OSDN Git Service
brentowens [Tue, 13 Sep 2011 22:41:54 +0000 (22:41 +0000)]
* fixed error in terrain paint action with changes to png format
* scene explorer and composer will enable terrain lod control by adding camera in
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8253
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
Kaelthas_Spellsinger@o2.pl [Tue, 13 Sep 2011 21:22:00 +0000 (21:22 +0000)]
Blender loading logic refactoring:
- JmeConverter replaced by AbstractBlenderLoader
- scene loading implemented (now all objects are attached to the scene node)
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8252
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
Kaelthas_Spellsinger@o2.pl [Tue, 13 Sep 2011 19:56:53 +0000 (19:56 +0000)]
Adding the MeshContext that will help with mesh modifications in a future.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8251
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
brentowens [Tue, 13 Sep 2011 03:22:15 +0000 (03:22 +0000)]
added JmeTerrainLodControl objects for the SDK
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8250
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
brentowens [Tue, 13 Sep 2011 03:20:57 +0000 (03:20 +0000)]
terrain lod control rafactoring
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8249
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
Kaelthas_Spellsinger@o2.pl [Mon, 12 Sep 2011 21:33:49 +0000 (21:33 +0000)]
Removing unnecessary operations from ArmatureModifier.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8248
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
normen667 [Mon, 12 Sep 2011 08:46:27 +0000 (08:46 +0000)]
- remove checks from UserData as apparently all kinds of data is stored there by jme3 now (Fixes Issue 402)
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8247
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
remy.bouquet@gmail.com [Mon, 12 Sep 2011 04:24:55 +0000 (04:24 +0000)]
PSSM : fixed wrong shadows when frustum near clip is 0 or negative (parallel projection issue)
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8246
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
Kaelthas_Spellsinger@o2.pl [Sun, 11 Sep 2011 22:13:40 +0000 (22:13 +0000)]
Added support for modifiers validating. Now modifiers that are invalid will not be loaded.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8245
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
Kaelthas_Spellsinger@o2.pl [Sun, 11 Sep 2011 21:53:02 +0000 (21:53 +0000)]
Refactoring: renaming 'DataRepository' to 'BlenderContext'.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8244
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
Kaelthas_Spellsinger@o2.pl [Sun, 11 Sep 2011 21:47:47 +0000 (21:47 +0000)]
Modifiers refactoring. Common reference to loaded modifier to all classes deriving from 'Modifier' was dropped.
Now all modifiers hold their own data and do not give acces to them.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8243
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
remy.bouquet@gmail.com [Sun, 11 Sep 2011 20:45:30 +0000 (20:45 +0000)]
terrain : fixed an issue on texture coordinates calculation (Some worm hole through space and time prevented the fix to go with previous commit....or that's just me)
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8242
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
normen667 [Sun, 11 Sep 2011 19:24:27 +0000 (19:24 +0000)]
- update bundled blender export script for Blender 2.59+
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8241
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
remy.bouquet@gmail.com [Sun, 11 Sep 2011 18:27:24 +0000 (18:27 +0000)]
terrain : fixed an issue on texture coordinates calculation
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8240
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
kimxilxyong [Sun, 11 Sep 2011 16:04:15 +0000 (16:04 +0000)]
Android: removed old apk code and added source of the curent beta1 demo apk.
Source is in: jme3test.android, only java classes and the android manifest.xml, not buildable without your own android project
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8239
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
Kaelthas_Spellsinger@o2.pl [Sun, 11 Sep 2011 13:23:33 +0000 (13:23 +0000)]
Armature loading refactoring and bugfixing.
- animations should now load properly
- armature loading moved to ArmatureModifier (no bones are touched inside MeshHelper so the code should be a little more clear now)
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8238
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
shadowislord [Sun, 11 Sep 2011 02:02:29 +0000 (02:02 +0000)]
* Fix syntax errors due to JmeSystem/Platform changes
* Prevent stream closed exception when playing OGG music
* Prevent UnsatisfiedLinkError when using audio effects on Mac
* Add BitmapText caching to Nifty GUI. May improve FPS in guis with lots of text elements
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8237
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
shadowislord [Sat, 10 Sep 2011 21:26:59 +0000 (21:26 +0000)]
* Formatting for many android classes which needed it desperately
* Moved JmeSystem.Platform to its own class in core. Desktop's and Android's JmeSystem now both use it
* Moved proper usage of efficient data from AndroidSkyFactory to SkyFactory, deprecated AndroidSkyFactory
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8236
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
Kaelthas_Spellsinger@o2.pl [Sat, 10 Sep 2011 19:57:29 +0000 (19:57 +0000)]
Several fixes to animation loading.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8235
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
Kaelthas_Spellsinger@o2.pl [Sat, 10 Sep 2011 14:06:52 +0000 (14:06 +0000)]
Support for UV-coordinates mapping (only for the first texture at the moment).
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8234
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
brentowens [Fri, 9 Sep 2011 23:34:15 +0000 (23:34 +0000)]
* refactored TerrainLOD Control and removed some legacy classes for it, made it easier to use
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8233
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
Kaelthas_Spellsinger@o2.pl [Fri, 9 Sep 2011 17:19:18 +0000 (17:19 +0000)]
Support for generating UV coordinates for 3D textures if they are not manually created.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8231
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
Kaelthas_Spellsinger@o2.pl [Fri, 9 Sep 2011 17:08:46 +0000 (17:08 +0000)]
Tube projection support for objects containing many meshes.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8230
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
normen667 [Fri, 9 Sep 2011 14:40:50 +0000 (14:40 +0000)]
- remove ManualBlenderTester
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8229
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
brentowens [Thu, 8 Sep 2011 23:46:21 +0000 (23:46 +0000)]
NPE check on AudioNode read
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8228
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
brentowens [Thu, 8 Sep 2011 23:45:33 +0000 (23:45 +0000)]
* added audio node marker to Scene Explorer.
* Light markers now are removed when light is deleted.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8227
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
normen667 [Thu, 8 Sep 2011 23:36:29 +0000 (23:36 +0000)]
- apply some defaults to blender loader texture key when loading from file
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8226
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
normen667 [Thu, 8 Sep 2011 22:43:16 +0000 (22:43 +0000)]
- fix blender loader texture locating when blender model is loaded from assetmanager root
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8225
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
normen667 [Thu, 8 Sep 2011 22:32:52 +0000 (22:32 +0000)]
- update TestBlenderLoader to test loading relative images
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8224
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
normen667 [Thu, 8 Sep 2011 22:31:25 +0000 (22:31 +0000)]
- fix relative image locating in blender loader
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8223
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
Kaelthas_Spellsinger@o2.pl [Thu, 8 Sep 2011 20:42:42 +0000 (20:42 +0000)]
Generated textures refactoring.
* Algorithms changed (not depending on blender sources any more).
* Improved loading speed (at least in some cases).
* Unnecessary functions removed (there were a few :) ).
* Several bugs fixed (some blending functions did not work well with textures; colorbands now calculated properly).
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8222
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
normen667 [Thu, 8 Sep 2011 15:06:32 +0000 (15:06 +0000)]
SDK:
- change slightly misleading description of BasicGame project regarding the role of SimpleApplication
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8221
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
normen667 [Thu, 8 Sep 2011 14:57:24 +0000 (14:57 +0000)]
SDK:
- update applet-loader.zip
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8220
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
normen667 [Thu, 8 Sep 2011 14:54:16 +0000 (14:54 +0000)]
SDK:
- update notes on updating to nightly
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8219
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
normen667 [Thu, 8 Sep 2011 12:21:11 +0000 (12:21 +0000)]
SDK:
- fix applet build target to copy the applet icon
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8218
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
normen667 [Thu, 8 Sep 2011 11:48:29 +0000 (11:48 +0000)]
SDK:
- add minSdkVersion to new android project AndroidManifest.xml
- fix formatting of MainActivity
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8217
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
normen667 [Thu, 8 Sep 2011 00:44:10 +0000 (00:44 +0000)]
SDK:
- avoid double build for android when running application
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8216
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
normen667 [Thu, 8 Sep 2011 00:06:40 +0000 (00:06 +0000)]
SDK:
- disable verbose logging for android by default
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8215
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
normen667 [Wed, 7 Sep 2011 23:46:27 +0000 (23:46 +0000)]
SDK:
- add package to MainActivity class
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8214
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
normen667 [Wed, 7 Sep 2011 23:01:17 +0000 (23:01 +0000)]
- fix android tool path on windows
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8213
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
normen667 [Wed, 7 Sep 2011 20:14:50 +0000 (20:14 +0000)]
- update lwjgl to 2.8.0-nightly, fixing MacOSX applets
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8212
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
normen667 [Wed, 7 Sep 2011 11:18:03 +0000 (11:18 +0000)]
- add null check on executable file to android SDK execution
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8211
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
shadowislord [Wed, 7 Sep 2011 02:46:40 +0000 (02:46 +0000)]
* Ogre3D mesh.xml loader is now more resilient to certain models exported using blender2ogre
* Ogre3D dotScene loader can now load spot lights
* Added some better debugging to FBO errors
* Fix weird explosion in TestWalkingChar
* Added additional "canvas torture methods" in TestCanvas
* Several fixes to canvas:
- Issue when size becomes 0, 0
- Freeze if no framerate limit is imposed and canvas is closed
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8210
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
shadowislord [Wed, 7 Sep 2011 02:39:02 +0000 (02:39 +0000)]
Blender Loader
* Correct calculation of spot light's inner and outer cone angles
* Loaded lights are now attached to the model's root node instead of being foolishly discarded
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8209
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
normen667 [Tue, 6 Sep 2011 14:18:25 +0000 (14:18 +0000)]
- update platform includes
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8208
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
normen667 [Tue, 6 Sep 2011 12:30:41 +0000 (12:30 +0000)]
- add NBAndroid update center to Android Plugin
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8207
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
normen667 [Tue, 6 Sep 2011 12:21:14 +0000 (12:21 +0000)]
- change build script to use specification version (no svn suffix) for stable build
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8206
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
normen667 [Tue, 6 Sep 2011 12:00:53 +0000 (12:00 +0000)]
- change build script to use specification version (no svn suffix) for stable build
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8205
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
normen667 [Tue, 6 Sep 2011 11:25:56 +0000 (11:25 +0000)]
SDK:
- select correct android target after target list has been updated using android tool
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8204
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
normen667 [Tue, 6 Sep 2011 11:17:28 +0000 (11:17 +0000)]
SDK:
- Add "Android Files" node to project with MainActivity.java, AndroidManifest.xml and build.properties
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8203
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
normen667 [Tue, 6 Sep 2011 10:15:45 +0000 (10:15 +0000)]
SDK:
- fix selection of android target in UI
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8202
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
normen667 [Tue, 6 Sep 2011 10:03:23 +0000 (10:03 +0000)]
SDK:
- add android clean target to android deployment
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8201
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
brentowens [Tue, 6 Sep 2011 05:31:24 +0000 (05:31 +0000)]
added terrain.getNormal(x,z)
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8200
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
normen667 [Mon, 5 Sep 2011 23:56:12 +0000 (23:56 +0000)]
SDK:
- some tooltips for android deployment settings
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8199
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
brentowens [Mon, 5 Sep 2011 23:32:49 +0000 (23:32 +0000)]
fixed TerrainGrid.getHeightmapHeight, fix thanks to @Makeshift
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8198
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
normen667 [Mon, 5 Sep 2011 23:28:39 +0000 (23:28 +0000)]
SDK:
- some tooltips for android deployment settings
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8197
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
normen667 [Mon, 5 Sep 2011 23:09:37 +0000 (23:09 +0000)]
SDK:
- fix restoring of UI selection of android sdk from settings
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8196
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
brentowens [Mon, 5 Sep 2011 22:27:11 +0000 (22:27 +0000)]
terrain.getHeight now scales the result
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8195
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
normen667 [Mon, 5 Sep 2011 21:43:30 +0000 (21:43 +0000)]
SDK:
- fill more data for android target list
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8194
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
brentowens [Mon, 5 Sep 2011 19:14:27 +0000 (19:14 +0000)]
unflipped terrain sample alphamap
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8193
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
remy.bouquet@gmail.com [Mon, 5 Sep 2011 19:13:06 +0000 (19:13 +0000)]
Renderer : fixed clear color buffer when color write is disabled
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8192
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
normen667 [Mon, 5 Sep 2011 15:10:22 +0000 (15:10 +0000)]
- fix android library copy
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8191
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
normen667 [Mon, 5 Sep 2011 15:08:12 +0000 (15:08 +0000)]
- add android deployment to SDK
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8190
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
normen667 [Mon, 5 Sep 2011 08:48:45 +0000 (08:48 +0000)]
- fix AndroidApplication
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8189
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
normen667 [Mon, 5 Sep 2011 00:29:10 +0000 (00:29 +0000)]
- fix tests
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8188
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
normen667 [Mon, 5 Sep 2011 00:28:03 +0000 (00:28 +0000)]
- adapt SceneApplication rendering for background rendering of OffViews etc
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8187
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
normen667 [Mon, 5 Sep 2011 00:23:13 +0000 (00:23 +0000)]
- fix two tests calling render(tpf)
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8186
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
shadowislord [Sun, 4 Sep 2011 23:41:46 +0000 (23:41 +0000)]
* Render off screen surfaces even if main screen isn't visible
* AWTLoader now supports 16-bit grayscale PNG loading as Luminance16
* AWTLoader uses try/finally on stream
* Fix exception in MaterialLoader (was it really that hard to fix, normen?)
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8185
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
shadowislord [Sun, 4 Sep 2011 23:22:38 +0000 (23:22 +0000)]
* More checkFrameBufferError() only when setting an FBO, and not when setting main FB
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8184
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
shadowislord [Sun, 4 Sep 2011 22:42:32 +0000 (22:42 +0000)]
* AssetManager.loadAsset() with null key will throw exception
* Make use of try/finally paradigm for all loaders
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8183
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
Kaelthas_Spellsinger@o2.pl [Sun, 4 Sep 2011 20:55:06 +0000 (20:55 +0000)]
Loading constraints for blender 2.49 fix (warning is now shown when blender version is 2.50 or higher).
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8182
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
normen667 [Sun, 4 Sep 2011 19:31:39 +0000 (19:31 +0000)]
- update applet zip file
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8181
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
normen667 [Sun, 4 Sep 2011 19:29:37 +0000 (19:29 +0000)]
- add automatic data zip creation for lwjgl applet plugin
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8180
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
normen667 [Sun, 4 Sep 2011 19:24:44 +0000 (19:24 +0000)]
- revert update lwjgl to latest 2.8.0-nightly due to MacOSX issues
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8179
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
normen667 [Sun, 4 Sep 2011 19:17:55 +0000 (19:17 +0000)]
- update lwjgl to latest 2.8.0-nightly
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8178
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
normen667 [Sun, 4 Sep 2011 19:13:32 +0000 (19:13 +0000)]
SDK:
- update applet deployment with lwjgl 2.8.0-nightly (fixes for MacOSX and Linux)
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8177
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
remy.bouquet@gmail.com [Sun, 4 Sep 2011 14:32:54 +0000 (14:32 +0000)]
Filters : fixed depth buffer rendering for additionnal passes
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8176
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
remy.bouquet@gmail.com [Sun, 4 Sep 2011 14:19:26 +0000 (14:19 +0000)]
Cinematic : removed accessors with a typo
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8175
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
normen667 [Sun, 4 Sep 2011 13:40:28 +0000 (13:40 +0000)]
SDK:
- add workaround for unsaved scene "hanging" in save button when editor was closed
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8174
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
normen667 [Sun, 4 Sep 2011 11:45:23 +0000 (11:45 +0000)]
SDK:
- change some plugin names
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8173
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
normen667 [Sun, 4 Sep 2011 11:19:38 +0000 (11:19 +0000)]
SDK:
- change some plugin names
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8172
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
normen667 [Sun, 4 Sep 2011 11:16:05 +0000 (11:16 +0000)]
SDK:
- use jmonkeyplatform app name
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8171
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
shadowislord [Sun, 4 Sep 2011 06:08:48 +0000 (06:08 +0000)]
* Do not use control flow in GLSL version 1.0 in Lighting.frag
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8170
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
shadowislord [Sun, 4 Sep 2011 05:41:57 +0000 (05:41 +0000)]
* Fix default value for PssmShadowRenderer intensity
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8169
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
shadowislord [Sun, 4 Sep 2011 05:30:13 +0000 (05:30 +0000)]
* Consitency between Matrix4f.invertLocal() and Matrix3f.invertLocal(): Now both of them compare determinant to 0 to check if inversion is possible. This fixes an issue with no lighting when a really small scale is applied to scene objects
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8168
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
shadowislord [Sun, 4 Sep 2011 03:30:26 +0000 (03:30 +0000)]
* Tried to fix canvas + multisampling bug by creating 1 sample pbuffer
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8167
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
shadowislord [Sun, 4 Sep 2011 02:25:01 +0000 (02:25 +0000)]
* Fix crash on context.restart(). Reset shader sources when shader itself is reset
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8166
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
shadowislord [Sat, 3 Sep 2011 23:04:55 +0000 (23:04 +0000)]
* Fix incorrect warning message in OBJLoader
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8165
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
shadowislord [Sat, 3 Sep 2011 22:40:17 +0000 (22:40 +0000)]
* Ported .material loader to use BlockLanguageParser. Also made it more reliable in terms of detecting lightmaps and strange texture setups.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8164
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
shadowislord [Sat, 3 Sep 2011 22:39:02 +0000 (22:39 +0000)]
* Removed shiny check in Lighting.frag (for ATI Radeon X1600 and similar)
* Applying default values for materials inside old J3O files
* Default shininess in TerrainLighting
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8163
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
shadowislord [Sat, 3 Sep 2011 19:44:45 +0000 (19:44 +0000)]
* Fixed "jME3 ate my mouse" Linux bug when an exception occurs
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8161
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
shadowislord [Sat, 3 Sep 2011 18:57:38 +0000 (18:57 +0000)]
* Reapplied r8158
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8160
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
shadowislord [Sat, 3 Sep 2011 18:52:56 +0000 (18:52 +0000)]
* Reverted r8152, r8157 and r8158
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8159
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
danyrioux@gmail.com [Sat, 3 Sep 2011 10:30:21 +0000 (10:30 +0000)]
Added the shader's sources to the Logger's Info. It is a bit more verbose, but should help identify where it's coming from. Whereas before you were only getting the "Uniform"'s name that it couldn't find, now it'll tell you in which shader it is.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8158
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
danyrioux@gmail.com [Sat, 3 Sep 2011 10:26:55 +0000 (10:26 +0000)]
Added Texture2DArray and Texture3DArray.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8157
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
danyrioux@gmail.com [Sat, 3 Sep 2011 10:25:38 +0000 (10:25 +0000)]
Removed unused imports.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8156
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
danyrioux@gmail.com [Sat, 3 Sep 2011 10:24:38 +0000 (10:24 +0000)]
Added two new methods to convert ColorRGBA to Vector3f and Vector4f. These should be very useful when using shaders.
Formatting.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8155
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
danyrioux@gmail.com [Sat, 3 Sep 2011 10:22:20 +0000 (10:22 +0000)]
Appended the proper OpenGL constants to Javadoc for BlendMode.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8154
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
danyrioux@gmail.com [Sat, 3 Sep 2011 10:20:25 +0000 (10:20 +0000)]
Fixed output param to Logger's warning.
Added"name" parameter when exception is thrown so it's easier to know what the name is.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8153
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
danyrioux@gmail.com [Sat, 3 Sep 2011 10:16:03 +0000 (10:16 +0000)]
Added Vector2Array, Vector3Array and Vector4Array cases to getValueAsString() method.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8152
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca