OSDN Git Service

sdl2referencejp/sdl2referencejp.git
18 months agoIMG_LoadAnimation_RW 新規追加
maruhiro [Sun, 25 Dec 2022 08:24:28 +0000 (17:24 +0900)]
IMG_LoadAnimation_RW 新規追加

18 months agoIMG_isSVG 新規追加
maruhiro [Sun, 25 Dec 2022 08:03:28 +0000 (17:03 +0900)]
IMG_isSVG 新規追加

18 months agoIMG_isWEBP 新規追加
maruhiro [Sun, 25 Dec 2022 07:59:05 +0000 (16:59 +0900)]
IMG_isWEBP 新規追加

18 months agoIMG_isQOI 新規追加
maruhiro [Sun, 25 Dec 2022 07:56:32 +0000 (16:56 +0900)]
IMG_isQOI 新規追加

18 months agoIMG_isJXL 新規追加
maruhiro [Sun, 25 Dec 2022 07:47:24 +0000 (16:47 +0900)]
IMG_isJXL 新規追加

18 months agoIMG_isAVIF 新規追加
maruhiro [Sun, 25 Dec 2022 07:36:48 +0000 (16:36 +0900)]
IMG_isAVIF 新規追加

18 months agoIMG_FreeAnimation 新規追加
maruhiro [Sun, 25 Dec 2022 07:31:48 +0000 (16:31 +0900)]
IMG_FreeAnimation 新規追加

18 months agoIMG_LoadAnimation 新規追加
maruhiro [Sun, 25 Dec 2022 07:23:06 +0000 (16:23 +0900)]
IMG_LoadAnimation 新規追加

18 months agoIMG_isBMP 新しい説明の訳に差し替え
maruhiro [Fri, 23 Dec 2022 18:05:22 +0000 (03:05 +0900)]
IMG_isBMP 新しい説明の訳に差し替え

18 months agoマージ
maruhiro [Thu, 22 Dec 2022 18:18:55 +0000 (03:18 +0900)]
マージ

18 months agoIMG_Quit 新しい説明の訳に差し替え
maruhiro [Thu, 22 Dec 2022 17:27:29 +0000 (02:27 +0900)]
IMG_Quit 新しい説明の訳に差し替え

18 months agoIMG_Init 新しい説明の訳に差し替え
maruhiro [Mon, 19 Dec 2022 17:18:57 +0000 (02:18 +0900)]
IMG_Init 新しい説明の訳に差し替え

18 months agoIMG_Init
maruhiro [Mon, 19 Dec 2022 17:18:57 +0000 (02:18 +0900)]
IMG_Init

19 months agoSDL 2.0の更新履歴を更新 (祝2.26.0リリース!)
maruhiro [Thu, 15 Dec 2022 17:18:01 +0000 (02:18 +0900)]
SDL 2.0の更新履歴を更新 (祝2.26.0リリース!)

19 months ago2.24.0の変更点に追記
maruhiro [Wed, 14 Dec 2022 17:56:22 +0000 (02:56 +0900)]
2.24.0の変更点に追記

19 months agoSDL_GetDefaultCursor 詳細を追記
maruhiro [Wed, 14 Dec 2022 15:31:33 +0000 (00:31 +0900)]
SDL_GetDefaultCursor 詳細を追記

19 months ago引数を修正
maruhiro [Wed, 14 Dec 2022 15:29:33 +0000 (00:29 +0900)]
引数を修正

19 months agoSDL_VERSION 戻り値を追記
maruhiro [Tue, 13 Dec 2022 17:25:15 +0000 (02:25 +0900)]
SDL_VERSION 戻り値を追記

19 months agoSDL_GDKSuspendComplete 新規追加
maruhiro [Tue, 13 Dec 2022 17:17:35 +0000 (02:17 +0900)]
SDL_GDKSuspendComplete 新規追加

19 months agoバージョン情報を修正
maruhiro [Tue, 13 Dec 2022 17:06:53 +0000 (02:06 +0900)]
バージョン情報を修正

19 months ago微調整
maruhiro [Tue, 13 Dec 2022 17:03:40 +0000 (02:03 +0900)]
微調整

19 months agoSDL_GetBasePath ニンテンドーDSの場合を追記
maruhiro [Tue, 13 Dec 2022 17:00:26 +0000 (02:00 +0900)]
SDL_GetBasePath ニンテンドーDSの場合を追記

19 months agoSDL_FlashOperation 新規追加
maruhiro [Tue, 13 Dec 2022 16:37:47 +0000 (01:37 +0900)]
SDL_FlashOperation 新規追加

19 months agoSDL_WindowEventID SDL 2.0.18以降のイベントを追加
maruhiro [Tue, 13 Dec 2022 16:26:22 +0000 (01:26 +0900)]
SDL_WindowEventID SDL 2.0.18以降のイベントを追加

19 months agoSDL_HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH 廃止バージョンを追記
maruhiro [Mon, 12 Dec 2022 18:02:26 +0000 (03:02 +0900)]
SDL_HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH 廃止バージョンを追記

19 months agoSDL_DisableScreenSaver 明細にデフォルトの記述を追記
maruhiro [Mon, 12 Dec 2022 17:57:40 +0000 (02:57 +0900)]
SDL_DisableScreenSaver 明細にデフォルトの記述を追記

19 months agoSDL_ResetHints 新規追加
maruhiro [Mon, 12 Dec 2022 17:53:23 +0000 (02:53 +0900)]
SDL_ResetHints 新規追加

19 months agoSDL_ClearHints 明細に追記
maruhiro [Mon, 12 Dec 2022 17:32:29 +0000 (02:32 +0900)]
SDL_ClearHints 明細に追記

19 months agoSDL_SensorGetDataWithTimestamp 新規追加
maruhiro [Mon, 12 Dec 2022 17:18:30 +0000 (02:18 +0900)]
SDL_SensorGetDataWithTimestamp 新規追加

19 months agoSDL_GameControllerGetSensorDataWithTimestamp 新規追加
maruhiro [Mon, 12 Dec 2022 17:12:07 +0000 (02:12 +0900)]
SDL_GameControllerGetSensorDataWithTimestamp 新規追加

19 months agoSDL_SetPrimarySelectionText 新規追加
maruhiro [Sun, 11 Dec 2022 14:49:09 +0000 (23:49 +0900)]
SDL_SetPrimarySelectionText 新規追加

19 months agoSDL_HasPrimarySelectionText 新規追加
maruhiro [Sun, 11 Dec 2022 14:45:01 +0000 (23:45 +0900)]
SDL_HasPrimarySelectionText 新規追加

19 months agoSDL_GetPrimarySelectionText 新規追加
maruhiro [Sun, 11 Dec 2022 14:40:43 +0000 (23:40 +0900)]
SDL_GetPrimarySelectionText 新規追加

19 months agoSDL_Locale 新規追加
maruhiro [Sun, 11 Dec 2022 14:18:39 +0000 (23:18 +0900)]
SDL_Locale 新規追加

19 months agoSDL_LockJoysticks 明細にSDL2.26.0以降の挙動を追記
maruhiro [Sun, 11 Dec 2022 14:03:43 +0000 (23:03 +0900)]
SDL_LockJoysticks 明細にSDL2.26.0以降の挙動を追記

19 months agoSDL_GetJoystickGUIDInfo 新規追加
maruhiro [Sun, 11 Dec 2022 13:45:26 +0000 (22:45 +0900)]
SDL_GetJoystickGUIDInfo 新規追加

19 months agoSDL_JoystickSetVirtualAxis 明細に値の範囲の注意を追記
maruhiro [Sun, 11 Dec 2022 13:31:11 +0000 (22:31 +0900)]
SDL_JoystickSetVirtualAxis 明細に値の範囲の注意を追記

19 months agoSDL_EventFilter 新規追加
maruhiro [Sun, 11 Dec 2022 13:24:53 +0000 (22:24 +0900)]
SDL_EventFilter 新規追加

19 months agoSDL_EventType SDL_DISPLAYEVENTを追加
maruhiro [Sun, 11 Dec 2022 12:57:28 +0000 (21:57 +0900)]
SDL_EventType SDL_DISPLAYEVENTを追加

19 months agoSDL_GetWindowSizeInPixels 新規追加
maruhiro [Sun, 11 Dec 2022 12:43:16 +0000 (21:43 +0900)]
SDL_GetWindowSizeInPixels 新規追加

19 months agoFAQ:一般 Androidの最低バージョンを変更
maruhiro [Sat, 10 Dec 2022 18:32:37 +0000 (03:32 +0900)]
FAQ:一般 Androidの最低バージョンを変更

19 months agoFAQ:一般 公式ロゴ画像へのリンクを修正
maruhiro [Sat, 10 Dec 2022 18:31:49 +0000 (03:31 +0900)]
FAQ:一般 公式ロゴ画像へのリンクを修正

19 months agoSDL_GameControllerGetStringForAxis サンプルコードを追加
maruhiro [Sat, 10 Dec 2022 18:26:55 +0000 (03:26 +0900)]
SDL_GameControllerGetStringForAxis サンプルコードを追加

19 months agoSDL_JoyDeviceEvent アクセスするためのフィールド名を追記
maruhiro [Sat, 10 Dec 2022 18:18:36 +0000 (03:18 +0900)]
SDL_JoyDeviceEvent アクセスするためのフィールド名を追記

19 months agoSDL_DestroyRenderer NULLの場合を明細に記述
maruhiro [Sat, 10 Dec 2022 18:08:59 +0000 (03:08 +0900)]
SDL_DestroyRenderer NULLの場合を明細に記述

19 months agoSDL_FRectEquals 新規追加
maruhiro [Sat, 10 Dec 2022 17:46:42 +0000 (02:46 +0900)]
SDL_FRectEquals 新規追加

19 months agoSDL_FRectEmpty 新規追加
maruhiro [Sat, 10 Dec 2022 16:54:52 +0000 (01:54 +0900)]
SDL_FRectEmpty 新規追加

19 months agoSDL_FRect 新規追加
maruhiro [Sat, 10 Dec 2022 16:35:00 +0000 (01:35 +0900)]
SDL_FRect 新規追加

19 months agoSDL_PointInFRect 新規追加
maruhiro [Sat, 10 Dec 2022 16:20:11 +0000 (01:20 +0900)]
SDL_PointInFRect 新規追加

19 months agoSDL_VertexSolid 新規追加
maruhiro [Thu, 8 Dec 2022 17:08:11 +0000 (02:08 +0900)]
SDL_VertexSolid 新規追加

19 months agoSDL_DisplayEvent 新規追加
maruhiro [Thu, 8 Dec 2022 16:58:51 +0000 (01:58 +0900)]
SDL_DisplayEvent 新規追加

19 months agoSDL_AudioDeviceEvent 修正
maruhiro [Thu, 8 Dec 2022 16:38:28 +0000 (01:38 +0900)]
SDL_AudioDeviceEvent 修正

19 months agoSDL_WarpMouseInWindow 詳細に相対モードの場合とリモートデスクトップの場合を追記
maruhiro [Thu, 8 Dec 2022 16:33:47 +0000 (01:33 +0900)]
SDL_WarpMouseInWindow 詳細に相対モードの場合とリモートデスクトップの場合を追記

19 months agoSDL_ResetHint 新規追加
maruhiro [Wed, 7 Dec 2022 17:42:36 +0000 (02:42 +0900)]
SDL_ResetHint 新規追加

19 months agoSDL_JoystickSetPlayerIndex プレイヤー番号のクリアを追加
maruhiro [Wed, 7 Dec 2022 17:31:47 +0000 (02:31 +0900)]
SDL_JoystickSetPlayerIndex プレイヤー番号のクリアを追加

19 months agoSDL_GameControllerSetPlayerIndex プレイヤー番号のクリアを追加
maruhiro [Wed, 7 Dec 2022 17:30:52 +0000 (02:30 +0900)]
SDL_GameControllerSetPlayerIndex プレイヤー番号のクリアを追加

19 months agoSDL_GetRectDisplayIndex 新規追加
maruhiro [Wed, 7 Dec 2022 17:24:11 +0000 (02:24 +0900)]
SDL_GetRectDisplayIndex 新規追加

19 months agoSDL_GetPointDisplayIndex 新規追加
maruhiro [Wed, 7 Dec 2022 17:17:14 +0000 (02:17 +0900)]
SDL_GetPointDisplayIndex 新規追加

19 months agoSDL_CaptureMouse 明細に追記
maruhiro [Tue, 6 Dec 2022 17:09:16 +0000 (02:09 +0900)]
SDL_CaptureMouse 明細に追記

19 months agoSDL_GetDisplayDPI 明細に追記
maruhiro [Tue, 6 Dec 2022 16:57:09 +0000 (01:57 +0900)]
SDL_GetDisplayDPI 明細に追記

19 months agoFAQ:Windows main関数が見つからない場合を追記
maruhiro [Sun, 4 Dec 2022 15:01:04 +0000 (00:01 +0900)]
FAQ:Windows main関数が見つからない場合を追記

19 months agoSDL_CreateWindow 高DPIの場合の注意を追記
maruhiro [Sun, 4 Dec 2022 14:48:01 +0000 (23:48 +0900)]
SDL_CreateWindow 高DPIの場合の注意を追記

19 months agoSDL_AudioFormat 修正
maruhiro [Sun, 4 Dec 2022 14:38:12 +0000 (23:38 +0900)]
SDL_AudioFormat 修正

19 months agoSDL_Keycode SDL_SCANCODE_AC_FORWADを修正
maruhiro [Sun, 4 Dec 2022 14:36:14 +0000 (23:36 +0900)]
SDL_Keycode SDL_SCANCODE_AC_FORWADを修正

19 months agoSDL_GetDefaultAudioInfo 新規追加
maruhiro [Sun, 4 Dec 2022 14:35:26 +0000 (23:35 +0900)]
SDL_GetDefaultAudioInfo 新規追加

19 months agoSDL_ResetKeyboard 新規追加
maruhiro [Sun, 4 Dec 2022 12:40:38 +0000 (21:40 +0900)]
SDL_ResetKeyboard 新規追加

19 months agoSDL_SetTextInputRect 引数の型を修正
maruhiro [Sun, 4 Dec 2022 12:33:31 +0000 (21:33 +0900)]
SDL_SetTextInputRect 引数の型を修正

19 months agoSDL_Keymod KMOD_SCROLLを追加
maruhiro [Sun, 4 Dec 2022 12:30:01 +0000 (21:30 +0900)]
SDL_Keymod KMOD_SCROLLを追加

19 months agoTextInputチュートリアルへのリンクを修正
maruhiro [Sun, 4 Dec 2022 12:27:20 +0000 (21:27 +0900)]
TextInputチュートリアルへのリンクを修正

19 months agoSDL_SetTextInputRect SDL_SetTextInputRectとSDL_StartTextInputの正しい呼び出し順を記述
maruhiro [Sun, 4 Dec 2022 12:26:49 +0000 (21:26 +0900)]
SDL_SetTextInputRect SDL_SetTextInputRectとSDL_StartTextInputの正しい呼び出し順を記述

19 months agoSDL_assert_release SDL_ASSERT環境変数の説明を追加
maruhiro [Sun, 4 Dec 2022 11:57:12 +0000 (20:57 +0900)]
SDL_assert_release SDL_ASSERT環境変数の説明を追加

19 months agoSDL_assert_paranoid SDL_ASSERT環境変数の説明を追加
maruhiro [Sun, 4 Dec 2022 11:55:42 +0000 (20:55 +0900)]
SDL_assert_paranoid SDL_ASSERT環境変数の説明を追加

19 months agoSDL_assert SDL_ASSERT環境変数の説明を追加
maruhiro [Sun, 4 Dec 2022 11:52:19 +0000 (20:52 +0900)]
SDL_assert SDL_ASSERT環境変数の説明を追加

19 months agoSDL_GetOriginalMemoryFunctions 新規追加
maruhiro [Sun, 4 Dec 2022 08:00:56 +0000 (17:00 +0900)]
SDL_GetOriginalMemoryFunctions 新規追加

19 months agoSDL_GDKRunApp 新規追加
maruhiro [Sun, 4 Dec 2022 07:52:35 +0000 (16:52 +0900)]
SDL_GDKRunApp 新規追加

19 months agoSDL_GDKGetTaskQueue 新規追加
maruhiro [Sun, 4 Dec 2022 07:48:17 +0000 (16:48 +0900)]
SDL_GDKGetTaskQueue 新規追加

19 months agoFAQ:一般 オフラインマニュアルのリンク先を修正
maruhiro [Sun, 4 Dec 2022 07:38:05 +0000 (16:38 +0900)]
FAQ:一般 オフラインマニュアルのリンク先を修正

19 months agoSDL_RenderLogicalToWindow 新規追加
maruhiro [Sun, 4 Dec 2022 07:23:59 +0000 (16:23 +0900)]
SDL_RenderLogicalToWindow 新規追加

19 months agoSDL_RenderGetD3D12Device 新規追加
maruhiro [Sun, 4 Dec 2022 07:14:33 +0000 (16:14 +0900)]
SDL_RenderGetD3D12Device 新規追加

19 months agoSDL_HasLSX 新規追加
maruhiro [Sat, 3 Dec 2022 17:51:28 +0000 (02:51 +0900)]
SDL_HasLSX 新規追加

19 months agoSDL_HasLASX 新規追加
maruhiro [Sat, 3 Dec 2022 17:47:30 +0000 (02:47 +0900)]
SDL_HasLASX 新規追加

19 months agoSDL_GUIDToString 新規追加
maruhiro [Sat, 3 Dec 2022 17:33:35 +0000 (02:33 +0900)]
SDL_GUIDToString 新規追加

19 months agoSDL_GUIDFromString 新規追加
maruhiro [Sat, 3 Dec 2022 17:26:52 +0000 (02:26 +0900)]
SDL_GUIDFromString 新規追加

19 months agoSDL_JoystickGetFirmwareVersion 新規追加
maruhiro [Sat, 3 Dec 2022 16:36:48 +0000 (01:36 +0900)]
SDL_JoystickGetFirmwareVersion 新規追加

19 months agoSDL_GameControllerGetFirmwareVersion 新規追加
maruhiro [Sat, 3 Dec 2022 16:29:58 +0000 (01:29 +0900)]
SDL_GameControllerGetFirmwareVersion 新規追加

19 months agoSDL_OpenAudioDevice 可能なフラグにSDL_AUDIO_ALLOW_SAMPLES_CHANGEを追加
maruhiro [Sat, 3 Dec 2022 16:23:29 +0000 (01:23 +0900)]
SDL_OpenAudioDevice 可能なフラグにSDL_AUDIO_ALLOW_SAMPLES_CHANGEを追加

19 months agoSDL_DestroyCond 重複したサンプルコードを削除
maruhiro [Thu, 1 Dec 2022 16:57:34 +0000 (01:57 +0900)]
SDL_DestroyCond 重複したサンプルコードを削除

19 months agoSDL_GL_SetSwapInterval Khronosへのリンクを修正
maruhiro [Thu, 1 Dec 2022 16:45:32 +0000 (01:45 +0900)]
SDL_GL_SetSwapInterval Khronosへのリンクを修正

19 months agoSDL_GameControllerAxis 列挙体の値を追加
maruhiro [Thu, 1 Dec 2022 16:38:42 +0000 (01:38 +0900)]
SDL_GameControllerAxis 列挙体の値を追加

19 months agoheaderからwikiに同期
maruhiro [Thu, 1 Dec 2022 16:37:19 +0000 (01:37 +0900)]
headerからwikiに同期

19 months agoSDL_NumJoysticks 関連項目を追加 https://github.com/libsdl-org/sdlwiki/commit/0c4175c681157e9...
maruhiro [Wed, 30 Nov 2022 16:15:02 +0000 (01:15 +0900)]
SDL_NumJoysticks 関連項目を追加 https://github.com/libsdl-org/sdlwiki/commit/0c4175c681157e9c737343275e6e6ad60cadf435#diff-e44507e018027de83b1e96828d28ca7ecd9a7bbe568132eeacfe8f0356337e8c

19 months agoSDL_JoystickPathForIndex 新規追加 https://github.com/libsdl-org/sdlwiki/commit/0c4175c681...
maruhiro [Wed, 30 Nov 2022 16:12:05 +0000 (01:12 +0900)]
SDL_JoystickPathForIndex 新規追加 https://github.com/libsdl-org/sdlwiki/commit/0c4175c681157e9c737343275e6e6ad60cadf435

19 months agoSDL_JoystickPath 新規追加 https://github.com/libsdl-org/sdlwiki/commit/0c4175c681157e9c73...
maruhiro [Wed, 30 Nov 2022 16:02:33 +0000 (01:02 +0900)]
SDL_JoystickPath 新規追加 https://github.com/libsdl-org/sdlwiki/commit/0c4175c681157e9c737343275e6e6ad60cadf435

19 months agoSDL_GameControllerPathForIndex 新規追加 https://github.com/libsdl-org/sdlwiki/commit...
maruhiro [Wed, 30 Nov 2022 15:53:00 +0000 (00:53 +0900)]
SDL_GameControllerPathForIndex 新規追加 https://github.com/libsdl-org/sdlwiki/commit/0c4175c681157e9c737343275e6e6ad60cadf435

19 months agoSDL_GameControllerPath 新規追加 https://github.com/libsdl-org/sdlwiki/commit/0c4175c68115...
maruhiro [Wed, 30 Nov 2022 15:40:50 +0000 (00:40 +0900)]
SDL_GameControllerPath 新規追加 https://github.com/libsdl-org/sdlwiki/commit/0c4175c681157e9c737343275e6e6ad60cadf435

2 years agoSDL_GameControllerButton SDL更新に伴うボタンの追加 https://github.com/libsdl-org/sdlwiki/commit...
maruhiro [Sun, 10 Jul 2022 16:00:28 +0000 (01:00 +0900)]
SDL_GameControllerButton SDL更新に伴うボタンの追加 https://github.com/libsdl-org/sdlwiki/commit/83044ddf41640c7c1fa852f37b933eb54d55e07d

2 years agoSDL_ComposeCustomBlendMode Direct3Dのブレンドモードの説明を更新 https://github.com/libsdl-org/sdlwi...
maruhiro [Sun, 10 Jul 2022 15:45:45 +0000 (00:45 +0900)]
SDL_ComposeCustomBlendMode Direct3Dのブレンドモードの説明を更新 https://github.com/libsdl-org/sdlwiki/commit/a18110a6e4b6d3b9c74e4da9f7b15ebf9b978d63

2 years agoSDL_RenderGetWindow 新規追加 https://github.com/libsdl-org/sdlwiki/commit/8ceeb8d2a0f5ca4...
maruhiro [Sun, 10 Jul 2022 15:34:26 +0000 (00:34 +0900)]
SDL_RenderGetWindow 新規追加 https://github.com/libsdl-org/sdlwiki/commit/8ceeb8d2a0f5ca4d7c49d7e1c09048d16b72a08e

2 years agoSDL_UnionFRect 新規追加 https://github.com/libsdl-org/sdlwiki/commit/11035d8d1aa44da8185c...
maruhiro [Sun, 10 Jul 2022 15:21:57 +0000 (00:21 +0900)]
SDL_UnionFRect 新規追加 https://github.com/libsdl-org/sdlwiki/commit/11035d8d1aa44da8185c942ac5fd49ba0320fd0b

2 years agoSDL_IntersectFRectAndLine 新規追加 https://github.com/libsdl-org/sdlwiki/commit/11035d8d1...
maruhiro [Sun, 10 Jul 2022 15:18:28 +0000 (00:18 +0900)]
SDL_IntersectFRectAndLine 新規追加 https://github.com/libsdl-org/sdlwiki/commit/11035d8d1aa44da8185c942ac5fd49ba0320fd0b