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radegast/radegast.git
12 years ago* Added graphics options Floater
Latif Khalifa [Tue, 16 Aug 2011 08:40:22 +0000 (08:40 +0000)]
* Added graphics options Floater
* Added basic floater window

git-svn-id: https://radegast.googlecode.com/svn/trunk@1097 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoGuard against trying to update non existing control
Latif Khalifa [Tue, 16 Aug 2011 05:32:18 +0000 (05:32 +0000)]
Guard against trying to update non existing control

git-svn-id: https://radegast.googlecode.com/svn/trunk@1096 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoSave start location with logins too.
Latif Khalifa [Tue, 16 Aug 2011 05:30:14 +0000 (05:30 +0000)]
Save start location with logins too.

git-svn-id: https://radegast.googlecode.com/svn/trunk@1095 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoRAD-279: Added ability to save more than one login
Latif Khalifa [Tue, 16 Aug 2011 04:28:43 +0000 (04:28 +0000)]
RAD-279: Added ability to save more than one login

git-svn-id: https://radegast.googlecode.com/svn/trunk@1094 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoAdded RemoveCommand() to the CommandManager
Latif Khalifa [Mon, 15 Aug 2011 10:11:05 +0000 (10:11 +0000)]
Added RemoveCommand() to the CommandManager

git-svn-id: https://radegast.googlecode.com/svn/trunk@1093 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoTry guarding against crashes with some OpenGL implementations when using occlusion...
Latif Khalifa [Sun, 14 Aug 2011 07:10:40 +0000 (07:10 +0000)]
Try guarding against crashes with some OpenGL implementations when using occlusion queries.

git-svn-id: https://radegast.googlecode.com/svn/trunk@1092 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoCheck if graphics card supports images whose dimensions are not power of two.
Latif Khalifa [Sun, 14 Aug 2011 04:52:26 +0000 (04:52 +0000)]
Check if graphics card supports images whose dimensions are not power of two.
Use this in local chat text rendering.

git-svn-id: https://radegast.googlecode.com/svn/trunk@1091 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoAdded an option to control taskbar highlighting on incoming messages.
Latif Khalifa [Sun, 14 Aug 2011 00:24:14 +0000 (00:24 +0000)]
Added an option to control taskbar highlighting on incoming messages.
Requested by Dahlia :)

git-svn-id: https://radegast.googlecode.com/svn/trunk@1090 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoFixed crash when --no-sound was used and attempt to play incoming IM sound happened
Latif Khalifa [Sun, 14 Aug 2011 00:13:45 +0000 (00:13 +0000)]
Fixed crash when --no-sound was used and attempt to play incoming IM sound happened

git-svn-id: https://radegast.googlecode.com/svn/trunk@1089 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoRAD-278: Floating point bug in 3D renderer [for europeans]
Latif Khalifa [Fri, 12 Aug 2011 16:15:38 +0000 (16:15 +0000)]
RAD-278: Floating point bug in 3D renderer [for europeans]
Many thanks to Thijs Wenke for the patch!

git-svn-id: https://radegast.googlecode.com/svn/trunk@1088 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoDon't interpolate when parent changes (sit/stand link/unlink)
Latif Khalifa [Thu, 11 Aug 2011 13:20:22 +0000 (13:20 +0000)]
Don't interpolate when parent changes (sit/stand link/unlink)
Fixes wild avatar movements on sitting/unsitting.

git-svn-id: https://radegast.googlecode.com/svn/trunk@1087 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoCheck correct prim flags for stuff that we can take or delete.
Latif Khalifa [Thu, 11 Aug 2011 12:57:21 +0000 (12:57 +0000)]
Check correct prim flags for stuff that we can take or delete.

git-svn-id: https://radegast.googlecode.com/svn/trunk@1086 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoThrottle water reflexion/refraction generation at max 10 per second with minimum...
Latif Khalifa [Thu, 11 Aug 2011 12:47:53 +0000 (12:47 +0000)]
Throttle water reflexion/refraction generation at max 10 per second with minimum 4 frames without regeneration.

git-svn-id: https://radegast.googlecode.com/svn/trunk@1085 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoUse compat VBO functions. Fixes crash when only ARB VBO functions are present.
Latif Khalifa [Mon, 8 Aug 2011 17:46:54 +0000 (17:46 +0000)]
Use compat VBO functions. Fixes crash when only ARB VBO functions are present.

git-svn-id: https://radegast.googlecode.com/svn/trunk@1084 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoShiny shader. Disabled by default. Right click on the scene window and enable it...
Latif Khalifa [Mon, 8 Aug 2011 05:54:26 +0000 (05:54 +0000)]
Shiny shader. Disabled by default. Right click on the scene window and enable it from the context menu.

git-svn-id: https://radegast.googlecode.com/svn/trunk@1083 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoMade scene viewer be docked by default (only for
Latif Khalifa [Mon, 8 Aug 2011 01:38:37 +0000 (01:38 +0000)]
Made scene viewer be docked by default (only for
the first time users, for others it remembers the
last state).

git-svn-id: https://radegast.googlecode.com/svn/trunk@1082 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoAdd couple of button on right-clicking avatar.
Latif Khalifa [Mon, 8 Aug 2011 01:36:29 +0000 (01:36 +0000)]
Add couple of button on right-clicking avatar.

git-svn-id: https://radegast.googlecode.com/svn/trunk@1081 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoImprove avatar position by applying pelvis offset relative to avatar rotation.
Latif Khalifa [Mon, 8 Aug 2011 00:55:13 +0000 (00:55 +0000)]
Improve avatar position by applying pelvis offset relative to avatar rotation.
Adjust tags and picking targets accordingly.
Don't crash on disconnect. (needs looking into)

git-svn-id: https://radegast.googlecode.com/svn/trunk@1080 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoDifferent chat types in different color
Latif Khalifa [Sun, 7 Aug 2011 22:04:37 +0000 (22:04 +0000)]
Different chat types in different color

git-svn-id: https://radegast.googlecode.com/svn/trunk@1079 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoShort circuit IsAttached(). It's causing trouble.
Latif Khalifa [Sun, 7 Aug 2011 12:22:08 +0000 (12:22 +0000)]
Short circuit IsAttached(). It's causing trouble.

git-svn-id: https://radegast.googlecode.com/svn/trunk@1078 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoMade camera follow avatar from behind.
Latif Khalifa [Sun, 7 Aug 2011 12:21:25 +0000 (12:21 +0000)]
Made camera follow avatar from behind.

git-svn-id: https://radegast.googlecode.com/svn/trunk@1077 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoFor some reason we have to explicitly tell context menus that we are not canceling...
Latif Khalifa [Sun, 7 Aug 2011 11:55:45 +0000 (11:55 +0000)]
For some reason we have to explicitly tell context menus that we are not canceling them.
Otherwise they don't show on the first click.

git-svn-id: https://radegast.googlecode.com/svn/trunk@1076 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoLocal chat console implemented.
Latif Khalifa [Sun, 7 Aug 2011 11:10:37 +0000 (11:10 +0000)]
Local chat console implemented.
TODO, different colors for different types.

git-svn-id: https://radegast.googlecode.com/svn/trunk@1075 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoAdded chat input line on SceneWindow.
Latif Khalifa [Sun, 7 Aug 2011 07:22:29 +0000 (07:22 +0000)]
Added chat input line on SceneWindow.
Stub chat overlay (but wired into the rest of Radegast chat system).

git-svn-id: https://radegast.googlecode.com/svn/trunk@1074 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoOne more compat check for multi-texturing.
Latif Khalifa [Sun, 7 Aug 2011 02:38:00 +0000 (02:38 +0000)]
One more compat check for multi-texturing.

git-svn-id: https://radegast.googlecode.com/svn/trunk@1073 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoHopeful new approach for detecting what's supported in specific drivers.
Latif Khalifa [Sun, 7 Aug 2011 02:18:33 +0000 (02:18 +0000)]
Hopeful new approach for detecting what's supported in specific drivers.

git-svn-id: https://radegast.googlecode.com/svn/trunk@1072 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoUpdated OpenTK to r3078
Latif Khalifa [Sun, 7 Aug 2011 02:12:54 +0000 (02:12 +0000)]
Updated OpenTK to r3078

git-svn-id: https://radegast.googlecode.com/svn/trunk@1071 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoRevert changes to tabs console from r993, breaks overflow tabs.
Latif Khalifa [Sat, 6 Aug 2011 23:20:31 +0000 (23:20 +0000)]
Revert changes to tabs console from r993, breaks overflow tabs.
Noticed by Zen-El (zenmondo.wormser)

git-svn-id: https://radegast.googlecode.com/svn/trunk@1070 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoSlight mod to version updating script
Latif Khalifa [Sat, 6 Aug 2011 22:06:41 +0000 (22:06 +0000)]
Slight mod to version updating script

git-svn-id: https://radegast.googlecode.com/svn/trunk@1069 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoCorrect last commit, that did not prevent the div zero
Robin Cornelius [Sat, 6 Aug 2011 09:10:16 +0000 (09:10 +0000)]
Correct last commit, that did not prevent the div zero

git-svn-id: https://radegast.googlecode.com/svn/trunk@1068 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoAlso ensure that position of animations cannot get into NaN state with a divide by...
Robin Cornelius [Sat, 6 Aug 2011 09:00:43 +0000 (09:00 +0000)]
Also ensure that position of animations cannot get into NaN state with a divide by zero on the delta

git-svn-id: https://radegast.googlecode.com/svn/trunk@1067 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoAdded context menu option for showing and hiding the debug panel.
Latif Khalifa [Sat, 6 Aug 2011 04:46:08 +0000 (04:46 +0000)]
Added context menu option for showing and hiding the debug panel.

git-svn-id: https://radegast.googlecode.com/svn/trunk@1066 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoMade alt-ctrl arrows left-right do the same thing as without the control key
Latif Khalifa [Sat, 6 Aug 2011 04:08:07 +0000 (04:08 +0000)]
Made alt-ctrl arrows left-right do the same thing as without the control key

git-svn-id: https://radegast.googlecode.com/svn/trunk@1065 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoAlt-ctrl Arrow-UP/Down rotates camera vertically
Latif Khalifa [Sat, 6 Aug 2011 03:43:10 +0000 (03:43 +0000)]
Alt-ctrl Arrow-UP/Down rotates camera vertically
a.k.a. Dahlia's feature ;)

git-svn-id: https://radegast.googlecode.com/svn/trunk@1064 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoBind misc checkbox to occusion culling setting
Latif Khalifa [Sat, 6 Aug 2011 03:28:03 +0000 (03:28 +0000)]
Bind misc checkbox to occusion culling setting

git-svn-id: https://radegast.googlecode.com/svn/trunk@1063 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoUpdated PrimMesher.dll to r66: thanks Dahlia for fixing the last known inconsistency!
Latif Khalifa [Sat, 6 Aug 2011 02:48:03 +0000 (02:48 +0000)]
Updated PrimMesher.dll to r66: thanks Dahlia for fixing the last known inconsistency!
Updated autobuild project file.

git-svn-id: https://radegast.googlecode.com/svn/trunk@1062 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoUpdated autobuild project file
Latif Khalifa [Fri, 5 Aug 2011 06:54:08 +0000 (06:54 +0000)]
Updated autobuild project file

git-svn-id: https://radegast.googlecode.com/svn/trunk@1061 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years ago* Added (disabled) shaded water (enable for fun and testing in RenderSettings, cannot...
Latif Khalifa [Fri, 5 Aug 2011 06:45:14 +0000 (06:45 +0000)]
* Added (disabled) shaded water (enable for fun and testing in RenderSettings, cannot be done on the fly yet)
* Added classes for loading shaders, it's important that they have file extensions .vert and .frag
  for vertex and fragment shaders

git-svn-id: https://radegast.googlecode.com/svn/trunk@1060 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoDividing by zero and using the result as the weight in an interpolation .. is not...
Robin Cornelius [Thu, 4 Aug 2011 19:07:44 +0000 (19:07 +0000)]
Dividing by zero and using the result as the weight in an interpolation .. is not helpful

git-svn-id: https://radegast.googlecode.com/svn/trunk@1059 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoImproved avatar position. Apply pelvis offset to avatar and their attachments. Walkin...
Robin Cornelius [Thu, 4 Aug 2011 18:47:35 +0000 (18:47 +0000)]
Improved avatar position. Apply pelvis offset to avatar and their attachments. Walking seems about right, sitting on scripted things seems close, sitting on unscripted prims still has a strange positional offset

git-svn-id: https://radegast.googlecode.com/svn/trunk@1058 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoFix avatar skinning, I was incorrectly applying the weighting, must calculate the...
Robin Cornelius [Wed, 3 Aug 2011 21:53:22 +0000 (21:53 +0000)]
Fix avatar skinning, I was incorrectly applying the weighting, must calculate the entire transform for each bone/vertex pair then lerp together. TODO optimise this.

git-svn-id: https://radegast.googlecode.com/svn/trunk@1057 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoSpeed up: when creating bounding volume scale it based on object scale
Latif Khalifa [Wed, 3 Aug 2011 05:39:17 +0000 (05:39 +0000)]
Speed up: when creating bounding volume scale it based on object scale
Previously bounding volume was scaled each time it was used for culling calculations.

git-svn-id: https://radegast.googlecode.com/svn/trunk@1056 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoThrottle terrain updates.
Latif Khalifa [Wed, 3 Aug 2011 04:29:47 +0000 (04:29 +0000)]
Throttle terrain updates.
Upon login we get a lot of individual terrain patches, don't rebuild on each.
Build terrain mesh on a thread.

git-svn-id: https://radegast.googlecode.com/svn/trunk@1055 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoskeleton rotations are parent * child, fix backwards condition
Robin Cornelius [Tue, 2 Aug 2011 21:15:39 +0000 (21:15 +0000)]
skeleton rotations are parent * child, fix backwards condition

git-svn-id: https://radegast.googlecode.com/svn/trunk@1054 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoSlerp the rots when skinning vertex weights
Robin Cornelius [Tue, 2 Aug 2011 19:50:59 +0000 (19:50 +0000)]
Slerp the rots when skinning vertex weights

git-svn-id: https://radegast.googlecode.com/svn/trunk@1053 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoBounding volume min is already negative, flip sign.
Latif Khalifa [Mon, 1 Aug 2011 06:46:52 +0000 (06:46 +0000)]
Bounding volume min is already negative, flip sign.

git-svn-id: https://radegast.googlecode.com/svn/trunk@1052 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoRe-enable more precise distance checking
Latif Khalifa [Mon, 1 Aug 2011 06:28:39 +0000 (06:28 +0000)]
Re-enable more precise distance checking
Use actual bounding box for calc
Don't bother with small objects (<5m bounding sphere)

git-svn-id: https://radegast.googlecode.com/svn/trunk@1051 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoImplemented terrain picking.
Latif Khalifa [Mon, 1 Aug 2011 05:57:40 +0000 (05:57 +0000)]
Implemented terrain picking.

git-svn-id: https://radegast.googlecode.com/svn/trunk@1050 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoDisable the previous commit's changes by default.
Revolution Smythe [Mon, 1 Aug 2011 05:15:58 +0000 (05:15 +0000)]
Disable the previous commit's changes by default.

git-svn-id: https://radegast.googlecode.com/svn/trunk@1049 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoAdd in a rendering option for lighter, but more computationally heavy, cull checking...
Revolution Smythe [Mon, 1 Aug 2011 05:02:08 +0000 (05:02 +0000)]
Add in a rendering option for lighter, but more computationally heavy, cull checking (allows for you to see the object you are standing on if it is > your draw distance).

git-svn-id: https://radegast.googlecode.com/svn/trunk@1048 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoMoved occlusion culling setting to RenderSettings
Latif Khalifa [Sun, 31 Jul 2011 21:34:38 +0000 (21:34 +0000)]
Moved occlusion culling setting to RenderSettings

git-svn-id: https://radegast.googlecode.com/svn/trunk@1047 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoChanged the way we determine should an object be meshed or not.
Latif Khalifa [Sun, 31 Jul 2011 21:23:56 +0000 (21:23 +0000)]
Changed the way we determine should an object be meshed or not.
* By the time we hit set in BasePrim value and BasePrim are the same object
  (libomv doesn't create a new object on update if it already knows about it)
* Back to keep track of hash codes, this time only on object update so
  the impact is negligible

git-svn-id: https://radegast.googlecode.com/svn/trunk@1046 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoSome small optimizations and move texture downloads into the settings class.
Revolution Smythe [Sun, 31 Jul 2011 08:14:32 +0000 (08:14 +0000)]
Some small optimizations and move texture downloads into the settings class.

git-svn-id: https://radegast.googlecode.com/svn/trunk@1045 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoSaving files is always important (fix my bug with the previous commit), plus implemen...
Revolution Smythe [Sun, 31 Jul 2011 07:28:09 +0000 (07:28 +0000)]
Saving files is always important (fix my bug with the previous commit), plus implement a 'quick and dirty' meshing method that uses the Low LOD for basic objects, which is fine in most cases. This greatly increases the speed and FPS of high prim regions.

git-svn-id: https://radegast.googlecode.com/svn/trunk@1044 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoRemove the GetHashCode pieces for rendering and just check whether the prim has chang...
Revolution Smythe [Sun, 31 Jul 2011 06:50:34 +0000 (06:50 +0000)]
Remove the GetHashCode pieces for rendering and just check whether the prim has changed before we remesh it (this does need checked by lkalif or someone else who knows whether Equals() works with my code here) and move the DetailLevels out to the rendering settings.

git-svn-id: https://radegast.googlecode.com/svn/trunk@1043 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoImplement picking for text/hud pieces.
Revolution Smythe [Sat, 30 Jul 2011 05:19:20 +0000 (05:19 +0000)]
Implement picking for text/hud pieces.

git-svn-id: https://radegast.googlecode.com/svn/trunk@1042 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoAdd much better (and even more convoluted) terrain texture rendering code. Still...
Revolution Smythe [Sat, 30 Jul 2011 04:24:17 +0000 (04:24 +0000)]
Add much better (and even more convoluted) terrain texture rendering code. Still quite blocky, but a big improvement over what was there.

git-svn-id: https://radegast.googlecode.com/svn/trunk@1041 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoImplement left click + drag (no position/normal/all the fancy touch stuff, only basic...
Revolution Smythe [Sat, 30 Jul 2011 01:35:06 +0000 (01:35 +0000)]
Implement left click + drag (no position/normal/all the fancy touch stuff, only basic touch).

git-svn-id: https://radegast.googlecode.com/svn/trunk@1040 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoUpdated PrimMesher.dll to r62
Latif Khalifa [Sat, 30 Jul 2011 01:18:12 +0000 (01:18 +0000)]
Updated PrimMesher.dll to r62

git-svn-id: https://radegast.googlecode.com/svn/trunk@1039 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoMake a change as suggested by lkalif to wait to jump in seconds, instead of frames...
Revolution Smythe [Sat, 30 Jul 2011 00:48:19 +0000 (00:48 +0000)]
Make a change as suggested by lkalif to wait to jump in seconds, instead of frames and fix behavior with the home key, so that if it is held down, it only changes the fly status once, as in the Second Life viewer. Add some commented out code for making left-click touch work (with touch() event code).

git-svn-id: https://radegast.googlecode.com/svn/trunk@1038 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoExperimental PrimMesher build by Dahlia Trimble
Latif Khalifa [Sat, 30 Jul 2011 00:25:42 +0000 (00:25 +0000)]
Experimental PrimMesher build by Dahlia Trimble
Aligns texturing of tapered prims with what LL viewer does

git-svn-id: https://radegast.googlecode.com/svn/trunk@1037 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoAdd in the key hooks for flying, jumping, and landing. Landing doesn't always work...
Revolution Smythe [Sat, 30 Jul 2011 00:14:22 +0000 (00:14 +0000)]
Add in the key hooks for flying, jumping, and landing. Landing doesn't always work though, so (as it appears the LL viewer does as well) it has a check to see whether the velocity is > 0 when attempting to fly down and if it is, stops flying immediately.

git-svn-id: https://radegast.googlecode.com/svn/trunk@1036 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoAdded strife movement control (shift + left or right arrow)
Latif Khalifa [Fri, 29 Jul 2011 22:53:43 +0000 (22:53 +0000)]
Added strife movement control (shift + left or right arrow)
Added camera keyboard controls:
* ESC - Resets camera position
* Alt + Left or Right Arrow = rotate camera horizontally around focal point
* Alt + Up or Down Arrow = (zoom) move camera closer or farther from it's focal point
* Alt + PageUp or PageDown = rotate camera vertically  around focal point
* Control + Arrow Keys = Pan
Moved camera manipulation methods to Camera class

git-svn-id: https://radegast.googlecode.com/svn/trunk@1035 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoAdded keyboard motion control
Latif Khalifa [Fri, 29 Jul 2011 21:04:54 +0000 (21:04 +0000)]
Added keyboard motion control

git-svn-id: https://radegast.googlecode.com/svn/trunk@1034 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoMove camera tracking code to the main render loop and track based on render position.
Latif Khalifa [Fri, 29 Jul 2011 18:31:39 +0000 (18:31 +0000)]
Move camera tracking code to the main render loop and track based on render position.

git-svn-id: https://radegast.googlecode.com/svn/trunk@1033 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoBackout interpolation change. Don't end move to let camera interpolate position.
Latif Khalifa [Fri, 29 Jul 2011 17:41:37 +0000 (17:41 +0000)]
Backout interpolation change. Don't end move to let camera interpolate position.

git-svn-id: https://radegast.googlecode.com/svn/trunk@1032 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoUpdated about box
Latif Khalifa [Fri, 29 Jul 2011 17:21:42 +0000 (17:21 +0000)]
Updated about box

git-svn-id: https://radegast.googlecode.com/svn/trunk@1031 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoIf for some reason, the acceleration is not sent, interpolate based off of the veloci...
Revolution Smythe [Fri, 29 Jul 2011 17:15:28 +0000 (17:15 +0000)]
If for some reason, the acceleration is not sent, interpolate based off of the velocity (fixes jerkyness for avatar movement).

git-svn-id: https://radegast.googlecode.com/svn/trunk@1030 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoIf the user has not ctrl-alt moved the viewer, and the client (self) moves, move...
Revolution Smythe [Fri, 29 Jul 2011 17:14:38 +0000 (17:14 +0000)]
If the user has not ctrl-alt moved the viewer, and the client (self) moves, move the camera along with the avatar and don't reset textures that arn't being sent with terse updates.

git-svn-id: https://radegast.googlecode.com/svn/trunk@1029 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoMake calculating object positions less convoluted and more correct :P
Latif Khalifa [Fri, 29 Jul 2011 15:36:51 +0000 (15:36 +0000)]
Make calculating object positions less convoluted and more correct :P
Document what's going on.

git-svn-id: https://radegast.googlecode.com/svn/trunk@1028 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoMove avatar skeleton animation before position of child prims is calculated.
Latif Khalifa [Fri, 29 Jul 2011 14:26:22 +0000 (14:26 +0000)]
Move avatar skeleton animation before position of child prims is calculated.
Move whole avatar matrix tranform outside the loop that draws individual avatar meshes

git-svn-id: https://radegast.googlecode.com/svn/trunk@1027 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoFix previous commit. Note to self: save files before svn commit ;)
Latif Khalifa [Fri, 29 Jul 2011 12:26:47 +0000 (12:26 +0000)]
Fix previous commit. Note to self: save files before svn commit ;)

git-svn-id: https://radegast.googlecode.com/svn/trunk@1026 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoStarted breaking out graphics capabilities settings to a separate setting static...
Latif Khalifa [Fri, 29 Jul 2011 12:12:08 +0000 (12:12 +0000)]
Started breaking out graphics capabilities settings to a separate setting static class.

git-svn-id: https://radegast.googlecode.com/svn/trunk@1025 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoUpdate prebuild not to freak out on files with no extensions
Latif Khalifa [Thu, 28 Jul 2011 17:47:13 +0000 (17:47 +0000)]
Update prebuild not to freak out on files with no extensions

git-svn-id: https://radegast.googlecode.com/svn/trunk@1023 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoRemesh and recalculate UVs when texture params change.
Latif Khalifa [Thu, 28 Jul 2011 14:45:17 +0000 (14:45 +0000)]
Remesh and recalculate UVs when texture params change.
TODO: changing texture params should be separated from creating the mesh

git-svn-id: https://radegast.googlecode.com/svn/trunk@1022 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoFix animation looping and implement at partial stacking of priorities, TODO prioritie...
Robin Cornelius [Thu, 28 Jul 2011 13:51:14 +0000 (13:51 +0000)]
Fix animation looping and implement at partial stacking of priorities, TODO priorities need to be done per joint not just per animation.

git-svn-id: https://radegast.googlecode.com/svn/trunk@1021 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoUpdated static snapshot builder project file
Latif Khalifa [Thu, 28 Jul 2011 12:18:54 +0000 (12:18 +0000)]
Updated static snapshot builder project file

git-svn-id: https://radegast.googlecode.com/svn/trunk@1020 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoMove static assets to openmetaverse_data/static_assets
Latif Khalifa [Thu, 28 Jul 2011 12:10:10 +0000 (12:10 +0000)]
Move static assets to openmetaverse_data/static_assets
Update prebuild.xml to recursively copy data from openmetaverse_data

git-svn-id: https://radegast.googlecode.com/svn/trunk@1019 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoAdd static asset files to openmetaverse_data
Robin Cornelius [Thu, 28 Jul 2011 10:56:36 +0000 (10:56 +0000)]
Add static asset files to openmetaverse_data

git-svn-id: https://radegast.googlecode.com/svn/trunk@1018 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoAdd some helper code for decoding the static VFS and generating a set of asset files...
Robin Cornelius [Thu, 28 Jul 2011 10:55:02 +0000 (10:55 +0000)]
Add some helper code for decoding the static VFS and generating a set of asset files that can be directly used in the static asset cache (openmetaverse_data)

git-svn-id: https://radegast.googlecode.com/svn/trunk@1017 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years ago[INTERFACE CHANGE] Implement transforming for Planar textures via Meshmerizer
Latif Khalifa [Thu, 28 Jul 2011 10:19:41 +0000 (10:19 +0000)]
[INTERFACE CHANGE] Implement transforming for Planar textures via Meshmerizer
Patch by: Revolution Smythe

git-svn-id: https://radegast.googlecode.com/svn/trunk@1016 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoUse hash code for mesh to determine if we need to recreate it on object update
Latif Khalifa [Wed, 27 Jul 2011 23:01:51 +0000 (23:01 +0000)]
Use hash code for mesh to determine if we need to recreate it on object update

git-svn-id: https://radegast.googlecode.com/svn/trunk@1015 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoDon't create new mesh on each object update.
Latif Khalifa [Wed, 27 Jul 2011 20:57:40 +0000 (20:57 +0000)]
Don't create new mesh on each object update.
TODO: figure out when making a new mesh is required.

git-svn-id: https://radegast.googlecode.com/svn/trunk@1014 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoConnect up avatar animations so that they work with the skinning and skeleton system
Robin Cornelius [Wed, 27 Jul 2011 20:24:26 +0000 (20:24 +0000)]
Connect up avatar animations so that they work with the skinning and skeleton system

git-svn-id: https://radegast.googlecode.com/svn/trunk@1013 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years ago* Implemented loadStuffReallyFast() :P
Latif Khalifa [Wed, 27 Jul 2011 10:18:13 +0000 (10:18 +0000)]
* Implemented loadStuffReallyFast() :P
* Reenabled avatar rendering
* Fixed nuking of opengl memeory while loading textures

git-svn-id: https://radegast.googlecode.com/svn/trunk@1012 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoOnly decode textures that we know will be on the screen.
Latif Khalifa [Wed, 27 Jul 2011 07:09:00 +0000 (07:09 +0000)]
Only decode textures that we know will be on the screen.

git-svn-id: https://radegast.googlecode.com/svn/trunk@1011 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years ago* Implemented occlusion culling (TODO: check if graphics card support it)
Latif Khalifa [Wed, 27 Jul 2011 06:14:53 +0000 (06:14 +0000)]
* Implemented occlusion culling (TODO: check if graphics card support it)
* Temporarily disabled avatar rendering

git-svn-id: https://radegast.googlecode.com/svn/trunk@1010 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoSilence couple of stupid compiler warnings
Latif Khalifa [Tue, 26 Jul 2011 02:26:47 +0000 (02:26 +0000)]
Silence couple of stupid compiler warnings

git-svn-id: https://radegast.googlecode.com/svn/trunk@1009 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoExperimental decoded texture caching
Latif Khalifa [Mon, 25 Jul 2011 18:11:14 +0000 (18:11 +0000)]
Experimental decoded texture caching

git-svn-id: https://radegast.googlecode.com/svn/trunk@1008 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoImproved teleport with Scene Window open.
Latif Khalifa [Mon, 25 Jul 2011 06:41:14 +0000 (06:41 +0000)]
Improved teleport with Scene Window open.
TODO: Unload loaded textures.

git-svn-id: https://radegast.googlecode.com/svn/trunk@1007 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoLimit frame rate to max 15 if we're not active window.
Latif Khalifa [Mon, 25 Jul 2011 06:02:26 +0000 (06:02 +0000)]
Limit frame rate to max 15 if we're not active window.

git-svn-id: https://radegast.googlecode.com/svn/trunk@1006 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoRegister tab events. Hide debug panel when docked.
Latif Khalifa [Mon, 25 Jul 2011 05:07:29 +0000 (05:07 +0000)]
Register tab events. Hide debug panel when docked.

git-svn-id: https://radegast.googlecode.com/svn/trunk@1005 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoMade right click context menu dynamic
Latif Khalifa [Mon, 25 Jul 2011 04:37:53 +0000 (04:37 +0000)]
Made right click context menu dynamic
- Menu items added depending on what was clicked on
Made Scene Viewer dockable. Remember if last it was docked or not.

git-svn-id: https://radegast.googlecode.com/svn/trunk@1004 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoMade SceneWindow into a detachable tab
Latif Khalifa [Mon, 25 Jul 2011 03:20:26 +0000 (03:20 +0000)]
Made SceneWindow into a detachable tab
Load avatar_lad async

git-svn-id: https://radegast.googlecode.com/svn/trunk@1003 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoAvatar rendering updates, apply all morphs from the visual parameters set in an addit...
Robin Cornelius [Sat, 23 Jul 2011 20:16:52 +0000 (20:16 +0000)]
Avatar rendering updates, apply all morphs from the visual parameters set in an additive way to prevent later morphs resetting earlier ones.

git-svn-id: https://radegast.googlecode.com/svn/trunk@1002 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoDocument the demo tab implementation and fix a couple of buglets,
Latif Khalifa [Fri, 22 Jul 2011 13:14:27 +0000 (13:14 +0000)]
Document the demo tab implementation and fix a couple of buglets,

git-svn-id: https://radegast.googlecode.com/svn/trunk@1001 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoAdded sample plugin that demonstrates how to add GUI tab to Radegast via plugin
Latif Khalifa [Fri, 22 Jul 2011 03:49:33 +0000 (03:49 +0000)]
Added sample plugin that demonstrates how to add GUI tab to Radegast via plugin

git-svn-id: https://radegast.googlecode.com/svn/trunk@1000 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoFixed non vbo rendering.
Latif Khalifa [Thu, 21 Jul 2011 20:27:58 +0000 (20:27 +0000)]
Fixed non vbo rendering.

git-svn-id: https://radegast.googlecode.com/svn/trunk@999 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoMore correct linear interpolation.
Latif Khalifa [Thu, 21 Jul 2011 18:25:40 +0000 (18:25 +0000)]
More correct linear interpolation.

git-svn-id: https://radegast.googlecode.com/svn/trunk@998 f7a694da-4d33-11de-9ad6-1127a62b9fcd

12 years agoUse notion of Interpolated position and rotation instead of sim position and location.
Latif Khalifa [Thu, 21 Jul 2011 16:22:23 +0000 (16:22 +0000)]
Use notion of Interpolated position and rotation instead of sim position and location.
All interpolation is done only on local positions and rotations.

git-svn-id: https://radegast.googlecode.com/svn/trunk@997 f7a694da-4d33-11de-9ad6-1127a62b9fcd