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Hourier [Sat, 4 Jul 2020 05:39:28 +0000 (14:39 +0900)]
[Refactor] #40482 Separated death-crimson.c/h from spells3.c/h; what's this source codes!?
Hourier [Sat, 4 Jul 2020 05:34:27 +0000 (14:34 +0900)]
[Refactor] #40482 Moved booze() and detonation() from spells3.c/h to quaff-execution.c
Hourier [Sat, 4 Jul 2020 05:21:54 +0000 (14:21 +0900)]
[Refactor] #40482 Separated quaff-execution.c/h from cmd-quaff.c/h
Hourier [Sat, 4 Jul 2020 05:03:08 +0000 (14:03 +0900)]
[Refactor] #40482 Separated mutation-techniques.c/h from spells3.c/h
Hourier [Sat, 4 Jul 2020 04:51:28 +0000 (13:51 +0900)]
[Refactor] #40482 Separated spells-polymorph.c/h from spells3.c/h
Hourier [Sat, 4 Jul 2020 04:41:45 +0000 (13:41 +0900)]
[Refactor] #40482 Separated display-sub-window-spells.c/h from spells3.c/h
Hourier [Sat, 4 Jul 2020 04:30:45 +0000 (13:30 +0900)]
[Refactor] #40482 Separated spells-equipment.c/h from spells3.c/h
Hourier [Sat, 4 Jul 2020 04:10:39 +0000 (13:10 +0900)]
[Fix] #38997 Added player_type* argument to some functions in monster-race-hook.c/h
Hourier [Sat, 4 Jul 2020 03:56:44 +0000 (12:56 +0900)]
[Refactor] #40482 Separated spells-sorcery.c/h from spells3.c/h
Hourier [Sat, 4 Jul 2020 03:25:52 +0000 (12:25 +0900)]
[Refactor] #40482 Separated spells-fetcher.c/h from spells3.c/h
Hourier [Sat, 4 Jul 2020 03:12:39 +0000 (12:12 +0900)]
[Refactor] #40482 Separated mutation-flag-types.h from player-status.h
Hourier [Sat, 4 Jul 2020 02:56:54 +0000 (11:56 +0900)]
[Refactor] #40521 Separated inventory-slot-types.h from player-status.h
Hourier [Sat, 4 Jul 2020 02:28:11 +0000 (11:28 +0900)]
[Refactor] #40521 Reshaped floor-item-getter.c and item-getter.c automatically
Hourier [Sat, 4 Jul 2020 02:25:02 +0000 (11:25 +0900)]
[Refactor] #40521 Separated test_equipment() from get_item()
Hourier [Sat, 4 Jul 2020 02:23:19 +0000 (11:23 +0900)]
[Refactor] #40521 Separated test_inventory() from get_item()
Hourier [Sat, 4 Jul 2020 02:19:57 +0000 (11:19 +0900)]
[Refactor] #40521 Separated check_item_tag_inventory() from get_item()
Hourier [Sat, 4 Jul 2020 02:12:21 +0000 (11:12 +0900)]
[Refactor] #40521 Separated check_item_tag_aux() from check_item_tag()
Hourier [Sat, 4 Jul 2020 02:06:29 +0000 (11:06 +0900)]
[Refactor] #40521 Separated check_item_tag() from get_item()
Hourier [Sat, 4 Jul 2020 01:52:06 +0000 (10:52 +0900)]
[Refactor] #40521 Separated check_item_selection_mode() from get_item()
Hourier [Sat, 4 Jul 2020 01:48:42 +0000 (10:48 +0900)]
[Refactor] #40521 Added reference for item_selection_ptr to mode and tval
Hourier [Sat, 4 Jul 2020 01:43:48 +0000 (10:43 +0900)]
[Refactor] #40521 Made item_selection_type to divide item-getter.c
Hourier [Fri, 3 Jul 2020 16:01:20 +0000 (01:01 +0900)]
[Refactor] #40521 Added reference for fis_ptr to mode and tval
Hourier [Fri, 3 Jul 2020 15:44:19 +0000 (00:44 +0900)]
[Refactor] #40521 Separated test_equipment() from get_item_floor()
Hourier [Fri, 3 Jul 2020 15:38:10 +0000 (00:38 +0900)]
[Refactor] #40521 Separated check_item_tag_inventory() and test_inventory() from get_item_floor()
Hourier [Fri, 3 Jul 2020 13:51:59 +0000 (22:51 +0900)]
[Refactor] #40521 Separated check_item_tag_inventory() from check_item_tag()
Hourier [Fri, 3 Jul 2020 13:45:22 +0000 (22:45 +0900)]
[Refactor] #40521 Separated check_item_tag_floor() from check_item_tag()
Hourier [Fri, 3 Jul 2020 13:41:19 +0000 (22:41 +0900)]
[Refactor] #40521 Separated check_item_tag() from get_item_floor()
Hourier [Fri, 3 Jul 2020 11:39:30 +0000 (20:39 +0900)]
[Refactor] #40521 Created item-selection-util.c/h to divide floor-item-getter.c
Hourier [Thu, 2 Jul 2020 14:25:51 +0000 (23:25 +0900)]
[Refactor] #37353 Added array size into bg[] in history.c/h
Hourier [Thu, 2 Jul 2020 13:54:19 +0000 (22:54 +0900)]
[Refactor] #40521 Reshaped floor-item-getter.c
Hourier [Thu, 2 Jul 2020 13:12:07 +0000 (22:12 +0900)]
[Refactor] #40521 Separated display-inventory.c/h from player-inventory.c/h
Hourier [Thu, 2 Jul 2020 13:00:36 +0000 (22:00 +0900)]
[Refactor] #40521 Separated inventory-describer.c/h from player-inventory.c/h
Hourier [Thu, 2 Jul 2020 12:54:59 +0000 (21:54 +0900)]
[Refactor] #40521 Separated object-scanner.c/h from player-inventory.c/h
Hourier [Thu, 2 Jul 2020 12:16:48 +0000 (21:16 +0900)]
[Refactor] #40521 Moved display_equipment() from player-inventory.c/h to display-sub-windows.c
Hourier [Thu, 2 Jul 2020 12:10:25 +0000 (21:10 +0900)]
[Refactor] #40521 Moved toggle_inventory_equipment() from player-inventory.c/h to display-sub-windows.c/h
Hourier [Thu, 2 Jul 2020 11:26:08 +0000 (20:26 +0900)]
[Refactor] #40521 Moved choose_object() from player-inventory.c to floor-object.c/h
Hourier [Thu, 2 Jul 2020 11:12:43 +0000 (20:12 +0900)]
[Refactor] #40521 Separated item-getter.c/h from player-inventory.c/h
Hourier [Thu, 2 Jul 2020 10:54:06 +0000 (19:54 +0900)]
[Refactor] #40521 Separated floor-item-getter.c/h from player-inventory.c/h
Hourier [Thu, 2 Jul 2020 10:46:30 +0000 (19:46 +0900)]
[Refactor] #40521 Moved prepare_label_string() from player-inventory.c to inventory-util.c/h
Hourier [Thu, 2 Jul 2020 10:37:37 +0000 (19:37 +0900)]
[Refactor] #40521 Separated inventory-util.c/h from player-inventory.c/h
Hourier [Wed, 1 Jul 2020 14:59:41 +0000 (23:59 +0900)]
[Refactor] #40521 player-inventory.c において1行ごとに挟まれていたコメントを削除 / Removed many comments per 1line in player-inventory.c
Hourier [Wed, 1 Jul 2020 14:01:38 +0000 (23:01 +0900)]
[Refactor] #40521 Reshaped player-inventory.c automatically
Hourier [Wed, 1 Jul 2020 13:41:09 +0000 (22:41 +0900)]
[Refactor] #40466 Changed macro function hex_spelling_any() to normal function
Hourier [Wed, 1 Jul 2020 13:33:55 +0000 (22:33 +0900)]
[Refactor] #40466 Renamed player-effects.c/h to action-setter.c/h
Hourier [Wed, 1 Jul 2020 13:16:40 +0000 (22:16 +0900)]
[Refactor] #40466 Changed kabe to wall
Hourier [Wed, 1 Jul 2020 13:09:26 +0000 (22:09 +0900)]
[Refactor] #40466 Separated shape-changer.c/h from player-effects.c/h
Hourier [Wed, 1 Jul 2020 12:52:04 +0000 (21:52 +0900)]
[Refactor] #40466 Separated mspell-dispel.c/h from player-effects.c/h and mspell-status.c/h
Hourier [Wed, 1 Jul 2020 11:47:44 +0000 (20:47 +0900)]
[Refactor] #40466 Moved hp_player() from player-effects.c/h to hp-mp-processor.c/h
Hourier [Wed, 1 Jul 2020 11:29:20 +0000 (20:29 +0900)]
[Refactor] #40466 Separated body-improvement.c/h from player-effects.c/h
Hourier [Tue, 30 Jun 2020 14:38:15 +0000 (23:38 +0900)]
[Refactor] #40466 Separated base-status.c/h from player-effects.c/h
Hourier [Tue, 30 Jun 2020 14:12:23 +0000 (23:12 +0900)]
[Refactor] #40466 Moved set_tim_pain_packer()...no, set_tim_eyeeye() from player-effects.c/h to spells-crusade.c/h
Hourier [Tue, 30 Jun 2020 13:43:55 +0000 (22:43 +0900)]
[Refactor] #40466 Separated mind-magic-resistance.c/h from player-effects.c/h
Hourier [Tue, 30 Jun 2020 13:32:14 +0000 (22:32 +0900)]
[Refactor] #40466 Moved set_tim_sh_holy() from player-effects.c/h to spells-crusade.c/h
Hourier [Tue, 30 Jun 2020 13:28:00 +0000 (22:28 +0900)]
[Refactor] #40466 Separated spells-demon.c/h from player-effects.c/h
Hourier [Tue, 30 Jun 2020 13:20:14 +0000 (22:20 +0900)]
[Refactor] Moved calc_android_exp() from player-effects.c/h to racial-android.c/h
Hourier [Tue, 30 Jun 2020 13:03:26 +0000 (22:03 +0900)]
[Refactor] #40466 Separated experience.c/h from player-effects.c/h
Hourier [Tue, 30 Jun 2020 12:28:24 +0000 (21:28 +0900)]
[Refactor] #40466 Separated form-changer.c/h from player-effect.c/h
Hourier [Tue, 30 Jun 2020 11:48:27 +0000 (20:48 +0900)]
[Refactpr] #40466 Moved set_tim_sh_force() from player-effects.c/h to mind-force-trainer.c/h
Hourier [Tue, 30 Jun 2020 11:42:02 +0000 (20:42 +0900)]
[Refactpr] #40466 Separated temporary-resistance.c/h player-effects.c/h
Hourier [Mon, 29 Jun 2020 13:12:20 +0000 (22:12 +0900)]
[Refactor] #40466 Moved set_tim_stealth() from player-effects.c/h to spells-song.c/h
Hourier [Mon, 29 Jun 2020 13:04:04 +0000 (22:04 +0900)]
[Refactor] #40466 Separated element-resistance.c/h from player-effects.c/h
Hourier [Mon, 29 Jun 2020 12:45:41 +0000 (21:45 +0900)]
[Refactor] #40466 Moved set_food() from player-effects.c/h to digestion-processor.c/h
Hourier [Mon, 29 Jun 2020 12:27:47 +0000 (21:27 +0900)]
[Refactor] #40466 Separated spells-craft.c/h from player-effects.c/h
Hourier [Mon, 29 Jun 2020 12:13:05 +0000 (21:13 +0900)]
[Refactor] #38997 Added player_type * argument to uid-checker.c and chuukei.c
Hourier [Mon, 29 Jun 2020 11:35:47 +0000 (20:35 +0900)]
[Refactor] #38997 Added player_type * argument to wizard-messages.c/h
Hourier [Mon, 29 Jun 2020 11:12:01 +0000 (20:12 +0900)]
[Refactor] #40466 Moved set_multishadow() and set_dustrobe() from player-effects.c/h to mind-mirror-c/h
Hourier [Mon, 29 Jun 2020 10:51:36 +0000 (19:51 +0900)]
[Refactor] #40512 Separated wizard-messages.c/h from display-messages.c/h
Hourier [Sun, 28 Jun 2020 12:50:33 +0000 (21:50 +0900)]
[Refactor] #40466 Moved drop_weapons() from player-effects.c/h to mutation-processor.c/h
Hourier [Sun, 28 Jun 2020 12:46:14 +0000 (21:46 +0900)]
[Refactor] #40466 Moved set_superstealth() from player-effects.c/h to mind-ninja.c/h
Hourier [Sun, 28 Jun 2020 12:37:45 +0000 (21:37 +0900)]
[Refactor] #40466 Moved bad-status-setter.c/h and buff-setter.c/h from player/ to status/
Hourier [Sun, 28 Jun 2020 12:33:22 +0000 (21:33 +0900)]
[Refactor] #40466 Separated sight-setter.c/h from player-effects.c/h
Hourier [Sun, 28 Jun 2020 12:21:11 +0000 (21:21 +0900)]
[Refactor] #40466 Separated buff-setter.c/h from player-effects.c/h
Hourier [Sun, 28 Jun 2020 11:23:42 +0000 (20:23 +0900)]
Merge branch 'For2.2.2-Fix-Hourier' of https://scm.osdn.net/gitroot/hengband/hengband into For2.2.2-Fix-Hourier
Hourier [Sun, 28 Jun 2020 11:09:22 +0000 (20:09 +0900)]
[Fix] Resolved typo
Hourier [Sun, 28 Jun 2020 10:55:40 +0000 (19:55 +0900)]
[Refactor] #38997 Added player_type* argument to monster-race-hook.c
Hourier [Sun, 28 Jun 2020 11:09:22 +0000 (20:09 +0900)]
[Fix] Resolved typo
Hourier [Sun, 28 Jun 2020 10:55:40 +0000 (19:55 +0900)]
[Refactor]
Hourier [Sun, 28 Jun 2020 10:19:31 +0000 (19:19 +0900)]
[Refactor] #38997 Separated player-realm.c/h from player-status.h
Hourier [Sun, 28 Jun 2020 10:05:34 +0000 (19:05 +0900)]
[Refactor] #38997 Replaced p_ptr into player_ptr in inventory-object.c
Hourier [Sun, 28 Jun 2020 09:59:22 +0000 (18:59 +0900)]
[Fix] #37353 Resolved the issue that player couldn't select any item
Hourier [Sun, 28 Jun 2020 09:23:20 +0000 (18:23 +0900)]
[Refactor] #37353 Renamed object-hook.c/h to item-tester-hooker.c/h
Hourier [Sun, 28 Jun 2020 09:18:23 +0000 (18:18 +0900)]
[Refactor] #37353 Separated mind-weaponsmith.c/h from object-hook.c/h
Hourier [Sun, 28 Jun 2020 09:12:09 +0000 (18:12 +0900)]
[Refactor] #37353 Separated hook-enchant.c/h from object-hook.c/h
Hourier [Sun, 28 Jun 2020 08:42:16 +0000 (17:42 +0900)]
[Refactor] #37353 Separated hook-quest.c/h from object-hook.c/h
Hourier [Sun, 28 Jun 2020 08:28:24 +0000 (17:28 +0900)]
[Refactor] #37353 Moved item_tester_hook_weapon_except_bow() from object-hook.c/h to realm-hex.c
Hourier [Sun, 28 Jun 2020 08:09:16 +0000 (17:09 +0900)]
[Refactor] #37353 Separated hook-magic.c/h from object-hook.c/h
Hourier [Sun, 28 Jun 2020 07:54:28 +0000 (16:54 +0900)]
[Refactor] #37353 Separated hook-expendable.c/h from object-hook.c/h
Hourier [Sun, 28 Jun 2020 07:37:57 +0000 (16:37 +0900)]
[Refactor] #37353 Moved some functions from object-hook.c/h to hool-weapon.c/h
Hourier [Sun, 28 Jun 2020 07:14:11 +0000 (16:14 +0900)]
[Refactor] #37353 Separated hook-checker.c/h from object-hook.c/h
Hourier [Sun, 28 Jun 2020 06:55:32 +0000 (15:55 +0900)]
[Refactor] #37353 Separated hook-armor.c/h from object-hook.c/h
Hourier [Sun, 28 Jun 2020 06:44:39 +0000 (15:44 +0900)]
[Refactor] #37353 Changed macro functions to normal functions
Hourier [Sun, 28 Jun 2020 06:37:35 +0000 (15:37 +0900)]
[Refactor] #37353 Separated hook-bow.c/h from object-hook.c/h
Hourier [Sun, 28 Jun 2020 06:29:12 +0000 (15:29 +0900)]
[Refactor] #37353 Separated hook-weapon.c/h from object-hook.c/h
Hourier [Sun, 28 Jun 2020 06:14:30 +0000 (15:14 +0900)]
[Refactor] #37353 Separated hook-perception.c/h from object-hook.c/h
Hourier [Sun, 28 Jun 2020 06:06:45 +0000 (15:06 +0900)]
[Refactor] #38997 Removed unused comments in object-hook.c
Hourier [Sun, 28 Jun 2020 06:02:06 +0000 (15:02 +0900)]
[Refactor] #38997 Added player_type* argument to object-hook.c
Hourier [Sun, 28 Jun 2020 05:56:59 +0000 (14:56 +0900)]
[Refactor] #38997 Added player_type* argument to item_tester_hook
Hourier [Sun, 28 Jun 2020 03:51:14 +0000 (12:51 +0900)]
[Refactor] #38997 Reshaped object-hook.c automatically
Hourier [Sun, 28 Jun 2020 02:54:52 +0000 (11:54 +0900)]
[Refactor] #38997 Added player_type* argument to sort.c/h
Hourier [Sun, 28 Jun 2020 02:36:18 +0000 (11:36 +0900)]
[Refactor] #38997 Prepared to include player_type as argument in sort.c/h (reshaping)