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nathan.sweet [Mon, 16 Jul 2012 00:01:52 +0000 (00:01 +0000)]
Added ImageButton to UITest.
nathan.sweet [Sun, 15 Jul 2012 23:34:06 +0000 (23:34 +0000)]
Renamed ActorListener and ActorEvent to InputListener and InputEvent.
Changed Actor touchable to enum.
nathan.sweet [Sun, 15 Jul 2012 02:30:54 +0000 (02:30 +0000)]
Fixed stage setViewport scaling.
nathan.sweet [Sun, 15 Jul 2012 01:18:13 +0000 (01:18 +0000)]
Fixed initial button padding.
nathan.sweet [Sun, 15 Jul 2012 00:37:32 +0000 (00:37 +0000)]
Javadocs.
Moved font into skin in tests.
nathan.sweet [Sat, 14 Jul 2012 22:34:06 +0000 (22:34 +0000)]
Fixed TexturePacker2, odd numbered edge padding and crash when fast=true.
Added gutter to Stage.
Added isDisabled to Button.
Changed Button background so padding can be set.
Better Skin constructors, public methods.
nathan.sweet [Fri, 13 Jul 2012 07:06:43 +0000 (07:06 +0000)]
hit() now must respect touchable and visible. Touchable only applies to the actor itself, child actors can still be hit. This allows actors (like Table) to be invisible to touch events.
Table has touchable false by default.
cancelTouchFocus is a monster. :( Has to be this way to be reentrant and not cause problems when used from other events. There are probably still some problematic scenarios, but this hopefully covers the common ones.
nathan.sweet [Thu, 12 Jul 2012 23:11:25 +0000 (23:11 +0000)]
Added Touchpad UI widget.
Updated javadocs.
kjetil861@gmail.com [Wed, 11 Jul 2012 21:57:42 +0000 (21:57 +0000)]
TouchDown is now caching the handled state of the event, before the
event gets freed.
nathan.sweet [Wed, 11 Jul 2012 14:48:44 +0000 (14:48 +0000)]
Fixed issue 930, added ButtonGroup#remove().
Changed actor mutators to make subclassing easier.
nathan.sweet [Wed, 11 Jul 2012 04:50:28 +0000 (04:50 +0000)]
Fixed issue 912, optional background for label.
nathan.sweet [Wed, 11 Jul 2012 04:46:19 +0000 (04:46 +0000)]
Fixed issue 914, indexed images not hashed correctly for alias detection.
nathan.sweet [Wed, 11 Jul 2012 04:27:42 +0000 (04:27 +0000)]
Fixed issue 924, rotated packing broken.
Fixed packing for not rotating 9patches.
Added lastIndexOf to util arrays.
nathan.sweet [Sat, 7 Jul 2012 22:01:20 +0000 (22:01 +0000)]
Fixed reuse of RelativeTemporalActions.
Fixed null actors for table.
email.nex.software@gmail.com [Fri, 6 Jul 2012 21:09:10 +0000 (21:09 +0000)]
[fixed] ArrayIndexOutOfBoundsException occurring under certain conditions.
badlogicgames [Wed, 4 Jul 2012 09:34:26 +0000 (09:34 +0000)]
[fixed] TouchFocus is public otherwise it won't work with GWT...
badlogicgames [Tue, 3 Jul 2012 15:19:11 +0000 (15:19 +0000)]
i hate shit shit
badlogicgames [Tue, 3 Jul 2012 13:38:19 +0000 (13:38 +0000)]
[fixed] emu classes for new stuff...
badlogicgames [Tue, 3 Jul 2012 13:32:49 +0000 (13:32 +0000)]
[fixed] stuff in gwt backend, thanks nate :D
nathan.sweet [Tue, 3 Jul 2012 09:34:01 +0000 (09:34 +0000)]
Fixed issue 913, textfield consuming key up.
badlogicgames [Tue, 3 Jul 2012 09:24:00 +0000 (09:24 +0000)]
[fixed] encoding problems in a couple of files.
badlogicgames [Tue, 3 Jul 2012 09:19:57 +0000 (09:19 +0000)]
[fixed] IosGL in GraphicsType
badlogicgames [Tue, 3 Jul 2012 09:18:45 +0000 (09:18 +0000)]
[fixed] Input in metagun touchMoved -> mouseMoved
aurelien.ribon [Tue, 3 Jul 2012 08:28:27 +0000 (08:28 +0000)]
[gdx-setup-ui][updated] index.html page of the html backend to remove text cursor and yellow outline,
[gdx-setup-ui][updated] support for gdx 0.9.6
[gdx-setup-ui][updated] version to 2.0.2
nathan.sweet [Tue, 3 Jul 2012 03:53:55 +0000 (03:53 +0000)]
Fixed build.
nathan.sweet [Mon, 2 Jul 2012 14:07:30 +0000 (14:07 +0000)]
Merged scene2d-new branch back into trunk.
nathan.sweet [Mon, 2 Jul 2012 13:59:33 +0000 (13:59 +0000)]
Particle editor update.
nathan.sweet [Mon, 2 Jul 2012 13:56:58 +0000 (13:56 +0000)]
Merged scene2d-new branch back into trunk.
nathan.sweet [Mon, 2 Jul 2012 13:52:11 +0000 (13:52 +0000)]
Javadocs, fixed texture packer padding.
nathan.sweet [Mon, 2 Jul 2012 12:21:20 +0000 (12:21 +0000)]
Updated cosntructors to keep things sane.
badlogicgames [Mon, 2 Jul 2012 11:12:08 +0000 (11:12 +0000)]
[changed] version at 0.9.6 now :D
nathan.sweet [Mon, 2 Jul 2012 08:35:26 +0000 (08:35 +0000)]
Fixed texture packer coords.
Refactored skin!
nathan.sweet [Sun, 1 Jul 2012 14:58:23 +0000 (14:58 +0000)]
TexturePacker update.
nathan.sweet [Sun, 1 Jul 2012 10:29:45 +0000 (10:29 +0000)]
Fixed issue 909, added isDragging to Window.
nathan.sweet [Sun, 1 Jul 2012 10:28:06 +0000 (10:28 +0000)]
Fixed issue 910, scrollpane fade alpha.
nathan.sweet [Sun, 1 Jul 2012 10:24:07 +0000 (10:24 +0000)]
Fixed paths to packed images (no longer flattened).
nathan.sweet [Sun, 1 Jul 2012 09:50:15 +0000 (09:50 +0000)]
Fixed textureatlas split support. Durr
Fixed AtlasSprite rotate90. Again/more. Hate it!
nathan.sweet [Sun, 1 Jul 2012 09:37:12 +0000 (09:37 +0000)]
TextureAtlas support for splits.
nathan.sweet [Sun, 1 Jul 2012 08:45:06 +0000 (08:45 +0000)]
New texture packer! Replaces the old piece of junk.
nathan.sweet [Sat, 30 Jun 2012 03:22:31 +0000 (03:22 +0000)]
Fixed build.
Fixed GWT, nasty stuff.
nathan.sweet [Fri, 29 Jun 2012 23:50:17 +0000 (23:50 +0000)]
Fixed issue 904, scrollpane.
email.nex.software@gmail.com [Fri, 29 Jun 2012 16:01:15 +0000 (16:01 +0000)]
[added] PlaceholderTextBox and TextInputDialogBox to better support getTextInput and getPlaceholderTextInput in GWT backend.
[changed] GwtInput to use new TextInputDialogBox
[changed] GWT backend module definition to inherit a theme for a little bit of default styling in the text input dialogs.
nathan.sweet [Fri, 29 Jun 2012 09:38:33 +0000 (09:38 +0000)]
Minor updates.
nathan.sweet [Fri, 29 Jun 2012 05:12:47 +0000 (05:12 +0000)]
Fixed issue 899.
nathan.sweet [Thu, 28 Jun 2012 17:51:40 +0000 (17:51 +0000)]
Align constants lowercase. Cause it is better!
nathan.sweet [Thu, 28 Jun 2012 12:26:01 +0000 (12:26 +0000)]
Ran header fixer.
nathan.sweet [Thu, 28 Jun 2012 12:03:34 +0000 (12:03 +0000)]
Specific revision for tablelayout until scene2d-new branch is merged.
nathan.sweet [Thu, 28 Jun 2012 11:23:43 +0000 (11:23 +0000)]
Event current target -> listener actor.
nathan.sweet [Thu, 28 Jun 2012 10:47:53 +0000 (10:47 +0000)]
Fixed touchUp target.
nathan.sweet [Thu, 28 Jun 2012 10:19:42 +0000 (10:19 +0000)]
Table moved into scene2d.ui.
nathan.sweet [Thu, 28 Jun 2012 09:22:44 +0000 (09:22 +0000)]
Fixed a couple tests.
Fixed scrollpane scrollbar click to jump.
nathan.sweet [Thu, 28 Jun 2012 09:18:15 +0000 (09:18 +0000)]
Updated TableLayout to the latest. The DSL is gone. The support functions for it added a lot of bloat to the library. It was intended for complex layouts, but in practice complex layouts need the power of the Java API anyway.
nathan.sweet [Thu, 28 Jun 2012 08:54:25 +0000 (08:54 +0000)]
Fixed longPress if mouse isn't moved. Uhg!
nathan.sweet [Thu, 28 Jun 2012 08:52:23 +0000 (08:52 +0000)]
Added Actor#setZIndex.
nathan.sweet [Thu, 28 Jun 2012 08:16:37 +0000 (08:16 +0000)]
Added Actor#toFront.
Made ActorGestureListener use local coords for pinch.
nathan.sweet [Thu, 28 Jun 2012 08:05:12 +0000 (08:05 +0000)]
Fixed ActorGestureListener, needed to use stage coords.
nathan.sweet [Thu, 28 Jun 2012 07:54:36 +0000 (07:54 +0000)]
Oops, forgot getTargetActor -> getTarget
nathan.sweet [Thu, 28 Jun 2012 07:41:30 +0000 (07:41 +0000)]
Set target for touch focus events.
setTargetActor -> setTarget
nathan.sweet [Wed, 27 Jun 2012 14:58:15 +0000 (14:58 +0000)]
Minor updates.
Javadocs.
nathan.sweet [Wed, 27 Jun 2012 13:30:18 +0000 (13:30 +0000)]
Updated eclipse formatter.
st.lebach@gmail.com [Wed, 27 Jun 2012 13:25:18 +0000 (13:25 +0000)]
WIP: PolygonSpriteBatch initial commit. Some loose ends, use with care.
nathan.sweet [Wed, 27 Jun 2012 06:46:17 +0000 (06:46 +0000)]
Fixed rotate90 on AtlasSprite. It's magic.
nathan.sweet [Wed, 27 Jun 2012 06:11:19 +0000 (06:11 +0000)]
Fixed flipping AtlasSprite and then using setSize.
nathan.sweet [Wed, 27 Jun 2012 05:59:41 +0000 (05:59 +0000)]
Fancy new ScrollPane. FlickScrollPane is dead.
nathan.sweet [Wed, 27 Jun 2012 03:18:15 +0000 (03:18 +0000)]
Fixed issue 804.
nathan.sweet [Wed, 27 Jun 2012 03:03:34 +0000 (03:03 +0000)]
Javadocs.
Updated TTFFactoryTest to show problem.
nathan.sweet [Wed, 27 Jun 2012 02:25:13 +0000 (02:25 +0000)]
Javadocs.
nathan.sweet [Wed, 27 Jun 2012 02:10:18 +0000 (02:10 +0000)]
Documentation complete.
nathan.sweet [Tue, 26 Jun 2012 12:32:54 +0000 (12:32 +0000)]
Refuctoring. Docs.
badlogicgames [Tue, 26 Jun 2012 12:00:12 +0000 (12:00 +0000)]
[changed] JoglGraphcs uses Gdx.input and casts to JoglInput instead of getting Gdx.app.getInput().
nathan.sweet [Tue, 26 Jun 2012 06:08:01 +0000 (06:08 +0000)]
All scene2d.ui updated to new events.
All scene2d.ui updated to use Drawable.
nathan.sweet [Mon, 25 Jun 2012 23:15:52 +0000 (23:15 +0000)]
Compiles again!
nathan.sweet [Sun, 24 Jun 2012 18:24:06 +0000 (18:24 +0000)]
kalle.hamalainen85@gmail.com [Sun, 24 Jun 2012 15:11:00 +0000 (15:11 +0000)]
Models rendering order is now sorted by shader > model > depth
Vertex normals are now normalized because keyFrame animating can cause them not to be normalized.
nathan.sweet [Sun, 24 Jun 2012 08:10:36 +0000 (08:10 +0000)]
touchMoved -> mouseMoved, yay! :D
FlickScrollPane is sweet now.
ariel.coppes@gmail.com [Sat, 23 Jun 2012 15:30:28 +0000 (15:30 +0000)]
fixed issue900 by using patch provided by Nate on the scene2d-new branch, it checks the glyph advance using an epsilon of 0.001f on BitmapFont.computeVisibleGlyphs() when comparing floats to avoid edge cases
nathan.sweet [Sat, 23 Jun 2012 13:32:54 +0000 (13:32 +0000)]
scrollTo for scroll panes.
nathan.sweet [Sat, 23 Jun 2012 13:12:04 +0000 (13:12 +0000)]
ActorGestureListener is better.
nathan.sweet [Sat, 23 Jun 2012 10:52:04 +0000 (10:52 +0000)]
Musical chairs!
nathan.sweet [Sat, 23 Jun 2012 10:47:46 +0000 (10:47 +0000)]
Better event system, event context actor. Almost doesn't suck.
nathan.sweet [Sat, 23 Jun 2012 04:49:18 +0000 (04:49 +0000)]
Sliders for particle editor. Needs sane ranges per type of value, and should be able to double click for text entry.
nathan.sweet [Sat, 23 Jun 2012 03:31:36 +0000 (03:31 +0000)]
Fixed BufferUtils size never decreasing.
nathan.sweet [Sat, 23 Jun 2012 03:28:23 +0000 (03:28 +0000)]
Made SliderStyle fields public.
nathan.sweet [Fri, 22 Jun 2012 18:37:10 +0000 (18:37 +0000)]
Fixed label text wrapping, issue 900.
nathan.sweet [Fri, 22 Jun 2012 16:09:19 +0000 (16:09 +0000)]
Fixed resolution choosing.
nathan.sweet [Fri, 22 Jun 2012 15:32:28 +0000 (15:32 +0000)]
Set selection index to zero when items changed.
nathan.sweet [Fri, 22 Jun 2012 15:29:49 +0000 (15:29 +0000)]
Fixed image region size when flipped.
nathan.sweet [Fri, 22 Jun 2012 15:22:23 +0000 (15:22 +0000)]
Proper relative actions for the rest.
nathan.sweet [Fri, 22 Jun 2012 14:10:29 +0000 (14:10 +0000)]
nathan.sweet [Fri, 22 Jun 2012 14:04:16 +0000 (14:04 +0000)]
Better relative moveby.
nathan.sweet [Fri, 22 Jun 2012 13:29:17 +0000 (13:29 +0000)]
Committing what I have so far. It doesn't all compile!
nathan.sweet [Fri, 22 Jun 2012 13:25:36 +0000 (13:25 +0000)]
ariel.coppes@gmail.com [Thu, 21 Jun 2012 16:01:57 +0000 (16:01 +0000)]
fixed issue849 using the fix suggested by treyy333, when calling setSize() and flip() together, the offsets were being used wrong, now they are divided by widthRatio/heightRatio before calling AtlasRegion.flip() inside AtlasSprite.flip() and they are multiplied again after the call.
nathan.sweet [Thu, 21 Jun 2012 10:18:03 +0000 (10:18 +0000)]
Better default particle effect.
nathan.sweet [Wed, 20 Jun 2012 08:34:29 +0000 (08:34 +0000)]
Fixed Polygon#getWorldVertices.
nathan.sweet [Tue, 19 Jun 2012 22:26:25 +0000 (22:26 +0000)]
Change polygon, store vertices in local coords, compute world coords as needed.
nathan.sweet [Tue, 19 Jun 2012 22:12:58 +0000 (22:12 +0000)]
Javadoced Skin. A little.
nathan.sweet [Tue, 19 Jun 2012 22:11:02 +0000 (22:11 +0000)]
Added getResources and getStyles to Skin.
email.nex.software@gmail.com [Tue, 19 Jun 2012 16:30:27 +0000 (16:30 +0000)]
[added] Basic implementation of getTextInput and getPlaceholderTextInput for GWT backend. Not perfect, but sufficient; may replace with something fancier later on.
badlogicgames [Mon, 18 Jun 2012 21:51:41 +0000 (21:51 +0000)]
[fixed] issue 894, CompositeAction#finish() produced garbage due to enhanced for loop.