OSDN Git Service
Yuanhan Liu [Mon, 19 Sep 2011 07:03:04 +0000 (15:03 +0800)]
mesa: fix error handling for glSelectBuffer
According the man page, trigger a GL_INVALID_VALUE if size < 0.
Signed-off-by: Yuanhan Liu <yuanhan.liu@linux.intel.com>
Signed-off-by: Brian Paul <brianp@vmware.com>
Yuanhan Liu [Mon, 19 Sep 2011 07:03:03 +0000 (15:03 +0800)]
mesa: fix error handling for glPixelZoom
According the man page, GL_INVALID_OPERATION should generated if
glPixelZoom is executed between the execution of glBegin and the
corresponding execution of glEnd.
Signed-off-by: Yuanhan Liu <yuanhan.liu@linux.intel.com>
Signed-off-by: Brian Paul <brianp@vmware.com>
Yuanhan Liu [Mon, 19 Sep 2011 07:03:01 +0000 (15:03 +0800)]
mesa: fix error handling for glIsEnabled
According the man page, GL_INVALID_OPERATION should be generated if
glIsEnabled is executed betwwen the execution of glBegin and the
correspoding execution of glEnd.
Signed-off-by: Yuanhan Liu <yuanhan.liu@linux.intel.com>
Signed-off-by: Brian Paul <brianp@vmware.com>
Yuanhan Liu [Mon, 19 Sep 2011 07:03:00 +0000 (15:03 +0800)]
mesa: fix error handling for glTexEnv
Fix error handling while calling glTexEnv with invalid texture
environment parameters.
Signed-off-by: Yuanhan Liu <yuanhan.liu@linux.intel.com>
Signed-off-by: Brian Paul <brianp@vmware.com>
Yuanhan Liu [Mon, 19 Sep 2011 07:02:59 +0000 (15:02 +0800)]
mesa: fix error handling for some glGet* functions
According to the man page, it should trigger a GL_INVALID_OPERATION
while calling some glGet* functions inside glBegin and glEnd.
This patch dose handle the following functions:
glGetBooleanv
glGetFloatv
glGetIntegerv
glGetInteger64v
glGetDoublev
Signed-off-by: Yuanhan Liu <yuanhan.liu@linux.intel.com>
Signed-off-by: Brian Paul <brianp@vmware.com>
Yuanhan Liu [Mon, 19 Sep 2011 07:02:58 +0000 (15:02 +0800)]
mesa: fix error handling for glEvalMesh1/2D
According man page, trigger error when calling glEvalMesh1/2D inside
glBegin/glEnd.
Signed-off-by: Yuanhan Liu <yuanhan.liu@linux.intel.com>
Signed-off-by: Brian Paul <brianp@vmware.com>
Matt Turner [Sun, 18 Sep 2011 21:34:47 +0000 (17:34 -0400)]
Remove unused APP_LIB_DEPS variable
Unused since removal of demos from the repository?
Signed-off-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Brian Paul <brianp@vmware.com>
Matt Turner [Sun, 18 Sep 2011 17:26:20 +0000 (13:26 -0400)]
egl_glx.c: use unsigned instead of uint
We've had a hack to fix this in Gentoo on Solaris for a while.
Signed-off-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Brian Paul <brianp@vmware.com>
Matt Turner [Sat, 17 Sep 2011 22:59:49 +0000 (18:59 -0400)]
Remove unneeded xdamages header from dri2_glx.c.
It's needed for dri1 but not dri2.
Signed-off-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Brian Paul <brianp@vmware.com>
Dave Airlie [Mon, 19 Sep 2011 09:20:10 +0000 (10:20 +0100)]
graw: fix tests to build on msvc again.
Should fix https://bugs.freedesktop.org/show_bug.cgi?id=40997
Signed-off-by: Dave Airlie <airlied@redhat.com>
Tom Stellard [Mon, 19 Sep 2011 00:43:41 +0000 (17:43 -0700)]
r300/compiler: Fix regalloc for values with multiple writers
https://bugs.freedesktop.org/show_bug.cgi?id=40062
https://bugs.freedesktop.org/show_bug.cgi?id=36939
Note: This is a candidate for the 7.11 branch.
Brian Paul [Tue, 13 Sep 2011 19:30:17 +0000 (13:30 -0600)]
swrast: fix more store_texel() bugs
Fixes https://bugs.freedesktop.org/show_bug.cgi?id=40412 on swrast.
Dave Airlie [Fri, 16 Sep 2011 08:39:34 +0000 (09:39 +0100)]
gallium: move clear paths from rgba to a pointer to a color union (v2)
This moves the gallium interface for clears from using a pointer to 4 floats to a pointer to a union of float/unsigned/int values.
Notes:
1. the value is opaque.
2. only when the value is used should it be interpretered according to
the surface format it is going to be used with.
3. float clears on integer buffers and vice-versa are undefined.
v2: fixed up vega and graw, dropped hunks that shouldn't have been in
patch.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Brian Paul [Sat, 17 Sep 2011 20:50:49 +0000 (14:50 -0600)]
mesa: use ctx->Driver.AllocTextureImageBuffer() to alloc texture memory
Brian Paul [Sat, 17 Sep 2011 20:50:49 +0000 (14:50 -0600)]
mesa: plug in swrast texture image alloc/free functions
Use the swrast allocation/free functions instead of core Mesa.
Brian Paul [Sat, 17 Sep 2011 20:50:48 +0000 (14:50 -0600)]
swrast: add Alloc/FreeTextureImageBuffer() driver functions
Not called yet. These will replace the core Mesa functions for allocating
and freeing malloc'd texture memory.
Brian Paul [Sat, 17 Sep 2011 20:50:48 +0000 (14:50 -0600)]
mesa: add AllocTextureImageBuffer() driver hook
Brian Paul [Sat, 17 Sep 2011 20:50:48 +0000 (14:50 -0600)]
mesa: move gl_texture_image::FetchTexel fields to swrast
This also involves passing swrast_texture_image instead of gl_texture_image
into all the fetch functions.
Brian Paul [Sat, 17 Sep 2011 20:50:48 +0000 (14:50 -0600)]
swrast: plug in _swrast_new/delete_texture_image() functions
Brian Paul [Sat, 17 Sep 2011 20:50:48 +0000 (14:50 -0600)]
radeon: make radeon_texture_image a subclass of swrast_texture_image
Brian Paul [Sat, 17 Sep 2011 20:50:48 +0000 (14:50 -0600)]
intel: make intel_texture_image a subclass of swrast_texture_image
We need to subclass swrast_texture_image because if we use swrast for
fallback rendering, we'll need to have swrast_texture_image objects.
Brian Paul [Sat, 17 Sep 2011 20:50:48 +0000 (14:50 -0600)]
swrast: introduce new swrast_texture_image struct
No subclass fields yet. Subsequent patches will add the fields related
to software rendering that are currently in gl_texture_image.
Brian Paul [Sat, 17 Sep 2011 20:50:48 +0000 (14:50 -0600)]
mesa: add new DeleteTextureImage() driver hook
Matches the NewTextureImage() hook. With new subclasses of
gl_texture_image coming we need a new hook to properly delete objects of
those subclasses.
Brian Paul [Sat, 17 Sep 2011 20:50:48 +0000 (14:50 -0600)]
mesa: move software texel fetch code into swrast
It's only used by swrast now so move it out of core Mesa.
Brian Paul [Sat, 17 Sep 2011 20:50:48 +0000 (14:50 -0600)]
mesa: move _mesa_update_fetch_functions() calls into swrast
Do it during swrast state validation since the FetchTexel() functions
are only called from swrast now and not core Mesa.
Remove assertions in mipmap.c since they're no longer appropriate.
Brian Paul [Sat, 17 Sep 2011 19:33:04 +0000 (13:33 -0600)]
mesa: implement unpack_SIGNED_GR1616 in format_unpack.c
Brian Paul [Sat, 17 Sep 2011 17:13:31 +0000 (11:13 -0600)]
meta: fix/add checks for GL_EXT_framebuffer_sRGB
This fixes spurious GL errors when the GL_EXT_framebuffer_sRGB extension
is not supported.
Note: This is a candidate for the 7.11 branch
Brian Paul [Sat, 17 Sep 2011 16:50:07 +0000 (10:50 -0600)]
mesa: s/short/ushort/ in unpack_SIGNED_RGBA_16()
Christoph Bumiller [Sat, 17 Sep 2011 10:11:44 +0000 (12:11 +0200)]
d3d1x: fix parsing of SM4 relative addressing register op
Christoph Bumiller [Sat, 17 Sep 2011 09:58:05 +0000 (11:58 +0200)]
d3d1x: set flatshade_first in rasterizer state
D3D10 specifies the first vertex as the leading/provoking one.
Christoph Bumiller [Sat, 17 Sep 2011 10:07:42 +0000 (12:07 +0200)]
d3d1x: initialize point size and line width to 1
Otherwise lines would never be visible since the width cannot be
specified in D3D10.
Wireframe mode is also affected by line width.
Tom Stellard [Wed, 15 Jun 2011 15:00:53 +0000 (08:00 -0700)]
r300/compiler: Add support for the output modifier (OMOD)
Tom Stellard [Wed, 15 Jun 2011 15:00:13 +0000 (08:00 -0700)]
r300/compiler: Move some helper functions to radeon_compiler_util.c
Tom Stellard [Fri, 16 Sep 2011 01:24:55 +0000 (18:24 -0700)]
r300/compiler: Don't unroll loops that conditionally increment the counter
Vinson Lee [Mon, 12 Sep 2011 16:21:31 +0000 (09:21 -0700)]
nouveau: Fix typos of ParseSourceList in SConscript files.
Reviewed-by: Chia-I Wu <olv@lunarg.com>
Brian Paul [Fri, 16 Sep 2011 16:11:52 +0000 (10:11 -0600)]
scons: fix incorrect test for embedded build
This was missed back in commit
41750107496858a047afa8d81d20fe903f285a78.
Reviewed-by: José Fonseca <jfonseca@vmware.com>
Marek Olšák [Tue, 13 Sep 2011 13:01:45 +0000 (15:01 +0200)]
winsys/radeon: use the cache bufmgr for buffers with PIPE_BIND_CUSTOM
so that we don't abuse PIPE_BIND_VERTEX_BUFFER all the time.
Brian Paul [Thu, 15 Sep 2011 22:21:12 +0000 (16:21 -0600)]
softpipe: use pipe_get_tile_rgba_format()
Pass an explicit surface format as we do with pipe_put_tile_rgba_format().
This fixes the piglit fbo-srgb-blit test. With GL_EXT_framebuffer_sRGB we
override the resource's format with an explicit format (linear vs. sRGB).
We need to do so both when getting and putting tiles.
Fixes https://bugs.freedesktop.org/show_bug.cgi?id=40402
Reviewed-by: Dave Airlie <airlied@redhat.com>
Brian Paul [Thu, 15 Sep 2011 22:20:01 +0000 (16:20 -0600)]
softpipe: use util_format_is_depth_or_stencil()
Reviewed-by: Dave Airlie <airlied@redhat.com>
Dave Airlie [Fri, 16 Sep 2011 13:08:30 +0000 (14:08 +0100)]
r600g: fixup missing scaled r600 types.
I was still missing a couple of types on r600/r700 codepaths.
Fixes these up.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Dave Airlie [Thu, 15 Sep 2011 11:41:00 +0000 (12:41 +0100)]
r600g: interpret integer texture types as ints.
For signed/unsigned with no normalisation or srgb, assume its an INT
type texture.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Dave Airlie [Thu, 15 Sep 2011 11:39:26 +0000 (12:39 +0100)]
r600g: take constantly interpolated values into a/c
We could constant interpolated values now and set have_perspective
if nothing else is set to avoid a GPU hang.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Dave Airlie [Thu, 15 Sep 2011 11:38:10 +0000 (12:38 +0100)]
r600g: add flat non-interpolation support.
TGSI CONSTANT interpolation is just flat, and we just read the values
direct from the LDS into the GPR without doing any interpolation on them.
This is needed to pass integer types into the fragment shader.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Dave Airlie [Thu, 15 Sep 2011 11:34:43 +0000 (12:34 +0100)]
r600g: set number type correctly for color buffers.
If we get a scaled type assume its a real integer type (as textures are).
Also fixup the blend bypass and blend clamp flags on evergreen as per the
docs.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Dave Airlie [Sat, 10 Sep 2011 16:53:34 +0000 (17:53 +0100)]
r600g: add missing formats to color buffer setup.
just playing with EXT_texture_integer, and this was first bug.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Brian Paul [Wed, 14 Sep 2011 14:30:52 +0000 (08:30 -0600)]
softpipe: use consistent indentation in sp_quad_blend.c
Tobias Droste [Thu, 15 Sep 2011 00:39:26 +0000 (02:39 +0200)]
gallivm: fix build with LLVM 3.0svn
LLVM 3.0svn added SubtargetInfo as additional parameter to
createMCDisassembler() and createMCInstPrinter().
See revision 139237 of LLVM.
Signed-off-by: Tobias Droste <tdroste@gmx.de>
Signed-off-by: Brian Paul <brianp@vmware.com>
Eugeni Dodonov [Thu, 15 Sep 2011 18:12:02 +0000 (15:12 -0300)]
Change strerror(ret) to strerror(-ret).
Brian Paul [Thu, 15 Sep 2011 17:31:55 +0000 (11:31 -0600)]
softpipe: fix blending for luminance/intensity surfaces
If we're drawing to a luminance, luminance/alpha or intensity surface
we have to adjust (rebase) the fragment/quad colors before writing them
to the tile cache. The tile cache always stores RGBA colors but if
we're caching a L/A surface (for example) we need to be sure that R=G=B
so that subsequent reads from the surface cache appear to return L/A
We previously had a special case for RGB (no alpha) surfaces. This
change generalizes that for the other base formats.
Fixes https://bugs.freedesktop.org/show_bug.cgi?id=40408, but sRGB
formats are still failing. That'll be addressed in a later patch.
Brian Paul [Thu, 15 Sep 2011 17:31:55 +0000 (11:31 -0600)]
util: add util_format_is_luminance/intensity/rgb(), etc
Reviewed-by: José Fonseca <jfonseca@vmware.com>
Jørgen Lind [Thu, 15 Sep 2011 15:36:46 +0000 (17:36 +0200)]
wayland: Flush before blocking in swapbuffers.
Make sure that we've sent the frame request that we're going to block on.
Brian Paul [Thu, 15 Sep 2011 15:06:19 +0000 (09:06 -0600)]
mesa: fix error handling for dlist image unpacking
When compiling glDrawPixels, glTexImage(), etc. and we're copying
the user's image we need to be careful about GL error checking.
Previously, we were incorrectly generating GL_OUT_OF_MEMORY in
unpack_image() if width <= 0 or height <= 0 or for invalid format/type
values. We now check those arguments in unpack_image() and return NULL
if there's a bad value. The command will get compiled with the
arguments as-is and image=NULL. Later, when the command is executed the
correct errors will be generated.
This issue was reported by Yuanhan Liu <yuanhan.liu@linux.intel.com>
Reviewed-by: Yuanhan Liu <yuanhan.liu@linux.intel.com>
Brian Paul [Thu, 15 Sep 2011 14:58:31 +0000 (08:58 -0600)]
st/mesa: rewrap a long line
Brian Paul [Thu, 15 Sep 2011 14:02:52 +0000 (08:02 -0600)]
mesa: add missing ')' in error message
Dave Airlie [Wed, 14 Sep 2011 11:07:47 +0000 (12:07 +0100)]
uniforms: accept all int/unsigned int sampler types in uniform checks.
I'm not 100% sure about this, it may need a version check or it might
be completely wrong.
added multisample ones as well.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Paul Berry [Sat, 10 Sep 2011 14:48:46 +0000 (07:48 -0700)]
glsl: Remove field array_lvalue from ir_variable.
The array_lvalue field was attempting to enforce the restriction that
whole arrays can't be used on the left-hand side of an assignment in
GLSL 1.10 or GLSL ES, and can't be used as out or inout parameters in
GLSL 1.10.
However, it was buggy (it didn't work properly for built-in arrays),
and it was clumsy (it unnecessarily kept track on a
variable-by-variable basis, and it didn't cover the GLSL ES case).
This patch removes the array_lvalue field completely in favor of
explicit checks in ast_parameter_declarator::hir() (this check is
added) and in do_assignment (this check was already present).
This causes a benign behavioral change: when the user attempts to pass
an array as an out or inout parameter of a function in GLSL 1.10, the
error is now flagged at the time the function definition is
encountered, rather than at the time of invocation. Previously we
allowed such functions to be defined, and only flagged the error if
they were invoked.
Fixes Piglit tests
spec/glsl-1.10/compiler/qualifiers/fn-{out,inout}-array-prohibited*
and
spec/glsl-1.20/compiler/assignment-operators/assign-builtin-array-allowed.vert.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Michel Dänzer [Wed, 14 Sep 2011 16:37:48 +0000 (18:37 +0200)]
r600g: Initialize multi VGT related register on Cayman.
Prevents lockups with piglit tests draw-elements and draw-vertices using large
numbers of vertices.
Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Alex Deucher <alex.deucher@amd.com>
Michel Dänzer [Wed, 14 Sep 2011 16:37:48 +0000 (18:37 +0200)]
glx/dri2: Don't call X server for SwapBuffers when there's no back buffer.
As already done in dri2CopySubBuffer().
Should fix:
https://bugs.freedesktop.org/show_bug.cgi?id=36371
https://bugs.freedesktop.org/show_bug.cgi?id=40533
Might fix:
https://bugs.freedesktop.org/show_bug.cgi?id=32589
Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Andrew Deason [Wed, 14 Sep 2011 16:37:48 +0000 (18:37 +0200)]
DRI: Log something if we don't support legacy DRI
If we are called via the legacy DRI interface, and we don't support
legacy DRI (InitScreen is NULL), print a debug message, so it is easy
to see why the driver fails to initialize.
See https://bugs.freedesktop.org/show_bug.cgi?id=40437
Andrew Deason [Wed, 14 Sep 2011 16:37:48 +0000 (18:37 +0200)]
GLX: Say something if we cannot connect via DRI2
See https://bugs.freedesktop.org/show_bug.cgi?id=40437
Christoph Bumiller [Wed, 14 Sep 2011 16:30:37 +0000 (18:30 +0200)]
nvc0: implement resource_resolve
José Fonseca [Wed, 14 Sep 2011 15:48:17 +0000 (16:48 +0100)]
llvmpipe: Remove dead lp_tile_shuffle_mask.py script.
Broken, and we now shuffle tiles with pack/unpack instructions, instead
of shuffle masks.
José Fonseca [Wed, 14 Sep 2011 15:36:35 +0000 (16:36 +0100)]
scons: Remove dead MSVC SDK/DDK/WINCE tools.
Not really used anymore.
Christoph Bumiller [Wed, 14 Sep 2011 14:47:44 +0000 (16:47 +0200)]
nv50/ir: add missing license headers
Brian Paul [Wed, 14 Sep 2011 14:31:47 +0000 (08:31 -0600)]
st/mesa: fix/update comment on st_translate_color()
Christoph Bumiller [Thu, 25 Aug 2011 11:02:18 +0000 (13:02 +0200)]
nvc0: emit tessellation mode and patch size in TCP/TEP validation
Christoph Bumiller [Mon, 5 Sep 2011 13:31:28 +0000 (15:31 +0200)]
nv50,nvc0: handle PIPE_CAP_MIN/MAX_TEXEL_OFFSET
Christoph Bumiller [Tue, 13 Sep 2011 21:12:23 +0000 (23:12 +0200)]
nvc0: remove old shader backend files
Christoph Bumiller [Tue, 13 Sep 2011 21:10:35 +0000 (23:10 +0200)]
nvc0: hook up to new shader code generator
Also includes loading of shared shader library code (used for f64
and integer division) and setting up the immediate array buffer
which is appended to the code.
Christoph Bumiller [Wed, 14 Sep 2011 14:18:23 +0000 (16:18 +0200)]
nv50/ir: import new shader backend code
Christoph Bumiller [Tue, 13 Sep 2011 21:02:23 +0000 (23:02 +0200)]
nvc0: prevent interruption of m2mf push
M2MF will trap if the data stream is interrupted by a QUERY fence
and report too much or not enough data.
Christoph Bumiller [Fri, 26 Aug 2011 20:59:19 +0000 (22:59 +0200)]
nouveau: make data argument of nouveau_context::push_data const
Brian Paul [Wed, 14 Sep 2011 14:15:14 +0000 (08:15 -0600)]
softpipe: implement blend color clamping
Per the GL spec, clamp incoming colors prior to blending depending on
whether the destination buffer stores normalized (non-float) values.
Note that the constant blend color needs to be clamped too (we always
get the unclamped color from Mesa).
Fixes https://bugs.freedesktop.org/show_bug.cgi?id=40412
Brian Paul [Wed, 14 Sep 2011 14:09:05 +0000 (08:09 -0600)]
mesa: minor clean-up on _mesa_unclamped_float_rgba_to_ubyte()
Add a comment and reformat to be under 80 columns.
Brian Paul [Wed, 14 Sep 2011 14:06:38 +0000 (08:06 -0600)]
mesa: white space, comment fixes in mtypes.h
"vale" was a typo. Fix that and do some other minor clean-ups.
Emeric Grange [Mon, 12 Sep 2011 21:39:33 +0000 (23:39 +0200)]
st/vdpau: Preliminary support for timestamped output surface into the presentation queue
Signed-off-by: Emeric Grange <emeric.grange@gmail.com>
Signed-off-by: Christian König <deathsimple@vodafone.de>
Emeric Grange [Mon, 12 Sep 2011 21:39:32 +0000 (23:39 +0200)]
st/vdpau: Output surfaces that are too large to fit into the display target will be clipped
Signed-off-by: Emeric Grange <emeric.grange@gmail.com>
Reviewed-by: Christian König <deathsimple@vodafone.de>
Emeric Grange [Mon, 12 Sep 2011 21:39:31 +0000 (23:39 +0200)]
st/vdpau: Add get_clear_color capability
Signed-off-by: Emeric Grange <emeric.grange@gmail.com>
Reviewed-by: Christian König <deathsimple@vodafone.de>
Emeric Grange [Mon, 12 Sep 2011 21:39:30 +0000 (23:39 +0200)]
st/vdpau: Add documentation from the VDPAU API and update some traces
Signed-off-by: Emeric Grange <emeric.grange@gmail.com>
Reviewed-by: Christian König <deathsimple@vodafone.de>
Emeric Grange [Mon, 12 Sep 2011 21:39:29 +0000 (23:39 +0200)]
st/vdpau: Various whitespace cleanups found while reading some code
Signed-off-by: Emeric Grange <emeric.grange@gmail.com>
Reviewed-by: Christian König <deathsimple@vodafone.de>
Emeric Grange [Mon, 12 Sep 2011 21:39:28 +0000 (23:39 +0200)]
nouveau: Add max_references parameter to vl_create_decoder()
Signed-off-by: Emeric Grange <emeric.grange@gmail.com>
Emeric Grange [Mon, 12 Sep 2011 21:39:27 +0000 (23:39 +0200)]
g3dvl: Add max_references parameter to vl_create_decoder()
Signed-off-by: Emeric Grange <emeric.grange@gmail.com>
Emeric Grange [Mon, 12 Sep 2011 21:39:26 +0000 (23:39 +0200)]
g3dvl: Add get_clear_color capability
Signed-off-by: Emeric Grange <emeric.grange@gmail.com>
Reviewed-by: Christian König <deathsimple@vodafone.de>
Emeric Grange [Mon, 12 Sep 2011 21:39:25 +0000 (23:39 +0200)]
g3dvl: Various whitespace cleanups found while reading some code
Signed-off-by: Emeric Grange <emeric.grange@gmail.com>
Dave Airlie [Wed, 14 Sep 2011 10:08:57 +0000 (11:08 +0100)]
mesa/colormac: introduce inline helper for 4 unclamped float to ubyte.
This introduces an UNCLAMPED_FLOAT_TO_UBYTE x 4 inline function, as
suggested by Brian. It uses it in a few places I noticed from previous
color changes, and also some core mesa places. I haven't updated other places
yet.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Dave Airlie [Mon, 12 Sep 2011 09:57:40 +0000 (10:57 +0100)]
mesa: introduce a clear color union to be used for int/unsigned buffers
This introduces a new gl_color_union union and moves the current
ClearColorUnclamped to use it, it removes current ClearColor completely and
renames CCU to CC, then all drivers are modified to expected unclamped floats instead.
also fixes st to use translated color in one place it wasn't.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Brian Paul [Tue, 13 Sep 2011 15:30:31 +0000 (09:30 -0600)]
st/mesa: fix incorrect debug output
format and type are not GL enums here.
Brian Paul [Tue, 13 Sep 2011 14:16:01 +0000 (08:16 -0600)]
gallivm: remove unused vars
Brian Paul [Mon, 12 Sep 2011 23:04:11 +0000 (17:04 -0600)]
gallium: minor comments for util_format_channel_description fields
Marcin Slusarz [Tue, 13 Sep 2011 13:14:19 +0000 (15:14 +0200)]
nv50/nvc0: add support for R4A4_UNORM and A4R4_UNORM formats
R4A4 is needed by OSD in mplayer's xvmc output
Marek Olšák [Tue, 13 Sep 2011 11:07:46 +0000 (13:07 +0200)]
r600g: fix typo in "r600g: simplify deducing chip family"
Dave Airlie [Mon, 12 Sep 2011 13:44:25 +0000 (14:44 +0100)]
mesa/pack: don't apply transfer operations to integer format buffers. (v3)
The EXT_texture_integer issues says:
Should pixel transfer operations be defined for the integer pixel
path?
RESOLVED: No. Fragment shaders can achieve similar results
with more flexibility. There is no need to aggrandize this
legacy mechanism.
v2: fix comments, fix unpack paths, use same comment/code
v3: fix last comment
Signed-off-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Marek Olšák [Sun, 11 Sep 2011 19:05:46 +0000 (21:05 +0200)]
r600g: remove unused function r600_buffer_from_handle
Marek Olšák [Sun, 11 Sep 2011 17:31:40 +0000 (19:31 +0200)]
r600g: remove an irrelevant XXX comment
Marek Olšák [Sun, 11 Sep 2011 16:46:54 +0000 (18:46 +0200)]
r600g: remove r600_resource_buffer struct
This subclass of r600_resource doesn't contain any useful members,
so let's just use r600_resource.
Marek Olšák [Sun, 11 Sep 2011 16:01:25 +0000 (18:01 +0200)]
r600g: set the return type of radeon_destroy to void
Marek Olšák [Sun, 11 Sep 2011 15:38:43 +0000 (17:38 +0200)]
r600g: remove r600_drm_public.h
Marek Olšák [Sun, 11 Sep 2011 14:35:10 +0000 (16:35 +0200)]
r600g: inline some of the winsys r600_get functions
Marek Olšák [Sun, 11 Sep 2011 12:57:55 +0000 (14:57 +0200)]
r600g: simplify deducing chip family
Marek Olšák [Sun, 11 Sep 2011 12:53:07 +0000 (14:53 +0200)]
r600g: compute tiling info in the pipe, not in the winsys
The winsys doesn't need it.