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Hourier [Sun, 28 Jun 2020 06:37:35 +0000 (15:37 +0900)]
[Refactor] #37353 Separated hook-bow.c/h from object-hook.c/h
Hourier [Sun, 28 Jun 2020 06:29:12 +0000 (15:29 +0900)]
[Refactor] #37353 Separated hook-weapon.c/h from object-hook.c/h
Hourier [Sun, 28 Jun 2020 06:14:30 +0000 (15:14 +0900)]
[Refactor] #37353 Separated hook-perception.c/h from object-hook.c/h
Hourier [Sun, 28 Jun 2020 06:06:45 +0000 (15:06 +0900)]
[Refactor] #38997 Removed unused comments in object-hook.c
Hourier [Sun, 28 Jun 2020 06:02:06 +0000 (15:02 +0900)]
[Refactor] #38997 Added player_type* argument to object-hook.c
Hourier [Sun, 28 Jun 2020 05:56:59 +0000 (14:56 +0900)]
[Refactor] #38997 Added player_type* argument to item_tester_hook
Hourier [Sun, 28 Jun 2020 03:51:14 +0000 (12:51 +0900)]
[Refactor] #38997 Reshaped object-hook.c automatically
Hourier [Sun, 28 Jun 2020 02:54:52 +0000 (11:54 +0900)]
[Refactor] #38997 Added player_type* argument to sort.c/h
Hourier [Sun, 28 Jun 2020 02:36:18 +0000 (11:36 +0900)]
[Refactor] #38997 Prepared to include player_type as argument in sort.c/h (reshaping)
Hourier [Sat, 27 Jun 2020 16:00:42 +0000 (01:00 +0900)]
[Refactor] #38997 Changed macro function MAX_RANGE to get_max_range and moved it from gamevalue.h targeting.c/h
Hourier [Sat, 27 Jun 2020 14:00:02 +0000 (23:00 +0900)]
[Refactor] #40482 Separated spell-info.c/h from spells3.c/h; 500 *.c files achieved!!
Hourier [Sat, 27 Jun 2020 13:47:37 +0000 (22:47 +0900)]
[Refactor] #37353 Changed macro function 'object_char' to normal function
Hourier [Sat, 27 Jun 2020 13:40:28 +0000 (22:40 +0900)]
[Refactor] #40482 Separated mind-mage.c/h from spells3.c/h
Hourier [Sat, 27 Jun 2020 13:28:07 +0000 (22:28 +0900)]
[Refactor] #40482 Separated spells-perception.c/h from spells3.c/h
Hourier [Sat, 27 Jun 2020 13:11:18 +0000 (22:11 +0900)]
[Refactor] #40482 Separated spells-curse-removal.c/h
Hourier [Sat, 27 Jun 2020 13:01:51 +0000 (22:01 +0900)]
[Refactor] #40482 Separated spells-chaos.c/h from spells3.c/h
Hourier [Sat, 27 Jun 2020 12:54:17 +0000 (21:54 +0900)]
[Refactor] #40482 Separated spells-recall.c/h from spells3.c/h
Hourier [Sat, 27 Jun 2020 12:45:30 +0000 (21:45 +0900)]
[Refactor] #40482 Reshaped spells3.c automatically
Hourier [Sat, 27 Jun 2020 12:34:08 +0000 (21:34 +0900)]
[Refactor] #40512 Separated wizard-spells.c/h from wizard-special-process.c
Hourier [Sat, 27 Jun 2020 12:18:42 +0000 (21:18 +0900)]
[Refactor] #40512 Changed return type in wiz_dimension_door() from bool to void
Hourier [Sat, 27 Jun 2020 11:40:24 +0000 (20:40 +0900)]
[Refactor] #40466 Moved set_lightspeed() from player-effects.c/h to mind-force-trainer.c/h
Hourier [Sat, 27 Jun 2020 11:27:05 +0000 (20:27 +0900)]
[Refactor] #40512 Separated spoiler-table.c/h from wizard-spoiler.c
Hourier [Sat, 27 Jun 2020 11:06:54 +0000 (20:06 +0900)]
[Refactor] #40512 Reshaped wizard-spoiler.c
Hourier [Sat, 27 Jun 2020 10:20:33 +0000 (19:20 +0900)]
[Refactor] #40512 Reshaped wizard-spoiler.c automatically
Hourier [Sat, 27 Jun 2020 10:18:10 +0000 (19:18 +0900)]
[Refactor] #40512 Unified spells-world.c/h into wizard-special-process.c
Hourier [Sat, 27 Jun 2020 10:14:37 +0000 (19:14 +0900)]
[Refactor] #40512 Separated tval-descriptions-table.c/h from wizard-special-process.c
Hourier [Sat, 27 Jun 2020 10:05:35 +0000 (19:05 +0900)]
[Refactor] #40512 Reshaped wizard-special-process.c automatically
Hourier [Sat, 27 Jun 2020 09:53:43 +0000 (18:53 +0900)]
[Refactor] #37353 wizard-special-process.c において1行ごとに挟まれていたコメントを削除 / Removed many comments per 1line in wizard-special-process.c
Hourier [Sat, 27 Jun 2020 08:37:08 +0000 (17:37 +0900)]
[Refactor] #37353 Fixed typo: from realm-daemon to realm-demon
Hourier [Sat, 27 Jun 2020 08:34:39 +0000 (17:34 +0900)]
[Refactor] #40466 Separated racial-kutar.c/h from player-effects.c/h
Hourier [Sat, 27 Jun 2020 08:28:45 +0000 (17:28 +0900)]
[Refactor] #40466 Separated status-reseter.c/h from player-effects.c/h
Hourier [Sat, 27 Jun 2020 08:16:24 +0000 (17:16 +0900)]
[Refactor] #40466 Moved set_stun() and set_cut() from player-effects.c/h to bad-status-setter.c/h
Hourier [Sat, 27 Jun 2020 08:02:30 +0000 (17:02 +0900)]
[Refactor] #40466 Separated bad-status-setter.c/h from player-effects.c/h
Hourier [Sat, 27 Jun 2020 07:32:53 +0000 (16:32 +0900)]
[Refactor] #40498 Separated special-defense-types.h from player-status.h
Hourier [Sat, 27 Jun 2020 07:16:37 +0000 (16:16 +0900)]
[Refactor] #40466 Separated stances-table.c/h from player-effects.c/h
Hourier [Sat, 27 Jun 2020 07:09:57 +0000 (16:09 +0900)]
[Refactor] #40466 Unified English and Japanese resources in player-effects.c
Hourier [Sat, 27 Jun 2020 07:05:10 +0000 (16:05 +0900)]
[Refactor] #40466 Reshaped player-effects.c automatically
Hourier [Sat, 27 Jun 2020 06:54:02 +0000 (15:54 +0900)]
[Refactor] #40483 Renamed display-main-window.c/h to screen-util.c/h
Hourier [Sat, 27 Jun 2020 06:37:08 +0000 (15:37 +0900)]
[Refactor] #40483 Separated cursor.c/h from display-main-window.c/h
Hourier [Sat, 27 Jun 2020 06:04:33 +0000 (15:04 +0900)]
[Refactor] #40483 Moved print_time() from display-main-window.c/h to world-turn-processor.c/h
Hourier [Sat, 27 Jun 2020 05:59:06 +0000 (14:59 +0900)]
[Refactor] #40483 Moved apply_default_feat_lighting() from display-main-window.c/h to feature.c/h
Hourier [Sat, 27 Jun 2020 05:47:02 +0000 (14:47 +0900)]
[Refactor] #40483 Separated lighting-colors-table.c/h from display-main-window.c
Hourier [Sat, 27 Jun 2020 05:41:37 +0000 (14:41 +0900)]
[Refactor] #40483 Moved *_track() from display-main-window.c/h to stuff-handler.c/h
Hourier [Sat, 27 Jun 2020 04:53:47 +0000 (13:53 +0900)]
[Refactor] #40483 Separated floor-util.c/h from display-main-window.c/h
Hourier [Sat, 27 Jun 2020 04:07:59 +0000 (13:07 +0900)]
[Refactor] #40483 Moved update_playtime() from display-main-window.c/h to world.c/h
Hourier [Sat, 27 Jun 2020 03:40:28 +0000 (12:40 +0900)]
[Refactor] #40483 Moved cmd-draw.c/h and cmd-visuals.c/h from cmd/ to cmd-visual/
Hourier [Sat, 27 Jun 2020 03:33:21 +0000 (12:33 +0900)]
[Refactor] #37353 Adjusted inclusion relationship in room/, spell/, store/, view/, world/
Hourier [Sat, 27 Jun 2020 03:26:44 +0000 (12:26 +0900)]
[Refactor] #37353 Adjusted inclusion relationship in market/, monster-attack/, monster/, player/ and realm/
Hourier [Sat, 27 Jun 2020 03:20:54 +0000 (12:20 +0900)]
[Refactor] #37353 Adjusted inclusion relationship in floor/, inventory/ and io/
Hourier [Sat, 27 Jun 2020 03:12:46 +0000 (12:12 +0900)]
[Refactor] #37353 Adjusted inclusion relationship in core/ and effect/
Hourier [Sat, 27 Jun 2020 03:07:43 +0000 (12:07 +0900)]
[Refactor] #37353 Adjusted inclusion relationship in combat/; notes: unified English and Japanese in martial-arts-table.c incidentally
Hourier [Sat, 27 Jun 2020 02:50:18 +0000 (11:50 +0900)]
[Refactor] #37353 Adjusted inclusion relationship in birth/, cmd-building/ and cmd-io/
Hourier [Fri, 26 Jun 2020 16:36:29 +0000 (01:36 +0900)]
[Refactor] #40483 Adjusted inclusion relationship
Hourier [Fri, 26 Jun 2020 16:20:52 +0000 (01:20 +0900)]
[Refactor] #38997 Added/Removed comment for p_ptr
Hourier [Fri, 26 Jun 2020 16:12:50 +0000 (01:12 +0900)]
[Refactor] #40483 Moved redraw_window() from display-main-window.c to window-redrawer.c
Hourier [Fri, 26 Jun 2020 16:07:56 +0000 (01:07 +0900)]
[Refactor] #40483 Separated display-map.c/h from display-main-window.c
Hourier [Fri, 26 Jun 2020 15:29:02 +0000 (00:29 +0900)]
[Refactor] #40483 Separated window-redrawer.c/h from display-main-window.c/h
Hourier [Fri, 26 Jun 2020 14:58:01 +0000 (23:58 +0900)]
[Refactor] #40483 Separated display-sub-windows.c/h from display-main-window.c/h
Hourier [Fri, 26 Jun 2020 14:33:16 +0000 (23:33 +0900)]
[Refactor] #40483 Separated main-window-left-frame.c/h
Hourier [Fri, 26 Jun 2020 14:17:40 +0000 (23:17 +0900)]
[Refactor] #40483 Removed unused headers in display-main-window.c
Hourier [Fri, 26 Jun 2020 14:12:42 +0000 (23:12 +0900)]
[Refactor] #40483 Separated main-window-stat-poster.c/h from display-main-window.c
Hourier [Fri, 26 Jun 2020 13:55:44 +0000 (22:55 +0900)]
[Refactor] #40483 Reshaped floor-generate.h
Hourier [Fri, 26 Jun 2020 13:51:53 +0000 (22:51 +0900)]
[Refactor] #40483 Moved print_map(), display_map() and set_term_color() from display-main-window.c/h to main-window-util.c/h
Hourier [Fri, 26 Jun 2020 13:28:35 +0000 (22:28 +0900)]
[Refactor] #40483 Changed macro functions to normal functions IS_FAST(), IS_INVULN(), IS_HERO() and IS_ECHIZEN()
Hourier [Fri, 26 Jun 2020 09:58:42 +0000 (18:58 +0900)]
[Refactor] #40483 Separated main-window-util.c/h from display-main-window.c
Hourier [Fri, 26 Jun 2020 09:52:15 +0000 (18:52 +0900)]
[Refactor] #40483 Reshaped quest.h
deskull [Wed, 24 Jun 2020 16:32:19 +0000 (01:32 +0900)]
[Refactor] #37353 calc_class_status() を calc_bonuses() から分離. / Separated calc_class_status() from calc_bonuses().
deskull [Wed, 24 Jun 2020 16:24:23 +0000 (01:24 +0900)]
[Refactor] #37353 calc_race_status(), calc_bonuses(), clear_creature_bonuses() 各間の処理を整理. / Clean up the processing between calc_race_status(), calc_bonuses() and clear_creature_bonuses().
deskull [Tue, 23 Jun 2020 14:56:49 +0000 (23:56 +0900)]
[Refactor] #37353 calc_race_status() を calc_bonuses() から分離.pspeed を s16b 型に変更して計算の新旧処理を修正. / Separated calc_race_status() from calc_bonuses(). Changed pspeed to s16b type and fixed old and new processing of calculation.
deskull [Tue, 23 Jun 2020 14:28:18 +0000 (23:28 +0900)]
[Refactor] #37353 clear_creature_bonuses() を calc_bonuses() から分離. / Separated clear_creature_bonuses() from calc_bonuses().
Hourier [Sat, 20 Jun 2020 14:20:22 +0000 (23:20 +0900)]
[Refactor] #40467 Reshaped load.c automatically
Hourier [Sat, 20 Jun 2020 14:15:23 +0000 (23:15 +0900)]
[Refactor] #40483 Moved bar_definition_type from display-main-window.c to stat-bars-table.h
Hourier [Sat, 20 Jun 2020 14:10:51 +0000 (23:10 +0900)]
[Refactor] #40483 Reshaped display-main-window.c
Hourier [Sat, 20 Jun 2020 13:08:59 +0000 (22:08 +0900)]
[Refactor] #40483 Removed the inclusion of grid.h from rooms.h
Hourier [Sat, 20 Jun 2020 13:04:46 +0000 (22:04 +0900)]
[Refactor] #40483 Removed the inclusion of grid.h from grid.h
Hourier [Sat, 20 Jun 2020 12:17:09 +0000 (21:17 +0900)]
[Refactor] #40483 Removed the inclusion of feature.h from floor.h
Hourier [Sat, 20 Jun 2020 12:11:25 +0000 (21:11 +0900)]
[Refactor] #40483 Adjusted declerations in feature.h
Hourier [Sat, 20 Jun 2020 12:05:02 +0000 (21:05 +0900)]
[Refactor] #40483 Changed panel_contains() from macro function to normal function
Hourier [Sat, 20 Jun 2020 11:54:19 +0000 (20:54 +0900)]
[Refactor] #40483 Separated main-window-row-column.h from display-main-window.c
Hourier [Sat, 20 Jun 2020 11:50:44 +0000 (20:50 +0900)]
[Refactor] #40483 Separated status-bars-table.c/h from display-main-window.c
Hourier [Sat, 20 Jun 2020 10:20:57 +0000 (19:20 +0900)]
[Refactor] #40483 Reshaped display-main-window.c automatically
Hourier [Sat, 20 Jun 2020 08:09:44 +0000 (17:09 +0900)]
[Refactor] #40483 display-main-window.c において1行ごとに挟まれていたコメントを削除 / Removed many comments per 1line in display-main-window.c
Hourier [Sat, 20 Jun 2020 06:38:02 +0000 (15:38 +0900)]
[Refactor] #40478 Reshaped mspells*.c automatically
Hourier [Sat, 20 Jun 2020 06:27:06 +0000 (15:27 +0900)]
[Refactor] #40478 mspells*.c において1行ごとに挟まれていたコメントを削除 / Removed many comments per 1line in mspells*.c
Hourier [Sat, 20 Jun 2020 06:12:01 +0000 (15:12 +0900)]
[Refactor] #40478 Divided monster-spells.h to mspells1.h, mspells2.h and mspells3.h
Hourier [Sat, 20 Jun 2020 05:51:02 +0000 (14:51 +0900)]
[Refactor] #40478 Separated monster-power-table.c/h from monster-spell.h
Hourier [Sat, 20 Jun 2020 05:10:58 +0000 (14:10 +0900)]
[Refactor] #40478 Moved various definitions from monster-spell.h to mspell-util.h
Eric Branlund [Mon, 15 Jun 2020 06:08:00 +0000 (23:08 -0700)]
Include util/angband-files.h to pick up prototype for path_build().
Eric Branlund [Mon, 15 Jun 2020 06:05:25 +0000 (23:05 -0700)]
Include core/asking-player.h to get prototype for pause_line().
Eric Branlund [Mon, 15 Jun 2020 06:04:22 +0000 (23:04 -0700)]
Include util/angband-files.h to get prototype for user_name().
Eric Branlund [Mon, 15 Jun 2020 06:03:04 +0000 (23:03 -0700)]
Include util/string-processor.h to get prototype for angband_strchr.
Eric Branlund [Mon, 15 Jun 2020 05:53:53 +0000 (22:53 -0700)]
Put prototypes inside include guard.
Eric Branlund [Mon, 15 Jun 2020 05:49:42 +0000 (22:49 -0700)]
Include util/string-processor.h to pick up prototype for angband_strstr() and avoid pointer to integer conversion which causes a crash in path_parse().
Eric Branlund [Mon, 15 Jun 2020 02:24:40 +0000 (19:24 -0700)]
Added missing semicolon to fix compiler error.
Eric Branlund [Mon, 15 Jun 2020 02:23:29 +0000 (19:23 -0700)]
Included util/string-processor.h to pick up prototype for angband_strcpy().
Eric Branlund [Mon, 15 Jun 2020 02:21:42 +0000 (19:21 -0700)]
Included util/angband-files.h to pick up prototypes for fd_close() and path_build().
Eric Branlund [Mon, 15 Jun 2020 02:11:32 +0000 (19:11 -0700)]
Added realm/realm-song-numbers.h to source list so 'make DISTCHECK_CONFIGURE_FLAGS=--disable-japanese distcheck' works.
Eric Branlund [Mon, 15 Jun 2020 02:05:15 +0000 (19:05 -0700)]
Corrected typo for mind/drs-types.h so 'make DISTCHECK_CONFIGURE_FLAGS=--disable-japanese distcheck' works.
Eric Branlund [Mon, 15 Jun 2020 01:59:47 +0000 (18:59 -0700)]
Removed repeated line in source list.
Eric Branlund [Mon, 15 Jun 2020 01:55:18 +0000 (18:55 -0700)]
Changed type for init_flags to match what is in system-variables.h.