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Christian König [Thu, 5 May 2011 18:09:34 +0000 (20:09 +0200)]
[g3dvl] move zscan into shaders
Christian König [Wed, 4 May 2011 20:30:16 +0000 (22:30 +0200)]
[g3dvl] remove quantizer_scale from picture structure
Christian König [Wed, 4 May 2011 20:16:03 +0000 (22:16 +0200)]
[g3dvl] remove dc_dct_pred from picture structure
Christian König [Wed, 4 May 2011 20:05:03 +0000 (22:05 +0200)]
[g3dvl] divide mpg12 width height by 16
Christian König [Wed, 4 May 2011 18:39:54 +0000 (20:39 +0200)]
[g3dvl] remove the dubble zscan from the mpg12 decoder
Christian König [Wed, 4 May 2011 17:58:33 +0000 (19:58 +0200)]
vdpau: make state tracker far less noisy
Christian König [Wed, 4 May 2011 17:44:20 +0000 (19:44 +0200)]
vdpau: remove empty color.c file
Christian König [Wed, 4 May 2011 17:38:40 +0000 (19:38 +0200)]
[g3dvl] remove the unused bitstream parser components
Christian König [Wed, 4 May 2011 17:35:19 +0000 (19:35 +0200)]
vdpau: remove the unused and incomplete mpeg2 parser
Christian König [Wed, 4 May 2011 16:56:32 +0000 (18:56 +0200)]
[g3dvl] Implement MPEG2 VLD
Based uppon xine's slice_xvmc.c.
This gets VDPAU up and running.
Johannes Obermayr [Thu, 28 Apr 2011 09:15:15 +0000 (11:15 +0200)]
[g3dvl] Name of pkg-config file is libva.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Johannes Obermayr [Wed, 27 Apr 2011 16:51:59 +0000 (18:51 +0200)]
[g3dvl] Fix compile error.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Christian König [Wed, 27 Apr 2011 18:38:31 +0000 (20:38 +0200)]
vdpau: start to implement MPEG2 decoder part
Christian König [Wed, 27 Apr 2011 14:50:34 +0000 (16:50 +0200)]
[g3dvl] make clear color configureable
Christian König [Wed, 27 Apr 2011 13:28:13 +0000 (15:28 +0200)]
[g3dvl] make reset_dirty_area a public interface
Christian König [Wed, 27 Apr 2011 13:17:24 +0000 (15:17 +0200)]
[g3dvl] implement clearing of dirty destination surface areas
Christian König [Wed, 27 Apr 2011 11:01:01 +0000 (13:01 +0200)]
[g3dvl] move compositor src and dst normalisation into layer setting
Christian König [Wed, 27 Apr 2011 10:59:30 +0000 (12:59 +0200)]
[g3dvl] fix setting width, height and chroma format in video buffer
Christian König [Wed, 27 Apr 2011 10:05:46 +0000 (12:05 +0200)]
xvmc: recreate drawable surface only when dst area changes
Christian König [Wed, 27 Apr 2011 08:41:19 +0000 (10:41 +0200)]
[g3dvl] fix a couple of bugs around paletted subpictures
Christian König [Tue, 26 Apr 2011 17:09:10 +0000 (19:09 +0200)]
r600g: revert commit
68cc6bc5d8b6986acc7f5780d705f4ae9be2a446
Revert commit "remove the unneeded bo from COLOR[0-9]_INFO
Also implement a working alternative.
Christian König [Tue, 26 Apr 2011 09:49:14 +0000 (11:49 +0200)]
vdpau: implement OutputSurfaceDestroy
Christian König [Tue, 26 Apr 2011 09:34:23 +0000 (11:34 +0200)]
vdpau: implement PresentationQueueDestroy
Christian König [Tue, 26 Apr 2011 09:16:54 +0000 (11:16 +0200)]
vdpau: implement VideoMixerDestroy
Christian König [Mon, 25 Apr 2011 23:49:07 +0000 (01:49 +0200)]
vdpau: add stups for the missing functions
Christian König [Mon, 25 Apr 2011 09:39:41 +0000 (11:39 +0200)]
vdpau: implement and cleanup PresentationQueueTarget destruction
Christian König [Mon, 25 Apr 2011 08:33:48 +0000 (10:33 +0200)]
xvmc: futher optimize ycbcr upload
Christian König [Sun, 24 Apr 2011 23:20:15 +0000 (01:20 +0200)]
[g3dvl] merge idct stage 2 and mc ycbcr stage into a single draw
Christian König [Sun, 24 Apr 2011 18:08:11 +0000 (20:08 +0200)]
[g3dvl] rework fence handling and add r600g workaround
Christian König [Sun, 24 Apr 2011 17:20:33 +0000 (19:20 +0200)]
[g3dvl] start supporting different render target formats
Let's start with NV12, but anything else shouldn't be much of a problem any more.
Christian König [Sun, 24 Apr 2011 14:04:23 +0000 (16:04 +0200)]
[g3dvl] remove resource_format workaround
Christian König [Sun, 24 Apr 2011 10:57:35 +0000 (12:57 +0200)]
r600g: implement clamp_fragment_color handling
The first small step to get arb_color_buffer_float working.
Christian König [Sun, 24 Apr 2011 10:47:42 +0000 (12:47 +0200)]
r600g: remove the unneeded bo from COLOR[0-9]_INFO
The COLOR[0-7]_INFO registers doesn't neeed a bo.
Christian König [Sat, 23 Apr 2011 12:27:40 +0000 (14:27 +0200)]
Merge remote branch 'origin/master' into pipe-video
Conflicts:
configs/linux-dri
src/gallium/drivers/r600/r600_pipe.c
src/gallium/drivers/r600/r600_state.c
src/gallium/include/pipe/p_format.h
src/gallium/tests/graw/fragment-shader/frag-abs.sh
src/gallium/tests/graw/fragment-shader/frag-add.sh
src/gallium/tests/graw/fragment-shader/frag-cb-1d.sh
src/gallium/tests/graw/fragment-shader/frag-cb-2d.sh
src/gallium/tests/graw/fragment-shader/frag-dp3.sh
src/gallium/tests/graw/fragment-shader/frag-dp4.sh
src/gallium/tests/graw/fragment-shader/frag-dst.sh
src/gallium/tests/graw/fragment-shader/frag-ex2.sh
src/gallium/tests/graw/fragment-shader/frag-face.sh
src/gallium/tests/graw/fragment-shader/frag-flr.sh
src/gallium/tests/graw/fragment-shader/frag-frc.sh
src/gallium/tests/graw/fragment-shader/frag-kil.sh
src/gallium/tests/graw/fragment-shader/frag-lg2.sh
src/gallium/tests/graw/fragment-shader/frag-lit.sh
src/gallium/tests/graw/fragment-shader/frag-lrp.sh
src/gallium/tests/graw/fragment-shader/frag-mad-immx.sh
src/gallium/tests/graw/fragment-shader/frag-mad.sh
src/gallium/tests/graw/fragment-shader/frag-max.sh
src/gallium/tests/graw/fragment-shader/frag-min.sh
src/gallium/tests/graw/fragment-shader/frag-mov.sh
src/gallium/tests/graw/fragment-shader/frag-mul.sh
src/gallium/tests/graw/fragment-shader/frag-rcp.sh
src/gallium/tests/graw/fragment-shader/frag-rsq.sh
src/gallium/tests/graw/fragment-shader/frag-sge.sh
src/gallium/tests/graw/fragment-shader/frag-slt.sh
src/gallium/tests/graw/fragment-shader/frag-srcmod-abs.sh
src/gallium/tests/graw/fragment-shader/frag-srcmod-absneg.sh
src/gallium/tests/graw/fragment-shader/frag-srcmod-neg.sh
src/gallium/tests/graw/fragment-shader/frag-srcmod-swz.sh
src/gallium/tests/graw/fragment-shader/frag-sub.sh
src/gallium/tests/graw/fragment-shader/frag-tempx.sh
src/gallium/tests/graw/fragment-shader/frag-xpd.sh
src/gallium/tests/graw/vertex-shader/vert-abs.sh
src/gallium/tests/graw/vertex-shader/vert-add.sh
src/gallium/tests/graw/vertex-shader/vert-arl.sh
src/gallium/tests/graw/vertex-shader/vert-arr.sh
src/gallium/tests/graw/vertex-shader/vert-cb-1d.sh
src/gallium/tests/graw/vertex-shader/vert-cb-2d.sh
src/gallium/tests/graw/vertex-shader/vert-dp3.sh
src/gallium/tests/graw/vertex-shader/vert-dp4.sh
src/gallium/tests/graw/vertex-shader/vert-dst.sh
src/gallium/tests/graw/vertex-shader/vert-ex2.sh
src/gallium/tests/graw/vertex-shader/vert-flr.sh
src/gallium/tests/graw/vertex-shader/vert-frc.sh
src/gallium/tests/graw/vertex-shader/vert-lg2.sh
src/gallium/tests/graw/vertex-shader/vert-lit.sh
src/gallium/tests/graw/vertex-shader/vert-lrp.sh
src/gallium/tests/graw/vertex-shader/vert-mad.sh
src/gallium/tests/graw/vertex-shader/vert-max.sh
src/gallium/tests/graw/vertex-shader/vert-min.sh
src/gallium/tests/graw/vertex-shader/vert-mov.sh
src/gallium/tests/graw/vertex-shader/vert-mul.sh
src/gallium/tests/graw/vertex-shader/vert-rcp.sh
src/gallium/tests/graw/vertex-shader/vert-rsq.sh
src/gallium/tests/graw/vertex-shader/vert-sge.sh
src/gallium/tests/graw/vertex-shader/vert-slt.sh
src/gallium/tests/graw/vertex-shader/vert-srcmod-abs.sh
src/gallium/tests/graw/vertex-shader/vert-srcmod-absneg.sh
src/gallium/tests/graw/vertex-shader/vert-srcmod-neg.sh
src/gallium/tests/graw/vertex-shader/vert-srcmod-swz.sh
src/gallium/tests/graw/vertex-shader/vert-sub.sh
src/gallium/tests/graw/vertex-shader/vert-xpd.sh
src/gallium/tools/trace/dump.py
src/gallium/tools/trace/format.py
src/gallium/tools/trace/model.py
src/gallium/tools/trace/parse.py
Christian König [Sat, 23 Apr 2011 11:58:08 +0000 (13:58 +0200)]
[g3dvl] cleanup error handling
José Fonseca [Sat, 23 Apr 2011 11:41:28 +0000 (12:41 +0100)]
scons: Build classic mesa gdi driver.
Build as
scons platform=windows mesagdi
Christian König [Sat, 23 Apr 2011 11:24:35 +0000 (13:24 +0200)]
[g3dvl] make ycbcr stream and block data a public interface
José Fonseca [Sat, 23 Apr 2011 11:23:42 +0000 (12:23 +0100)]
osmesa: Fix Mingw build.
Build as
scons platform=windows osmesa
José Fonseca [Sat, 23 Apr 2011 11:22:59 +0000 (12:22 +0100)]
scons: Build osmesa.
Just type
scons osmesa
José Fonseca [Sat, 23 Apr 2011 11:14:39 +0000 (12:14 +0100)]
mapi/glapi: Avoid warnings about visibility being unsupported on MinGW.
José Fonseca [Sat, 23 Apr 2011 10:49:41 +0000 (11:49 +0100)]
mesa/vf: Remove.
Unused. Probably replaced by translate module.
José Fonseca [Sat, 23 Apr 2011 09:44:43 +0000 (10:44 +0100)]
graw: Replace dead symlinks to delete python statetracker shaders with their contents.
Christian König [Sat, 23 Apr 2011 01:37:05 +0000 (03:37 +0200)]
[g3dvl] start implementing zscan and quantification
Not 100% complete, but at least a good start.
Brian Paul [Fri, 22 Apr 2011 19:37:10 +0000 (13:37 -0600)]
draw: fix point/line/tri flushing bug in vbuf code
Need to reset the point/line/tri functions to point to the "first"
versions whenever we flush vertices. Fixes unfilled polygon rendering
errors seen in demos/samples/logo.c. See comments for more info.
NOTE: This is a candidate for the 7.10 branch.
Marek Olšák [Fri, 22 Apr 2011 18:19:38 +0000 (20:19 +0200)]
r300g: do not advertise color_buffer_float on r300 and r400
It seems they can't do unclamped vertex colors. Tested on RV350.
Marek Olšák [Fri, 22 Apr 2011 16:54:02 +0000 (18:54 +0200)]
r300/compiler: fix up error message
Benjamin Franzke [Mon, 7 Mar 2011 14:10:01 +0000 (15:10 +0100)]
egl/wayland: Follow buffer.attach removal
Benjamin Franzke [Mon, 7 Mar 2011 14:06:31 +0000 (15:06 +0100)]
egl/wayland: Update to buffer.damage addition
Marek Olšák [Fri, 22 Apr 2011 14:55:54 +0000 (16:55 +0200)]
configure.ac: fix up the help text for --enable-gallium-r300
Marek Olšák [Fri, 22 Apr 2011 14:17:18 +0000 (16:17 +0200)]
r300g: disallow A16F,L16F,LA16F,I16F texture formats on DRM<2.8.0
Benjamin Franzke [Thu, 21 Apr 2011 08:51:44 +0000 (10:51 +0200)]
st/egl: Update to wayland protocol,egl changes
Benjamin Franzke [Thu, 21 Apr 2011 08:51:14 +0000 (10:51 +0200)]
egl_dri2: Create wl_buffers for pixmap surfaces
Needed since wayland-egl doesnt do this anymore.
Benjamin Franzke [Thu, 21 Apr 2011 09:14:02 +0000 (11:14 +0200)]
egl/wayland: Add new version parameter for post_drm
Benjamin Franzke [Thu, 21 Apr 2011 07:39:25 +0000 (09:39 +0200)]
egl/wayland: Fix prefixes for interface names
Marek Olšák [Wed, 20 Apr 2011 10:40:40 +0000 (12:40 +0200)]
swrast: fix readpix clamping
Broken with
e5c6a92a12b5cd7db205d72039f58d302b0be9d5. (ARB_color_buffer_float)
Clamping should occur if type != float, otherwise the MSBs of the resulting
pixels are killed off. For example, reading back LUMINANCE = R+G+B can be
greater than 0xff, but the result is naturally masked by 0xff
for UNSIGNED_BYTE, leading to bogus results.
The following bug report seems to want clamping to occur if type == half_float
too. Not sure what's correct.
Bug: [bisected pineview] oglc case pxconv-read failed
https://bugs.freedesktop.org/show_bug.cgi?id=35852
Tested by: Fang Xun <xunx.fang@intel.com>
Reviewed-and-tested-by: Ian Romanick <ian.d.romanick@intel.com>
Kristian Høgsberg [Fri, 22 Apr 2011 03:47:36 +0000 (23:47 -0400)]
WL_bind_wayland_display: clarify that context must be NULL
Ian Romanick [Sat, 16 Apr 2011 05:20:09 +0000 (22:20 -0700)]
i915: Gut all remaining bits of hardware fog
None of this ever gets used. Fog is always calculated by a fragment
program. Even though the fixed-function fog unit is never used, state
updates are still sent to the hardware. Removing those spurious state
updates can't hurt performance.
Reviewed-by: Eric Anholt <eric@anholt.net>
Acked-by: Corbin Simpson <MostAwesomeDude@gmail.com>
Acked-by: Alex Deucher <alexdeucher@gmail.com>
Ian Romanick [Sat, 16 Apr 2011 02:25:59 +0000 (19:25 -0700)]
i915: i915_context::vertex_fog is always I915_FOG_NONE, so kill it
Reviewed-by: Eric Anholt <eric@anholt.net>
Acked-by: Corbin Simpson <MostAwesomeDude@gmail.com>
Acked-by: Alex Deucher <alexdeucher@gmail.com>
Ian Romanick [Sat, 16 Apr 2011 02:23:13 +0000 (19:23 -0700)]
i915: There's always a fragment program
Fragment programs are generated by core Mesa for fixed-function.
Because of this, there's no reason to handle cases where there is no
fragment program for fog.
Reviewed-by: Eric Anholt <eric@anholt.net>
Acked-by: Corbin Simpson <MostAwesomeDude@gmail.com>
Acked-by: Alex Deucher <alexdeucher@gmail.com>
Ian Romanick [Sat, 16 Apr 2011 02:14:36 +0000 (19:14 -0700)]
i915: Delete disabled try_pixel_fog paths
Reviewed-by: Eric Anholt <eric@anholt.net>
Acked-by: Corbin Simpson <MostAwesomeDude@gmail.com>
Acked-by: Alex Deucher <alexdeucher@gmail.com>
Ian Romanick [Sat, 16 Apr 2011 02:04:57 +0000 (19:04 -0700)]
mesa: Kill gl_fragment_program::FogOption with fire
All drivers expect this to always be GL_NONE. Don't let there be any
opportunity for a bad value to leak out and infect some unsuspecting
driver. If any driver for hardware that had fixed-function
per-fragment fog (i915 and perhaps some r300-ish) was ever going to
add support, it would have done it by now.
Reviewed-by: Eric Anholt <eric@anholt.net>
Acked-by: Corbin Simpson <MostAwesomeDude@gmail.com>
Acked-by: Alex Deucher <alexdeucher@gmail.com>
Ian Romanick [Sat, 16 Apr 2011 01:46:57 +0000 (18:46 -0700)]
i915: gl_fragment_program::FogOption is always GL_NONE so don't check it
Reviewed-by: Eric Anholt <eric@anholt.net>
Acked-by: Corbin Simpson <MostAwesomeDude@gmail.com>
Acked-by: Alex Deucher <alexdeucher@gmail.com>
Ian Romanick [Sat, 16 Apr 2011 01:46:43 +0000 (18:46 -0700)]
i965: gl_fragment_program::FogOption is always GL_NONE so don't check it
Reviewed-by: Eric Anholt <eric@anholt.net>
Acked-by: Corbin Simpson <MostAwesomeDude@gmail.com>
Acked-by: Alex Deucher <alexdeucher@gmail.com>
Ian Romanick [Sat, 16 Apr 2011 01:45:06 +0000 (18:45 -0700)]
mesa: gl_fragment_program::FogOption is always GL_NONE so don't check it
Reviewed-by: Eric Anholt <eric@anholt.net>
Acked-by: Corbin Simpson <MostAwesomeDude@gmail.com>
Acked-by: Alex Deucher <alexdeucher@gmail.com>
Ian Romanick [Sat, 16 Apr 2011 01:38:54 +0000 (18:38 -0700)]
mesa: Fix bugs in ff fragment shader fog handling
This patch fixes two bugs related to fog in the fixed-function
fragment shader generation code.
Fog was only lowered to instructions if MRTs were used. The fragment
shader assembler always lowers "fog option" code to instructions, and
many drivers (e.g., r300) expect this.
When fog lowering did happen, it was after the instruction count was
checked against implementation limits. Since fog lowering may add up
to 5 instructions, a program that was below the limits before lowering
may exceed the limits after lowering.
NOTE: This is a candidate for the stable branches.
Reviewed-by: Eric Anholt <eric@anholt.net>
Acked-by: Corbin Simpson <MostAwesomeDude@gmail.com>
Acked-by: Alex Deucher <alexdeucher@gmail.com>
Brian Paul [Thu, 21 Apr 2011 18:59:16 +0000 (12:59 -0600)]
st/mesa: check image size before copy_image_data_to_texture()
We should only copy images into the dest texture if the size is correct.
This fixes a failed assertion when finalizing a texture with mis-defined
mipmap levels such as:
level 0: 32x32
level 1: 8x8
Also, fix incorrect mipmap level used in assertion at the top of
copy_image_data_to_texture().
NOTE: This is a candidate for the 7.10 branch.
Marek Olšák [Thu, 21 Apr 2011 13:13:34 +0000 (15:13 +0200)]
galahad,util: warn on resource target mismatch in copy_region
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Marek Olšák [Thu, 21 Apr 2011 10:54:56 +0000 (12:54 +0200)]
st/mesa: implement CopyBufferSubData using resource_copy_region
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Marek Olšák [Thu, 21 Apr 2011 10:53:16 +0000 (12:53 +0200)]
gallium: add fallback for copying buffers to all drivers
Just to keep drivers working.
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Marek Olšák [Thu, 21 Apr 2011 10:50:00 +0000 (12:50 +0200)]
util: add a simple memcpy path for copying buffers in util_resource_copy_region
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Kenneth Graunke [Fri, 15 Apr 2011 00:21:59 +0000 (17:21 -0700)]
glsl/ast_to_hir: Only use the local 'type' variable as a temporary.
Lots of code (deleted by this patch) tried to make type == result->type,
but not all cases did. Don't pretend; just use result->type.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Kenneth Graunke [Tue, 19 Apr 2011 22:33:15 +0000 (15:33 -0700)]
i965: Remove dead vertex buffer structs.
We do this OUT_BATCH-style in brw_draw_upload.c.
Kristian Høgsberg [Thu, 14 Apr 2011 14:42:41 +0000 (10:42 -0400)]
wayland-egl: Update to wayland-egl.h changes, drop struct wl_egl_display
Brian Paul [Wed, 20 Apr 2011 18:04:25 +0000 (12:04 -0600)]
mesa: fix void pointer arithmetic warning
Eric Anholt [Mon, 18 Apr 2011 20:45:00 +0000 (13:45 -0700)]
docs: Mention that GLSL 1.30 is started.
Things definitely remaining todo: switch statements, clip distances.
On 965, we also need real integers in the VS, and implementations of
some things like isinf/isnan.
Reviewed-by: Brian Paul <brianp@vmware.com>
Eric Anholt [Mon, 18 Apr 2011 20:44:35 +0000 (13:44 -0700)]
docs: Update for Intel ARB_texture_float and ARB_color_buffer_float.
Reviewed-by: Brian Paul <brianp@vmware.com>
Eric Anholt [Fri, 15 Apr 2011 21:40:09 +0000 (14:40 -0700)]
intel: Add support for ARB_color_buffer_float.
Reviewed-by: Brian Paul <brianp@vmware.com>
Eric Anholt [Fri, 15 Apr 2011 21:39:47 +0000 (14:39 -0700)]
meta: Add support for ARB_color_buffer_float to _mesa_meta_Clear().
Tested with piglit arb_color_buffer_float-clear.
Reviewed-by: Brian Paul <brianp@vmware.com>
Eric Anholt [Fri, 15 Apr 2011 22:48:32 +0000 (15:48 -0700)]
meta: Add support for ARB_color_buffer_float to _mesa_meta_DrawPixels.
Tested with piglit arb_color_buffer_float-drawpixels.
Reviewed-by: Brian Paul <brianp@vmware.com>
Eric Anholt [Fri, 15 Apr 2011 18:00:00 +0000 (11:00 -0700)]
intel: Add support for ARB_texture_float.
For 1 and 2-channel formats the hardware only supports rendering to R
and RG. To do I and L render targets we just call them R and
everything works out. For A, we would need to rewrite the CC to do
the alpha channel's blending on color instead, and send the fragment
alpha down the red channel. For LA, there doesn't seem to be any
hope, because we can't do independent color/alpha blending while
treating the LA surface as RG.
Reviewed-by: Brian Paul <brianp@vmware.com>
Eric Anholt [Sat, 16 Apr 2011 01:15:59 +0000 (18:15 -0700)]
intel: Add support for blit copies of >32bpp formats.
The blitter only does up 32bpp at a time, so we handle it by mangling
coordinates and calling the surface 32bpp.
Fixes ARB_texture_rg/fbo-generatemipmap-formats-float with ARB_texture_float.
Reviewed-by: Brian Paul <brianp@vmware.com>
Eric Anholt [Mon, 18 Apr 2011 17:53:06 +0000 (10:53 -0700)]
mesa: Add renderbuffer accessors for A, I, L, FLOAT32.
Of these, intel will be using I and L initially, and A once we rewrite
fragment shaders and the CC for rendering to it as R.
Reviewed-by: Brian Paul <brianp@vmware.com>
Eric Anholt [Mon, 18 Apr 2011 16:17:00 +0000 (09:17 -0700)]
mesa: Add renderbuffer accessors for MESA_FORMAT_R_FLOAT32, RG_FLOAT32.
Reviewed-by: Brian Paul <brianp@vmware.com>
Eric Anholt [Fri, 15 Apr 2011 21:18:43 +0000 (14:18 -0700)]
mesa: Add ChooseTexFormat fallbacks for floating point textures.
This covers X_FLOAT16 -> X_FLOAT32, and X -> RGBA_FLOAT32.
Reviewed-by: Brian Paul <brianp@vmware.com>
Eric Anholt [Fri, 15 Apr 2011 20:36:40 +0000 (13:36 -0700)]
mesa: Add renderbuffer accessors for MESA_FORMAT_RGBA_FLOAT32.
Reviewed-by: Brian Paul <brianp@vmware.com>
Eric Anholt [Mon, 18 Apr 2011 16:32:06 +0000 (09:32 -0700)]
swrast: Add LUMINANCE, INTENSITY, LUMINANCE_ALPHA to span asserts.
Fixes ARB_texture_float/fbo-alphatest-formats.
Reviewed-by: Brian Paul <brianp@vmware.com>
Alex Deucher [Wed, 20 Apr 2011 17:09:09 +0000 (13:09 -0400)]
r600g: fix userspace fences again
reinstate
b7617346dcff50a66a10c61b95c33682cf629c9e after the
rework in
6067a2a67f9a7aab2aee051469bea8af03747a95.
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Christian König [Wed, 20 Apr 2011 11:44:26 +0000 (13:44 +0200)]
[g3dvl] make motion vector buffers a public interface
Fredrik Höglund [Tue, 19 Apr 2011 22:21:42 +0000 (00:21 +0200)]
r600g: don't flush the dest caches on every draw
Keep track of when the caches are dirty, and only flush them when
the framebuffer state is set and when the context is flushed.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Brian Paul [Tue, 19 Apr 2011 22:13:43 +0000 (16:13 -0600)]
translate: disable clamping of instanced array indexes
This fixes piglit's draw-instanced-divisor test for softpipe on both
the generic and SSE paths. This is temporary until we have the
correct per-array max_index information.
Christian König [Tue, 19 Apr 2011 19:06:59 +0000 (21:06 +0200)]
[g3dvl] revert commit
310eea52ca1e997295c84163066cc5d0fd4f8cf6
Using a seperate vertex buffer for mc and ycbcr handling is still better.
Alex Deucher [Tue, 19 Apr 2011 17:35:19 +0000 (13:35 -0400)]
r600g: add evergreen+ big endian support
Based on Cédric's r6xx/r7xx patch.
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Cédric Cano [Tue, 19 Apr 2011 17:02:14 +0000 (13:02 -0400)]
r600g: add big endian support for r6xx/r7xx
Signed-off-by: Cedric Cano <ccano@interfaceconcept.com>
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Alex Deucher [Tue, 19 Apr 2011 16:03:55 +0000 (12:03 -0400)]
r600c: add evergreen big endian support
Based on Cedric's r6xx/r7xx patch.
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Cédric Cano [Tue, 19 Apr 2011 15:14:23 +0000 (11:14 -0400)]
r600c: add big endian support for r6xx/r7xx
Signed-off-by: Cedric Cano <ccano@interfaceconcept.com>
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Brian Paul [Tue, 19 Apr 2011 15:07:44 +0000 (09:07 -0600)]
Makefile: add missing Scons files
Thierry Vignaud [Tue, 19 Apr 2011 14:34:06 +0000 (08:34 -0600)]
Makefile: add missing .cpp, .ll, .yy files
Signed-off-by: Brian Paul <brianp@vmware.com>
Dave Airlie [Tue, 19 Apr 2011 10:42:48 +0000 (20:42 +1000)]
r600g: add cb support for snorm formats.
Check for signed type and enable SNORM.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Marek Olšák [Tue, 19 Apr 2011 10:28:51 +0000 (12:28 +0200)]
configure.ac: rename --enable-gallium-radeon to --enable-gallium-r300
Also fix up the help string for both r300 and r600.
Marek Olšák [Sun, 17 Apr 2011 21:41:33 +0000 (23:41 +0200)]
r200: enable some extensions
Such as:
- GL_ARB_half_float_pixel
- GL_ARB_vertex_array_object
- GL_APPLE_vertex_array_object
- GL_EXT_gpu_program_parameters