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Brian [Tue, 12 Feb 2008 21:53:25 +0000 (14:53 -0700)]
gallium: clean-up, simplification of mipmapped textures
Remove pipe_texture->first_level (always implicitly zero). This means there's
never any unused mipmap levels at the top.
In the state tracker, we no longer re-layout mipmapped textures if the
MinLod/MaxLod texture parameters change. It's up to the driver to obey the
pipe_sampler->min/max_lod clamps.
Brian [Mon, 11 Feb 2008 17:59:40 +0000 (10:59 -0700)]
gallium: take pitch/stride into account in mipmap generation
Brian [Mon, 11 Feb 2008 16:50:21 +0000 (09:50 -0700)]
gallium: comments about mipmap gen
Brian [Mon, 11 Feb 2008 16:43:30 +0000 (09:43 -0700)]
code refactoring, new next_mipmap_level_size() function
Brian [Mon, 11 Feb 2008 16:42:02 +0000 (09:42 -0700)]
gallium: implement software fallback for mipmap generation
This is used when we can't render to the surface type of the texture (such
as luminance/alpha).
Brian [Mon, 11 Feb 2008 16:38:36 +0000 (09:38 -0700)]
gallium: strip borders from textures passed to st_TexImage.
Manipulate the unpack params to skip the border. Gallium drivers won't support
texture borders.
Brian [Mon, 11 Feb 2008 16:35:28 +0000 (09:35 -0700)]
gallium: use _mesa_tex_target_to_face()
Brian [Mon, 11 Feb 2008 16:33:28 +0000 (09:33 -0700)]
added _mesa_tex_target_to_face()
Brian [Mon, 11 Feb 2008 15:56:18 +0000 (08:56 -0700)]
gallium: update comment about buffer map flags
Brian [Mon, 11 Feb 2008 15:18:43 +0000 (08:18 -0700)]
gallium: fix fragment/vertex typo
Brian [Fri, 8 Feb 2008 23:56:21 +0000 (16:56 -0700)]
refactor code, export _mesa_generate_mipmap_level()
Brian [Fri, 8 Feb 2008 23:46:12 +0000 (16:46 -0700)]
move _mesa_format_to_type_and_comps() to texformat.c
Brian [Fri, 8 Feb 2008 23:42:50 +0000 (16:42 -0700)]
reorder cases in do_row()
Brian [Fri, 8 Feb 2008 23:40:39 +0000 (16:40 -0700)]
re-indent do_row()
Brian [Fri, 8 Feb 2008 23:38:28 +0000 (16:38 -0700)]
checkpoint- consolidation in do_row()
Brian [Fri, 8 Feb 2008 23:35:44 +0000 (16:35 -0700)]
checkpoint- remove dependencies on gl_texture_format to make code re-usable by state tracker
Zack Rusin [Mon, 11 Feb 2008 15:47:28 +0000 (10:47 -0500)]
remove seperate llvm vs entry points
they're not necessary anymore. we use the same paths
as sse and tgsi code
Zack Rusin [Mon, 11 Feb 2008 14:43:59 +0000 (09:43 -0500)]
start genering soa type code in llvm paths
Zack Rusin [Wed, 6 Feb 2008 11:12:34 +0000 (06:12 -0500)]
disable llvm for fragment shaders for now
Zack Rusin [Tue, 5 Feb 2008 08:09:24 +0000 (03:09 -0500)]
rewrite the way cpu engine is handled
Zack Rusin [Mon, 4 Feb 2008 15:07:02 +0000 (10:07 -0500)]
rewrite the way we handle ir in llvm code
introduce intermediate step gallivm_ir before compiling it
down to the final llvm ir.
Zack Rusin [Fri, 25 Jan 2008 11:36:35 +0000 (06:36 -0500)]
add a stub of a lowering pass
Brian [Fri, 8 Feb 2008 21:56:38 +0000 (14:56 -0700)]
gallium: include st_cb_drawpixels.h
Brian [Fri, 8 Feb 2008 21:55:33 +0000 (14:55 -0700)]
fix comment typos
Brian [Fri, 8 Feb 2008 21:54:18 +0000 (14:54 -0700)]
gallium: initial implemenation of auto mipmap generation in state tracker
Use hardware rendering to compute/render mipmap levels.
The fallback path (which will be used for non-renderable texture formats)
isn't working yet.
Brian [Fri, 8 Feb 2008 21:51:32 +0000 (14:51 -0700)]
gallium: added inClipCoords param to st_draw_vertices() to indicate coord system of vertices
Also, export st_make_passthrough_vertex_shader() from st_cb_drawpixels.c
Brian [Fri, 8 Feb 2008 21:46:47 +0000 (14:46 -0700)]
gallium: added draw_flush() call in softpipe_bind_sampler_state()
Brian [Fri, 8 Feb 2008 21:45:58 +0000 (14:45 -0700)]
Remove unused texunit parameter to ctx->Driver.GenerateMipmap()
Jerome Glisse [Fri, 8 Feb 2008 17:47:25 +0000 (18:47 +0100)]
intel_winsys: remove leftover code
Jerome Glisse [Fri, 8 Feb 2008 17:25:49 +0000 (18:25 +0100)]
failover: several fixes to failover pipe module
Michel Dänzer [Thu, 7 Feb 2008 19:44:42 +0000 (19:44 +0000)]
tgsi: Fall back to interpreter instead of assert(0) on unimplemented SSE code.
Michel Dänzer [Thu, 7 Feb 2008 19:43:34 +0000 (19:43 +0000)]
pipebuffer: Fix reversed assertion.
José Fonseca [Thu, 7 Feb 2008 10:59:17 +0000 (19:59 +0900)]
gallium: Conditionally use posix libraries/includes.
Brian [Wed, 6 Feb 2008 16:48:56 +0000 (09:48 -0700)]
Cell: silence unused var warnings
Brian [Wed, 6 Feb 2008 16:48:37 +0000 (09:48 -0700)]
gallium: #include p_debug.h since we use assert
Brian [Wed, 6 Feb 2008 16:35:33 +0000 (09:35 -0700)]
Cell: use mem_dup()
Brian [Wed, 6 Feb 2008 16:29:00 +0000 (09:29 -0700)]
gallium: use mem_dup()
Brian [Wed, 6 Feb 2008 16:28:20 +0000 (09:28 -0700)]
gallium: added mem_dup()
Brian [Wed, 6 Feb 2008 16:24:30 +0000 (09:24 -0700)]
gallium: change pipe->texture_create() to operate like the CSO functions
Now, pass in a template object and return a new object.
Brian [Wed, 6 Feb 2008 15:44:19 +0000 (08:44 -0700)]
clean-ups in guess_and_alloc_texture()
Brian [Wed, 6 Feb 2008 01:15:39 +0000 (18:15 -0700)]
plug in ctx->Driver.GenerateMipmap function
Brian [Wed, 6 Feb 2008 01:15:03 +0000 (18:15 -0700)]
Added ctx->Driver.GenerateMipmap() driver hook
Brian [Wed, 6 Feb 2008 01:13:28 +0000 (18:13 -0700)]
clean-ups
Brian [Wed, 6 Feb 2008 01:01:18 +0000 (18:01 -0700)]
added comment
Brian [Wed, 6 Feb 2008 00:55:16 +0000 (17:55 -0700)]
comments, clean-ups, consts
Brian [Wed, 6 Feb 2008 00:46:31 +0000 (17:46 -0700)]
clean-up
Brian [Tue, 5 Feb 2008 23:32:15 +0000 (16:32 -0700)]
gallium: add bitmap/drawpixels texcoord bias support
The state tracker will call pipe->get_paramf(PIPE_CAP_BITMAP_TEXCOORD_BIAS)
to get a bias factor for adjusting the texcoords used in bitmap/drawpixels.
This allows us to compensate for small differences in rasterization from
one device to another.
José Fonseca [Wed, 6 Feb 2008 16:07:49 +0000 (01:07 +0900)]
gallium: Bring latest fixes.
José Fonseca [Wed, 6 Feb 2008 05:37:49 +0000 (14:37 +0900)]
gallium: Use p_debug.h instead of non-portable stdio.h/assert.h functions.
José Fonseca [Wed, 6 Feb 2008 05:37:24 +0000 (14:37 +0900)]
gallium: Add forgotten return type.
José Fonseca [Wed, 6 Feb 2008 05:36:50 +0000 (14:36 +0900)]
gallium: Update scons instructions. Propagate user environment.
José Fonseca [Wed, 6 Feb 2008 04:27:49 +0000 (13:27 +0900)]
gallium: Cross-platform debugging helpers.
José Fonseca [Mon, 4 Feb 2008 08:02:08 +0000 (17:02 +0900)]
gallium: Portability guidelines.
Brian [Tue, 5 Feb 2008 22:12:18 +0000 (15:12 -0700)]
Cell: remove accidentally added OPT_FLAGS lines
Brian [Tue, 5 Feb 2008 22:07:36 +0000 (15:07 -0700)]
Cell: SIMD-ize tri_linear_coeff(), use vector float for vertex attributes in struct vertex_header
Brian [Tue, 5 Feb 2008 21:23:34 +0000 (14:23 -0700)]
Cell: re-enable inlined vertex buffers
Vertex data must be on a 16-byte address/offset so SIMD operations will work
properly in the SPU code.
Brian [Tue, 5 Feb 2008 21:21:48 +0000 (14:21 -0700)]
Cell: remove dummy fields, update/add some comments
Brian [Tue, 5 Feb 2008 21:21:01 +0000 (14:21 -0700)]
Cell: added cell_batch_alloc_aligned()
Ian Romanick [Tue, 5 Feb 2008 17:43:52 +0000 (09:43 -0800)]
Use _transpose_matrix4x4 from Cell SDK instead of my own version
Ian Romanick [Tue, 5 Feb 2008 00:03:55 +0000 (16:03 -0800)]
Add some debug messages
Ian Romanick [Sat, 2 Feb 2008 01:14:09 +0000 (17:14 -0800)]
More semi-trivial vectorization in the shader VM
Ian Romanick [Sat, 2 Feb 2008 01:12:20 +0000 (17:12 -0800)]
Vectorize vertex puller
Ian Romanick [Fri, 1 Feb 2008 22:58:38 +0000 (14:58 -0800)]
Vectorize all micro ops
Fold single instruction micro ops inline. Remove unused micro ops.
Michal Krol [Tue, 5 Feb 2008 14:50:56 +0000 (07:50 -0700)]
gallium: Use align_free to free aligned memory.
Brian [Tue, 5 Feb 2008 01:05:37 +0000 (18:05 -0700)]
Cell: fix some alignment issues by aligning commands to 8-byte boundaries
Contributed by Ian Romanick.
Also, temporarily disable inlined vertex buffers. They need to be 16-byte
aligned...
Brian [Tue, 5 Feb 2008 01:03:05 +0000 (18:03 -0700)]
Cell: don't use VEC_LITERAL macro, doesn't work w/ SDK 3.0
Brian [Tue, 5 Feb 2008 01:02:21 +0000 (18:02 -0700)]
Cell: don't use VEC_LITERAL macro, doesn't work w/ SDK 3.0
Brian [Mon, 4 Feb 2008 23:48:36 +0000 (16:48 -0700)]
Cell: move float4 typedef (temporary datatype)
Brian [Mon, 4 Feb 2008 23:48:00 +0000 (16:48 -0700)]
Cell: fix small sampling error in sample_texture_bilinear()
Brian [Mon, 4 Feb 2008 23:06:51 +0000 (16:06 -0700)]
Cell: texture sampler functions always return vector float now
Texture colors look the same now, regardless of X display/pixel format
Brian [Mon, 4 Feb 2008 23:05:13 +0000 (16:05 -0700)]
Cell: added spu_unpack_A8R8G8B8()
Brian [Mon, 4 Feb 2008 23:04:50 +0000 (16:04 -0700)]
Cell: fix typo
Brian [Mon, 4 Feb 2008 22:17:50 +0000 (15:17 -0700)]
Cell: some basic blending code
Brian [Mon, 4 Feb 2008 22:10:35 +0000 (15:10 -0700)]
Cell: replace float 4 with vector float in eval_coeff()
Brian [Mon, 4 Feb 2008 22:06:10 +0000 (15:06 -0700)]
Cell: emit blend state to SPUs
Brian [Mon, 4 Feb 2008 20:23:07 +0000 (13:23 -0700)]
Cell: choose bilinear vs. nearest filtering according to sampler state
Brian [Mon, 4 Feb 2008 20:16:10 +0000 (13:16 -0700)]
Cell: improved bilinear filtering
avoid calling get_tex_tile() if all texels are in same tile
Brian [Mon, 4 Feb 2008 19:50:42 +0000 (12:50 -0700)]
Cell: implement basic bilinear texture sampler
Brian [Mon, 4 Feb 2008 19:50:16 +0000 (12:50 -0700)]
Cell: added spu_unpack_color(), spu_pack_R8G8B8A8()
Brian [Mon, 4 Feb 2008 18:02:47 +0000 (11:02 -0700)]
Cell: SIMD-ize more of texture sampling
Brian [Mon, 4 Feb 2008 16:54:21 +0000 (09:54 -0700)]
Cell: checkpoint: start to SIMD-ize texture sampling
Brian [Mon, 4 Feb 2008 15:53:18 +0000 (08:53 -0700)]
Cell: move tile clear code to flush_spans()
Brian [Mon, 4 Feb 2008 15:46:44 +0000 (08:46 -0700)]
Cell: clamp txmax, tymax in tile_bounding_box()
Also, added some debug printfs
Brian [Mon, 4 Feb 2008 15:45:33 +0000 (08:45 -0700)]
Cell: insert some draw_flush() calls
Brian [Fri, 1 Feb 2008 23:54:46 +0000 (16:54 -0700)]
Cell: comment about emit_quad() mask
Brian [Fri, 1 Feb 2008 23:42:09 +0000 (16:42 -0700)]
Cell: move some tile get/clear code
Also, we weren't marking the ztile as dirty after ztesting, fixes gears glitches.
Brian [Fri, 1 Feb 2008 23:25:42 +0000 (16:25 -0700)]
Cell: use global color_shuffle to remove a switch stmnt
Brian [Fri, 1 Feb 2008 22:45:02 +0000 (15:45 -0700)]
Cell: New color packing functions (A8R8G8B8 and B8G8R8A8)
Brian [Fri, 1 Feb 2008 22:33:53 +0000 (15:33 -0700)]
Cell: rename/move global vars
Put tile-related globals into spu_global struct.
Rename c/ztile fields to be more consistant.
Brian [Fri, 1 Feb 2008 22:24:00 +0000 (15:24 -0700)]
Cell: deprecate some use of struct cell_command - it should go away completely
Also, remove ALIGN16_ATTRIB from structs that no longer need it.
Brian [Fri, 1 Feb 2008 22:20:07 +0000 (15:20 -0700)]
Cell: remove commands from top-level while loop which should only appear in batch buffers
Brian [Fri, 1 Feb 2008 21:02:22 +0000 (14:02 -0700)]
Cell: move ztest before color interp/packing
Brian [Fri, 1 Feb 2008 20:49:51 +0000 (13:49 -0700)]
Cell: rename fields of the tile_t union
Brian [Fri, 1 Feb 2008 20:45:58 +0000 (13:45 -0700)]
Cell: implement Z16 and Z32 testing with SIMD instructions.
Brian [Fri, 1 Feb 2008 16:27:57 +0000 (09:27 -0700)]
Cell: store current tile status in cur_tile_status_c/z, add TILE_STATUS_GETTING
Ian Romanick [Fri, 1 Feb 2008 01:22:07 +0000 (17:22 -0800)]
Fix using "ccache ppu-gcc" for CC and fix parallel builds
CC wasn't quoted in a couple places in src/mesa/Makefile. Also, the
OSMesa link was missing a dependency.
Brian [Fri, 1 Feb 2008 00:05:43 +0000 (17:05 -0700)]
fix typo
Brian [Thu, 31 Jan 2008 21:35:25 +0000 (14:35 -0700)]
gallium: fix problem in which texcoords and varying vars got mapped to the same slot
This fixes the glsl/bump.c and glsl/texdemo1.c programs
Brian [Thu, 31 Jan 2008 21:05:04 +0000 (14:05 -0700)]
Fix problem in mapping vertex program outputs (found with "spring" game engine)
If the vertex program writes to an output that's not consumed by the
fragment program, map the vp output to an unused slot.
Brian [Thu, 31 Jan 2008 20:37:01 +0000 (13:37 -0700)]
gallium: comments about fragment Z computation