OSDN Git Service
shadowislord [Tue, 14 Jun 2011 02:49:18 +0000 (02:49 +0000)]
* HttpZipLocator UTF8 decoder replaced with proper code
* Removed some redundant javadoc from SceneProcessor
* Fixed bug where GeometryBatchFactory.optimize() wouldn't reset the transform on the argument node as would be expected since optimize() applies the world transform of the geometries automatically
* Terrain grid tests now stream terrain data from googlecode servers instead of having the data bundled in the nightly builds
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7619
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remy.bouquet@gmail.com [Mon, 13 Jun 2011 21:26:11 +0000 (21:26 +0000)]
Who let the doc out?
- javadoc for com.jme.post
- javadoc for com.jme.post.filters
remain SSAO, Water, shadows and HDR to complete the package
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7618
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Kaelthas_Spellsinger@o2.pl [Mon, 13 Jun 2011 21:12:34 +0000 (21:12 +0000)]
Support for loading mirror modifier (75% complete).
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7617
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brentowens [Mon, 13 Jun 2011 19:27:01 +0000 (19:27 +0000)]
* fixed compile error with API change in ViewPort.setClearEnabled
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7616
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normen667 [Mon, 13 Jun 2011 18:22:17 +0000 (18:22 +0000)]
- remove bullet api diffing from build
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7615
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anthyon@gmail.com [Mon, 13 Jun 2011 17:57:37 +0000 (17:57 +0000)]
Updated TerrainFractalGridTest and TerrainGridTest to call terrain.initialize()
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7614
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Kaelthas_Spellsinger@o2.pl [Mon, 13 Jun 2011 17:55:41 +0000 (17:55 +0000)]
Textures test asset update.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7613
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Kaelthas_Spellsinger@o2.pl [Mon, 13 Jun 2011 17:47:24 +0000 (17:47 +0000)]
Fix to setting the normal texture if vertex coloring is enabled.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7612
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anthyon@gmail.com [Mon, 13 Jun 2011 17:23:47 +0000 (17:23 +0000)]
TerrainGridListener is extended to be able to change material of individual grid files.
Also added new grid test-data, cause it somehow disappeared
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7611
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remy.bouquet@gmail.com [Mon, 13 Jun 2011 17:19:42 +0000 (17:19 +0000)]
Water Filter :
- fixed particle emitter disorientation when using the WaterFilter
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7610
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normen667 [Mon, 13 Jun 2011 12:29:37 +0000 (12:29 +0000)]
- fix use of deprecated j3md in BasicGame template
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7609
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remy.bouquet@gmail.com [Mon, 13 Jun 2011 08:39:48 +0000 (08:39 +0000)]
Water Filter :
- fix for glsl 1.0 shader
- better caustics color management
- added a couple of paramters to tweak, underWaterFogDistance, causticsIntensity
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7608
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shadowislord [Mon, 13 Jun 2011 04:17:43 +0000 (04:17 +0000)]
* Compressed down Rocky textures
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7607
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shadowislord [Mon, 13 Jun 2011 04:05:49 +0000 (04:05 +0000)]
* New nifty gui version
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7606
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shadowislord [Mon, 13 Jun 2011 04:04:57 +0000 (04:04 +0000)]
* New version of nifty * Added simple package.html for some of the jME3 packages
* Additional javadocs for com.jme3.renderer
* Removed Camera.setDirection()
* ImageBasedHeightMapGrid now uses AssetManager to find heightmaps
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7605
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shadowislord [Mon, 13 Jun 2011 01:31:51 +0000 (01:31 +0000)]
* Javadocs for com.jme3.renderer
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7604
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shadowislord [Sun, 12 Jun 2011 23:15:03 +0000 (23:15 +0000)]
* Fixed crash in TestDepthOfField
* Moved Remy's render state hack to filter processor where it belongs
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7603
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Kaelthas_Spellsinger@o2.pl [Sun, 12 Jun 2011 23:02:02 +0000 (23:02 +0000)]
Input stream closing in blender input stream.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7602
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Kaelthas_Spellsinger@o2.pl [Sun, 12 Jun 2011 23:01:19 +0000 (23:01 +0000)]
Small fix to name fetching from structure.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7601
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remy.bouquet@gmail.com [Sun, 12 Jun 2011 21:11:33 +0000 (21:11 +0000)]
Water Filter : removed textureOffset from glsl 1.0 shader
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7600
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remy.bouquet@gmail.com [Sun, 12 Jun 2011 19:49:13 +0000 (19:49 +0000)]
Water Filter : underwater shader
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7599
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normen667 [Sun, 12 Jun 2011 13:26:01 +0000 (13:26 +0000)]
- fix old material use
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7598
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normen667 [Sun, 12 Jun 2011 12:50:09 +0000 (12:50 +0000)]
- remove default "update drivers" message from jMP error screen on startup
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7597
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normen667 [Sun, 12 Jun 2011 11:25:34 +0000 (11:25 +0000)]
- fix material error
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7596
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anthyon@gmail.com [Sun, 12 Jun 2011 09:49:50 +0000 (09:49 +0000)]
Introduced a new Namer class, so the heightmap tiles' names can be generated independent from the terrain system.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7595
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kimxilxyong [Sun, 12 Jun 2011 09:26:22 +0000 (09:26 +0000)]
Android: Added proper OpenGL ES version detection and a best EGL Config Chooser
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7594
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shadowislord [Sun, 12 Jun 2011 05:17:41 +0000 (05:17 +0000)]
* Small javadoc fixes
* Formatting for com.jme3.effect package
* Formatting for blender importer and networking tests
* All networking tests ported to new SpiderMonkey
* Removed all mentions of java.util.Serializable
* RMI now works under new SpiderMonkey
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7593
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shadowislord [Sun, 12 Jun 2011 04:19:16 +0000 (04:19 +0000)]
* Javadocs for com.jme3.material
* Formatted the blender loader files according to NetBeans
* Removed any "I" prefixes on interfaces
* Small javadoc fixes
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7592
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shadowislord [Sun, 12 Jun 2011 02:35:19 +0000 (02:35 +0000)]
* SimpleTextured, SolidColor, VertexColor, and WireColor are now obsolete. Using those materials will crash your application.
* Additional javadocs for Material
* Added TestMusicStreaming
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7591
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shadowislord [Sat, 11 Jun 2011 23:56:40 +0000 (23:56 +0000)]
* Fixed issue with MatParamTexture loading in J3O files
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7590
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shadowislord [Sat, 11 Jun 2011 23:53:55 +0000 (23:53 +0000)]
* Moved MatParamTexture out of the Material class (might break loading of old j3o models ..)
* Renamed BinaryClassLoader to SavableClassFinder and put it into core
* SavableClassFinder now can remap class names, it is used to load old J3O files with particles in them by remapping the old shape names to the new names.
* Moved the particle emitter control into an inner class so nobody fools around with it
* Loading of old particle emitters now works
* Fixed issue with input not responding
* Fixed some small javadoc mistakes in RenderState
* Javadocs for com.jme3.material (not done)
* AbstractControl will now throw exception when an already-attached control is added to another spatial
* All tests should now use non-deprecated ParticleEmitter.setGravity method
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7589
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shadowislord [Sat, 11 Jun 2011 22:31:39 +0000 (22:31 +0000)]
* Fix some formatting issues in com.jme3.animation package.html
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7588
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shadowislord [Sat, 11 Jun 2011 22:30:46 +0000 (22:30 +0000)]
* Javadocs for com.jme3.input
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7587
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shadowislord [Sat, 11 Jun 2011 22:30:21 +0000 (22:30 +0000)]
* Javadocs for com.jme3.effect
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7586
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shadowislord [Sat, 11 Jun 2011 22:26:58 +0000 (22:26 +0000)]
* Javadocs for com.jme3.light
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7585
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normen667 [Sat, 11 Jun 2011 21:04:41 +0000 (21:04 +0000)]
- fix emitter compile error
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7584
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normen667 [Sat, 11 Jun 2011 20:57:43 +0000 (20:57 +0000)]
- fix emitter compile error
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7583
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shadowislord [Sat, 11 Jun 2011 18:02:57 +0000 (18:02 +0000)]
* RenderState.copyMergedTo() now properly combines stencil state
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7582
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shadowislord [Sat, 11 Jun 2011 17:56:53 +0000 (17:56 +0000)]
* Deleted StencilFunction and replaced it with TestFunction (in case it will be used in more than one place)
* RenderContext.reset() now properly resets stencil render state.
* Added full javadoc to RenderState
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7581
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shadowislord [Sat, 11 Jun 2011 16:20:37 +0000 (16:20 +0000)]
* Fixed eclipse project by adding missing entries to classpath file
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7580
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remy.bouquet@gmail.com [Sat, 11 Jun 2011 08:49:37 +0000 (08:49 +0000)]
GeometryBatchFactory now retain original Lod informations thanks to Rickard
see post : http://jmonkeyengine.org/groups/contribution-depot-jme3/forum/topic/lods-for-geometrybatchfactory/
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7579
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kimxilxyong [Sat, 11 Jun 2011 06:51:14 +0000 (06:51 +0000)]
Android: Added pressure to touch event and allow standard jme images as cube maps
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7578
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kimxilxyong [Sat, 11 Jun 2011 06:47:50 +0000 (06:47 +0000)]
Android: added pressure to TouchEvent, fixed trigger handling
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7577
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anthyon@gmail.com [Sat, 11 Jun 2011 06:34:45 +0000 (06:34 +0000)]
bugfix: terrainQuads were translated using a constant 2, now it uses localScale isntead
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7576
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shadowislord [Sat, 11 Jun 2011 04:55:03 +0000 (04:55 +0000)]
* Fixed issue where Ogre3D models with more than 4 bones per vertex would crash
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7575
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shadowislord [Sat, 11 Jun 2011 02:33:30 +0000 (02:33 +0000)]
* Fixed crash in TestNiftyGui by moving hellojme.xml to test-data
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7574
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shadowislord [Sat, 11 Jun 2011 02:32:32 +0000 (02:32 +0000)]
* Fixed crash in TestNiftyGui by moving hellojme.xml to test-data
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7573
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normen667 [Sat, 11 Jun 2011 00:23:35 +0000 (00:23 +0000)]
- fix jme3 library properties
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7572
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Kaelthas_Spellsinger@o2.pl [Fri, 10 Jun 2011 22:56:38 +0000 (22:56 +0000)]
Implementation changes in texture blending methods.
Prepared for more texture types support (and should be more readable for developers now :) ).
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7571
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anthyon@gmail.com [Fri, 10 Jun 2011 21:21:21 +0000 (21:21 +0000)]
bugfix: heightmap.setHeightScale is set from grid's heightscale instead of constant 256f
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7570
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normen667 [Fri, 10 Jun 2011 18:36:07 +0000 (18:36 +0000)]
- fix emitter shape compile errors
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7569
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Kaelthas_Spellsinger@o2.pl [Fri, 10 Jun 2011 17:03:29 +0000 (17:03 +0000)]
Moving emitter shapes to a separate package.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7568
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remy.bouquet@gmail.com [Fri, 10 Jun 2011 16:32:32 +0000 (16:32 +0000)]
WaterFilter reflection is now correctly rendered when the up axis of the cam is not Y
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7567
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Kaelthas_Spellsinger@o2.pl [Fri, 10 Jun 2011 16:25:04 +0000 (16:25 +0000)]
Javadocs added and removed unused methods.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7566
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Kaelthas_Spellsinger@o2.pl [Fri, 10 Jun 2011 16:21:08 +0000 (16:21 +0000)]
Support for Newtonian Physics in particles importing.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7565
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Kaelthas_Spellsinger@o2.pl [Fri, 10 Jun 2011 16:16:23 +0000 (16:16 +0000)]
Changes to particles system:
1. Improvement in cooperation with mesh-shaped emitters.
2. Added particle influencers that calculate initial velocity.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7564
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brentowens [Thu, 9 Jun 2011 20:26:36 +0000 (20:26 +0000)]
fixed bug in abstractHeightmap.smooth, thanks to ozonegrif
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7563
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Kaelthas_Spellsinger@o2.pl [Thu, 9 Jun 2011 05:55:50 +0000 (05:55 +0000)]
Support for BGR8 and RGBA8 texture formats added (credits to madlion for finding that :) ).
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7562
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normen667 [Wed, 8 Jun 2011 23:22:26 +0000 (23:22 +0000)]
- change native bullet classpath to not include jbullet classes
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7561
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brentowens [Wed, 8 Jun 2011 22:55:24 +0000 (22:55 +0000)]
fixed a bug in AbstractHeightmap.flatten
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7560
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normen667 [Wed, 8 Jun 2011 21:49:35 +0000 (21:49 +0000)]
- add support to add external ClassLoaders to BinaryImporter for loading classes
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7559
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remy.bouquet@gmail.com [Wed, 8 Jun 2011 20:49:12 +0000 (20:49 +0000)]
curve : fixed wrong index buffer allocation
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7558
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Kaelthas_Spellsinger@o2.pl [Wed, 8 Jun 2011 20:30:44 +0000 (20:30 +0000)]
Support to loading specified layers of the scene added.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7557
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Kaelthas_Spellsinger@o2.pl [Wed, 8 Jun 2011 18:53:46 +0000 (18:53 +0000)]
Initial import of blender loader test classes and assets.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7556
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normen667 [Tue, 7 Jun 2011 12:00:36 +0000 (12:00 +0000)]
- move blender loader to jMP default bundle
- add some branding things and new splash screen to jmp
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7555
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normen667 [Tue, 7 Jun 2011 11:43:34 +0000 (11:43 +0000)]
- add blender loader
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7554
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shadowislord [Tue, 7 Jun 2011 01:48:35 +0000 (01:48 +0000)]
* Fix spelling error in Unshaded material Seperate => Separate, hopefully no-one was using it as otherwise it would break a lot of things
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7553
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kimxilxyong [Sun, 5 Jun 2011 08:06:46 +0000 (08:06 +0000)]
build fix, added onTouchEvent(com.jme3.input.event.TouchEvent)
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7552
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kimxilxyong [Sat, 4 Jun 2011 20:34:43 +0000 (20:34 +0000)]
Android: getTouchInput() interface add
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7551
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kimxilxyong [Sat, 4 Jun 2011 20:34:20 +0000 (20:34 +0000)]
Android: getTouchInput() interface add
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7550
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kimxilxyong [Sat, 4 Jun 2011 20:33:55 +0000 (20:33 +0000)]
Android: getTouchInput() interface add
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7549
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kimxilxyong [Sat, 4 Jun 2011 20:31:09 +0000 (20:31 +0000)]
Touch event core files integration
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7548
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kimxilxyong [Sat, 4 Jun 2011 20:28:36 +0000 (20:28 +0000)]
Android: preparation of android tree for jme input integration
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7547
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normen667 [Fri, 3 Jun 2011 09:39:51 +0000 (09:39 +0000)]
- add noise library (grid terrain) to library sets
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7544
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PSpeed42@gmail.com [Thu, 2 Jun 2011 07:23:54 +0000 (07:23 +0000)]
Converted the raw input listener loop to use a
cached array copy of the raw input listener list.
This prevents the whole thing from blowing up if
a RawInputListener is removed as the result of a
raw input event. It's also ever so slightly faster.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7543
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anthyon@gmail.com [Tue, 31 May 2011 17:14:39 +0000 (17:14 +0000)]
Added a terrain material that uses height and slope information to map textures instead of alphamap.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7542
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normen667 [Tue, 31 May 2011 12:56:49 +0000 (12:56 +0000)]
- fix test data link
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7541
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remy.bouquet@gmail.com [Tue, 31 May 2011 06:51:51 +0000 (06:51 +0000)]
TranslucentBucket :
- Added a translucent bucket that is rendered after the processors (usefull for shadows)
- For filters, rendering this bucket is a bit particular, so you can use the TranslucentBucketFilter to render the translucent bucket in the middle of the fillter stack (doc is comming up in the wiki)
- renamed Filter's preRender method to postQueue for consistancy with processors
- added translucent objects in TestPostWater, added a fire (particles) in test transparent shadows
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7540
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remy.bouquet@gmail.com [Tue, 31 May 2011 06:30:14 +0000 (06:30 +0000)]
Fixed shader compilation failure when using glow map and unshaded material
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7539
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remy.bouquet@gmail.com [Tue, 31 May 2011 06:11:19 +0000 (06:11 +0000)]
Fixed NPE in KinematicRagdollControl when removing the ragdoll from the scene (thanks Teique)
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7538
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shadowislord [Mon, 30 May 2011 18:04:02 +0000 (18:04 +0000)]
* Fix colors reference issue in MTL loader
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7537
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kimxilxyong [Sun, 29 May 2011 20:55:28 +0000 (20:55 +0000)]
Android: Fixed race-condition on GLSurfaceView destroy, fixed MouseEvents for flyCam rotation bug
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7536
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kimxilxyong [Sun, 29 May 2011 17:46:25 +0000 (17:46 +0000)]
Android: added support for cube maps, Sky works now, use AndroidSkyFactory
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7531
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anthyon@gmail.com [Sun, 29 May 2011 09:30:47 +0000 (09:30 +0000)]
Added a terrain material that uses height and slope information to map textures instead of alphamap.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7530
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anthyon@gmail.com [Sat, 28 May 2011 18:48:27 +0000 (18:48 +0000)]
Added my own noise library as jar (noise-0.0.1-SNAPSHOT.jar), hope I didn't break any build stuff
TerrainGridTest is running smooth now using 257x257 sized TerrainQuads with fractal based heightmaps calculated on the fly.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7529
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normen667 [Thu, 26 May 2011 21:23:03 +0000 (21:23 +0000)]
- update netbeans project libraries
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7526
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PSpeed42@gmail.com [Wed, 25 May 2011 20:33:59 +0000 (20:33 +0000)]
Client will log the exception that causes it to disconnect
just in case the caller has not registered any listeners.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7525
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normen667 [Wed, 25 May 2011 18:54:25 +0000 (18:54 +0000)]
- fix bug in character.setJumpSpeed (thanks to lyfox)
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7524
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normen667 [Tue, 24 May 2011 17:03:08 +0000 (17:03 +0000)]
- merge control changes to native bullet
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7523
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kimxilxyong [Tue, 24 May 2011 14:57:50 +0000 (14:57 +0000)]
Android: Fixed app lifecycle. If you leave your activity with the back key the app will be destroyed, if you use the home key the app gets frozen in the background. You can return to it and it will be in the same state as when you left it.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7522
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ShadowIsLord [Sun, 22 May 2011 23:52:31 +0000 (23:52 +0000)]
* Added hack to allow loading of non-spec-compliant dotScene files from Blender 2.57
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7521
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ShadowIsLord [Sun, 22 May 2011 17:46:14 +0000 (17:46 +0000)]
* Converted terrain textures to JPG to reduce filesize
* Updated to latest nifty gui
* Music player now uses duration property
* TestSerialization ported to new SM
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7520
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ShadowIsLord [Sun, 22 May 2011 17:17:52 +0000 (17:17 +0000)]
* Added new constructor for AudioNode that accepts stream-cache parameter
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7519
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ShadowIsLord [Sun, 22 May 2011 17:02:46 +0000 (17:02 +0000)]
* Fixed crash when changing number of samples/bpp and then calling app.restart()
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7518
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remy.bouquet@gmail.com [Sun, 22 May 2011 08:39:39 +0000 (08:39 +0000)]
SettingDialog :
- Image url does not need an additionnal "/" at the start of the path (still work with it though). It to be consistent with the paths used for the asset manager.
- If the image is not found an AssetNotFound exception is thrown.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7517
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ShadowIsLord [Sun, 22 May 2011 01:21:02 +0000 (01:21 +0000)]
* OGG loader now supports stream-cache feature
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7516
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ShadowIsLord [Sun, 22 May 2011 01:19:40 +0000 (01:19 +0000)]
* Mesh.getTriangle() now supports 32bit index buffers and no index buffers
* Fix small logging issue in InputManager
* Added stream-cache feature to streaming audio
* Additional javadoc
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7515
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ShadowIsLord [Sun, 22 May 2011 00:28:34 +0000 (00:28 +0000)]
* OBJ loader will warn you if you're using lit meshes without normals
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7514
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ShadowIsLord [Sun, 22 May 2011 00:25:20 +0000 (00:25 +0000)]
* MTL loader now supports Blender shadeless materials
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7513
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remy.bouquet@gmail.com [Fri, 20 May 2011 19:17:51 +0000 (19:17 +0000)]
KinematicRagdollControl now correctly apply inverse world transforms of the parent of the model
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7512
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