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Deskull [Sat, 7 Jun 2014 03:04:05 +0000 (12:04 +0900)]
Apply standard random in process of SetSpeciesData().
Deskull [Sat, 7 Jun 2014 02:39:34 +0000 (11:39 +0900)]
Implement Campaign::WipeData().
Deskull [Sat, 7 Jun 2014 02:29:02 +0000 (11:29 +0900)]
Implement Effect::WipeData().
Deskull [Sat, 7 Jun 2014 02:22:29 +0000 (11:22 +0900)]
Implement CreatureTrait::WipeData().
Deskull [Sat, 7 Jun 2014 02:16:51 +0000 (11:16 +0900)]
Remove constructors having unused arguments in Door, FixedArtifact and ItemBase class.
Deskull [Sat, 7 Jun 2014 02:07:30 +0000 (11:07 +0900)]
Fix Constructor in Item and ItemEgo class.
Deskull [Sat, 7 Jun 2014 01:59:56 +0000 (10:59 +0900)]
Remove a constructor with unused argument in ItemTemplate class.
Deskull [Sat, 7 Jun 2014 01:52:16 +0000 (10:52 +0900)]
Implement ItemTrait::WipeData().
Deskull [Fri, 6 Jun 2014 12:24:16 +0000 (21:24 +0900)]
Remove unused constructor in Karma class.
Deskull [Fri, 6 Jun 2014 12:18:00 +0000 (21:18 +0900)]
Fix serialization of Discipline class.
Deskull [Fri, 6 Jun 2014 12:10:01 +0000 (21:10 +0900)]
Data implementation, VANILLA_STIGMATIC_ONE in CreatureTraits.
Deskull [Fri, 6 Jun 2014 12:02:21 +0000 (21:02 +0900)]
CreatureTrait data is loaded from CreatureTrait.xml.
Deskull [Fri, 6 Jun 2014 11:57:56 +0000 (20:57 +0900)]
Add CreatureTrait.xml.
Deskull [Fri, 6 Jun 2014 11:48:19 +0000 (20:48 +0900)]
Fix Doxygen comments.
Add GameWorld::xmlSaveCreatureTrait().
Deskull [Fri, 6 Jun 2014 11:34:02 +0000 (20:34 +0900)]
Add Description to Dungeon class.
Deskull [Fri, 6 Jun 2014 11:11:52 +0000 (20:11 +0900)]
Add race data.
Deskull [Fri, 6 Jun 2014 10:55:19 +0000 (19:55 +0900)]
Remove old constructor of Creature class.
Deskull [Fri, 6 Jun 2014 10:37:24 +0000 (19:37 +0900)]
Change argument of a constructor of Creature class.
Deskull [Thu, 5 Jun 2014 13:24:44 +0000 (22:24 +0900)]
Implement Camp::WipeData().
Deskull [Thu, 5 Jun 2014 13:13:32 +0000 (22:13 +0900)]
Implement Quest::WipeData(), Race::WipeData().
Deskull [Thu, 5 Jun 2014 12:51:38 +0000 (21:51 +0900)]
Implement StartingClass::WipeData().
Deskull [Thu, 5 Jun 2014 12:46:04 +0000 (21:46 +0900)]
Fix unused argument of CreatureTemplate constructor.
Deskull [Thu, 5 Jun 2014 12:28:40 +0000 (21:28 +0900)]
Implement CreatureTemplate::WipeData().
Deskull [Thu, 5 Jun 2014 11:45:48 +0000 (20:45 +0900)]
Remove unused constructors.
Deskull [Thu, 5 Jun 2014 11:35:23 +0000 (20:35 +0900)]
Fix Floor::GenerateTrap().
Deskull [Thu, 5 Jun 2014 11:15:55 +0000 (20:15 +0900)]
Implement Coordinates::operator=.
Deskull [Thu, 5 Jun 2014 10:34:29 +0000 (19:34 +0900)]
Fix argument of Floor::GenerateTrap().
Deskull [Thu, 5 Jun 2014 10:27:06 +0000 (19:27 +0900)]
Implement WipeData() to FixedFloor and Building class.
Deskull [Thu, 5 Jun 2014 10:11:41 +0000 (19:11 +0900)]
Remove unused constructors of Floor class.
Deskull [Thu, 5 Jun 2014 09:58:53 +0000 (18:58 +0900)]
Remove unused constructor of Skill class.
Deskull [Thu, 5 Jun 2014 09:53:56 +0000 (18:53 +0900)]
Implement Stair::WipeData().
Deskull [Thu, 5 Jun 2014 09:47:36 +0000 (18:47 +0900)]
Fix constructor of Trap class.
Deskull [Thu, 5 Jun 2014 09:41:01 +0000 (18:41 +0900)]
Implement Species::WipeData().
Deskull [Thu, 5 Jun 2014 09:33:50 +0000 (18:33 +0900)]
Add authorityTags to Species class.
Deskull [Thu, 5 Jun 2014 09:25:02 +0000 (18:25 +0900)]
Remove unused functions in Authority class.
Deskull [Thu, 5 Jun 2014 09:21:29 +0000 (18:21 +0900)]
Remove virtual attribute from GameInstance:WipeData().
Deskull [Thu, 5 Jun 2014 09:12:36 +0000 (18:12 +0900)]
Rename all of SetDammyData() to WipeData().
Deskull [Thu, 5 Jun 2014 09:08:22 +0000 (18:08 +0900)]
Add Floor:dungeonTag().
Deskull [Tue, 3 Jun 2014 14:58:14 +0000 (23:58 +0900)]
Define Floor::SetDammyData().
Deskull [Tue, 3 Jun 2014 14:53:47 +0000 (23:53 +0900)]
Define Floor::Floor(std::map<TAG, boost::shared_ptr<Dungeon>>::iterator dungeonIt, DEPTH depth).
Deskull [Tue, 3 Jun 2014 14:46:58 +0000 (23:46 +0900)]
Dungeon::SetDammyData().
Deskull [Mon, 2 Jun 2014 14:10:49 +0000 (23:10 +0900)]
Trap class becomes subclass of GameInstance.
Deskull [Mon, 2 Jun 2014 14:08:27 +0000 (23:08 +0900)]
Floor, Creature and Item classes become subclass of GameInstance.
Deskull [Mon, 2 Jun 2014 13:57:51 +0000 (22:57 +0900)]
Add GameInstanceClass.
Deskull [Mon, 2 Jun 2014 13:53:12 +0000 (22:53 +0900)]
Add Trap::Trap(TrapBase *trapBasePtr).
Deskull [Mon, 2 Jun 2014 13:32:56 +0000 (22:32 +0900)]
Add TrapBaseTag to Trap class.
Deskull [Mon, 2 Jun 2014 12:49:18 +0000 (21:49 +0900)]
Define Trap:SetDammyData().
Deskull [Mon, 2 Jun 2014 11:56:12 +0000 (20:56 +0900)]
Add validGenerated to GameElement class.
Deskull [Mon, 2 Jun 2014 11:45:00 +0000 (20:45 +0900)]
Fix no argument constructor of Trap class.
Deskull [Mon, 2 Jun 2014 11:41:13 +0000 (20:41 +0900)]
Fix no argument constructor of TrapBase class.
Deskull [Mon, 2 Jun 2014 11:33:28 +0000 (20:33 +0900)]
Delete a constructor in GameElement class.
Deskull [Mon, 2 Jun 2014 11:12:21 +0000 (20:12 +0900)]
Remove ID and TAG in GameElement class.
Deskull [Mon, 2 Jun 2014 11:01:21 +0000 (20:01 +0900)]
Add GameElement:GetDescription().
Deskull [Sun, 1 Jun 2014 14:58:16 +0000 (23:58 +0900)]
Change pureStatusPlus and halfStatusPlus of Race class to type BaseStatusTable class.
Deskull [Sun, 1 Jun 2014 14:52:56 +0000 (23:52 +0900)]
Fix serialization of Race class.
Deskull [Sun, 1 Jun 2014 14:48:12 +0000 (23:48 +0900)]
Fix error processes of Race serialization.
Deskull [Sun, 1 Jun 2014 14:44:12 +0000 (23:44 +0900)]
Add GameWorld:xmlLoadRace().
Deskull [Sun, 1 Jun 2014 14:38:00 +0000 (23:38 +0900)]
Add Race.xml.
Deskull [Sun, 1 Jun 2014 14:30:52 +0000 (23:30 +0900)]
Add GameWorld:raceList().
Deskull [Sun, 1 Jun 2014 13:28:20 +0000 (22:28 +0900)]
Fix serialization list of CreatureTrait.
Deskull [Sun, 1 Jun 2014 01:15:52 +0000 (10:15 +0900)]
Add FirstRace and SecondRace to Creature class.
Deskull [Sun, 1 Jun 2014 01:08:37 +0000 (10:08 +0900)]
Add FirstRace and SecondRace to Species class.
Deskull [Sun, 1 Jun 2014 00:45:54 +0000 (09:45 +0900)]
Add not declared or defined comments.
Deskull [Sat, 31 May 2014 12:04:28 +0000 (21:04 +0900)]
Fix key position.
Deskull [Sat, 31 May 2014 11:41:44 +0000 (20:41 +0900)]
Implement creature drawing on floor.
Deskull [Sat, 31 May 2014 11:01:56 +0000 (20:01 +0900)]
Add GameWorld:GetCreatureList() on implementing creature view on drawing Floor.
Deskull [Sat, 31 May 2014 10:39:51 +0000 (19:39 +0900)]
Add Comments about Creature class.
Deskull [Sat, 31 May 2014 10:22:53 +0000 (19:22 +0900)]
Add speciesTag and appearanceSpeciesTag.
Deskull [Sat, 31 May 2014 09:08:53 +0000 (18:08 +0900)]
Fix dungeon data and serialization.
Deskull [Sat, 31 May 2014 08:42:23 +0000 (17:42 +0900)]
Add serialize version to some classes.
Deskull [Sat, 31 May 2014 08:31:28 +0000 (17:31 +0900)]
Add Serialize version of some classes.
Deskull [Sat, 31 May 2014 08:20:41 +0000 (17:20 +0900)]
Fix Serialization of BaseStatus.
Deskull [Sat, 31 May 2014 08:10:46 +0000 (17:10 +0900)]
Add CreatureTemplate:name.
Deskull [Sat, 31 May 2014 04:52:53 +0000 (13:52 +0900)]
Add assertion in XMLLoad*.
Deskull [Sat, 31 May 2014 04:32:38 +0000 (13:32 +0900)]
Fix directory setting of project file.
Deskull [Thu, 29 May 2014 05:49:44 +0000 (14:49 +0900)]
Add assertion.
Deskull [Thu, 29 May 2014 00:56:10 +0000 (09:56 +0900)]
Remove Dungeon:GenerateFloor().
Deskull [Tue, 27 May 2014 14:58:07 +0000 (23:58 +0900)]
Fix Doxygen configuration.
Deskull [Tue, 27 May 2014 14:55:14 +0000 (23:55 +0900)]
Implement Floor:GetMaxDepth() and Floor:GetMinDepth().
Deskull [Tue, 27 May 2014 14:35:49 +0000 (23:35 +0900)]
Fix project setting.
Add Floor:generated.
Deskull [Wed, 21 May 2014 13:15:29 +0000 (22:15 +0900)]
Fix Stair:serialize().
Deskull [Wed, 21 May 2014 12:02:20 +0000 (21:02 +0900)]
Fix Feature::serialize().
Deskull [Wed, 21 May 2014 11:56:17 +0000 (20:56 +0900)]
Fix FixedArtifact:serialize().
Deskull [Tue, 20 May 2014 12:25:50 +0000 (21:25 +0900)]
Fix Item:serialize().
Deskull [Tue, 20 May 2014 12:20:18 +0000 (21:20 +0900)]
Remove duplicated member from Species class.
Deskull [Mon, 19 May 2014 14:43:19 +0000 (23:43 +0900)]
Fix Species.xml to new format.
Deskull [Mon, 19 May 2014 14:41:21 +0000 (23:41 +0900)]
[BUGGY]
Fix serialization of Species class.
Deskull [Mon, 19 May 2014 14:31:27 +0000 (23:31 +0900)]
[BUGGY]
Add creation numbers and dead numbers to Spcies class.
Fix function call error.
Deskull [Mon, 19 May 2014 14:14:33 +0000 (23:14 +0900)]
Add lists of creature, traps, and door to Floor class.
Deskull [Mon, 19 May 2014 14:10:18 +0000 (23:10 +0900)]
Implement Dungeon:GetBaseSize().
Deskull [Sun, 18 May 2014 11:53:15 +0000 (20:53 +0900)]
Implement reference from dungeon data on generating floor.
Deskull [Sun, 18 May 2014 11:42:58 +0000 (20:42 +0900)]
Add FeatureTag to Dungeon class.
Deskull [Sun, 18 May 2014 11:38:40 +0000 (20:38 +0900)]
Change Dungeon::GetOuterWallFeatureID() to Dungeon::GetOuterWallFeatureTag(), Dungeon::GetInnerWallFeatureID() to Dungeon::GetInnerWallFeatureTag().
Deskull [Sun, 18 May 2014 11:30:43 +0000 (20:30 +0900)]
Reimplement constructor of Floor class.
Deskull [Sun, 18 May 2014 11:23:15 +0000 (20:23 +0900)]
Add Square::SetFeatureTag().
Deskull [Sun, 18 May 2014 11:15:31 +0000 (20:15 +0900)]
Fix error of naming rule in Square class.
Deskull [Sun, 18 May 2014 11:10:44 +0000 (20:10 +0900)]
Fix output of field symbols in GameSurfaceSDL:drawFloor().
Deskull [Sun, 18 May 2014 11:00:33 +0000 (20:00 +0900)]
Omit old XML files.
Change Feature::symbol from char type to string type.
Deskull [Sun, 18 May 2014 00:26:59 +0000 (09:26 +0900)]
Add XML element to Feature class.
Deskull [Sat, 17 May 2014 23:44:16 +0000 (08:44 +0900)]
Add feature data.