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Hourier [Sun, 10 May 2020 09:49:13 +0000 (18:49 +0900)]
[Refactor] #39970 Removed argument handle_stuff() as function pointer from do_cmd_save_screen()
Hourier [Sun, 10 May 2020 09:32:07 +0000 (18:32 +0900)]
[Refactor] #39970 Renamed wizard1/2.c to wizard-spolier/special-process.c
Hourier [Sun, 10 May 2020 08:31:09 +0000 (17:31 +0900)]
[Backout] モンスターの素早さに関するフレーバーを元に戻した / Reverted flavor texts about the speed of monsters
Hourier [Sun, 10 May 2020 07:52:33 +0000 (16:52 +0900)]
[Refcator] #39970 Reshaped curse_call_monster()
Hourier [Sun, 10 May 2020 07:49:58 +0000 (16:49 +0900)]
[Refactor] #39970 Separated curse_drain_hp+mp() from occur_curse_effects()
Hourier [Sun, 10 May 2020 07:47:33 +0000 (16:47 +0900)]
[Refactor] #39970 Separated curse_cowardice() from occur_curse_effects()
Hourier [Sun, 10 May 2020 07:44:50 +0000 (16:44 +0900)]
[Refactor] #39970 Separated curse_call_monster() from occur_curse_effects()
Hourier [Sun, 10 May 2020 07:40:59 +0000 (16:40 +0900)]
[Refactor] #39970 Separated multiply_*_curse() from occur_curse_effects()
Hourier [Sun, 10 May 2020 07:37:08 +0000 (16:37 +0900)]
[Fix] #39970 Changed function name in core.c and inventory-curse.h
Hourier [Sun, 10 May 2020 07:35:13 +0000 (16:35 +0900)]
[Refactor] #39970 Separated curse_drain_exp() from occur_curse_effects()
Hourier [Sun, 10 May 2020 06:33:23 +0000 (15:33 +0900)]
[Refactor] #39970 Separated occur_curse_effects() from occur_chainsword_effect()
Hourier [Sun, 10 May 2020 06:27:37 +0000 (15:27 +0900)]
[Refactor] #39970 Separated curse_teleport() from occur_curse_effect()
Hourier [Sun, 10 May 2020 06:15:32 +0000 (15:15 +0900)]
[Refactor] #39970 Separated occur_curse_effect() from execute_cursed_items_effect()
Hourier [Sat, 9 May 2020 12:58:27 +0000 (21:58 +0900)]
[Refactor] #37353 Changed character code from Shift-JIS to UTF-8
Hourier [Sat, 9 May 2020 11:51:07 +0000 (20:51 +0900)]
[Refactor] #39970 Separated recharge-processor.c/h from core.c
Hourier [Sat, 9 May 2020 11:38:29 +0000 (20:38 +0900)]
[Refactor] #39970 Separated choise_cursed_item() from choose_cursed_obj_name()
Hourier [Sat, 9 May 2020 11:33:35 +0000 (20:33 +0900)]
[Refactor] #39970 Separated is_specific_curse() from choose_cursed_obj_name()
Hourier [Sat, 9 May 2020 11:27:16 +0000 (20:27 +0900)]
[Refactor] #39970 Separated inventory-curse.c/h from core.c
Hourier [Sat, 9 May 2020 09:55:37 +0000 (18:55 +0900)]
[Refactor] #39970 Renamed process_world_aux_timeout() to reduce_magic_effects_timeout()
Hourier [Sat, 9 May 2020 09:50:36 +0000 (18:50 +0900)]
[Refactor] #39970 Separated magic-effects-timeout-reducer.c/h from core.c
Hourier [Sat, 9 May 2020 08:07:40 +0000 (17:07 +0900)]
[Fix] #39970 Changed filenames registered in vcxproj file
Hourier [Sat, 9 May 2020 08:06:01 +0000 (17:06 +0900)]
[Refactor] #39970 Reshaped reduce_lite_life()
Hourier [Sat, 9 May 2020 07:59:53 +0000 (16:59 +0900)]
[Refactor] #39970 Renamed process_world_aux_light() to reduce_lite_life()
Hourier [Sat, 9 May 2020 07:53:49 +0000 (16:53 +0900)]
[Refactor] #39970 Separated lite-processor.c/h and mutation-processor.c/h from core.c
Hourier [Sat, 9 May 2020 07:40:00 +0000 (16:40 +0900)]
[Refactor] #39970 Moved mutation.c/h to mutation/
Hourier [Sat, 9 May 2020 07:35:01 +0000 (16:35 +0900)]
[Refactor] #39970 Renamed process_world_aux_hp_and_sp() to process_player_hp_mp()
Hourier [Sat, 9 May 2020 07:29:05 +0000 (16:29 +0900)]
[Refactor] #39970 Separated hp-mp-processor.c/h from core.c
Hourier [Sat, 9 May 2020 07:12:59 +0000 (16:12 +0900)]
[Refactor] #39970 Separated hp-mp-regenerator.c/h from core.c
Hourier [Sat, 9 May 2020 06:51:14 +0000 (15:51 +0900)]
[Refactor] #39970 Separated simple-appraiser.c/h from core.c
Hourier [Sat, 9 May 2020 06:42:45 +0000 (15:42 +0900)]
[Refactor] #39970 Separated turn-compensator.c/h from core.c/h
Hourier [Sat, 9 May 2020 06:23:52 +0000 (15:23 +0900)]
[Refactor] #39970 Separated pattern-walk.c/h from core.c
Hourier [Sat, 9 May 2020 05:54:20 +0000 (14:54 +0900)]
[Refactor] #39970 Separated check_death() from close_game()
Hourier [Sat, 9 May 2020 05:50:43 +0000 (14:50 +0900)]
[Refactor] #39970 Separated send_world_score_on_closing() from close_game()
Hourier [Sat, 9 May 2020 05:45:49 +0000 (14:45 +0900)]
[Refactor] #39970 Inverted if-condition in close_game()
Hourier [Sat, 9 May 2020 05:43:43 +0000 (14:43 +0900)]
[Refactor] #39970 Separated clear_floor() from close_game()
Hourier [Sat, 9 May 2020 05:42:02 +0000 (14:42 +0900)]
[Refactor] #39970 Separated game-closer.c/h from core.c/h
Hourier [Sat, 9 May 2020 05:30:33 +0000 (14:30 +0900)]
[Refactor] #39970 Separated output-updater.c/h from core.c/h
Hourier [Fri, 8 May 2020 13:17:51 +0000 (22:17 +0900)]
[WIP] [Refactor] #40392 Added directory into Makefile.am
Hourier [Fri, 8 May 2020 13:11:26 +0000 (22:11 +0900)]
[WIP] [Fix] #39964 Resolved the issue that compilation fails when Linux is used
Hourier [Fri, 8 May 2020 12:28:47 +0000 (21:28 +0900)]
[Refactor] #40392 Changed inclusion from birth.h to birth/birth.h
Hourier [Fri, 8 May 2020 12:27:57 +0000 (21:27 +0900)]
[WIP] [Refactor] #40392 Moved birth.c/h to birth/
Hourier [Fri, 8 May 2020 12:17:06 +0000 (21:17 +0900)]
[Refactor] #4039 Reshaped automatically based on clang-format about birth-explanations-table.c/h
Hourier [Fri, 8 May 2020 12:10:03 +0000 (21:10 +0900)]
[Refactor] #40392 Moved realm_subinfo[] from birth.c to birth-explanations-table.c/h
Hourier [Fri, 8 May 2020 12:07:24 +0000 (21:07 +0900)]
[Refactor] #40392 Moved realm_explanations[] from birth.c to birth-explanations-table.c/h
Hourier [Fri, 8 May 2020 12:03:45 +0000 (21:03 +0900)]
[Refactor] #40392 Moved personality_explanations[] from birth.c to birth-explanations-table.c/h
Hourier [Fri, 8 May 2020 11:45:36 +0000 (20:45 +0900)]
[Refactor] #40392 Moved class_explanations[] from birth.c to birth-explanations-table.c/h
Hourier [Fri, 8 May 2020 11:28:34 +0000 (20:28 +0900)]
[Refactor] #40392 Separated birth-explanations-table.c/h from birth.c
Hourier [Fri, 8 May 2020 11:21:04 +0000 (20:21 +0900)]
[Refactor] #40392 Unified English and Japanese resources in race_jouhou[]
Hourier [Fri, 8 May 2020 09:03:33 +0000 (18:03 +0900)]
[Refactor] #39963 Separated spells3.h from spells1.h
Hourier [Fri, 8 May 2020 08:48:33 +0000 (17:48 +0900)]
[WIP] [Refactor] #39963 Separated spells2.h from spells1.h
Hourier [Fri, 8 May 2020 08:37:51 +0000 (17:37 +0900)]
[WIP] [Refactor] #39963 Renamed spells.h to spells1.h
Hourier [Wed, 6 May 2020 13:00:43 +0000 (22:00 +0900)]
[Refactor] #39970 Separated special-internal-keys.h from core.h
Hourier [Wed, 6 May 2020 12:42:23 +0000 (21:42 +0900)]
[Refactor] #39970 Separated angband-version.h from core.h
Hourier [Wed, 6 May 2020 11:52:21 +0000 (20:52 +0900)]
[Refactor] #39970 Separated stuf--handler.c/h from core.c/h
Hourier [Wed, 6 May 2020 10:46:57 +0000 (19:46 +0900)]
[Refactor] #39963 Added comment in project()
Hourier [Wed, 6 May 2020 10:41:15 +0000 (19:41 +0900)]
[Refactor] #39963 Separated effect-characteristics.h from floor.h
Hourier [Wed, 6 May 2020 10:40:43 +0000 (19:40 +0900)]
[Refactor] #39963 Labeled effect_monster_type struct
Hourier [Wed, 6 May 2020 09:17:09 +0000 (18:17 +0900)]
[Refactor] #39963 Prepared to refactor process-effect.c
Hourier [Wed, 6 May 2020 09:09:29 +0000 (18:09 +0900)]
[Refcator] #39963 Automatically applied new indent rule
Hourier [Wed, 6 May 2020 08:44:46 +0000 (17:44 +0900)]
[Implement] ソリューションをVS2019に対応させ (2017だとclang-formatでエラーが出る)、コード解析ツールのバージョンを3.0.0にアップデートした / Updated solution file from VS2017 to VS2019 (otherwise VS2017 outputs an error when automatic style adjustment is applied) and updated NuGet packages from v2.9.8 to v3.0.0
Hourier [Wed, 6 May 2020 06:14:59 +0000 (15:14 +0900)]
[Refactor] #37353 Removed unused type definitions
Hourier [Wed, 6 May 2020 04:00:28 +0000 (13:00 +0900)]
Merge branch 'For2.2.2-Refactoring' into For2.2.2-Fix-Hourier
Hourier [Tue, 5 May 2020 04:21:44 +0000 (13:21 +0900)]
[Rix] #40384 モンスターが寝たまま移動してしまう不具合を解消 / Resolved the issue that monsters move asleep
Hourier [Mon, 4 May 2020 23:50:33 +0000 (08:50 +0900)]
Merge branch 'For2.2.2-Refactoring' into For2.2.2-Fix-Hourier
deskull [Mon, 4 May 2020 17:14:59 +0000 (02:14 +0900)]
[Add] #40238 Visual Studio のソリューションを15系に移行. / Visual Studio solution moved to 15 series.
deskull [Mon, 4 May 2020 16:55:21 +0000 (01:55 +0900)]
[Add] #40238 .clang-format のベースをWebKit系に変更. / Changed .clang-format base to WebKit system.
Hourier [Mon, 4 May 2020 13:52:27 +0000 (22:52 +0900)]
[Refactor] #39963 Changed inclusion for spells.h to process-effect.c
Hourier [Mon, 4 May 2020 13:36:56 +0000 (22:36 +0900)]
[WIP] [Refactor] #39963 Separated process-effect./h from spells.h/spells1.c
Hourier [Mon, 4 May 2020 13:22:20 +0000 (22:22 +0900)]
[Refactor] #39963 Removed dependency from effect-player.c to spells1.c
Hourier [Mon, 4 May 2020 12:59:39 +0000 (21:59 +0900)]
[Refactor] #39963 Separated effect-player-spirit.c/h from effect-player-switcher.c
Hourier [Mon, 4 May 2020 12:53:49 +0000 (21:53 +0900)]
[Refactor] #39963 Separated effect-player-curse.c/h from effect-player-switcher.c
Hourier [Mon, 4 May 2020 12:48:40 +0000 (21:48 +0900)]
[Refacotr] #39963 Reshaped effect-player-switcher.c by clang-format
Hourier [Mon, 4 May 2020 12:46:26 +0000 (21:46 +0900)]
[Refacotr] Separated effect_player_*() from switch_effects_player()
Hourier [Mon, 4 May 2020 12:37:24 +0000 (21:37 +0900)]
[Refactor] #39963 Separated effect_player_mind_blast() and effect_player_brain_smash() from effect_player()
Hourier [Mon, 4 May 2020 12:34:26 +0000 (21:34 +0900)]
[Refactor] #39963 Separated effect_player_drain_mana() from effect_player()
Hourier [Mon, 4 May 2020 12:32:21 +0000 (21:32 +0900)]
[Refactor] #39963 Separated several effect_player_*() functions from switch_effects_player()
Hourier [Mon, 4 May 2020 12:25:31 +0000 (21:25 +0900)]
[Refactor] #39963 Separated effect-player-oldies.c/h from effect-player-switcher.c
Hourier [Mon, 4 May 2020 11:16:41 +0000 (20:16 +0900)]
[Refactor] #39963 Separated effect_player_old_*() from switch_effects_player()
Hourier [Mon, 4 May 2020 10:28:05 +0000 (19:28 +0900)]
[Fix] #39963 Added return into switch_effects_player()
Hourier [Mon, 4 May 2020 10:21:01 +0000 (19:21 +0900)]
[Refactor] #39963 Separated effect-player-resist-hurt.c/h from effect-player-switcher.c
Hourier [Mon, 4 May 2020 09:54:07 +0000 (18:54 +0900)]
[Refactor] #40233 Unified typedef and decleration in store_type
Hourier [Sun, 3 May 2020 12:39:46 +0000 (21:39 +0900)]
[Refactor] #39963 Separated effect_player_disintegration() from switch_effects_player()
deskull [Mon, 4 May 2020 13:24:32 +0000 (22:24 +0900)]
[Add] #40238 VScodeでも .clang-format が通るように修正. / Corrected .clang-format even in VScode.
deskull [Mon, 4 May 2020 09:07:46 +0000 (18:07 +0900)]
[Add] #40238 .clang-format をデフォルトLLVMとして追加. / Add .clang-format as default LLVM.
deskull [Mon, 4 May 2020 08:05:21 +0000 (17:05 +0900)]
[Fix] #39748 必要な時に階層保存処理に回らないミスを修正. / Fixed a mistake that does not go to the floor save process when needed.
deskull [Sun, 3 May 2020 12:38:38 +0000 (21:38 +0900)]
Merge remote-tracking branch 'remotes/origin/For2.2.2-Fix-Hourier' into For2.2.2-Refactoring
deskull [Thu, 30 Apr 2020 14:21:12 +0000 (23:21 +0900)]
[Refactor] item_tester_tval をグローバル変数から排除. fix_inventory(),fix_equip() のみ未サポート化. /
Removed item_tester_tval from global variables. Only fix_inventory () and fix_equip () are not supported.
Hourier [Sun, 3 May 2020 10:51:14 +0000 (19:51 +0900)]
[Fix] #39963 Resolved typo
Hourier [Sun, 3 May 2020 10:49:57 +0000 (19:49 +0900)]
[Refactor] #39963 Removed unused braces
Hourier [Sun, 3 May 2020 07:32:59 +0000 (16:32 +0900)]
[Refactor] #39963 Separated effect_player_time_*() from effect_player_time()
Hourier [Sun, 3 May 2020 07:27:40 +0000 (16:27 +0900)]
[Refactor] #39963 Added header to include
Hourier [Sun, 3 May 2020 07:27:16 +0000 (16:27 +0900)]
[Refactor] #37353 Changed nemo struct to named struct: player_type
Hourier [Sun, 3 May 2020 07:21:53 +0000 (16:21 +0900)]
[Refactor] #39963 Separated several effect_player_*() functions from switch_effects_player() (continuing)
Hourier [Sun, 3 May 2020 07:20:03 +0000 (16:20 +0900)]
[Refactor] #39963 Separated several effect_player_*() functions from switch_effects_player() (continuing)
Hourier [Sun, 3 May 2020 07:15:09 +0000 (16:15 +0900)]
[Refactor] #39963 Separated several effect_player_*() functions from switch_effects_player() (continuing)
Hourier [Sun, 3 May 2020 07:02:10 +0000 (16:02 +0900)]
[Refactor] #39963 Separated several effect_player_*() functions from switch_effects_player()
Hourier [Sun, 3 May 2020 05:50:49 +0000 (14:50 +0900)]
[Refactor] #39963 Separated effect_player_plasma+nether() from switch_effects_player()
Hourier [Sun, 3 May 2020 05:45:31 +0000 (14:45 +0900)]
[Refactor] #39963 Separated effect_player_missile() and effect_player_holy+hell_fire() from switch_effects_player()
Hourier [Sun, 3 May 2020 05:36:05 +0000 (14:36 +0900)]
[Refactor] #39963 Separated effect_player_poison() and effect_player_nuke() from switch_effects_player()
Hourier [Sun, 3 May 2020 05:31:36 +0000 (14:31 +0900)]
[Refactor] #39963 Separated effect_player_elements() from switch_effects_player()