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Hourier [Sat, 30 May 2020 12:29:33 +0000 (21:29 +0900)]
[Refactor] #40416 Separated process_monster_attack_time() from make_attack_normal()
Hourier [Sat, 30 May 2020 12:27:20 +0000 (21:27 +0900)]
[Refactor] #40416 Separated describe_disability() from make_attack_normal()
Hourier [Sat, 30 May 2020 12:23:32 +0000 (21:23 +0900)]
[Refactor] #40416 Unified English and Japanese resources
Hourier [Sat, 30 May 2020 12:20:46 +0000 (21:20 +0900)]
[Refactor] #40416 Separated describe_monster_attack_method() from make_attack_normal()
Hourier [Sat, 30 May 2020 12:17:28 +0000 (21:17 +0900)]
[Refactor] #40416 Renamed describe_attack_method() to describe_melee_method()
Hourier [Sat, 30 May 2020 12:15:37 +0000 (21:15 +0900)]
[Refactor] #40416 Incorporated do_cut, du_stun, touched and method into monap_type
Hourier [Sat, 30 May 2020 12:11:28 +0000 (21:11 +0900)]
[Refactor] #40416 Separated monster_attack_show() and show_jaian_song() from make_attack_normal()
Hourier [Sat, 30 May 2020 12:05:39 +0000 (21:05 +0900)]
[Refactor] Replaced act to monap_ptr->act
Hourier [Sat, 30 May 2020 12:03:16 +0000 (21:03 +0900)]
[Fix] #40416 Added header inclusion to melee-switcher.c
Hourier [Sat, 30 May 2020 11:49:54 +0000 (20:49 +0900)]
[Refactor] #37285 新規実装の鬼系モンスターを階層に比してやや弱めに調整した / Adjusted new ogre monsters to weaken a little
Hourier [Sat, 30 May 2020 11:39:23 +0000 (20:39 +0900)]
[Refactor] #40416 Moved describe_monster_missed_monster() from monster-attack-monster-.c to melee-switcher.c/h
Hourier [Sat, 30 May 2020 11:37:49 +0000 (20:37 +0900)]
[Refactor] #40416 Separated melee-switcher.c/h and melee-util.c/h from monster-attack-monster.c
Hourier [Sat, 30 May 2020 11:21:56 +0000 (20:21 +0900)]
[Refactor] #40416 Separated explode_monster() and repeat_melee() from monst_attack_monst()
Hourier [Sat, 30 May 2020 07:23:08 +0000 (16:23 +0900)]
[Refactor] #40416 Separated thief_runaway_by_melee() from monst_attack_monst()
Hourier [Sat, 30 May 2020 07:18:12 +0000 (16:18 +0900)]
[Refactor] #40416 Reshaped monst_attack_monst()
Hourier [Sat, 30 May 2020 07:14:15 +0000 (16:14 +0900)]
[Refactor] #40416 Separated process_melee() from monst_attack_monst()
Hourier [Sat, 30 May 2020 07:05:36 +0000 (16:05 +0900)]
[Refactor] #40416 Separated process_monster_attack_effect() from monst_attack_monst()and renamed existing process_monster_attack_effect() to decide_monster_attack_effect()
Hourier [Sat, 30 May 2020 06:57:59 +0000 (15:57 +0900)]
[Refactor] #40416 Separated redraw_health_bar() from monst_attack_monst()
Hourier [Sat, 30 May 2020 06:56:40 +0000 (15:56 +0900)]
[Refactor] #40416 Separated describe_silly_melee() from monst_attack_monst()
Hourier [Sat, 30 May 2020 06:53:09 +0000 (15:53 +0900)]
[Refactor] #40416 Separated describe_monster_missed_monster() from monst_attack_monst()
Hourier [Sat, 30 May 2020 06:37:11 +0000 (15:37 +0900)]
[Refactor] #40416 Separated process_monster_attack_effect() from monst_attack_monst()
Hourier [Sat, 30 May 2020 06:29:52 +0000 (15:29 +0900)]
[Refactor] #40416 Reshaped monst_attack_monst()
Hourier [Sat, 30 May 2020 06:18:51 +0000 (15:18 +0900)]
[Refactor] #40416 Incorporated pt into mam_type
Hourier [Sat, 30 May 2020 06:16:33 +0000 (15:16 +0900)]
[Refactor] #40416 Separated describe_attack_method() from monst_attack_monst()
Hourier [Sat, 30 May 2020 06:04:48 +0000 (15:04 +0900)]
[Refactor] #40416 Separated check_same_monster() from monst_attack_monst()
Hourier [Fri, 29 May 2020 14:08:46 +0000 (23:08 +0900)]
[Refactor] #40399 Separated torch.c/h from object2.h
Hourier [Fri, 29 May 2020 13:24:16 +0000 (22:24 +0900)]
[Refactor] #40416 Separated aura_*_by_melee() from monst_attack_monst()
Hourier [Fri, 29 May 2020 13:13:58 +0000 (22:13 +0900)]
[Refactor] #40416 Separated heal_monster_by_melee() by process_blow_effect()
Hourier [Fri, 29 May 2020 13:06:53 +0000 (22:06 +0900)]
[Refactor] #40416 Separated process_blow_effect() from monst_attack_monst()
Hourier [Fri, 29 May 2020 12:47:05 +0000 (21:47 +0900)]
[Refactor] #40399 angband.h からobject-util.hのインクルード を*抹殺*した / *Genocide* inclusion object-util.h from angband.h
Hourier [Fri, 29 May 2020 12:44:07 +0000 (21:44 +0900)]
[Refactor] #40399 angband.h からobject1.hのインクルード を*抹殺*した / *Genocide* inclusion object1.h from angband.h
Hourier [Fri, 29 May 2020 12:41:23 +0000 (21:41 +0900)]
[Refactor] #40399 angband.h からobject2.hのインクルード を*抹殺*した / *Genocide* inclusion object2.h from angband.h
Hourier [Fri, 29 May 2020 11:33:57 +0000 (20:33 +0900)]
[Refactor] #40399 Separated object2.h from object1.h
Hourier [Fri, 29 May 2020 11:30:41 +0000 (20:30 +0900)]
[Refactor] #40399 Separated sv-food-types.h from object.h
Hourier [Fri, 29 May 2020 11:25:44 +0000 (20:25 +0900)]
[Refactor] #40399 Separated sv-scroll-types.h from object.h
Hourier [Fri, 29 May 2020 11:20:07 +0000 (20:20 +0900)]
[Refactor] #40399 Separated sv-rod-types.h from object.h
Hourier [Fri, 29 May 2020 11:17:10 +0000 (20:17 +0900)]
[Refactor] #40399 Separated sv-wand-types.h from object.h
Hourier [Fri, 29 May 2020 11:12:56 +0000 (20:12 +0900)]
[Refactor] #40399 Separated sv-staff-types.h from object.h
Hourier [Fri, 29 May 2020 11:08:22 +0000 (20:08 +0900)]
[Refactor] #40399 Separated sv-amulet-types.h from object.h
Hourier [Thu, 28 May 2020 14:59:44 +0000 (23:59 +0900)]
[Refactor] #40399 Separated sv-lite-types.h from object.h
Hourier [Thu, 28 May 2020 14:49:13 +0000 (23:49 +0900)]
[Refactor] #40399 Separated sv-potion-types.h from object1.h
Hourier [Thu, 28 May 2020 14:40:32 +0000 (23:40 +0900)]
[Refactor] #40399 Separated sv-ring-types.h from object.h
Hourier [Thu, 28 May 2020 14:12:19 +0000 (23:12 +0900)]
[Refactor] #40399 Changed inclustion for object-group-table.c from object1.h to tval-types.h
Hourier [Thu, 28 May 2020 14:09:14 +0000 (23:09 +0900)]
[Refactor] #40399 Separated sv-armor-types.h
Hourier [Thu, 28 May 2020 14:00:51 +0000 (23:00 +0900)]
[Refactor] #40399 Separated sv-protector-types.h from object.h
Hourier [Thu, 28 May 2020 13:51:53 +0000 (22:51 +0900)]
[Refactor] #40399 Moved SV_FLASK_OIL from object1.h to sv-other-types.h
Hourier [Thu, 28 May 2020 13:50:12 +0000 (22:50 +0900)]
[Refactor] #40399 Separated sv-weapon-types.h from object.h
Hourier [Thu, 28 May 2020 13:37:12 +0000 (22:37 +0900)]
[Refactor] #40399 Separated sv-digging-types.h from object.h
Hourier [Thu, 28 May 2020 13:29:46 +0000 (22:29 +0900)]
[Refactor] #40399 Reshaped そびえ立つ汚物ヘッダ、object1.h の整形 (まだobjec2.h の分離には程遠い) / object1.h, but... WHAT A LUNATIC HEADER FILE NEEDING RESHAPINGgit add .
Hourier [Thu, 28 May 2020 13:04:37 +0000 (22:04 +0900)]
[Refactor] #40399 Moved some definitions from object1.h to sv-other-types.h
Hourier [Thu, 28 May 2020 13:01:05 +0000 (22:01 +0900)]
[Refactor] #40399 Separated sv-bow-types.h
Hourier [Thu, 28 May 2020 12:55:01 +0000 (21:55 +0900)]
[Refactor] #40399 Separated sv-other-types.h from object.h
Hourier [Thu, 28 May 2020 11:58:43 +0000 (20:58 +0900)]
[Refactor] #40399 Changed macro function object_attr() to normal function
Hourier [Thu, 28 May 2020 11:53:28 +0000 (20:53 +0900)]
[Refactor] #40399 Removed unused definitions
Hourier [Thu, 28 May 2020 11:45:53 +0000 (20:45 +0900)]
[Refactor] #40399 Separated item-apply-magic.h from object.h
Hourier [Thu, 28 May 2020 11:37:04 +0000 (20:37 +0900)]
[Refactor] #40399 Separated item-feeling.h from object.h
Hourier [Thu, 28 May 2020 11:22:05 +0000 (20:22 +0900)]
[Refactor] #40399 Changed macro function REF_ITEM() to normal function
Hourier [Thu, 28 May 2020 10:44:59 +0000 (19:44 +0900)]
[Refactot] #40399 Moved MAX_GOLD from object.h to object2.c
Hourier [Thu, 28 May 2020 10:43:09 +0000 (19:43 +0900)]
[Refactor] #40399 Separated item-use-flags.h from object.h
Hourier [Thu, 28 May 2020 10:34:34 +0000 (19:34 +0900)]
[Refactor] #40399 Renamed object.h to object1.h
Hourier [Thu, 28 May 2020 10:31:29 +0000 (19:31 +0900)]
[Refactor] #40399 Moved *item_tester_hook from object.h to object-hook.c
Hourier [Thu, 28 May 2020 10:29:35 +0000 (19:29 +0900)]
[Refactor] #40399 Separated object_type struct from object.h to object-util.h
Hourier [Thu, 28 May 2020 10:09:34 +0000 (19:09 +0900)]
[Refactor] #40399 Separated trc-types.h from object.h
Hourier [Thu, 28 May 2020 09:52:24 +0000 (18:52 +0900)]
[Refactor] #40399 Moved definitions from object.h to each object-curse.c
Hourier [Thu, 28 May 2020 09:43:13 +0000 (18:43 +0900)]
[Refactor] #40399 Separated object-mark-types.h from object.h
Hourier [Thu, 28 May 2020 09:26:00 +0000 (18:26 +0900)]
[Refactor] #40399 Moved combined definitions from object.h to each *.c file
Hourier [Thu, 28 May 2020 09:19:16 +0000 (18:19 +0900)]
[Refactor] #40399 Separated special-object-flags.h from object.h
Hourier [Thu, 28 May 2020 09:05:11 +0000 (18:05 +0900)]
[Refactor] #40399 Separated old-ego-extra-values.h from object.h
Hourier [Thu, 28 May 2020 08:57:30 +0000 (17:57 +0900)]
[Refactor] #40399 Separated tval-types.h from object.h
Hourier [Wed, 27 May 2020 12:56:05 +0000 (21:56 +0900)]
[Refactor] #37285 コボルド他のモンスターパラメータを調整した / Adjusted monsters' parameters such as kobolds
Hourier [Wed, 27 May 2020 12:38:36 +0000 (21:38 +0900)]
[Refactor] #40399 Changed HAVE_LITE_FLAG() and HAVE_DARK_FLAG() from macro function to normal function and moved them from object.h to object-flavor.c/h
Hourier [Wed, 27 May 2020 12:23:03 +0000 (21:23 +0900)]
[Refactor] #40399 Moved SV_BOOK_MIN_GOOD from object.h to object-kind-hook.c
Hourier [Wed, 27 May 2020 12:15:53 +0000 (21:15 +0900)]
[Refactor] #40399 Separated tr-types.h from object.h
Hourier [Wed, 27 May 2020 11:47:01 +0000 (20:47 +0900)]
[Refactor] #40416 monster-attack-player.c において1行ごとに挟まれていたコメントを削除 / Removed many comments per 1 line in monster-attack-player.c
Hourier [Wed, 27 May 2020 11:46:17 +0000 (20:46 +0900)]
[Refactor] Changed function name from rakuba() to process_fall_off_horse()
Hourier [Wed, 27 May 2020 11:31:46 +0000 (20:31 +0900)]
[Refactor] #40416 Reshaped mon_take_hit_mon()
Hourier [Wed, 27 May 2020 11:30:27 +0000 (20:30 +0900)]
[Refactor] #40416 Separated fall_off_horse_by_melee() from mon_take_hit_mon()
Hourier [Wed, 27 May 2020 11:27:20 +0000 (20:27 +0900)]
[Refactor] #40416 Separated cancel_fear_by_pain() from mon_take_hit_mon()
Hourier [Wed, 27 May 2020 11:10:15 +0000 (20:10 +0900)]
[Refactor] #40416 Separated make_monster_fear() from mon_take_hit_mon()
Hourier [Sun, 24 May 2020 11:26:49 +0000 (20:26 +0900)]
[Refactor] #40416 check_monster_hp() from mon_take_hit_mon()
Hourier [Sun, 24 May 2020 06:45:11 +0000 (15:45 +0900)]
[Fix] 「異なる銘のアイテムをまとめる」「異なる割引表示のアイテムをまとめる」が毎回リセットされる事象を修正 / Resolved the issue that 'Merge inscriptions when stacking' and 'Merge discounts when stacking' options resets always
Hourier [Sun, 24 May 2020 06:34:54 +0000 (15:34 +0900)]
[Fix] store.c の整形ミスを修正 / Resolved mistakes in store.c
Hourier [Sun, 24 May 2020 03:48:03 +0000 (12:48 +0900)]
[Refactor] #40416 Rehsaped mon_take_hit_mon()
Hourier [Sun, 24 May 2020 03:45:38 +0000 (12:45 +0900)]
[Refactor] #37353 Changed definitions to enum
Hourier [Sun, 24 May 2020 03:20:02 +0000 (12:20 +0900)]
[Refactor] #40416 Separated print_monster_dead_by_monster() from mon_take_hit_mon()
Hourier [Sun, 24 May 2020 03:11:11 +0000 (12:11 +0900)]
[Refactor] #40416 Separated prepare_redraw() from mon_take_hit_mon()
Hourier [Sun, 24 May 2020 03:09:10 +0000 (12:09 +0900)]
[Refcator] #40416 Incorporated known into mam_pp_type
Hourier [Sun, 24 May 2020 03:07:48 +0000 (12:07 +0900)]
[Refactor] #40416 Separated process_all_resistances() from mon_take_hit_mon()
Hourier [Sun, 24 May 2020 02:38:50 +0000 (11:38 +0900)]
[Refactor] #40416 Separated process_invulnerability() from mon_take_hit_mon()
Hourier [Sun, 24 May 2020 02:34:18 +0000 (11:34 +0900)]
[Refactor] #40416 Made mam_pp_type struct
Hourier [Sun, 24 May 2020 02:25:45 +0000 (11:25 +0900)]
[Refactor] Added comments in effect-monster-oldies.c
Hourier [Sun, 24 May 2020 02:25:25 +0000 (11:25 +0900)]
[Refactor] #40416 Reshaped melee-postprocess.c/h
Hourier [Sat, 23 May 2020 14:13:17 +0000 (23:13 +0900)]
[Refactor] #40413 Changed vcxproj.filters; moved util.c/h from core/ to util/
Hourier [Sat, 23 May 2020 14:10:47 +0000 (23:10 +0900)]
[Refactor] #37353 Renmaed monsterrace-hook.c/h to monster-race-hook.c/h
Hourier [Sat, 23 May 2020 13:20:10 +0000 (22:20 +0900)]
[Refactor] #40416 Renamed melee.c/h to melee-postprocess.c/h
Hourier [Sat, 23 May 2020 13:14:20 +0000 (22:14 +0900)]
[Refactor] #40416 Separated monster-attack-monster.c/h from melee.c/h
Hourier [Sat, 23 May 2020 12:47:23 +0000 (21:47 +0900)]
[Refactor] #40416 Separated monster-attack-player.c/h from melee.c/h
Hourier [Sat, 23 May 2020 12:04:45 +0000 (21:04 +0900)]
[Refactor] #37353 Moved inclusion of angband.h from *.c to *.h in feature and geometry
Hourier [Sat, 23 May 2020 12:03:07 +0000 (21:03 +0900)]
[Fix] #40416 Added header inclusion to player-attack.h
Hourier [Sat, 23 May 2020 11:59:48 +0000 (20:59 +0900)]
[Refactor] #40416 Reshaped cmd-attack.c