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Hourier [Sun, 5 Jul 2020 05:24:10 +0000 (14:24 +0900)]
[Refactor] #40467 Separated rd_base_info() from rd_extra()
Hourier [Sun, 5 Jul 2020 05:09:48 +0000 (14:09 +0900)]
[Refactor] #40467 Separated set_exp_frac_old() from extra-loader.c to load-v1-7-0.c/h
Hourier [Sun, 5 Jul 2020 04:50:47 +0000 (13:50 +0900)]
[Refactor] #40467 Separated set_zangband_game_turns() from extra-loader.c to load-zangband.c/h
Hourier [Sun, 5 Jul 2020 04:47:04 +0000 (13:47 +0900)]
[Refactor] #40467 Separated rd_zangband_dungeon() from rd_extra()
Hourier [Sun, 5 Jul 2020 04:41:19 +0000 (13:41 +0900)]
[Refactor] #40467 Divided set_timed_effects()
Hourier [Sun, 5 Jul 2020 04:37:44 +0000 (13:37 +0900)]
[Refactor] #40467 Separated set_timed_effects() from rd_extra()
Hourier [Sun, 5 Jul 2020 04:35:57 +0000 (13:35 +0900)]
[Refactor] #40467 Separated set_zangband_holy_aura() and set_zangband_reflection() from extra-loader.c to load-zangband.c/h
Hourier [Sun, 5 Jul 2020 04:31:12 +0000 (13:31 +0900)]
[Refactor] #40467 Separated set_zangband_timed_effects() from extra-loader.c to load-zangband.c/h
Hourier [Sun, 5 Jul 2020 04:12:53 +0000 (13:12 +0900)]
[Refactor] #40467 Separated load-v1-7-0.c/h from extra-loader.c
Hourier [Sun, 5 Jul 2020 04:03:13 +0000 (13:03 +0900)]
[Refactor] #40467 Separated set_zangband_bounty_uniques() from extra-loader.c to load-zangband.c/h
Hourier [Sun, 5 Jul 2020 03:58:44 +0000 (12:58 +0900)]
[Refactor] #40467 Separated set_imitation() from rd_extra()
Hourier [Sun, 5 Jul 2020 03:55:21 +0000 (12:55 +0900)]
[Refactor] #40467 Separated set_race() from rd_extra()
Hourier [Sun, 5 Jul 2020 03:52:04 +0000 (12:52 +0900)]
[Refactor] #40467 Separated load-v1-3-0.c/h from extra-loader.c
Hourier [Sun, 5 Jul 2020 03:44:23 +0000 (12:44 +0900)]
[Refactor] #37353 Defined MAX_SPELLS constant value in spells-util.h
Hourier [Sun, 5 Jul 2020 03:19:16 +0000 (12:19 +0900)]
[Refactor] #40467 Separated set_zangband_skill() from extra-loader.c to load-zangband.c/h
Hourier [Sun, 5 Jul 2020 03:14:19 +0000 (12:14 +0900)]
[Refactor] #40467 Separated rd_base_status() from rd_extra()
Hourier [Sun, 5 Jul 2020 03:02:58 +0000 (12:02 +0900)]
[Refactor] #40467 Separated set_zangband_realm() from extra-loader.c to load-zangband.c/h
Hourier [Sun, 5 Jul 2020 02:58:11 +0000 (11:58 +0900)]
[Refactor] #40467 Separated extra-loader.c/h from load.c
Hourier [Sun, 5 Jul 2020 02:45:23 +0000 (11:45 +0900)]
[Refactor] #40467 Separated birth-loader.c/h from load.c
Hourier [Sun, 5 Jul 2020 02:41:34 +0000 (11:41 +0900)]
[Refactor] #40467 Separated option-loader.c/h from load.c
Hourier [Sun, 5 Jul 2020 02:36:26 +0000 (11:36 +0900)]
[Refactor] #40467 Separated lore-loader.c/h from load.c
Hourier [Sun, 5 Jul 2020 02:25:43 +0000 (11:25 +0900)]
[Refactor] #40467 Separated store-loader.c/h from load.c
Hourier [Sun, 5 Jul 2020 02:09:07 +0000 (11:09 +0900)]
[Refactor] #40467 Separated load-zangband.c/h from load.c
Hourier [Sun, 5 Jul 2020 01:45:18 +0000 (10:45 +0900)]
[Refactor] #40467 Moved set_old_lore() from load.c to load-v1-5-0.c/h
Eric Branlund [Tue, 23 Jun 2020 18:35:15 +0000 (11:35 -0700)]
Corrected typo for monster-power-table.h so 'make DISTCHECK_CONFIGURE_FLAGS=--disable-japanese distcheck' works.
Hourier [Sat, 4 Jul 2020 12:17:30 +0000 (21:17 +0900)]
[Fix] #40467 Added savedata-flags-types.h into Makefile.am
Hourier [Sat, 4 Jul 2020 11:39:00 +0000 (20:39 +0900)]
[Refactor] #40467 Separated monster-loader.c/h from load.c
Hourier [Sat, 4 Jul 2020 11:35:07 +0000 (20:35 +0900)]
[Refactor] #40467 Separated item-loader.c/h from load.c/h
Hourier [Sat, 4 Jul 2020 11:19:07 +0000 (20:19 +0900)]
[Refactor] #40467 Moved rd_monster_old() from load.c to load-v1-5-0.c/h
Hourier [Sat, 4 Jul 2020 11:14:32 +0000 (20:14 +0900)]
[Refactor] #40467 Separated load-v1-5-0.c/h from load.c
Hourier [Sat, 4 Jul 2020 11:05:23 +0000 (20:05 +0900)]
[Refactor] #40467 Separated load-util.c/h from load.c
Hourier [Sat, 4 Jul 2020 10:55:52 +0000 (19:55 +0900)]
[Refactor] #40467 Changed names of static variables in load.c/save.c/init.c/wizard-spoiler.c for preparing refactoring load.c
Hourier [Sat, 4 Jul 2020 10:44:25 +0000 (19:44 +0900)]
[Refactor] #40467 Separated angband-version-comparer.c/h
Hourier [Sat, 4 Jul 2020 10:31:34 +0000 (19:31 +0900)]
[Refactor] #40467 Separated old-feature-types.h from load.c
Hourier [Sat, 4 Jul 2020 07:56:25 +0000 (16:56 +0900)]
[Refactor] #37353 Reshaped cmd-basic.c
Hourier [Sat, 4 Jul 2020 07:56:17 +0000 (16:56 +0900)]
[Refactor] #37353 Reshaped z-term.c
Hourier [Sat, 4 Jul 2020 07:20:55 +0000 (16:20 +0900)]
[Refactor] #40467 Moved save/load.c/h from io/ to savedata/
Hourier [Sat, 4 Jul 2020 06:53:17 +0000 (15:53 +0900)]
[Refactor] #40482 Removed unused headers in magic-item-recharger.c
Hourier [Sat, 4 Jul 2020 06:47:44 +0000 (15:47 +0900)]
[Refactor] #40482 Renamed spells3.c/h to magic-item-recharger.c/h
Hourier [Sat, 4 Jul 2020 06:38:30 +0000 (15:38 +0900)]
[Refactor] #40482 Moved massacre() from spells3.c/h to player-attack.c/h
Hourier [Sat, 4 Jul 2020 06:33:05 +0000 (15:33 +0900)]
[Refactor] #40482 Moved shock_power() from spells3.c/h to mind-force-trainer.c/h
Hourier [Sat, 4 Jul 2020 06:26:23 +0000 (15:26 +0900)]
[Refactor] #40482 Separated spells-enchant.c/h from spells3.c/h
Hourier [Sat, 4 Jul 2020 06:17:00 +0000 (15:17 +0900)]
[Refactor] #40482 Separated spells-world.c/h from spells3.c/h and spells-teleport.c/h
Hourier [Sat, 4 Jul 2020 05:50:55 +0000 (14:50 +0900)]
[Refactor] #40482 Separated blood-curse.c/h from spells3.c/h
Hourier [Sat, 4 Jul 2020 05:39:28 +0000 (14:39 +0900)]
[Refactor] #40482 Separated death-crimson.c/h from spells3.c/h; what's this source codes!?
Hourier [Sat, 4 Jul 2020 05:34:27 +0000 (14:34 +0900)]
[Refactor] #40482 Moved booze() and detonation() from spells3.c/h to quaff-execution.c
Hourier [Sat, 4 Jul 2020 05:21:54 +0000 (14:21 +0900)]
[Refactor] #40482 Separated quaff-execution.c/h from cmd-quaff.c/h
Hourier [Sat, 4 Jul 2020 05:03:08 +0000 (14:03 +0900)]
[Refactor] #40482 Separated mutation-techniques.c/h from spells3.c/h
Hourier [Sat, 4 Jul 2020 04:51:28 +0000 (13:51 +0900)]
[Refactor] #40482 Separated spells-polymorph.c/h from spells3.c/h
Hourier [Sat, 4 Jul 2020 04:41:45 +0000 (13:41 +0900)]
[Refactor] #40482 Separated display-sub-window-spells.c/h from spells3.c/h
Hourier [Sat, 4 Jul 2020 04:30:45 +0000 (13:30 +0900)]
[Refactor] #40482 Separated spells-equipment.c/h from spells3.c/h
Hourier [Sat, 4 Jul 2020 04:10:39 +0000 (13:10 +0900)]
[Fix] #38997 Added player_type* argument to some functions in monster-race-hook.c/h
Hourier [Sat, 4 Jul 2020 03:56:44 +0000 (12:56 +0900)]
[Refactor] #40482 Separated spells-sorcery.c/h from spells3.c/h
Hourier [Sat, 4 Jul 2020 03:25:52 +0000 (12:25 +0900)]
[Refactor] #40482 Separated spells-fetcher.c/h from spells3.c/h
Hourier [Sat, 4 Jul 2020 03:12:39 +0000 (12:12 +0900)]
[Refactor] #40482 Separated mutation-flag-types.h from player-status.h
Hourier [Sat, 4 Jul 2020 02:56:54 +0000 (11:56 +0900)]
[Refactor] #40521 Separated inventory-slot-types.h from player-status.h
Hourier [Sat, 4 Jul 2020 02:28:11 +0000 (11:28 +0900)]
[Refactor] #40521 Reshaped floor-item-getter.c and item-getter.c automatically
Hourier [Sat, 4 Jul 2020 02:25:02 +0000 (11:25 +0900)]
[Refactor] #40521 Separated test_equipment() from get_item()
Hourier [Sat, 4 Jul 2020 02:23:19 +0000 (11:23 +0900)]
[Refactor] #40521 Separated test_inventory() from get_item()
Hourier [Sat, 4 Jul 2020 02:19:57 +0000 (11:19 +0900)]
[Refactor] #40521 Separated check_item_tag_inventory() from get_item()
Hourier [Sat, 4 Jul 2020 02:12:21 +0000 (11:12 +0900)]
[Refactor] #40521 Separated check_item_tag_aux() from check_item_tag()
Hourier [Sat, 4 Jul 2020 02:06:29 +0000 (11:06 +0900)]
[Refactor] #40521 Separated check_item_tag() from get_item()
Hourier [Sat, 4 Jul 2020 01:52:06 +0000 (10:52 +0900)]
[Refactor] #40521 Separated check_item_selection_mode() from get_item()
Hourier [Sat, 4 Jul 2020 01:48:42 +0000 (10:48 +0900)]
[Refactor] #40521 Added reference for item_selection_ptr to mode and tval
Hourier [Sat, 4 Jul 2020 01:43:48 +0000 (10:43 +0900)]
[Refactor] #40521 Made item_selection_type to divide item-getter.c
Hourier [Fri, 3 Jul 2020 16:01:20 +0000 (01:01 +0900)]
[Refactor] #40521 Added reference for fis_ptr to mode and tval
Hourier [Fri, 3 Jul 2020 15:44:19 +0000 (00:44 +0900)]
[Refactor] #40521 Separated test_equipment() from get_item_floor()
Hourier [Fri, 3 Jul 2020 15:38:10 +0000 (00:38 +0900)]
[Refactor] #40521 Separated check_item_tag_inventory() and test_inventory() from get_item_floor()
Hourier [Fri, 3 Jul 2020 13:51:59 +0000 (22:51 +0900)]
[Refactor] #40521 Separated check_item_tag_inventory() from check_item_tag()
Hourier [Fri, 3 Jul 2020 13:45:22 +0000 (22:45 +0900)]
[Refactor] #40521 Separated check_item_tag_floor() from check_item_tag()
Hourier [Fri, 3 Jul 2020 13:41:19 +0000 (22:41 +0900)]
[Refactor] #40521 Separated check_item_tag() from get_item_floor()
Hourier [Fri, 3 Jul 2020 11:39:30 +0000 (20:39 +0900)]
[Refactor] #40521 Created item-selection-util.c/h to divide floor-item-getter.c
Hourier [Thu, 2 Jul 2020 14:25:51 +0000 (23:25 +0900)]
[Refactor] #37353 Added array size into bg[] in history.c/h
Hourier [Thu, 2 Jul 2020 13:54:19 +0000 (22:54 +0900)]
[Refactor] #40521 Reshaped floor-item-getter.c
Hourier [Thu, 2 Jul 2020 13:12:07 +0000 (22:12 +0900)]
[Refactor] #40521 Separated display-inventory.c/h from player-inventory.c/h
Hourier [Thu, 2 Jul 2020 13:00:36 +0000 (22:00 +0900)]
[Refactor] #40521 Separated inventory-describer.c/h from player-inventory.c/h
Hourier [Thu, 2 Jul 2020 12:54:59 +0000 (21:54 +0900)]
[Refactor] #40521 Separated object-scanner.c/h from player-inventory.c/h
Hourier [Thu, 2 Jul 2020 12:16:48 +0000 (21:16 +0900)]
[Refactor] #40521 Moved display_equipment() from player-inventory.c/h to display-sub-windows.c
Hourier [Thu, 2 Jul 2020 12:10:25 +0000 (21:10 +0900)]
[Refactor] #40521 Moved toggle_inventory_equipment() from player-inventory.c/h to display-sub-windows.c/h
Hourier [Thu, 2 Jul 2020 11:26:08 +0000 (20:26 +0900)]
[Refactor] #40521 Moved choose_object() from player-inventory.c to floor-object.c/h
Hourier [Thu, 2 Jul 2020 11:12:43 +0000 (20:12 +0900)]
[Refactor] #40521 Separated item-getter.c/h from player-inventory.c/h
Hourier [Thu, 2 Jul 2020 10:54:06 +0000 (19:54 +0900)]
[Refactor] #40521 Separated floor-item-getter.c/h from player-inventory.c/h
Hourier [Thu, 2 Jul 2020 10:46:30 +0000 (19:46 +0900)]
[Refactor] #40521 Moved prepare_label_string() from player-inventory.c to inventory-util.c/h
Hourier [Thu, 2 Jul 2020 10:37:37 +0000 (19:37 +0900)]
[Refactor] #40521 Separated inventory-util.c/h from player-inventory.c/h
Hourier [Wed, 1 Jul 2020 14:59:41 +0000 (23:59 +0900)]
[Refactor] #40521 player-inventory.c において1行ごとに挟まれていたコメントを削除 / Removed many comments per 1line in player-inventory.c
Hourier [Wed, 1 Jul 2020 14:01:38 +0000 (23:01 +0900)]
[Refactor] #40521 Reshaped player-inventory.c automatically
Hourier [Wed, 1 Jul 2020 13:41:09 +0000 (22:41 +0900)]
[Refactor] #40466 Changed macro function hex_spelling_any() to normal function
Hourier [Wed, 1 Jul 2020 13:33:55 +0000 (22:33 +0900)]
[Refactor] #40466 Renamed player-effects.c/h to action-setter.c/h
Hourier [Wed, 1 Jul 2020 13:16:40 +0000 (22:16 +0900)]
[Refactor] #40466 Changed kabe to wall
Hourier [Wed, 1 Jul 2020 13:09:26 +0000 (22:09 +0900)]
[Refactor] #40466 Separated shape-changer.c/h from player-effects.c/h
Hourier [Wed, 1 Jul 2020 12:52:04 +0000 (21:52 +0900)]
[Refactor] #40466 Separated mspell-dispel.c/h from player-effects.c/h and mspell-status.c/h
Hourier [Wed, 1 Jul 2020 11:47:44 +0000 (20:47 +0900)]
[Refactor] #40466 Moved hp_player() from player-effects.c/h to hp-mp-processor.c/h
Hourier [Wed, 1 Jul 2020 11:29:20 +0000 (20:29 +0900)]
[Refactor] #40466 Separated body-improvement.c/h from player-effects.c/h
Hourier [Tue, 30 Jun 2020 14:38:15 +0000 (23:38 +0900)]
[Refactor] #40466 Separated base-status.c/h from player-effects.c/h
Hourier [Tue, 30 Jun 2020 14:12:23 +0000 (23:12 +0900)]
[Refactor] #40466 Moved set_tim_pain_packer()...no, set_tim_eyeeye() from player-effects.c/h to spells-crusade.c/h
Hourier [Tue, 30 Jun 2020 13:43:55 +0000 (22:43 +0900)]
[Refactor] #40466 Separated mind-magic-resistance.c/h from player-effects.c/h
Hourier [Tue, 30 Jun 2020 13:32:14 +0000 (22:32 +0900)]
[Refactor] #40466 Moved set_tim_sh_holy() from player-effects.c/h to spells-crusade.c/h
Hourier [Tue, 30 Jun 2020 13:28:00 +0000 (22:28 +0900)]
[Refactor] #40466 Separated spells-demon.c/h from player-effects.c/h
Hourier [Tue, 30 Jun 2020 13:20:14 +0000 (22:20 +0900)]
[Refactor] Moved calc_android_exp() from player-effects.c/h to racial-android.c/h
Hourier [Tue, 30 Jun 2020 13:03:26 +0000 (22:03 +0900)]
[Refactor] #40466 Separated experience.c/h from player-effects.c/h