 Mar 2010 19:27:38 +0000 (12:27 -0700)]
i965: Add INTEL_DEBUG=glsl_force to force brw_wm_glsl.c.
I keep finding the desire to force this path to debug it instead of
cooking up goofy-looking testcases to do so.
Eric Anholt [Fri, 19 Mar 2010 18:44:43 +0000 (11:44 -0700)]
i965: Optimize OPCODE_CMP by using BRW_SEL to choose results.
Tested with piglit glsl-fs-sqrt-branch, fp-cmp.vpfp.
Brian Paul [Mon, 22 Mar 2010 21:55:43 +0000 (15:55 -0600)]
st/glx: fix depth/stencil format selection code
This fixes a pretty big performance regression caused by commit
3475e88442c16fb2b50b903fe246b3ebe49da226.
When the user does not request a stencil buffer it's important that we
don't use a depth/stencil format (or at least make it our last choice).
If the user calls glClear(GL_DEPTH_BUFFER_BIT) when we have a combined
depth/stencil buffer, that causes us to hit the clear_with_quad() path
which can be much, much slower than calling pipe_context::clear().
Also, try to use a shallower depth format before a deeper one.
Brian Paul [Mon, 22 Mar 2010 21:49:38 +0000 (15:49 -0600)]
st/mesa: rename st_framebuffer() to st_ws_framebuffer()
Be clear that this function is not just a cast wrapper.
Kristian Høgsberg [Mon, 22 Mar 2010 21:54:35 +0000 (17:54 -0400)]
intel: Call intel_prepare_render() before looking up regions.
Fixes #27213.
Kristian Høgsberg [Mon, 22 Mar 2010 21:54:35 +0000 (17:54 -0400)]
intel: Call intel_prepare_render() before looking up regions.
Fixes #27213.
Vinson Lee [Mon, 22 Mar 2010 20:02:09 +0000 (13:02 -0700)]
st/mesa: Remove unnecessary headers.
Brian Paul [Mon, 22 Mar 2010 19:36:27 +0000 (13:36 -0600)]
glslcompiler: fix build again
Simply use the libglapi.a archive instead of individual .o files.
Fixes the non-debug build.
Vinson Lee [Mon, 22 Mar 2010 18:34:18 +0000 (11:34 -0700)]
cso: Remove unnecessary header.
Karl Schultz [Mon, 22 Mar 2010 18:18:02 +0000 (12:18 -0600)]
Fix potential compilation issue in visual studio project file
Add quotes around filespec in post-build event to allow paths
with embedded spaces.
Francisco Jerez [Mon, 22 Mar 2010 17:10:25 +0000 (18:10 +0100)]
dri/nouveau: Rectangle texture fixes.
Francisco Jerez [Mon, 22 Mar 2010 17:28:51 +0000 (18:28 +0100)]
dri/nouveau: Some render to texture fixes.
Francisco Jerez [Mon, 22 Mar 2010 17:25:30 +0000 (18:25 +0100)]
dri/nouveau: Fix swrast fallbacks when the read and draw buffers aren't the same.
Francisco Jerez [Mon, 22 Mar 2010 17:21:13 +0000 (18:21 +0100)]
dri/nouveau: Expose EXT_framebuffer_blit.
Francisco Jerez [Mon, 22 Mar 2010 13:23:40 +0000 (14:23 +0100)]
dri/nouveau: Plug in some mesa_meta functions instead of the swrast variants.
Francisco Jerez [Mon, 22 Mar 2010 13:15:52 +0000 (14:15 +0100)]
dri/nouveau: Emit dirty states on nouveau_validate_framebuffer.
Fixes broken intermediate frames when a window is being resized
(regression caused by
878eef8c4).
Luca Barbieri [Mon, 22 Mar 2010 17:36:16 +0000 (18:36 +0100)]
nvfx: fix sampler views support
The code was half converted, resulting in texturing being totally broken.
Brian Paul [Mon, 22 Mar 2010 15:08:09 +0000 (09:08 -0600)]
glslcompiler: fix build breakage
Brian Paul [Mon, 22 Mar 2010 15:07:46 +0000 (09:07 -0600)]
Merge branch '7.8'
Conflicts:
src/gallium/drivers/cell/ppu/cell_screen.c
src/mesa/state_tracker/st_cb_drawpixels.c
Brian Paul [Mon, 22 Mar 2010 15:00:13 +0000 (09:00 -0600)]
glslcompiler: fix build breakage
Brian Paul [Mon, 22 Mar 2010 14:23:14 +0000 (08:23 -0600)]
mesa: remove return, do as the comment says
Pauli Nieminen [Mon, 22 Mar 2010 13:14:16 +0000 (15:14 +0200)]
mesa: Add end of line to the end of a debug output.
Chia-I Wu [Mon, 22 Mar 2010 05:30:54 +0000 (13:30 +0800)]
docs: Update the path to build libgl-xlib.
Vinson Lee [Mon, 22 Mar 2010 02:21:11 +0000 (19:21 -0700)]
progs/tests: Add cva_huge to SCons build.
Vinson Lee [Mon, 22 Mar 2010 02:09:54 +0000 (19:09 -0700)]
progs/tests: Include stddef.h for ptrdiff_t on all platforms.
stddef.h is the standard C header that defines ptrdiff_t.
Fixes build of cva_huge on Mac OS X.
Pauli Nieminen [Sun, 21 Mar 2010 21:23:21 +0000 (23:23 +0200)]
r200: Fix emit size prediction to account elt splitting.
Emit sizes prediction didn't account for render splitting in
hwtnl path.
Pauli Nieminen [Sun, 21 Mar 2010 20:55:13 +0000 (22:55 +0200)]
r200: Don't flush when closing elts in KMS.
Flush in middle of rendering in KMS is not allowed because
buffers are discarded in flush.
Fixes crash when emiting split indices with RADEON_DEBUG=all.
Marek Olšák [Sun, 21 Mar 2010 21:17:14 +0000 (22:17 +0100)]
r300g: disable tiling for YUV formats
Marek Olšák [Sun, 21 Mar 2010 21:05:27 +0000 (22:05 +0100)]
r300g: fix scons build
Marek Olšák [Sun, 21 Mar 2010 20:47:41 +0000 (21:47 +0100)]
r300g: accelerate blitting for all 64-bit texture formats
Marek Olšák [Sun, 14 Feb 2010 16:43:32 +0000 (17:43 +0100)]
r300g: add and enable square microtiling
It requires DRM 2.1.0 (e.g. kernel 2.6.34) and is disabled on older ones.
Finally, the texture tiling implementation is now complete. Uff.
Marek Olšák [Sun, 21 Mar 2010 20:34:57 +0000 (21:34 +0100)]
r300g: cleanup tiling flags propagation
Marek Olšák [Sun, 21 Mar 2010 20:34:18 +0000 (21:34 +0100)]
r300g: put common defines into one file
Marek Olšák [Sun, 21 Mar 2010 20:22:21 +0000 (21:22 +0100)]
r300g: remove unused code
Pauli Nieminen [Sun, 21 Mar 2010 18:16:17 +0000 (20:16 +0200)]
r200: Fix swtnl fallback to flush pending rendering before transition.
Flush after transition would emit wrong state that could cause
wrong state emited for pending rendering operation.
Fixes wan once from extrement tuxracer that is using per vertex
materials.
Pauli Nieminen [Sun, 21 Mar 2010 18:02:10 +0000 (20:02 +0200)]
r200: Fix mixed indetion in r200TclFallback.
George Sapountzis [Sun, 21 Mar 2010 17:36:28 +0000 (19:36 +0200)]
Revert "drm/sw: does not need sw_winsys"
This reverts commit
97a694e2211dc804090f282d8e096c028f29579f.
George Sapountzis [Sun, 21 Mar 2010 17:33:17 +0000 (19:33 +0200)]
Revert "gallium: add soft screen helper"
This reverts commit
f87a5f6499f51f651c2a9f2d4682875b22926905.
George Sapountzis [Sun, 21 Mar 2010 17:33:09 +0000 (19:33 +0200)]
Revert "drm/sw: just s/softpipe_create_screen/gallium_soft_create_screen/"
This reverts commit
5d524cce9c4fcc18ed977801d59ba7bb911020db.
George Sapountzis [Sun, 21 Mar 2010 17:32:40 +0000 (19:32 +0200)]
Revert "fix scons build"
This reverts commit
29ec05164838f13d9535271796a50fa213d07912.
George Sapountzis [Sun, 21 Mar 2010 17:20:15 +0000 (19:20 +0200)]
fix scons build
George Sapountzis [Sun, 21 Mar 2010 13:37:40 +0000 (15:37 +0200)]
Merge branch 'master' of git+ssh://git.freedesktop.org/git/mesa/mesa
George Sapountzis [Sun, 21 Mar 2010 13:32:50 +0000 (15:32 +0200)]
Revert "Makefile.template: respect LIBRARY_DEFINES in mkdep"
This reverts commit
9ec29e31919e85f9230867f43841c0e74be930d3.
Christoph Bumiller [Sun, 21 Mar 2010 13:05:20 +0000 (14:05 +0100)]
nv50: report driver as GLSL capable
There's still no hint of optimization in the shaders, but
we support conditionals, loops and even integer opcodes so
it isn't that big a lie.
George Sapountzis [Sun, 21 Mar 2010 13:05:21 +0000 (15:05 +0200)]
Merge branch 'master' of git://anongit.freedesktop.org/git/mesa/mesa
George Sapountzis [Sun, 21 Mar 2010 13:01:36 +0000 (15:01 +0200)]
drm/sw: just s/softpipe_create_screen/gallium_soft_create_screen/
This partially reverts commit
f87a5f6499f51f651c2a9f2d4682875b22926905.
Christoph Bumiller [Sun, 21 Mar 2010 11:26:08 +0000 (12:26 +0100)]
nv50: don't validate arrays on clear
The vertex elements and buffers might not be valid anymore.
Christoph Bumiller [Sun, 21 Mar 2010 12:17:02 +0000 (13:17 +0100)]
nv50: get rid of the static_init stateobj
Relocations of per-screen buffers are now emitted directly,
and include the necessary method to get changes in constbuf
addresses committed to the hw.
It should also be a bit cheaper than the way stateobjs emit
relocation markers, use a little less pushbuf space.
George Sapountzis [Fri, 19 Mar 2010 00:38:11 +0000 (02:38 +0200)]
gallium: add soft screen helper
George Sapountzis [Fri, 19 Mar 2010 00:38:11 +0000 (02:38 +0200)]
dri1_api: need not include drm.h
George Sapountzis [Fri, 19 Mar 2010 00:38:11 +0000 (02:38 +0200)]
drm/sw: does not need sw_winsys
George Sapountzis [Fri, 19 Mar 2010 00:38:11 +0000 (02:38 +0200)]
drm/sw: llvmpipe texture_from_handle
Not sure, but judging by softpipe, this hook was forgotten.
George Sapountzis [Fri, 19 Mar 2010 00:38:10 +0000 (02:38 +0200)]
Makefile.template: respect LIBRARY_DEFINES in mkdep
George Sapountzis [Fri, 19 Mar 2010 00:38:10 +0000 (02:38 +0200)]
rename dri_sw to drisw_util for consistency
George Sapountzis [Fri, 19 Mar 2010 00:38:09 +0000 (02:38 +0200)]
dri_inteface: add define for checking presence of drm.h
__NOT_HAVE_DRM_H is a like a feature, defined by default on specific platforms
and allows to be defined externally as well.
__NOT_HAVE_DRM_H should only be used by xserver and mesa swrast_dri drivers
George Sapountzis [Fri, 19 Mar 2010 23:51:00 +0000 (01:51 +0200)]
glx: minor cosmetic