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Eric Branlund [Sat, 22 Aug 2020 00:21:36 +0000 (17:21 -0700)]
Included spell/summon-types.h to avoid compiler error (incomplete type for summon_type) with clang 11.0.3.
deskull [Sun, 6 Sep 2020 12:09:45 +0000 (21:09 +0900)]
[Refactor] #40514 calc_vuln_lite_rate() を適用. / Apply calc_vuln_lite_rate().
deskull [Sun, 6 Sep 2020 11:55:05 +0000 (20:55 +0900)]
[Refactor] #40514 calc_vuln_lite_rate() を実装. / Implement calc_vuln_lite_rate().
deskull [Sun, 6 Sep 2020 11:36:34 +0000 (20:36 +0900)]
[Refactor] #40514 is_immune_dark()を実装. / Implement is_immune_dark().
deskull [Sun, 6 Sep 2020 06:08:28 +0000 (15:08 +0900)]
[Fix] #40514 is_vuln_lite()を修正. / Fix is_vuln_lite().
deskull [Sun, 6 Sep 2020 05:57:18 +0000 (14:57 +0900)]
[Refactor] #40514 calc_vuln_cold_rate() を適用. / Apply calc_vuln_cold_rate().
deskull [Sun, 6 Sep 2020 05:55:02 +0000 (14:55 +0900)]
[Refactor] #40514 calc_vuln_cold_rate() を実装. / Implement calc_vuln_cold_rate().
deskull [Sun, 6 Sep 2020 05:50:55 +0000 (14:50 +0900)]
[Refactor] #40514 calc_vuln_fire_rate() を適用. / Apply calc_vuln_fire_rate().
deskull [Sun, 6 Sep 2020 05:47:31 +0000 (14:47 +0900)]
[Refactor] #40514 calc_vuln_fire_rate() を実装. / Implement calc_vuln_fire_rate().
deskull [Sun, 6 Sep 2020 05:42:25 +0000 (14:42 +0900)]
[Refactor] #40514 calc_vuln_elec_rate() を適用. / Apply calc_vuln_elec_rate().
deskull [Sun, 6 Sep 2020 05:38:57 +0000 (14:38 +0900)]
[Refactor] #40514 calc_vuln_elec_rate() を実装. / Implement calc_vuln_elec_rate().
deskull [Sun, 6 Sep 2020 05:32:47 +0000 (14:32 +0900)]
[Refactor] #40514 calc_vuln_acid_rate() を適用. / Apply calc_vuln_acid_rate().
deskull [Sun, 6 Sep 2020 05:27:30 +0000 (14:27 +0900)]
[Refactor] #40514 calc_vuln_acid_rate を実装. / Implement calc_vuln_acid_rate().
deskull [Sun, 6 Sep 2020 04:15:55 +0000 (13:15 +0900)]
[Fix] #40514 player-status-flags.c の計算ミスを修正. / Fix bit flags calculation error in player-status-flags.c.
deskull [Sun, 6 Sep 2020 02:42:17 +0000 (11:42 +0900)]
[Refactor] #40514 reset_tim_flags()内の不要二重耐性処理を削除. / Delete reset process of double resistance in reset_tim_flags().
deskull [Sun, 6 Sep 2020 02:25:05 +0000 (11:25 +0900)]
[Refactor] #40514 is_vuln_lite()を実装. / Implement is_vuln_lite().
deskull [Sun, 6 Sep 2020 02:22:10 +0000 (11:22 +0900)]
[Refactor] #40514 is_vuln_cold()を実装. / Implement is_vuln_cold().
deskull [Sun, 6 Sep 2020 02:20:42 +0000 (11:20 +0900)]
[Refactor] #40514 is_vuln_fire()を実装. / Implement is_vuln_fire().
deskull [Sun, 6 Sep 2020 02:17:59 +0000 (11:17 +0900)]
[Refactor] #40514 is_vuln_elec()を実装. / Implement is_vuln_elec().
deskull [Sun, 6 Sep 2020 02:14:39 +0000 (11:14 +0900)]
[Refactor] #40514 is_vuln_acid()を実装. / Implement is_vuln_acid().
deskull [Sun, 6 Sep 2020 01:42:58 +0000 (10:42 +0900)]
[Refactor] #40709 Merge status-reseter.c/h into status/buff-settet.c/h.
deskull [Sun, 6 Sep 2020 01:19:59 +0000 (10:19 +0900)]
[Refactor] #40709 Move set_mimic(), set_shero(), set_wraith_form(), set_tsuyoshi() to status/buff-setter.c/h.
deskull [Sun, 6 Sep 2020 00:55:30 +0000 (09:55 +0900)]
[Refactor] #40514 cheat_death() を wizard/wizard-special-process.c へ移動. / Move cheat_death() to wizard/wizard-special-process.c.
deskull [Sun, 6 Sep 2020 00:31:12 +0000 (09:31 +0900)]
[Refactor] #40514 has_good_luck()を修正. / Fix has_good_luck().
deskull [Wed, 2 Sep 2020 17:37:16 +0000 (02:37 +0900)]
[Refactor] #40514 is_oppose_fire() に悪魔変化とバルログの常時二重耐性判定を反映. / constant double resistance of Mimic Demon and Balrog is reflected in is_oppose_fire().
deskull [Wed, 2 Sep 2020 17:32:17 +0000 (02:32 +0900)]
[Refactor] #40514 is_oppose_pois() に忍者の常時二重耐性判定を反映. / Ninja's constant double resistance is reflected in is_oppose_pois().
deskull [Wed, 2 Sep 2020 17:23:24 +0000 (02:23 +0900)]
[Refactor] #40514 is_shero()を各処理判定に適用. / Apply is_shero() to each processes.
deskull [Wed, 2 Sep 2020 17:14:02 +0000 (02:14 +0900)]
[Refactor] #40514 is_shero()を実装. / implement is_shero().
deskull [Wed, 2 Sep 2020 16:23:36 +0000 (01:23 +0900)]
[Refactor] #40514 幾らかの has_*() 関数を is_*() に改名. / Renamed some has_*() functions to is_*().
deskull [Wed, 2 Sep 2020 16:10:21 +0000 (01:10 +0900)]
[Refactor] #40514 immune_cold は has_immune_cold() を直接参照. / For immune_cold, directly refer to has_immune_cold().
deskull [Wed, 2 Sep 2020 15:59:35 +0000 (00:59 +0900)]
[Refactor] #40514 immune_fire は has_immune_fire() を直接参照. /
For immune_fire, directly refer to has_immune_fire().
deskull [Wed, 2 Sep 2020 15:45:40 +0000 (00:45 +0900)]
[Refactor] #40514 immune_acid, immune_elec は has_immune_acid(), has_immune_elec() を直接参照. /
For immune_acid and immune_elec, directly refer to has_immune_acid() and has_immune_elec().
deskull [Tue, 1 Sep 2020 16:15:21 +0000 (01:15 +0900)]
[Refactor] #40514 has_warning() を BIT_FLAGS 返り値持ちに仕様変更. / has_warning() was changed specifications to return BIT_FLAGS value.
deskull [Tue, 1 Sep 2020 16:07:58 +0000 (01:07 +0900)]
[Refactor] #40514 has_lite() を BIT_FLAGS 返り値持ちに仕様変更. / has_lite() was changed specifications to return BIT_FLAGS value.
deskull [Mon, 31 Aug 2020 17:07:12 +0000 (02:07 +0900)]
[Fix] #40514 has_resist_elec() 内修正. / Fix has_resist_elec().
deskull [Mon, 31 Aug 2020 17:04:19 +0000 (02:04 +0900)]
[Fix] #40514 has_resist_acid() 内修正. / Fix has_resist_acid().
deskull [Mon, 31 Aug 2020 16:58:55 +0000 (01:58 +0900)]
[Fix] #40514 ドラコニアンの耐性判定修正 / Fix resist judge of Draconian.
deskull [Mon, 31 Aug 2020 16:52:43 +0000 (01:52 +0900)]
[Fix] #40514 has_see_inv() 内修正. / Fix has_see_inv().
deskull [Mon, 31 Aug 2020 16:44:54 +0000 (01:44 +0900)]
[Refactor] #40514 cheat_death() を core/status-reseter.c へ移動. / Move cheat_death() to core/status-reseter.c.
deskull [Mon, 31 Aug 2020 16:23:13 +0000 (01:23 +0900)]
[Refactor] #40514 cheat_death() 内の現実変容リセット処理を reserve_alter_reality() に統合. / Integrated the alter reality reset process in cheat_death() into reserve_alter_reality().
deskull [Mon, 31 Aug 2020 16:21:21 +0000 (01:21 +0900)]
[Refactor] #40514 reserve_alter_reality() に所要ターン数を引数として追加. / Corrected recall reset processing condition in recall_player().
deskull [Mon, 31 Aug 2020 15:44:44 +0000 (00:44 +0900)]
[Refactor] #40514 recall_player() 内の帰還リセット処理条件を修正. / Corrected recall reset processing condition in recall_player().
deskull [Mon, 31 Aug 2020 15:39:48 +0000 (00:39 +0900)]
[Refactor] #40514 cheat_death() 内の帰還リセット処理を recall_player() に統合. / Integrated the recall reset process in cheat_death() into recall_player().
deskull [Mon, 31 Aug 2020 15:10:56 +0000 (00:10 +0900)]
[Fix] #40514 重複した赤外線視力pval修正を削除. / Removed duplicate infrared vision by pval addition.
deskull [Sun, 30 Aug 2020 12:28:53 +0000 (21:28 +0900)]
[Refactor] #40514 has_slow_digest() を BIT_FLAGS 返り値持ちに仕様変更. / has_slow_digest() was changed specifications to return BIT_FLAGS value.
deskull [Sun, 30 Aug 2020 12:16:27 +0000 (21:16 +0900)]
[Refactor] #40514 has_resist_fear() を BIT_FLAGS 返り値持ちに仕様変更. / has_resist_fear() was changed specifications to return BIT_FLAGS value.
deskull [Sun, 30 Aug 2020 11:58:12 +0000 (20:58 +0900)]
[Refactor] #40662 RES_WATER をアイテムフラグに追加. / Add RES_WATER item flag.
deskull [Sun, 30 Aug 2020 11:47:18 +0000 (20:47 +0900)]
[Refactor] #40514 has_resist_water() を BIT_FLAGS 返り値持ちに仕様変更. / has_resist_water() was changed specifications to return BIT_FLAGS value.
deskull [Sun, 30 Aug 2020 11:39:04 +0000 (20:39 +0900)]
[Refactor] #40514 has_resist_time() を BIT_FLAGS 返り値持ちに仕様変更. / has_resist_time() was changed specifications to return BIT_FLAGS value.
deskull [Sun, 30 Aug 2020 07:55:01 +0000 (16:55 +0900)]
[Refactor] #40662 RES_TIME をアイテムフラグに追加. / Add RES_TIME item flag.
deskull [Sun, 30 Aug 2020 07:25:00 +0000 (16:25 +0900)]
[Refactor] #40514 has_resist_neth() を BIT_FLAGS 返り値持ちに仕様変更. / has_resist_neth() was changed specifications to return BIT_FLAGS value.
deskull [Sun, 30 Aug 2020 07:19:47 +0000 (16:19 +0900)]
[Refactor] #40514 has_resist_blind() を BIT_FLAGS 返り値持ちに仕様変更. / has_resist_blind() was changed specifications to return BIT_FLAGS value.
deskull [Sun, 30 Aug 2020 07:09:23 +0000 (16:09 +0900)]
[Refactor] #40514 has_resist_nexus() を BIT_FLAGS 返り値持ちに仕様変更. / has_resist_nexus() was changed specifications to return BIT_FLAGS value.
deskull [Sun, 30 Aug 2020 07:02:55 +0000 (16:02 +0900)]
[Refactor] #40514 has_resist_shard() を BIT_FLAGS 返り値持ちに仕様変更. / has_resist_shard() was changed specifications to return BIT_FLAGS value.
deskull [Sat, 29 Aug 2020 16:51:54 +0000 (01:51 +0900)]
[Refactor] #40514 has_resist_disen() を BIT_FLAGS 返り値持ちに仕様変更. / has_resist_disen() was changed specifications to return BIT_FLAGS value.
deskull [Sat, 29 Aug 2020 16:47:04 +0000 (01:47 +0900)]
[Fix] 不要になった selfinfo.c を削除. / Delete unused selfinfo.c.
deskull [Sat, 29 Aug 2020 16:25:41 +0000 (01:25 +0900)]
[Refactor] streamer_may_has_gold() -> streamer_may_have_gold().
deskull [Sat, 29 Aug 2020 16:10:41 +0000 (01:10 +0900)]
[Refactor] #40514 has_resist_chaos() を BIT_FLAGS 返り値持ちに仕様変更. / has_resist_chaos() was changed specifications to return BIT_FLAGS value.
deskull [Sat, 29 Aug 2020 16:05:59 +0000 (01:05 +0900)]
[Refactor] #40514 has_resist_dark() を BIT_FLAGS 返り値持ちに仕様変更. / has_resist_dark() was changed specifications to return BIT_FLAGS value.
deskull [Sat, 29 Aug 2020 16:00:19 +0000 (01:00 +0900)]
[Refactor] #40514 has_resist_lite() を BIT_FLAGS 返り値持ちに仕様変更. / has_resist_lite() was changed specifications to return BIT_FLAGS value.
deskull [Sat, 29 Aug 2020 15:47:52 +0000 (00:47 +0900)]
[Refactor] #40514 has_resist_sound() を BIT_FLAGS 返り値持ちに仕様変更. / has_resist_sound() was changed specifications to return BIT_FLAGS value.
deskull [Sat, 29 Aug 2020 15:39:06 +0000 (00:39 +0900)]
[Refactor] #40514 has_resist_conf() を BIT_FLAGS 返り値持ちに仕様変更. / has_resist_conf() was changed specifications to return BIT_FLAGS value.
deskull [Sat, 29 Aug 2020 15:30:57 +0000 (00:30 +0900)]
[Refactor] #40514 has_resist_pois() を BIT_FLAGS 返り値持ちに仕様変更. / has_resist_pois() was changed specifications to return BIT_FLAGS value.
deskull [Sat, 29 Aug 2020 15:23:58 +0000 (00:23 +0900)]
[Refactor] #40514 has_resist_cold() を BIT_FLAGS 返り値持ちに仕様変更. / has_resist_cold() was changed specifications to return BIT_FLAGS value.
deskull [Fri, 28 Aug 2020 11:33:42 +0000 (20:33 +0900)]
[Refactor] #40514 has_resist_fire() を BIT_FLAGS 返り値持ちに仕様変更. / has_resist_fire() was changed specifications to return BIT_FLAGS value.
deskull [Fri, 28 Aug 2020 11:28:32 +0000 (20:28 +0900)]
[Refactor] #40514 has_resist_elec() を BIT_FLAGS 返り値持ちに仕様変更. / has_resist_elec() was changed specifications to return BIT_FLAGS value.
deskull [Fri, 28 Aug 2020 11:22:19 +0000 (20:22 +0900)]
[Refactor] #40514 has_resist_acid() を BIT_FLAGS 返り値持ちに仕様変更. / has_resist_acid() was changed specifications to return BIT_FLAGS value.
deskull [Fri, 28 Aug 2020 11:16:44 +0000 (20:16 +0900)]
[Refactor] #40514 has_immune_cold() を BIT_FLAGS 返り値持ちに仕様変更. / has_immune_cold() was changed specifications to return BIT_FLAGS value.
deskull [Fri, 28 Aug 2020 11:13:38 +0000 (20:13 +0900)]
[Refactor] #40514 has_immune_fire() を BIT_FLAGS 返り値持ちに仕様変更. / has_immune_fire() was changed specifications to return BIT_FLAGS value.
deskull [Fri, 28 Aug 2020 11:10:16 +0000 (20:10 +0900)]
[Refactor] #40514 has_immune_elec() を BIT_FLAGS 返り値持ちに仕様変更. / has_immune_elec() was changed specifications to return BIT_FLAGS value.
deskull [Fri, 28 Aug 2020 11:06:22 +0000 (20:06 +0900)]
[Refactor] #40514 has_immune_acid() を BIT_FLAGS 返り値持ちに仕様変更. / has_immune_acid() was changed specifications to return BIT_FLAGS value.
deskull [Thu, 27 Aug 2020 22:58:09 +0000 (07:58 +0900)]
[Refactor] #40514 has_see_inv() を BIT_FLAGS 返り値持ちに仕様変更. / has_see_inv() was changed specifications to return BIT_FLAGS value.
deskull [Thu, 27 Aug 2020 22:51:40 +0000 (07:51 +0900)]
[Refactor] #40514 has_hold_exp() を BIT_FLAGS 返り値持ちに仕様変更. / has_hold_exp() was changed specifications to return BIT_FLAGS value.
deskull [Thu, 27 Aug 2020 22:43:38 +0000 (07:43 +0900)]
[Refactor] #40514 has_regenerate() を BIT_FLAGS 返り値持ちに仕様変更. / has_regenerate() was changed specifications to return BIT_FLAGS value.
deskull [Thu, 27 Aug 2020 15:43:17 +0000 (00:43 +0900)]
[Fix] #40514 has_sustain_chr() のミス修正. / Fix has_sustain_chr().
deskull [Thu, 27 Aug 2020 15:41:11 +0000 (00:41 +0900)]
[Refactor] #40514 has_levitation() を BIT_FLAGS 返り値持ちに仕様変更. / has_levitation() was changed specifications to return BIT_FLAGS value.
deskull [Thu, 27 Aug 2020 15:35:15 +0000 (00:35 +0900)]
[Refactor] #40514 has_levitation() の整理. / Refactor has_levitation().
deskull [Thu, 27 Aug 2020 15:29:18 +0000 (00:29 +0900)]
[Refactor] #40514 has_sustain_chr() を BIT_FLAGS 返り値持ちに仕様変更. / has_sustain_chr() was changed specifications to return BIT_FLAGS value.
deskull [Thu, 27 Aug 2020 15:26:29 +0000 (00:26 +0900)]
[Refactor] #40514 has_sustain_con() を BIT_FLAGS 返り値持ちに仕様変更. / has_sustain_con() was changed specifications to return BIT_FLAGS value.
deskull [Thu, 27 Aug 2020 15:22:17 +0000 (00:22 +0900)]
[Refactor] #40514 has_sustain_dex() を BIT_FLAGS 返り値持ちに仕様変更. / has_sustain_dex() was changed specifications to return BIT_FLAGS value.
deskull [Thu, 27 Aug 2020 12:35:21 +0000 (21:35 +0900)]
[Fix] #40514 has_sustain_int() 内置換ミス修正. / Fix replacing error in has_sustain_int().
deskull [Thu, 27 Aug 2020 12:32:08 +0000 (21:32 +0900)]
[Refactor] #40514 has_sustain_wis() を BIT_FLAGS 返り値持ちに仕様変更. / has_sustain_wis() was changed specifications to return BIT_FLAGS value.
deskull [Thu, 27 Aug 2020 12:14:43 +0000 (21:14 +0900)]
[Refactor] #40514 has_sustain_int() を BIT_FLAGS 返り値持ちに仕様変更. / has_sustain_int() was changed specifications to return BIT_FLAGS value.
deskull [Thu, 27 Aug 2020 12:01:42 +0000 (21:01 +0900)]
[Refactor] #40514 has_see_nocto() を BIT_FLAGS 返り値持ちに仕様変更. / has_see_nocto() was changed specifications to return BIT_FLAGS value.
deskull [Wed, 26 Aug 2020 17:09:00 +0000 (02:09 +0900)]
[Refactor] #40514 has_impact() を BIT_FLAGS 返り値持ちに仕様変更. / has_impact() was changed specifications to return BIT_FLAGS value.
deskull [Wed, 26 Aug 2020 16:58:16 +0000 (01:58 +0900)]
[Refactor] ローカル変数 have 記述を has に修正. / Rename have to has keyword in local variables.
deskull [Wed, 26 Aug 2020 16:55:37 +0000 (01:55 +0900)]
[Refactor] have_pval_flags() を has_pval_flags() に改名. / Rename have_pval_flags() to has_pval_flags().
deskull [Wed, 26 Aug 2020 16:52:18 +0000 (01:52 +0900)]
[Refactor] have_joker() を has_joker() に改名. / Rename have_joker() to has_joker().
deskull [Wed, 26 Aug 2020 16:49:20 +0000 (01:49 +0900)]
[Refactor] have_a_nightmare() を has_a_nightmare() に改名. / Rename have_a_nightmare() to has_a_nightmare().
deskull [Wed, 26 Aug 2020 16:46:07 +0000 (01:46 +0900)]
[Refactor] #40514 has_sustain_str() を BIT_FLAGS 返り値持ちに仕様変更. / has_sustain_str() was changed specifications to return BIT_FLAGS value.
deskull [Wed, 26 Aug 2020 16:40:47 +0000 (01:40 +0900)]
[Refactor] #40514 has_sustain_str() の整理. / Refactor has_sustain_str().
deskull [Wed, 26 Aug 2020 16:37:29 +0000 (01:37 +0900)]
[Refactor] #40514 has_free_act() を BIT_FLAGS 返り値持ちに仕様変更. / has_free_act() was changed specifications to return BIT_FLAGS value.
deskull [Wed, 26 Aug 2020 16:25:28 +0000 (01:25 +0900)]
[Refactor] #40514 has_free_act() の整理. / Refactor has_free_act().
deskull [Wed, 26 Aug 2020 16:20:59 +0000 (01:20 +0900)]
[Refactor] #40514 has_sh_cold() を BIT_FLAGS 返り値持ちに仕様変更. / has_sh_cold() was changed specifications to return BIT_FLAGS value.
deskull [Wed, 26 Aug 2020 16:15:45 +0000 (01:15 +0900)]
[Refactor] have_flag_of() を has_flag_of() に改名. / Rename have_flag_of() to has_flag_of().
deskull [Wed, 26 Aug 2020 16:12:03 +0000 (01:12 +0900)]
[Refactor] cave_have_flag_grid() を cave_has_flag_grid() に改名. / Rename cave_have_flag_grid() to cave_has_flag_grid().
deskull [Wed, 26 Aug 2020 16:07:40 +0000 (01:07 +0900)]
[Refactor] cave_have_flag_bold() を cave_has_flag_bold() に改名. / Rename cave_have_flag_bold() to cave_has_flag_bold().
deskull [Wed, 26 Aug 2020 15:48:32 +0000 (00:48 +0900)]
[Refactor] #40514 has_sh_fire() を BIT_FLAGS 返り値持ちに仕様変更. / has_sh_fire() was changed specifications to return BIT_FLAGS value.
deskull [Tue, 25 Aug 2020 16:25:37 +0000 (01:25 +0900)]
[Refactor] #40514 has_sh_elec() を BIT_FLAGS 返り値持ちに仕様変更. / has_sh_elec() was changed specifications to return BIT_FLAGS value.
deskull [Tue, 25 Aug 2020 16:16:29 +0000 (01:16 +0900)]
[Refactor] #40662 screen_object()の表示判定修正. / Fixed display process in screen_object().