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mikumikustudio/libgdx-mikumikustudio.git
12 years ago[changed] MAKE EVERYTHING PUBLIC!
badlogicgames [Sun, 23 Oct 2011 05:15:20 +0000 (05:15 +0000)]
[changed] MAKE EVERYTHING PUBLIC!

12 years ago[updated] Button, added downFontColor.
nathan.sweet [Sun, 23 Oct 2011 00:34:55 +0000 (00:34 +0000)]
[updated] Button, added downFontColor.

12 years ago[updated] ShapeRenderer, added circle and filledCircle.
nathan.sweet [Sun, 23 Oct 2011 00:26:00 +0000 (00:26 +0000)]
[updated] ShapeRenderer, added circle and filledCircle.

12 years ago[added] test.p back, Mario deleted! Bad Mario!
nathan.sweet [Sat, 22 Oct 2011 23:34:30 +0000 (23:34 +0000)]
[added] test.p back, Mario deleted! Bad Mario!

12 years ago[updated] Image, added getRegion and getPatch.
nathan.sweet [Sat, 22 Oct 2011 23:31:39 +0000 (23:31 +0000)]
[updated] Image, added getRegion and getPatch.

12 years ago[updated] Json, added getTag methods.
nathan.sweet [Sat, 22 Oct 2011 23:30:35 +0000 (23:30 +0000)]
[updated] Json, added getTag methods.

12 years ago[updated] ParticleEditor and ParticleEmitter, thanks tescott!
nathan.sweet [Sat, 22 Oct 2011 22:35:03 +0000 (22:35 +0000)]
[updated] ParticleEditor and ParticleEmitter, thanks tescott!

12 years ago[fixed] alpha channel in colors used to full accuracy now.
badlogicgames [Sat, 22 Oct 2011 22:33:44 +0000 (22:33 +0000)]
[fixed] alpha channel in colors used to full accuracy now.

12 years ago[fixed] Button to not create a new label every time setText(...) is called.
email.nex.software@gmail.com [Sat, 22 Oct 2011 19:59:36 +0000 (19:59 +0000)]
[fixed] Button to not create a new label every time setText(...) is called.

12 years ago(no commit message)
nathan.sweet [Fri, 21 Oct 2011 20:09:28 +0000 (20:09 +0000)]

12 years ago[updated] TableLayout.
nathan.sweet [Fri, 21 Oct 2011 07:13:43 +0000 (07:13 +0000)]
[updated] TableLayout.

12 years ago[updated] LwjglFrame so it sets the title and window size.
nathan.sweet [Fri, 21 Oct 2011 04:49:16 +0000 (04:49 +0000)]
[updated] LwjglFrame so it sets the title and window size.
[updated] NinePatch, better handling of patches that stretch in one direction.

12 years ago[updated] AssetManager, added 2nd isLoaded.
nathan.sweet [Thu, 20 Oct 2011 22:28:10 +0000 (22:28 +0000)]
[updated] AssetManager, added 2nd isLoaded.
[fixed] BitmapFont and cache text wrap.
[updated] Label, setWrapWidth.
[updated] Skin, hasStyle.
[updated] TableLayout knows about skin and asset manager, does fancy stuff.

12 years ago[updated] XmlWriter, no more ArrayDeque.
nathan.sweet [Wed, 19 Oct 2011 12:41:18 +0000 (12:41 +0000)]
[updated] XmlWriter, no more ArrayDeque.

12 years ago[updated] Json, wrap lines if > 4 fields or array/list elements.
nathan.sweet [Wed, 19 Oct 2011 12:06:18 +0000 (12:06 +0000)]
[updated] Json, wrap lines if > 4 fields or array/list elements.

12 years ago[fixed] BitmapFont choosing space for a metrics glyph.
nathan.sweet [Wed, 19 Oct 2011 12:05:43 +0000 (12:05 +0000)]
[fixed] BitmapFont choosing space for a metrics glyph.
[added] FileHandle#write(InputStream).

12 years ago[updated] SkinLoader, only load the texture with asset manager, BitmapFonts are loade...
nathan.sweet [Wed, 19 Oct 2011 08:33:18 +0000 (08:33 +0000)]
[updated] SkinLoader, only load the texture with asset manager, BitmapFonts are loaded synchronously. :(
[updated] Skin, BitmapFonts first look in the skin for a region, else they load their texture from a file.
[fixed] BitmapFont crash if no cap height characters.

12 years ago[fixed] SkinLoader failed when no fonts.
nathan.sweet [Wed, 19 Oct 2011 05:27:48 +0000 (05:27 +0000)]
[fixed] SkinLoader failed when no fonts.
[updated] TextureLoader, added filter.
[fixed] Json bug with ignore unknown fields.

12 years ago[fixed] LwjglFrame, dispose frame on crash/exit.
nathan.sweet [Tue, 18 Oct 2011 23:01:20 +0000 (23:01 +0000)]
[fixed] LwjglFrame, dispose frame on crash/exit.
[fixed] LwjglInput, mouse y was off by 1!
[updated] SkinPacker, wait for completion before returning from process.
[udpated] Table, don't add a pixel of padding.

12 years ago[updated] FlickScrollPane, renamed force bounce.
nathan.sweet [Tue, 18 Oct 2011 20:53:46 +0000 (20:53 +0000)]
[updated] FlickScrollPane, renamed force bounce.

12 years ago[updated] FileHandle, charset for writer, charset and append for writeString, added...
nathan.sweet [Tue, 18 Oct 2011 02:51:10 +0000 (02:51 +0000)]
[updated] FileHandle, charset for writer, charset and append for writeString, added tempFile and tempDirectory, made copyTo handle directories recursively.

12 years ago[updated] ParticleEmitterBox2D.
nathan.sweet [Mon, 17 Oct 2011 22:56:11 +0000 (22:56 +0000)]
[updated] ParticleEmitterBox2D.
[updated] ButtonGroup, uncheckAll.
[updated] ScrollPane and FlickScrollPane, pref size is the widget size.

12 years ago[updated] SkinPacker.
nathan.sweet [Mon, 17 Oct 2011 10:14:01 +0000 (10:14 +0000)]
[updated] SkinPacker.

12 years ago[added] needsLayout methods to widgets.
nathan.sweet [Mon, 17 Oct 2011 04:54:28 +0000 (04:54 +0000)]
[added] needsLayout methods to widgets.

12 years ago[added] ButtonGroup, for radio button functionality.
nathan.sweet [Mon, 17 Oct 2011 04:11:28 +0000 (04:11 +0000)]
[added] ButtonGroup, for radio button functionality.
[updated] Button, changed isChecked to a method.

12 years ago[added] ParticleEmitterBox2D.
nathan.sweet [Mon, 17 Oct 2011 00:35:50 +0000 (00:35 +0000)]
[added] ParticleEmitterBox2D.

12 years agoScene2d refactoring + more.
nathan.sweet [Mon, 17 Oct 2011 00:02:25 +0000 (00:02 +0000)]
Scene2d refactoring + more.
[added] WidgetGroup, a Group that does Layout.
[updated] Layout, added pack, invalidateHierarchy, and validate.
[fixed] Group lastTouchedChild.
[fixed] Stack layout.
[updated] LwjglFrame, setVisible called automatically.
[fixed] LwjglCanvas cursor.
[fixed] Warnigns, javadocs.
[fixed] TextureRegion size float rounding.
[updated] TableLayout pref size calculation.
[fixed] TextField cursor blink when clicked.

12 years ago[added] FileHandle.writeString cause i'm lazy.
badlogicgames [Sat, 15 Oct 2011 10:25:02 +0000 (10:25 +0000)]
[added] FileHandle.writeString cause i'm lazy.

12 years agomac natives
tamasjano@gmail.com [Sat, 15 Oct 2011 00:05:30 +0000 (00:05 +0000)]
mac natives

12 years agoFixed imports.
tamasjano@gmail.com [Fri, 14 Oct 2011 19:22:04 +0000 (19:22 +0000)]
Fixed imports.

12 years ago[fixed] Setting checkbox.isChecked = true;
nathan.sweet [Fri, 14 Oct 2011 07:48:17 +0000 (07:48 +0000)]
[fixed] Setting checkbox.isChecked = true;

12 years ago[updated] AssetManager, removed exception printStackTrace.
nathan.sweet [Fri, 14 Oct 2011 04:24:24 +0000 (04:24 +0000)]
[updated] AssetManager, removed exception printStackTrace.
[fixed] TextureRegion returning the wrong size due to float rounding. Should really cache the damn sizes...
[added] MathUtils.clamp.
[updated] Button sizing, constructor, setting style.
[fixed] FlickScrollPane layout.
[added] Scaling class separate from scene2d, updated Image.
[fixed] TableLayout debug lines, finally.
[updated] TableLayout, cache pref and min sizes better.

12 years ago[added] methods to TextField to set the selection and cursor position.
badlogicgames [Fri, 14 Oct 2011 03:30:00 +0000 (03:30 +0000)]
[added] methods to TextField to set the selection and cursor position.
[fixed] f'ing bug in gdx2d.c. I hate myself and i want to die. Updated natives.

12 years agostuff in pixmap filling, ugh...
badlogicgames [Fri, 14 Oct 2011 03:12:45 +0000 (03:12 +0000)]
stuff in pixmap filling, ugh...

12 years ago[fixed] SkinPacker.
nathan.sweet [Thu, 13 Oct 2011 01:07:39 +0000 (01:07 +0000)]
[fixed] SkinPacker.

12 years ago[fixed] Skin.
nathan.sweet [Thu, 13 Oct 2011 01:02:17 +0000 (01:02 +0000)]
[fixed] Skin.

12 years ago[fixed] Skin.
nathan.sweet [Thu, 13 Oct 2011 00:41:25 +0000 (00:41 +0000)]
[fixed] Skin.

12 years ago[fixed] SkinPacker.
nathan.sweet [Thu, 13 Oct 2011 00:38:36 +0000 (00:38 +0000)]
[fixed] SkinPacker.

12 years ago[updated] SKin packer to handle ninpatches with single region.
nathan.sweet [Wed, 12 Oct 2011 18:15:21 +0000 (18:15 +0000)]
[updated] SKin packer to handle ninpatches with single region.

12 years ago[updated] Skin, ninepatches can have a single region. No more region lookup for ninep...
nathan.sweet [Wed, 12 Oct 2011 17:55:03 +0000 (17:55 +0000)]
[updated] Skin, ninepatches can have a single region. No more region lookup for ninepatch.

12 years ago[updated] Interpolations.
nathan.sweet [Wed, 12 Oct 2011 06:41:48 +0000 (06:41 +0000)]
[updated] Interpolations.
[fixed] Bug with table lines.

12 years ago[fixed] issue #ican'trememberthenumberomgponies!
badlogicgames [Wed, 12 Oct 2011 06:40:47 +0000 (06:40 +0000)]
[fixed] issue #ican'trememberthenumberomgponies!

12 years ago[fixed] issue 501, thanks arielsan
badlogicgames [Wed, 12 Oct 2011 06:29:41 +0000 (06:29 +0000)]
[fixed] issue 501, thanks arielsan

12 years ago[fixed] issue 504
badlogicgames [Wed, 12 Oct 2011 06:23:15 +0000 (06:23 +0000)]
[fixed] issue 504

12 years ago[fixed] issue 514
badlogicgames [Wed, 12 Oct 2011 06:06:34 +0000 (06:06 +0000)]
[fixed] issue 514

12 years ago[updated] Better keyboard focus clearing.
nathan.sweet [Tue, 11 Oct 2011 20:47:57 +0000 (20:47 +0000)]
[updated] Better keyboard focus clearing.

12 years ago[added] TextFieldFilter, allows you to filter chars added to the text field
badlogicgames [Tue, 11 Oct 2011 08:38:28 +0000 (08:38 +0000)]
[added] TextFieldFilter, allows you to filter chars added to the text field

12 years ago[fixed] FlickScrollPane.tap(), yeah my previous fix was wrong...
badlogicgames [Tue, 11 Oct 2011 07:53:44 +0000 (07:53 +0000)]
[fixed] FlickScrollPane.tap(), yeah my previous fix was wrong...

12 years ago[fixed] FlickSCrollPane would call touchUp on hit child twice, once in tap() and...
badlogicgames [Tue, 11 Oct 2011 02:20:02 +0000 (02:20 +0000)]
[fixed] FlickSCrollPane would call touchUp on hit child twice, once in tap() and once in touchUp()

12 years ago[added] Culling to List.
nathan.sweet [Mon, 10 Oct 2011 23:18:59 +0000 (23:18 +0000)]
[added] Culling to List.

12 years ago[fixed] scene2d group culling.
nathan.sweet [Mon, 10 Oct 2011 23:02:59 +0000 (23:02 +0000)]
[fixed] scene2d group culling.

12 years ago[fixed] Sizing bug in Image.
nathan.sweet [Mon, 10 Oct 2011 22:47:00 +0000 (22:47 +0000)]
[fixed] Sizing bug in Image.
[updated] NinePatch with only a single region. Also Table better computes pref size using background, but can be scaled smaller by default.
[updated] Table invaidates hierarchy when children are added/removed.
[added] Message text to TextField when it has no text and no focus.

12 years ago[updated] Table, Stack, invalidateHierarchy when children are changed.
nathan.sweet [Mon, 10 Oct 2011 07:55:25 +0000 (07:55 +0000)]
[updated] Table, Stack, invalidateHierarchy when children are changed.

12 years ago[updated] scene2d widgets again. In addition to setting their size in the constructor...
nathan.sweet [Mon, 10 Oct 2011 05:25:22 +0000 (05:25 +0000)]
[updated] scene2d widgets again. In addition to setting their size in the constructor, they also automatically call invalidateHierarchy when mutators are called that affect the widget size. invalidateHierarchy now calls pack, so widget sizes are automatically updated even when not using Table.

12 years ago[updated] scene2d widgets to have a size after being constructed. This is just so...
nathan.sweet [Mon, 10 Oct 2011 03:59:25 +0000 (03:59 +0000)]
[updated] scene2d widgets to have a size after being constructed. This is just so people are less confused when using widgets without Table. Call pack() if you change the size of a widget after construction and aren't using Table!

12 years ago[added] Culling to group, ScrollPane, FlickScrollPane, with test.
nathan.sweet [Mon, 10 Oct 2011 02:16:54 +0000 (02:16 +0000)]
[added] Culling to group, ScrollPane, FlickScrollPane, with test.

12 years ago[added] Interpolation implementations and test.
nathan.sweet [Mon, 10 Oct 2011 00:42:23 +0000 (00:42 +0000)]
[added] Interpolation implementations and test.
[updated] ComboBox and List to accept Object[], converts to String[] internally.

12 years ago[fixed] Issue 292, WAV headers not read and skip not working with buffered streams.
nathan.sweet [Sun, 9 Oct 2011 19:53:02 +0000 (19:53 +0000)]
[fixed] Issue 292, WAV headers not read and skip not working with buffered streams.

12 years ago[fixed] Issue 402, double newlines not rendered correctly with BitmapFontCache.
nathan.sweet [Sun, 9 Oct 2011 18:58:46 +0000 (18:58 +0000)]
[fixed] Issue 402, double newlines not rendered correctly with BitmapFontCache.
[added] Table#pack();

12 years ago[added] Widget#pack().
nathan.sweet [Sun, 9 Oct 2011 18:31:27 +0000 (18:31 +0000)]
[added] Widget#pack().

12 years ago[fixed] Fixed issue 497.
nathan.sweet [Sun, 9 Oct 2011 18:16:03 +0000 (18:16 +0000)]
[fixed] Fixed issue 497.

12 years ago[updated] Label to wrap text.
nathan.sweet [Sat, 8 Oct 2011 21:43:53 +0000 (21:43 +0000)]
[updated] Label to wrap text.
[deleted] Old actor classes.
[fixed] Scissor stack when scissor area is zero, don't draw.
[updated] Image, supports scaling and rotation.

12 years ago[updated] SkinPacker.
nathan.sweet [Fri, 7 Oct 2011 03:35:57 +0000 (03:35 +0000)]
[updated] SkinPacker.
[updated] FlickScrollPane, added support for disabling scrolling in a direction, javadocs.
[added] Raw assets for example skin.

12 years ago[updated] Skin packing stuff... swear I checked this in weeks ago...
nathan.sweet [Thu, 6 Oct 2011 22:48:02 +0000 (22:48 +0000)]
[updated] Skin packing stuff... swear I checked this in weeks ago...

12 years ago[deleted] bin dir. Mario and his goddamn subclipse...
nathan.sweet [Thu, 6 Oct 2011 22:11:19 +0000 (22:11 +0000)]
[deleted] bin dir. Mario and his goddamn subclipse...

12 years ago[fixed] documentation in Transform
badlogicgames [Thu, 6 Oct 2011 10:14:16 +0000 (10:14 +0000)]
[fixed] documentation in Transform
[added] ComboBox.setSelection(), what was i thinking...

12 years ago[fixed] bug in AssetManager.unload(), dependencies got removed to early...
badlogicgames [Thu, 6 Oct 2011 06:59:15 +0000 (06:59 +0000)]
[fixed] bug in AssetManager.unload(), dependencies got removed to early...

12 years ago[fixed] AssetManager.getDiagnostics().
badlogicgames [Tue, 4 Oct 2011 08:04:30 +0000 (08:04 +0000)]
[fixed] AssetManager.getDiagnostics().

12 years ago[added] panning to Sound API. Don't ask me why you need to specify the volume as...
badlogicgames [Tue, 4 Oct 2011 00:37:37 +0000 (00:37 +0000)]
[added] panning to Sound API. Don't ask me why you need to specify the volume as well in addition to pan position. It's complicated...

12 years ago[added] new methods to Sound that allow you to change a current sound instance's...
badlogicgames [Tue, 4 Oct 2011 00:00:35 +0000 (00:00 +0000)]
[added] new methods to Sound that allow you to change a current sound instance's volume, pitch and looping behaviour. You can also stop a sound instance now. Hurray i guess.
[changed] SoundTest is fancier now, demonstrates new API.

12 years ago[patched] TiledLoader can take a string as well now (could override FileHandle but...
badlogicgames [Fri, 30 Sep 2011 19:54:13 +0000 (19:54 +0000)]
[patched] TiledLoader can take a string as well now (could override FileHandle but meh :)).
[fixed] parts of SkinPacker. Still no worky.

12 years ago[changed] TextField pref size is 50 by default, added setPrefSize.
badlogicgames [Mon, 26 Sep 2011 08:23:33 +0000 (08:23 +0000)]
[changed] TextField pref size is 50 by default, added setPrefSize.

12 years ago[added] ApplicationAdapter.
badlogicgames [Mon, 26 Sep 2011 02:28:07 +0000 (02:28 +0000)]
[added] ApplicationAdapter.

12 years ago[fixed] issue "oh god i forgot the number and closed it before committing". GestureDe...
badlogicgames [Sun, 25 Sep 2011 05:33:38 +0000 (05:33 +0000)]
[fixed] issue "oh god i forgot the number and closed it before committing". GestureDetector.longPress added.

12 years ago[fixed] issue 480
badlogicgames [Sun, 25 Sep 2011 05:22:46 +0000 (05:22 +0000)]
[fixed] issue 480

12 years ago[fixed] issue 486
badlogicgames [Sun, 25 Sep 2011 05:06:14 +0000 (05:06 +0000)]
[fixed] issue 486

12 years ago[fixed] issue 477
badlogicgames [Sun, 25 Sep 2011 05:03:12 +0000 (05:03 +0000)]
[fixed] issue 477

12 years ago[fixed] issue 476
badlogicgames [Sun, 25 Sep 2011 04:56:17 +0000 (04:56 +0000)]
[fixed] issue 476

12 years ago[fixed] issue 475
badlogicgames [Sun, 25 Sep 2011 04:41:01 +0000 (04:41 +0000)]
[fixed] issue 475

12 years ago[fixed] issue 485
badlogicgames [Sun, 25 Sep 2011 04:38:27 +0000 (04:38 +0000)]
[fixed] issue 485

12 years ago[change] make region, imageX, imageY, imageWidth, imageHeight protected so they are...
danieruru@gmail.com [Sat, 24 Sep 2011 01:44:59 +0000 (01:44 +0000)]
[change] make region, imageX, imageY, imageWidth, imageHeight protected so they are available to sub classes

12 years ago[fixed] Label font color is no longer overwritten with Actor's default color
andgeno@googlemail.com [Fri, 23 Sep 2011 00:52:06 +0000 (00:52 +0000)]
[fixed] Label font color is no longer overwritten with Actor's default color

12 years ago[fixed] use desired width and height instead of constants for viewport calculation
andgeno@googlemail.com [Thu, 22 Sep 2011 16:14:06 +0000 (16:14 +0000)]
[fixed] use desired width and height instead of constants for viewport calculation

12 years ago[fixed] SkinPacker...
badlogicgames [Wed, 21 Sep 2011 02:03:44 +0000 (02:03 +0000)]
[fixed] SkinPacker...

12 years ago[changed] played around with StbTrueTypeTest a little. Quality sucks...
badlogicgames [Tue, 20 Sep 2011 08:38:06 +0000 (08:38 +0000)]
[changed] played around with StbTrueTypeTest a little. Quality sucks...

12 years ago[fixed] issue 472, thanks Matthias!
badlogicgames [Tue, 20 Sep 2011 01:48:21 +0000 (01:48 +0000)]
[fixed] issue 472, thanks Matthias!

12 years ago[fixed] version.
badlogicgames [Mon, 19 Sep 2011 21:46:54 +0000 (21:46 +0000)]
[fixed] version.

12 years ago[added] droid fonts.
badlogicgames [Mon, 19 Sep 2011 07:16:00 +0000 (07:16 +0000)]
[added] droid fonts.
[fixed] stb truetype test.

12 years ago[fixed] using rgba4444 now for stb glyph bitmaps.
badlogicgames [Mon, 19 Sep 2011 04:59:47 +0000 (04:59 +0000)]
[fixed] using rgba4444 now for stb glyph bitmaps.

12 years ago[added] StbTrueTypeTest, everything seems to work. To bad i have to convert to RGBA88...
badlogicgames [Mon, 19 Sep 2011 04:39:59 +0000 (04:39 +0000)]
[added] StbTrueTypeTest, everything seems to work. To bad i have to convert to RGBA8888 :/

12 years ago[fixed] stb truetype wrapper, time for testing and making it compatible with BitmapFont.
badlogicgames [Mon, 19 Sep 2011 02:34:01 +0000 (02:34 +0000)]
[fixed] stb truetype wrapper, time for testing and making it compatible with BitmapFont.

12 years agoAttemp 1 jni
tamasjano@gmail.com [Mon, 19 Sep 2011 02:22:01 +0000 (02:22 +0000)]
Attemp 1 jni

12 years ago[added] stb truetype jni wrapper, incomplete.
badlogicgames [Mon, 19 Sep 2011 02:09:24 +0000 (02:09 +0000)]
[added] stb truetype jni wrapper, incomplete.

12 years ago[updated] natives
badlogicgames [Sun, 18 Sep 2011 22:23:14 +0000 (22:23 +0000)]
[updated] natives

12 years agomac natives
tamasjano@gmail.com [Sun, 18 Sep 2011 22:11:45 +0000 (22:11 +0000)]
mac natives

12 years ago[updated] TexturePacker, default size 1024.
nathan.sweet [Sun, 18 Sep 2011 22:10:40 +0000 (22:10 +0000)]
[updated] TexturePacker, default size 1024.

12 years ago[updated] Json, no more IOException in public API.
nathan.sweet [Sun, 18 Sep 2011 20:40:42 +0000 (20:40 +0000)]
[updated] Json, no more IOException in public API.
[updated] TexturePacker, stripWhitespace off by default so it confuses fewer people.

12 years ago[fixed] natives.
badlogicgames [Sun, 18 Sep 2011 10:15:15 +0000 (10:15 +0000)]
[fixed] natives.

12 years ago[updated] latest Box2D head revision.
badlogicgames [Sun, 18 Sep 2011 09:10:35 +0000 (09:10 +0000)]
[updated] latest Box2D head revision.

12 years ago[added] Box2dTest improvements to include ChainShape. Seems to work just fine.
badlogicgames [Sun, 18 Sep 2011 08:37:03 +0000 (08:37 +0000)]
[added] Box2dTest improvements to include ChainShape. Seems to work just fine.