OSDN Git Service
Kaelthas_Spellsinger@o2.pl [Mon, 20 Jun 2011 22:56:25 +0000 (22:56 +0000)]
Support for 'Fit curve' mode in array modifier added.
(also several small fixes to array modifier added)
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7680
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normen667 [Mon, 20 Jun 2011 10:48:13 +0000 (10:48 +0000)]
- make some nifty and the new noise library public for jMP
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7679
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Kaelthas_Spellsinger@o2.pl [Mon, 20 Jun 2011 09:21:56 +0000 (09:21 +0000)]
Full support for loading mirror modifier added.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7678
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normen667 [Mon, 20 Jun 2011 01:54:10 +0000 (01:54 +0000)]
- add various SuppressWarnings("unchecked")
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7677
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Kaelthas_Spellsinger@o2.pl [Sun, 19 Jun 2011 22:57:53 +0000 (22:57 +0000)]
'isNotNull' method added to pointer (so that the code reading is more clear).
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7676
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Kaelthas_Spellsinger@o2.pl [Sun, 19 Jun 2011 22:50:12 +0000 (22:50 +0000)]
Support for loading custom properties added.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7675
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shadowislord [Sun, 19 Jun 2011 19:39:09 +0000 (19:39 +0000)]
* Plane.normal is now created by default and set instead of using references
* TerrainTestModifyHeight now uses mouse left/right buttons to raise/lower height
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7674
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shadowislord [Sun, 19 Jun 2011 19:22:35 +0000 (19:22 +0000)]
* Plane.normal is now created by default and set instead of using references
* Fix crash in TestAppStates
* Fix crash in TestBox
* Removed useless calls to Spatial.updateModelBound()
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7673
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shadowislord [Sun, 19 Jun 2011 19:17:14 +0000 (19:17 +0000)]
* Improved performance of Matrix3/4f.fillFloatBuffer() by writing to an array first
* Initial javadoc for com.jme3.collision
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7672
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shadowislord [Sun, 19 Jun 2011 19:14:27 +0000 (19:14 +0000)]
* Shader now has accelerated access to attribute by using IntMap
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7671
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shadowislord [Sun, 19 Jun 2011 19:12:45 +0000 (19:12 +0000)]
* Some javadoc for Mesh
* Added Mesh.getIndicesAsList() for easy access to triangle data
* Added UserData.JME_PHYSICSIGNORE to indicate to physics engine that geometry should be excluded from collision shape generation
* Physics engine now supports all possible mesh formats (non-indexed, triangle strip, etc)
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7670
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normen667 [Sun, 19 Jun 2011 12:00:16 +0000 (12:00 +0000)]
- fix compile error in renderer (vb.getBufferType().name())
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7669
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shadowislord [Sun, 19 Jun 2011 00:23:19 +0000 (00:23 +0000)]
* Fixed crash in TestCinematic
* Fixed crash in LightList.sort()
* Removed usage of Arrays.copyOf() in BitmapFont, so Android can run it
* Formatted OGLESShaderRenderer
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7668
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shadowislord [Sat, 18 Jun 2011 21:05:04 +0000 (21:05 +0000)]
* Initial docs for com.jme3.scene.debug, com.jme3.scene.shape, com.jme3.scene.control
* Javadocs for com.jme3.scene.mesh
* Formatting for com.jme3.terrain classes
* Terrain updating thread now called "jME3 Terrain Thread"
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7667
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shadowislord [Sat, 18 Jun 2011 20:57:54 +0000 (20:57 +0000)]
* Little bit of docs for RenderQueue
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7666
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shadowislord [Sat, 18 Jun 2011 20:51:31 +0000 (20:51 +0000)]
* Javadocs for com.jme3.renderer.queue
* Javadocs for com.jme3.renderer
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7665
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shadowislord [Sat, 18 Jun 2011 20:49:31 +0000 (20:49 +0000)]
* Small fixes in DDSLoader
* Moved ImageFlipper to core-plugins
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7664
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shadowislord [Sat, 18 Jun 2011 19:01:30 +0000 (19:01 +0000)]
* Javadocs for com.jme3.scene
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7663
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shadowislord [Sat, 18 Jun 2011 18:28:11 +0000 (18:28 +0000)]
* Optimization to prevent garbage generation by replacing Arrays.sort() with SortUtil.msort()
* Replaced "evil" code from SortUtil.msort() with "good" code
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7662
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shadowislord [Sat, 18 Jun 2011 17:09:11 +0000 (17:09 +0000)]
* Optimization to prevent allocation of IntMap$Iterator in Renderer.renderMesh()
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7661
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remy.bouquet@gmail.com [Sat, 18 Jun 2011 10:02:32 +0000 (10:02 +0000)]
Fixed material reading with new prefixedName in MatParam
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7657
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shadowislord [Sat, 18 Jun 2011 06:45:06 +0000 (06:45 +0000)]
* Fixed heavy string allocation in Technique/MatParam due to m_ prefix workaround
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7656
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brentowens [Sat, 18 Jun 2011 00:10:36 +0000 (00:10 +0000)]
* bumped up terrain material texture support
* updated the test case example
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7655
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remy.bouquet@gmail.com [Fri, 17 Jun 2011 22:26:41 +0000 (22:26 +0000)]
FilterPostProcessor fixed resizing issue with canvas
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7654
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brentowens [Fri, 17 Jun 2011 22:04:38 +0000 (22:04 +0000)]
* added smooth brush to terrain editor
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7653
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remy.bouquet@gmail.com [Fri, 17 Jun 2011 21:08:20 +0000 (21:08 +0000)]
WaterFilter fixed some remaining m_ stuff
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7652
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brentowens [Fri, 17 Jun 2011 16:53:38 +0000 (16:53 +0000)]
* hooked the level button to the toggle bar, added tool tip
* wired in smooth tool, not implemented yet however
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7651
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brentowens [Fri, 17 Jun 2011 16:31:30 +0000 (16:31 +0000)]
terrain editor slider fix for mac
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7650
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brentowens [Fri, 17 Jun 2011 15:58:03 +0000 (15:58 +0000)]
added level-terrain tool
moved hint text to resource bundle
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7649
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brentowens [Fri, 17 Jun 2011 15:56:52 +0000 (15:56 +0000)]
tweaks to getHeightmapHeight, removed old code
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7648
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kimxilxyong [Fri, 17 Jun 2011 09:56:55 +0000 (09:56 +0000)]
Android: fixed crash in harness if inputManager is not initialized yet
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7647
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anthyon@gmail.com [Fri, 17 Jun 2011 07:01:51 +0000 (07:01 +0000)]
Updated TerrainGridTest: removed the original fractal code, as it is not used for this test anymore
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7646
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shadowislord [Fri, 17 Jun 2011 01:28:21 +0000 (01:28 +0000)]
* Added smooth terrain editing to TerrainTestModifyHeight
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7645
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shadowislord [Fri, 17 Jun 2011 01:23:19 +0000 (01:23 +0000)]
* Fix OBJ/MTL parsing bug when using linux line breaks
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7644
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brentowens [Thu, 16 Jun 2011 23:57:44 +0000 (23:57 +0000)]
* performance improvements to terrain height modification
* api change to let you pass in many points to be adjusted in the terrain
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7643
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kimxilxyong [Thu, 16 Jun 2011 17:52:53 +0000 (17:52 +0000)]
added sending of historic events and added exit dialog to AndroidHarness
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7642
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kimxilxyong [Thu, 16 Jun 2011 17:51:45 +0000 (17:51 +0000)]
added setOmitHistoricEvents(bool) to TouchInput
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7641
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remy.bouquet@gmail.com [Wed, 15 Jun 2011 21:14:46 +0000 (21:14 +0000)]
Bone, redid null check on scale in setBindTransform, ogre.xml can have null scale values
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7640
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remy.bouquet@gmail.com [Wed, 15 Jun 2011 21:05:51 +0000 (21:05 +0000)]
fixed KinematicRagdollControl for bullet
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7639
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shadowislord [Wed, 15 Jun 2011 20:29:47 +0000 (20:29 +0000)]
* Javadocs for com.jme3.animation
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7638
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Kaelthas_Spellsinger@o2.pl [Wed, 15 Jun 2011 20:28:42 +0000 (20:28 +0000)]
Improvements to mirror modifier (90% complete).
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7637
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remy.bouquet@gmail.com [Wed, 15 Jun 2011 20:19:57 +0000 (20:19 +0000)]
addionnal javadoc for com.jme3.animation
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7636
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Kaelthas_Spellsinger@o2.pl [Wed, 15 Jun 2011 20:04:52 +0000 (20:04 +0000)]
Fix to texture UV-mapping (textures did not exactly fit the ones in blender).
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7635
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brentowens [Wed, 15 Jun 2011 15:14:45 +0000 (15:14 +0000)]
fixing whitespace
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7634
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Kaelthas_Spellsinger@o2.pl [Wed, 15 Jun 2011 12:05:53 +0000 (12:05 +0000)]
Fix to setting initial velocity by DefaultParticleInfluencer.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7633
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shadowislord [Tue, 14 Jun 2011 23:20:19 +0000 (23:20 +0000)]
* Nifty Gui dynamic resolution changing is now supported
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7632
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remy.bouquet@gmail.com [Tue, 14 Jun 2011 21:20:24 +0000 (21:20 +0000)]
Documented com.jme3.shadow
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7631
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remy.bouquet@gmail.com [Tue, 14 Jun 2011 20:41:24 +0000 (20:41 +0000)]
Documented com.jme3.water and com.jme3.post.ssao
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7630
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remy.bouquet@gmail.com [Tue, 14 Jun 2011 20:23:23 +0000 (20:23 +0000)]
Added Boat model to test data
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7629
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remy.bouquet@gmail.com [Tue, 14 Jun 2011 17:10:21 +0000 (17:10 +0000)]
WateFilter depth write fix (yeah 'fix' Kirill). Issue was glClear(GL_DEPTH_BUFFER_BIT) seems to not work when glDepthMask is false
see http://www.opengl.org/discussion_boards/ubbthreads.php?ubb=showflat&Number=257223
Also there might be the same issue when copying frame buffers
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7628
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brentowens [Tue, 14 Jun 2011 15:51:42 +0000 (15:51 +0000)]
* fixed a material bug in editor initialization
* changed terrain saving to use the cookie instead of the node, saving works well now
* updated to use new API changes
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7627
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normen667 [Tue, 14 Jun 2011 14:27:31 +0000 (14:27 +0000)]
- merge bullet native controls
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7626
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normen667 [Tue, 14 Jun 2011 14:16:54 +0000 (14:16 +0000)]
- Refresh folder after converting model (Fixes Issue 322)
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7625
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kimxilxyong [Tue, 14 Jun 2011 12:59:56 +0000 (12:59 +0000)]
Android: Added depth textures and fixed best config chooser not to choose a high color, but OpenGL ES 1.0 config
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7624
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kimxilxyong [Tue, 14 Jun 2011 12:58:12 +0000 (12:58 +0000)]
Touch: Added keycode to touchtrigger, 0 for all events
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7623
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remy.bouquet@gmail.com [Tue, 14 Jun 2011 05:14:40 +0000 (05:14 +0000)]
Working TestPostWater with only one light to avoid the depth write bug until i found a solution
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7622
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shadowislord [Tue, 14 Jun 2011 03:07:21 +0000 (03:07 +0000)]
* Fix android runtime error due to BufferedImage being used in AppSettings
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7621
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shadowislord [Tue, 14 Jun 2011 02:51:34 +0000 (02:51 +0000)]
* Committed new mountains.zip file
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7620
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shadowislord [Tue, 14 Jun 2011 02:49:18 +0000 (02:49 +0000)]
* HttpZipLocator UTF8 decoder replaced with proper code
* Removed some redundant javadoc from SceneProcessor
* Fixed bug where GeometryBatchFactory.optimize() wouldn't reset the transform on the argument node as would be expected since optimize() applies the world transform of the geometries automatically
* Terrain grid tests now stream terrain data from googlecode servers instead of having the data bundled in the nightly builds
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7619
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remy.bouquet@gmail.com [Mon, 13 Jun 2011 21:26:11 +0000 (21:26 +0000)]
Who let the doc out?
- javadoc for com.jme.post
- javadoc for com.jme.post.filters
remain SSAO, Water, shadows and HDR to complete the package
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7618
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Kaelthas_Spellsinger@o2.pl [Mon, 13 Jun 2011 21:12:34 +0000 (21:12 +0000)]
Support for loading mirror modifier (75% complete).
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7617
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brentowens [Mon, 13 Jun 2011 19:27:01 +0000 (19:27 +0000)]
* fixed compile error with API change in ViewPort.setClearEnabled
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7616
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normen667 [Mon, 13 Jun 2011 18:22:17 +0000 (18:22 +0000)]
- remove bullet api diffing from build
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7615
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anthyon@gmail.com [Mon, 13 Jun 2011 17:57:37 +0000 (17:57 +0000)]
Updated TerrainFractalGridTest and TerrainGridTest to call terrain.initialize()
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7614
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Kaelthas_Spellsinger@o2.pl [Mon, 13 Jun 2011 17:55:41 +0000 (17:55 +0000)]
Textures test asset update.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7613
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Kaelthas_Spellsinger@o2.pl [Mon, 13 Jun 2011 17:47:24 +0000 (17:47 +0000)]
Fix to setting the normal texture if vertex coloring is enabled.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7612
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anthyon@gmail.com [Mon, 13 Jun 2011 17:23:47 +0000 (17:23 +0000)]
TerrainGridListener is extended to be able to change material of individual grid files.
Also added new grid test-data, cause it somehow disappeared
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7611
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remy.bouquet@gmail.com [Mon, 13 Jun 2011 17:19:42 +0000 (17:19 +0000)]
Water Filter :
- fixed particle emitter disorientation when using the WaterFilter
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7610
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normen667 [Mon, 13 Jun 2011 12:29:37 +0000 (12:29 +0000)]
- fix use of deprecated j3md in BasicGame template
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7609
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remy.bouquet@gmail.com [Mon, 13 Jun 2011 08:39:48 +0000 (08:39 +0000)]
Water Filter :
- fix for glsl 1.0 shader
- better caustics color management
- added a couple of paramters to tweak, underWaterFogDistance, causticsIntensity
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7608
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shadowislord [Mon, 13 Jun 2011 04:17:43 +0000 (04:17 +0000)]
* Compressed down Rocky textures
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7607
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shadowislord [Mon, 13 Jun 2011 04:05:49 +0000 (04:05 +0000)]
* New nifty gui version
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7606
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shadowislord [Mon, 13 Jun 2011 04:04:57 +0000 (04:04 +0000)]
* New version of nifty * Added simple package.html for some of the jME3 packages
* Additional javadocs for com.jme3.renderer
* Removed Camera.setDirection()
* ImageBasedHeightMapGrid now uses AssetManager to find heightmaps
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7605
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shadowislord [Mon, 13 Jun 2011 01:31:51 +0000 (01:31 +0000)]
* Javadocs for com.jme3.renderer
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7604
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shadowislord [Sun, 12 Jun 2011 23:15:03 +0000 (23:15 +0000)]
* Fixed crash in TestDepthOfField
* Moved Remy's render state hack to filter processor where it belongs
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7603
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Kaelthas_Spellsinger@o2.pl [Sun, 12 Jun 2011 23:02:02 +0000 (23:02 +0000)]
Input stream closing in blender input stream.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7602
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Kaelthas_Spellsinger@o2.pl [Sun, 12 Jun 2011 23:01:19 +0000 (23:01 +0000)]
Small fix to name fetching from structure.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7601
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remy.bouquet@gmail.com [Sun, 12 Jun 2011 21:11:33 +0000 (21:11 +0000)]
Water Filter : removed textureOffset from glsl 1.0 shader
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7600
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remy.bouquet@gmail.com [Sun, 12 Jun 2011 19:49:13 +0000 (19:49 +0000)]
Water Filter : underwater shader
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7599
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normen667 [Sun, 12 Jun 2011 13:26:01 +0000 (13:26 +0000)]
- fix old material use
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7598
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normen667 [Sun, 12 Jun 2011 12:50:09 +0000 (12:50 +0000)]
- remove default "update drivers" message from jMP error screen on startup
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7597
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normen667 [Sun, 12 Jun 2011 11:25:34 +0000 (11:25 +0000)]
- fix material error
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7596
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anthyon@gmail.com [Sun, 12 Jun 2011 09:49:50 +0000 (09:49 +0000)]
Introduced a new Namer class, so the heightmap tiles' names can be generated independent from the terrain system.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7595
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kimxilxyong [Sun, 12 Jun 2011 09:26:22 +0000 (09:26 +0000)]
Android: Added proper OpenGL ES version detection and a best EGL Config Chooser
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7594
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shadowislord [Sun, 12 Jun 2011 05:17:41 +0000 (05:17 +0000)]
* Small javadoc fixes
* Formatting for com.jme3.effect package
* Formatting for blender importer and networking tests
* All networking tests ported to new SpiderMonkey
* Removed all mentions of java.util.Serializable
* RMI now works under new SpiderMonkey
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7593
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shadowislord [Sun, 12 Jun 2011 04:19:16 +0000 (04:19 +0000)]
* Javadocs for com.jme3.material
* Formatted the blender loader files according to NetBeans
* Removed any "I" prefixes on interfaces
* Small javadoc fixes
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7592
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shadowislord [Sun, 12 Jun 2011 02:35:19 +0000 (02:35 +0000)]
* SimpleTextured, SolidColor, VertexColor, and WireColor are now obsolete. Using those materials will crash your application.
* Additional javadocs for Material
* Added TestMusicStreaming
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7591
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shadowislord [Sat, 11 Jun 2011 23:56:40 +0000 (23:56 +0000)]
* Fixed issue with MatParamTexture loading in J3O files
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7590
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shadowislord [Sat, 11 Jun 2011 23:53:55 +0000 (23:53 +0000)]
* Moved MatParamTexture out of the Material class (might break loading of old j3o models ..)
* Renamed BinaryClassLoader to SavableClassFinder and put it into core
* SavableClassFinder now can remap class names, it is used to load old J3O files with particles in them by remapping the old shape names to the new names.
* Moved the particle emitter control into an inner class so nobody fools around with it
* Loading of old particle emitters now works
* Fixed issue with input not responding
* Fixed some small javadoc mistakes in RenderState
* Javadocs for com.jme3.material (not done)
* AbstractControl will now throw exception when an already-attached control is added to another spatial
* All tests should now use non-deprecated ParticleEmitter.setGravity method
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7589
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shadowislord [Sat, 11 Jun 2011 22:31:39 +0000 (22:31 +0000)]
* Fix some formatting issues in com.jme3.animation package.html
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7588
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shadowislord [Sat, 11 Jun 2011 22:30:46 +0000 (22:30 +0000)]
* Javadocs for com.jme3.input
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7587
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shadowislord [Sat, 11 Jun 2011 22:30:21 +0000 (22:30 +0000)]
* Javadocs for com.jme3.effect
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7586
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shadowislord [Sat, 11 Jun 2011 22:26:58 +0000 (22:26 +0000)]
* Javadocs for com.jme3.light
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7585
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normen667 [Sat, 11 Jun 2011 21:04:41 +0000 (21:04 +0000)]
- fix emitter compile error
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7584
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normen667 [Sat, 11 Jun 2011 20:57:43 +0000 (20:57 +0000)]
- fix emitter compile error
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7583
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shadowislord [Sat, 11 Jun 2011 18:02:57 +0000 (18:02 +0000)]
* RenderState.copyMergedTo() now properly combines stencil state
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7582
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shadowislord [Sat, 11 Jun 2011 17:56:53 +0000 (17:56 +0000)]
* Deleted StencilFunction and replaced it with TestFunction (in case it will be used in more than one place)
* RenderContext.reset() now properly resets stencil render state.
* Added full javadoc to RenderState
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7581
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shadowislord [Sat, 11 Jun 2011 16:20:37 +0000 (16:20 +0000)]
* Fixed eclipse project by adding missing entries to classpath file
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7580
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remy.bouquet@gmail.com [Sat, 11 Jun 2011 08:49:37 +0000 (08:49 +0000)]
GeometryBatchFactory now retain original Lod informations thanks to Rickard
see post : http://jmonkeyengine.org/groups/contribution-depot-jme3/forum/topic/lods-for-geometrybatchfactory/
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7579
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kimxilxyong [Sat, 11 Jun 2011 06:51:14 +0000 (06:51 +0000)]
Android: Added pressure to touch event and allow standard jme images as cube maps
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7578
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