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Tilman Sauerbeck [Tue, 30 May 2006 16:57:52 +0000 (16:57 +0000)]
don't generate GL_INVALID_ENUM if GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB, which is actually handled
Michal Krol [Tue, 30 May 2006 09:59:05 +0000 (09:59 +0000)]
Add x86sse.h.
Michal Krol [Tue, 30 May 2006 09:45:33 +0000 (09:45 +0000)]
Remove not needed forward declaration.
Michal Krol [Tue, 30 May 2006 09:38:16 +0000 (09:38 +0000)]
Make it running under Linux.
Michal Krol [Tue, 30 May 2006 09:35:36 +0000 (09:35 +0000)]
First draft.
Tilman Sauerbeck [Mon, 29 May 2006 16:24:28 +0000 (16:24 +0000)]
don't do the check for >= MAX_VERTEX_PROGRAM_ATTRIBS twice, it's already done in parse_generic_attrib_num()
Brian Paul [Mon, 29 May 2006 14:37:56 +0000 (14:37 +0000)]
generic attribute 0 wasn't handled correctly (Jesse Allen)
Roland Scheidegger [Sat, 27 May 2006 09:09:56 +0000 (09:09 +0000)]
fix some whitespace in previous commit
Roland Scheidegger [Sat, 27 May 2006 09:03:25 +0000 (09:03 +0000)]
preparation for r200 hw vertex programs. Increase R200_CMD_BUF_SZ to 16k instead of 8k (the reasons why it was exactly 8k are unclear). Add register defines, sanity code, fix potential issue with wrong statechange order when disabling fragment programs.
Brian Paul [Wed, 24 May 2006 03:34:17 +0000 (03:34 +0000)]
The ctx->_TexEnvProgram that's allocated in update_state() doesn't seem to
be needed (it's set in texenvprogram.c) and is a memory leak according to
valgrind.
Disable with #if 0 / #endif
Brian Paul [Wed, 24 May 2006 03:30:31 +0000 (03:30 +0000)]
Roll _mesa_free_parameters() into calling function (the only caller).
Replace assert(0) with _mesa_warning().
Use new _mesa_align_realloc() function.
New comments, clean-ups.
Brian Paul [Wed, 24 May 2006 03:25:22 +0000 (03:25 +0000)]
fix a small memory leak in _mesa_add_state_reference()
Brian Paul [Wed, 24 May 2006 03:15:46 +0000 (03:15 +0000)]
added _mesa_align_realloc()
Brian Paul [Wed, 24 May 2006 03:01:58 +0000 (03:01 +0000)]
use GLbitfield for StateFlags, improved comments
Brian Paul [Tue, 23 May 2006 02:44:46 +0000 (02:44 +0000)]
Add const qualifiers in a number of places.
Brian Paul [Tue, 23 May 2006 02:16:20 +0000 (02:16 +0000)]
init mask=0 to silence warning
Brian Paul [Tue, 23 May 2006 02:13:53 +0000 (02:13 +0000)]
make mgaSetFence() and mgaWaitFence() static
Brian Paul [Tue, 23 May 2006 02:12:08 +0000 (02:12 +0000)]
prototype i915_udpate_fog() to silence warning
Brian Paul [Tue, 23 May 2006 01:55:31 +0000 (01:55 +0000)]
In cache_item(), there was sizeof(void) expression.
Replace void *key parameter with const struct state_key *
Brian Paul [Mon, 22 May 2006 17:41:59 +0000 (17:41 +0000)]
GL_INDEX_OFFSET fix
Brian Paul [Mon, 22 May 2006 17:40:07 +0000 (17:40 +0000)]
GL_INDEX_OFFSET didn't work with CI->RGB mappings.
Added some const qualifiers.
Keith Whitwell [Mon, 22 May 2006 16:09:27 +0000 (16:09 +0000)]
memory usage fixes for glean/conform, use a better hash function
Keith Whitwell [Mon, 22 May 2006 14:30:58 +0000 (14:30 +0000)]
Fix typo
Keith Whitwell [Mon, 22 May 2006 14:17:32 +0000 (14:17 +0000)]
Better caching for texenv programs.
Initialize some values correctly.
Keith Whitwell [Mon, 22 May 2006 12:32:35 +0000 (12:32 +0000)]
Speedup the venerable mm.[ch] allocator with doubly linked lists and a
separate list of free segments.
Brian Paul [Sat, 20 May 2006 16:19:48 +0000 (16:19 +0000)]
In gl_texture_image, replace ImageStride with an ImageOffsets array.
Some hardware lays out 3D mipmaps in a manner that can't be expressed
with a simple image stride.
The ImageOffsets array is allocated and initialized to typical defaults
in the _mesa_init_teximage_fields() function. If needed, a driver will
then have to replace these offsets.
TexStore and TexelFetch routines updated to use offsets array.
Brian Paul [Sat, 20 May 2006 15:18:23 +0000 (15:18 +0000)]
glxinfo -l expanded, fixed bug 6863
Brian Paul [Sat, 20 May 2006 15:16:45 +0000 (15:16 +0000)]
remove some redundant functions, fix-up reference counting
Brian Paul [Sat, 20 May 2006 15:12:42 +0000 (15:12 +0000)]
use new _mesa_remove_renderbuffer()
Brian Paul [Sat, 20 May 2006 15:08:25 +0000 (15:08 +0000)]
use new _mesa_dereference_frame/renderbuffer() functions
Brian Paul [Sat, 20 May 2006 15:07:32 +0000 (15:07 +0000)]
Added _mesa_remove_renderbuffer() as a counterpart to _mesa_add_renderbuffer().
Added _mesa_dereference_renderbuffer() to encapsulate renderbuffer
reference count decrement, delete, locking.
Brian Paul [Sat, 20 May 2006 15:06:35 +0000 (15:06 +0000)]
Added _mesa_dereference_framebuffer() to encapsulate reference count
decrement, delete and locking.
Brian Paul [Fri, 19 May 2006 17:31:09 +0000 (17:31 +0000)]
some new comments
Brian Paul [Fri, 19 May 2006 17:27:33 +0000 (17:27 +0000)]
remove an assertion
Brian Paul [Fri, 19 May 2006 16:48:42 +0000 (16:48 +0000)]
print 2D vs 3D in window
Brian Paul [Fri, 19 May 2006 16:42:01 +0000 (16:42 +0000)]
also test 3D textures (press '2'/'3' to toggle)
Brian Paul [Fri, 19 May 2006 03:49:13 +0000 (03:49 +0000)]
added some CHAN_BITS tests
Brian Paul [Fri, 19 May 2006 03:47:16 +0000 (03:47 +0000)]
replace FORMAT var with RB_TYPE
Brian Paul [Fri, 19 May 2006 03:43:39 +0000 (03:43 +0000)]
Demonstrate rendering 8, 16 and 32-bit/channel images all in one program.
Like older osdemo.c program, but test more OpenGL features like texturing,
blending, lines.
Brian Paul [Fri, 19 May 2006 03:42:16 +0000 (03:42 +0000)]
updated docs for off-screen rendering
Brian Paul [Fri, 19 May 2006 03:41:37 +0000 (03:41 +0000)]
Allow rendering 8, 16 and 32-bit/channel images without recompiling.
Uses new renderbuffer adaptors.
Brian Paul [Fri, 19 May 2006 03:40:29 +0000 (03:40 +0000)]
install renderbuffer adaptors when color channel sizes need to be reduced
Brian Paul [Fri, 19 May 2006 03:37:41 +0000 (03:37 +0000)]
added rbadaptors.[ch] files
Brian Paul [Fri, 19 May 2006 03:35:38 +0000 (03:35 +0000)]
added rbadaptors.c
Brian Paul [Fri, 19 May 2006 03:33:50 +0000 (03:33 +0000)]
Renderbuffer adaptors.
When compiling Mesa with CHAN_BITS=16 or 32, these adaptors allow rendering
into color buffers with smaller channel sizes.
Brian Paul [Thu, 18 May 2006 22:31:19 +0000 (22:31 +0000)]
minor simplification
Brian Paul [Thu, 18 May 2006 22:11:09 +0000 (22:11 +0000)]
texture EnvColor needs to be converted to GLchan, not GLint
Aapo Tahkola [Thu, 18 May 2006 21:15:26 +0000 (21:15 +0000)]
Dont allow 16 tex units to be used at all.
Brian Paul [Thu, 18 May 2006 17:04:13 +0000 (17:04 +0000)]
use -march=i486 instead of -m486 (bug 6954)
Brian Paul [Thu, 18 May 2006 14:16:43 +0000 (14:16 +0000)]
change initialization of texcoords - not all C compilers support non-constant array initializers
Brian Paul [Thu, 18 May 2006 13:55:31 +0000 (13:55 +0000)]
add extra APP_LIB_DEPS (bug 6954)
Brian Paul [Wed, 17 May 2006 22:51:44 +0000 (22:51 +0000)]
added solaris-x86-gcc-static
Brian Paul [Wed, 17 May 2006 22:51:23 +0000 (22:51 +0000)]
generate shared lib, not static
Brian Paul [Wed, 17 May 2006 22:51:08 +0000 (22:51 +0000)]
formerly known as solaris-x86-gcc
Brian Paul [Wed, 17 May 2006 22:44:18 +0000 (22:44 +0000)]
call reshape() after init() to set initial projection/viewing transform (see bug 6941)
Tilman Sauerbeck [Wed, 17 May 2006 16:39:40 +0000 (16:39 +0000)]
unbreak the build
Dave Airlie [Wed, 17 May 2006 06:26:25 +0000 (06:26 +0000)]
add texture rectangle support for i815, I wrote the original patch about
2 years ago, I finally dug out an i815 and got it working
Tilman Sauerbeck [Tue, 16 May 2006 16:27:54 +0000 (16:27 +0000)]
bug 6941: fixed initial rendering problems in glxgears
Michal Krol [Tue, 16 May 2006 10:37:16 +0000 (10:37 +0000)]
Fix typo.
Michal Krol [Tue, 16 May 2006 10:11:29 +0000 (10:11 +0000)]
Add functions.
Michal Krol [Tue, 16 May 2006 10:10:56 +0000 (10:10 +0000)]
Write attribs to slang machine.
Michal Krol [Tue, 16 May 2006 10:10:10 +0000 (10:10 +0000)]
Change error message wording.
Michal Krol [Tue, 16 May 2006 10:09:32 +0000 (10:09 +0000)]
Rename print() to printMESA().
Michal Krol [Tue, 16 May 2006 10:08:30 +0000 (10:08 +0000)]
Fix attrib handling.
Michal Krol [Tue, 16 May 2006 10:04:24 +0000 (10:04 +0000)]
Extend printMESA function to output also to shader's info log.
Fix float-to-int conversion for x86 back-end.
Michal Krol [Tue, 16 May 2006 10:01:07 +0000 (10:01 +0000)]
Cleanup code. Change constructor prototype.
Michal Krol [Tue, 16 May 2006 09:53:42 +0000 (09:53 +0000)]
Cleanup code.
Michal Krol [Tue, 16 May 2006 09:52:02 +0000 (09:52 +0000)]
Change constructor prototype.
Fix struct field accessing.
Michal Krol [Tue, 16 May 2006 09:44:08 +0000 (09:44 +0000)]
Remove carriage returns.
Michal Krol [Tue, 16 May 2006 09:43:09 +0000 (09:43 +0000)]
Add GetInfoLogLength and WriteAttrib functions.
GetInfoLog for shaders if different - it is a concatenation
of compiler output and executor output produced by printMESA.
Fix bugs.
Michal Krol [Tue, 16 May 2006 09:40:30 +0000 (09:40 +0000)]
Cleanup GLhandle-to-object translation macros.
Fix minor bugs.
Michal Krol [Tue, 16 May 2006 09:32:30 +0000 (09:32 +0000)]
GLSL regression test suite.
Brian Paul [Mon, 15 May 2006 15:35:38 +0000 (15:35 +0000)]
added a few extension #ifdef tests
Brian Paul [Mon, 15 May 2006 15:26:04 +0000 (15:26 +0000)]
Added a check_context_limits() function that checks that the ctx->Const.*
fields are legal. May catch some driver development bugs.
Called the first time a context is bound.
Brian Paul [Mon, 15 May 2006 15:14:37 +0000 (15:14 +0000)]
usage() function
Brian Paul [Sun, 14 May 2006 16:42:20 +0000 (16:42 +0000)]
remove some unused macros
Brian Paul [Sun, 14 May 2006 16:27:10 +0000 (16:27 +0000)]
s/GLbyte/GLubyte/
Brian Paul [Sun, 14 May 2006 15:56:07 +0000 (15:56 +0000)]
fix typo, remove dead code
Brian Paul [Sat, 13 May 2006 00:18:12 +0000 (00:18 +0000)]
Expanded output with -l option: vertex/fragment program and vertex/fragment
shader limits.
Misc sync-ups with x.org copy of glxinfo.
Dave Airlie [Fri, 12 May 2006 06:03:27 +0000 (06:03 +0000)]
the r300 should only use 8 until Mesa can deal with this
Dave Airlie [Fri, 12 May 2006 03:50:10 +0000 (03:50 +0000)]
this should use the configured number not the MAX, this has no effect until
the core mesa swrast number is fixed, just spotted this on the way past
Brian Paul [Thu, 11 May 2006 16:27:39 +0000 (16:27 +0000)]
In __glXPushArrayState() we weren't pushing the index field.
But later, in __glXPopArrayState(), we were using that field to set
the active_texture_unit. The value was garbage and could lead to
things blowing up.
See bug 6863.
Brian Paul [Thu, 11 May 2006 01:15:48 +0000 (01:15 +0000)]
simplify image setup code, added LOD Bias control (l/L keys)
Brian Paul [Wed, 10 May 2006 22:47:06 +0000 (22:47 +0000)]
simple texture compression test
Brian Paul [Wed, 10 May 2006 22:44:26 +0000 (22:44 +0000)]
new test image - Delicate Arch, Utah
Brian Paul [Wed, 10 May 2006 22:37:56 +0000 (22:37 +0000)]
Test program for exercising GL_TEXTURE_BASE_LEVEL and GL_TEXTURE_MAX_LEVEL.
Brian Paul [Wed, 10 May 2006 19:21:39 +0000 (19:21 +0000)]
move check for event.xbutton.button <= GLUT_MAX_MENUS (see sf bug
1484284)
Brian Paul [Wed, 10 May 2006 19:21:16 +0000 (19:21 +0000)]
check if button >= GLUT_MAX_MENUS in glutAttacheMenu()
Keith Whitwell [Wed, 10 May 2006 09:00:16 +0000 (09:00 +0000)]
Clean up previous change slightly
Keith Whitwell [Wed, 10 May 2006 08:57:34 +0000 (08:57 +0000)]
Use a (much!) larger executable memory heap so that the glsl x86
allocations succeed. I'm not sure this is really necessary...
Brian Paul [Tue, 9 May 2006 14:51:57 +0000 (14:51 +0000)]
check event button against GLUT_MAX_MENUS (bug
1484284)
Brian Paul [Tue, 9 May 2006 14:41:08 +0000 (14:41 +0000)]
16/32-bit chan fixes, texture compression fixes
Brian Paul [Tue, 9 May 2006 14:36:58 +0000 (14:36 +0000)]
When error-checking 'unit' against num_texture_units, need to use >=, not >.
See bug 6863.
Brian Paul [Tue, 9 May 2006 13:51:17 +0000 (13:51 +0000)]
Add a new 'all' parameter to _mesa_get_compressed_formats() to indicate whether
all formats or just those without restrictions/limitations should be returned.
We want all when validating the internalFormat parameter to
glCompressedTexImage2D but only want unrestricted formats when handling the
GL_COMPRESSED_TEXTURE_FORMATS query.
Brian Paul [Tue, 9 May 2006 00:00:46 +0000 (00:00 +0000)]
use _mesa_compressed_texture_size() for GL_TEXTURE_COMPRESSED_IMAGE_SIZE query
Brian Paul [Mon, 8 May 2006 23:59:38 +0000 (23:59 +0000)]
two more texture compression fixes
Brian Paul [Mon, 8 May 2006 23:52:32 +0000 (23:52 +0000)]
More updates for texture compression.
Added _mesa_compressed_texture_size_glenum() for validating the imageSize
parameter to glCompressedTex[Sub]Image1/2/3() which does _not_ call
ctx->Driver.CompressedTextureSize() - since that could return a padded size.
Brian Paul [Mon, 8 May 2006 19:14:38 +0000 (19:14 +0000)]
Fix a number of texture compression issues.
Pass the MESA_FORMAT_* token to the _mesa_compressed_row_stride(),
_mesa_compressed_texture_size() and _mesa_compressed_image_address()
functions since we want to use the driver-chosen format, not the user's
internalFormat hint.
Consolidate code related to choosing the texture format in texstoree.c
Brian Paul [Mon, 8 May 2006 19:11:21 +0000 (19:11 +0000)]
fix warning
Keith Whitwell [Mon, 8 May 2006 09:03:35 +0000 (09:03 +0000)]
updates to dri drivers for recent stencil changes