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nathan.sweet [Sun, 9 Oct 2011 19:53:02 +0000 (19:53 +0000)]
[fixed] Issue 292, WAV headers not read and skip not working with buffered streams.
nathan.sweet [Sun, 9 Oct 2011 18:58:46 +0000 (18:58 +0000)]
[fixed] Issue 402, double newlines not rendered correctly with BitmapFontCache.
[added] Table#pack();
nathan.sweet [Sun, 9 Oct 2011 18:31:27 +0000 (18:31 +0000)]
[added] Widget#pack().
nathan.sweet [Sun, 9 Oct 2011 18:16:03 +0000 (18:16 +0000)]
[fixed] Fixed issue 497.
nathan.sweet [Sat, 8 Oct 2011 21:43:53 +0000 (21:43 +0000)]
[updated] Label to wrap text.
[deleted] Old actor classes.
[fixed] Scissor stack when scissor area is zero, don't draw.
[updated] Image, supports scaling and rotation.
nathan.sweet [Fri, 7 Oct 2011 03:35:57 +0000 (03:35 +0000)]
[updated] SkinPacker.
[updated] FlickScrollPane, added support for disabling scrolling in a direction, javadocs.
[added] Raw assets for example skin.
nathan.sweet [Thu, 6 Oct 2011 22:48:02 +0000 (22:48 +0000)]
[updated] Skin packing stuff... swear I checked this in weeks ago...
nathan.sweet [Thu, 6 Oct 2011 22:11:19 +0000 (22:11 +0000)]
[deleted] bin dir. Mario and his goddamn subclipse...
badlogicgames [Thu, 6 Oct 2011 10:14:16 +0000 (10:14 +0000)]
[fixed] documentation in Transform
[added] ComboBox.setSelection(), what was i thinking...
badlogicgames [Thu, 6 Oct 2011 06:59:15 +0000 (06:59 +0000)]
[fixed] bug in AssetManager.unload(), dependencies got removed to early...
badlogicgames [Tue, 4 Oct 2011 08:04:30 +0000 (08:04 +0000)]
[fixed] AssetManager.getDiagnostics().
badlogicgames [Tue, 4 Oct 2011 00:37:37 +0000 (00:37 +0000)]
[added] panning to Sound API. Don't ask me why you need to specify the volume as well in addition to pan position. It's complicated...
badlogicgames [Tue, 4 Oct 2011 00:00:35 +0000 (00:00 +0000)]
[added] new methods to Sound that allow you to change a current sound instance's volume, pitch and looping behaviour. You can also stop a sound instance now. Hurray i guess.
[changed] SoundTest is fancier now, demonstrates new API.
badlogicgames [Fri, 30 Sep 2011 19:54:13 +0000 (19:54 +0000)]
[patched] TiledLoader can take a string as well now (could override FileHandle but meh :)).
[fixed] parts of SkinPacker. Still no worky.
badlogicgames [Mon, 26 Sep 2011 08:23:33 +0000 (08:23 +0000)]
[changed] TextField pref size is 50 by default, added setPrefSize.
badlogicgames [Mon, 26 Sep 2011 02:28:07 +0000 (02:28 +0000)]
[added] ApplicationAdapter.
badlogicgames [Sun, 25 Sep 2011 05:33:38 +0000 (05:33 +0000)]
[fixed] issue "oh god i forgot the number and closed it before committing". GestureDetector.longPress added.
badlogicgames [Sun, 25 Sep 2011 05:22:46 +0000 (05:22 +0000)]
[fixed] issue 480
badlogicgames [Sun, 25 Sep 2011 05:06:14 +0000 (05:06 +0000)]
[fixed] issue 486
badlogicgames [Sun, 25 Sep 2011 05:03:12 +0000 (05:03 +0000)]
[fixed] issue 477
badlogicgames [Sun, 25 Sep 2011 04:56:17 +0000 (04:56 +0000)]
[fixed] issue 476
badlogicgames [Sun, 25 Sep 2011 04:41:01 +0000 (04:41 +0000)]
[fixed] issue 475
badlogicgames [Sun, 25 Sep 2011 04:38:27 +0000 (04:38 +0000)]
[fixed] issue 485
danieruru@gmail.com [Sat, 24 Sep 2011 01:44:59 +0000 (01:44 +0000)]
[change] make region, imageX, imageY, imageWidth, imageHeight protected so they are available to sub classes
andgeno@googlemail.com [Fri, 23 Sep 2011 00:52:06 +0000 (00:52 +0000)]
[fixed] Label font color is no longer overwritten with Actor's default color
andgeno@googlemail.com [Thu, 22 Sep 2011 16:14:06 +0000 (16:14 +0000)]
[fixed] use desired width and height instead of constants for viewport calculation
badlogicgames [Wed, 21 Sep 2011 02:03:44 +0000 (02:03 +0000)]
[fixed] SkinPacker...
badlogicgames [Tue, 20 Sep 2011 08:38:06 +0000 (08:38 +0000)]
[changed] played around with StbTrueTypeTest a little. Quality sucks...
badlogicgames [Tue, 20 Sep 2011 01:48:21 +0000 (01:48 +0000)]
[fixed] issue 472, thanks Matthias!
badlogicgames [Mon, 19 Sep 2011 21:46:54 +0000 (21:46 +0000)]
[fixed] version.
badlogicgames [Mon, 19 Sep 2011 07:16:00 +0000 (07:16 +0000)]
[added] droid fonts.
[fixed] stb truetype test.
badlogicgames [Mon, 19 Sep 2011 04:59:47 +0000 (04:59 +0000)]
[fixed] using rgba4444 now for stb glyph bitmaps.
badlogicgames [Mon, 19 Sep 2011 04:39:59 +0000 (04:39 +0000)]
[added] StbTrueTypeTest, everything seems to work. To bad i have to convert to RGBA8888 :/
badlogicgames [Mon, 19 Sep 2011 02:34:01 +0000 (02:34 +0000)]
[fixed] stb truetype wrapper, time for testing and making it compatible with BitmapFont.
tamasjano@gmail.com [Mon, 19 Sep 2011 02:22:01 +0000 (02:22 +0000)]
Attemp 1 jni
badlogicgames [Mon, 19 Sep 2011 02:09:24 +0000 (02:09 +0000)]
[added] stb truetype jni wrapper, incomplete.
badlogicgames [Sun, 18 Sep 2011 22:23:14 +0000 (22:23 +0000)]
[updated] natives
tamasjano@gmail.com [Sun, 18 Sep 2011 22:11:45 +0000 (22:11 +0000)]
mac natives
nathan.sweet [Sun, 18 Sep 2011 22:10:40 +0000 (22:10 +0000)]
[updated] TexturePacker, default size 1024.
nathan.sweet [Sun, 18 Sep 2011 20:40:42 +0000 (20:40 +0000)]
[updated] Json, no more IOException in public API.
[updated] TexturePacker, stripWhitespace off by default so it confuses fewer people.
badlogicgames [Sun, 18 Sep 2011 10:15:15 +0000 (10:15 +0000)]
[fixed] natives.
badlogicgames [Sun, 18 Sep 2011 09:10:35 +0000 (09:10 +0000)]
[updated] latest Box2D head revision.
badlogicgames [Sun, 18 Sep 2011 08:37:03 +0000 (08:37 +0000)]
[added] Box2dTest improvements to include ChainShape. Seems to work just fine.
badlogicgames [Sun, 18 Sep 2011 07:14:26 +0000 (07:14 +0000)]
[added] MoveSpriteExample
badlogicgames [Sat, 17 Sep 2011 21:32:14 +0000 (21:32 +0000)]
[fixed] increase buffer size to 2048 (from 1024), less popping, should make it configureable.
badlogicgames [Sat, 17 Sep 2011 21:32:00 +0000 (21:32 +0000)]
[fixed] bug in JavaSoundAudioRecorder. WTF, this never worked. Interesting.
nathan.sweet [Sat, 17 Sep 2011 21:11:47 +0000 (21:11 +0000)]
[updated] Json, changed default type field name to "class". Fixed issue 469.
badlogicgames [Sat, 17 Sep 2011 01:36:46 +0000 (01:36 +0000)]
[fixed] ui.json in gdx-tools, had PaneStyle in it.
nathan.sweet [Fri, 16 Sep 2011 23:35:20 +0000 (23:35 +0000)]
[updated] NinePatch, any or all regions can now be null.
[updated] Sprite, moved constants to SpriteBatch.
[fixed] Stage touchUp event propagation. Fixes issue #441.
[fixed] Button click listener when created with text.
[fixed] FlickScrollPane, starts at top instead of bottom, fixed emulating touch up event.
[updated] Image, can now take a region or NinePatch.
[fxied] Label color.
[updated] Skin, if can't find a NinePatch, look for a TextureRegion and wrap it in a NinePatch.
[updated] Table, to only take a NinePatch (since you can now wrap a region in a patch).
badlogicgames [Fri, 16 Sep 2011 04:28:44 +0000 (04:28 +0000)]
[fixed] couple of toString() implementations in asset managment package.
nathan.sweet [Fri, 16 Sep 2011 00:41:59 +0000 (00:41 +0000)]
[fixed] Table click handling.
nathan.sweet [Fri, 16 Sep 2011 00:10:38 +0000 (00:10 +0000)]
[removed] pref size fields from Widget.
[updated] widgets to compute pref size outside of layout.
[added] min and max sizes to Layout.
badlogicgames [Thu, 15 Sep 2011 22:39:56 +0000 (22:39 +0000)]
[fixed] more stuff in GestureDetector.
badlogicgames [Thu, 15 Sep 2011 22:36:27 +0000 (22:36 +0000)]
[fixed] aids in SimpleTileAtlas. gah.
badlogicgames [Thu, 15 Sep 2011 21:54:26 +0000 (21:54 +0000)]
[fixed] issue 453, thanks tescott.
badlogicgames [Thu, 15 Sep 2011 21:43:33 +0000 (21:43 +0000)]
[fixed] issue 454, thanks Thotep.
badlogicgames [Thu, 15 Sep 2011 21:32:07 +0000 (21:32 +0000)]
[fixed] issue 459, contribution to Box2DDebugRenderer, thanks!
badlogicgames [Thu, 15 Sep 2011 21:20:39 +0000 (21:20 +0000)]
[fixed] half of issue 460. WTF! People, please write better code. This is shit.
nathan.sweet [Thu, 15 Sep 2011 21:19:44 +0000 (21:19 +0000)]
[added] Table getWidget methods.
tamasjano@gmail.com [Thu, 15 Sep 2011 17:44:29 +0000 (17:44 +0000)]
Fixed contains(Rectangle) method.
nathan.sweet [Thu, 15 Sep 2011 04:09:02 +0000 (04:09 +0000)]
[updated] UI widget constructors. name has to come last, sorry but otherwise there was ambiguity with other constructors.
[updated] Table, added background 9patch and region, click listener, and optional clipping.
[updated] Rewrote Button and CheckBox. Button is now a table, allowing buttons to have any widgets. Button has methods to use a Label, since this so common. Button also has "checked" state, making it easy to have a toggle button, radio button, etc without specialized classes.
[deleted] The other *Button classes.
[fixed] Bug with BitmapFont computing the number of glyphs that fit in a width.
[added] Image#setRegion
[updated] TextField to position cursor after last character when clicked.
[updated] Json, better error messages.
tamasjano@gmail.com [Wed, 14 Sep 2011 23:59:46 +0000 (23:59 +0000)]
Added flipRegions method.
badlogicgames [Wed, 14 Sep 2011 06:22:18 +0000 (06:22 +0000)]
[renamed] method in OrthographicCamera
[fixed] same method...
badlogicgames [Wed, 14 Sep 2011 05:17:42 +0000 (05:17 +0000)]
[fixed] issue 456, Stage didn't use proper width/height when stretch is disabled.
badlogicgames [Wed, 14 Sep 2011 02:49:46 +0000 (02:49 +0000)]
[fixed] forgot to set with/height in etc1 tex data...
badlogicgames [Wed, 14 Sep 2011 02:33:03 +0000 (02:33 +0000)]
[added] new constructor to ETC1TextureData that takes ETC1Data directly. Use at your own risk.
badlogicgames [Wed, 14 Sep 2011 01:29:26 +0000 (01:29 +0000)]
[added] new helper methods to setup ortho projections suitable for most 2D applications.
nathan.sweet [Tue, 13 Sep 2011 23:30:58 +0000 (23:30 +0000)]
[added] Generic type to AssetDescriptor and get(AssetDescriptor) method to AssetManager.
[added] Alignment to Image.
[fixed] Stack layout bug.
[added] parse and register to Table.
[added] Json constructor that takes OutputType.
badlogicgames [Tue, 13 Sep 2011 21:24:43 +0000 (21:24 +0000)]
[fixed] default constructor in Json.
nathan.sweet [Mon, 12 Sep 2011 22:58:17 +0000 (22:58 +0000)]
[fixed] Array native array constructors.
[added] More toJson methods.
[fixed] Writing JSON that is only a value.
nathan.sweet [Sun, 11 Sep 2011 01:10:24 +0000 (01:10 +0000)]
[added] Convenience methods to Json.
nathan.sweet [Sat, 10 Sep 2011 07:09:24 +0000 (07:09 +0000)]
[fixed] AtlasSprite offset when scaling a whitespace stripped sprite.
badlogicgames [Sat, 10 Sep 2011 06:00:08 +0000 (06:00 +0000)]
[fixed] issue 435
badlogicgames [Sat, 10 Sep 2011 05:52:51 +0000 (05:52 +0000)]
[fixed] issue 437
badlogicgames [Sat, 10 Sep 2011 05:50:20 +0000 (05:50 +0000)]
[fixed] issue 446
badlogicgames [Sat, 10 Sep 2011 05:45:44 +0000 (05:45 +0000)]
[fixed] issue 447
badlogicgames [Sat, 10 Sep 2011 05:43:54 +0000 (05:43 +0000)]
[fixed] issue 442
nathan.sweet [Sat, 10 Sep 2011 05:16:36 +0000 (05:16 +0000)]
[added] BinaryHeap.
nathan.sweet [Fri, 9 Sep 2011 22:42:54 +0000 (22:42 +0000)]
[fixed] JsonReader ambiguity between unquoted string and booleans. Assigned priorities to match unquoted json values true, false, null before the minimal format's unquoted strings.
tamasjano@gmail.com [Fri, 9 Sep 2011 18:14:47 +0000 (18:14 +0000)]
FIX - Issue 401. (TiledLoader doesn't load layer names)
nathan.sweet [Fri, 9 Sep 2011 10:57:19 +0000 (10:57 +0000)]
[updated] LwjglTestStarter to use libgdx prefs and not java.util.crap.
badlogicgames [Fri, 9 Sep 2011 10:27:31 +0000 (10:27 +0000)]
[fixed] dispose method to immediate mode renderers.
nathan.sweet [Fri, 9 Sep 2011 05:59:07 +0000 (05:59 +0000)]
[fixed] AssetManager, throw exception if get is called for an asset that doesn't exist.
[added] Scaling modes for Image, stretchX and stretchY.
[added] stack method for TableLayout.
[fixed] JsonWriter, removed bad import and fixed exception when popping last object/array.
badlogicgames [Thu, 8 Sep 2011 23:08:53 +0000 (23:08 +0000)]
[fixed] AssetManager to use ObjectIntMap.
badlogicgames [Thu, 8 Sep 2011 22:54:06 +0000 (22:54 +0000)]
[fixed] ResolutionFileResolver now wants images to be grouped in directories instead of appending a suffix per resolution.
nathan.sweet [Thu, 8 Sep 2011 21:31:47 +0000 (21:31 +0000)]
[added] Interpolation class.
nathan.sweet [Thu, 8 Sep 2011 07:26:32 +0000 (07:26 +0000)]
[added] ObjectIntMap. For really.
nathan.sweet [Thu, 8 Sep 2011 07:25:13 +0000 (07:25 +0000)]
[added] ObjectIntMap.
badlogicgames [Thu, 8 Sep 2011 07:17:48 +0000 (07:17 +0000)]
[added] FIXME so we exchange HashMap with ObjectIntMap. Hurray.
badlogicgames [Thu, 8 Sep 2011 07:16:53 +0000 (07:16 +0000)]
[fixed] bug in AssetManager.clear(), have to be more smart about the order i dispose of things :)
nathan.sweet [Thu, 8 Sep 2011 04:38:19 +0000 (04:38 +0000)]
nathan.sweet [Thu, 8 Sep 2011 01:15:35 +0000 (01:15 +0000)]
[fixed] JsonWriter now quotes true, false, and null when using the minimal OutputType.
[added] BooleanArray.
nathan.sweet [Wed, 7 Sep 2011 18:49:03 +0000 (18:49 +0000)]
[fixed] Sprite not flipping correctly if rotate90 was used.
tamasjano@gmail.com [Wed, 7 Sep 2011 17:19:43 +0000 (17:19 +0000)]
mac natives
badlogicgames [Wed, 7 Sep 2011 01:16:07 +0000 (01:16 +0000)]
[changed] test
badlogicgames [Wed, 7 Sep 2011 01:00:38 +0000 (01:00 +0000)]
[fixed] TileMapRendererLoader, makes it possible to load tilemaps via the AssetManager.
badlogicgames [Tue, 6 Sep 2011 21:33:01 +0000 (21:33 +0000)]
[changed] SpriteBatch.setTransformMatrix/setProjectionMatrix can now be called in between begin()/end() making our live a little bit easier. Do not overuse this feature as it flushes the batch!
nathan.sweet [Tue, 6 Sep 2011 21:02:00 +0000 (21:02 +0000)]
[updated] TableLayout to cache pref size.
nathan.sweet [Tue, 6 Sep 2011 11:42:10 +0000 (11:42 +0000)]
[updated] LwjglTestStarter to close after one test run.
[updated] Widget to be invalidated by default.
[added] Image scene2d.ui widget, supports many scaling types.
[added] ImageTest.
nathan.sweet [Tue, 6 Sep 2011 09:21:28 +0000 (09:21 +0000)]
[fixed] TextureAtlas copy constructor, the region should be set to the passed in region, not the packed size. Setting it to the packed size is incorrect when the passed in region has been flipped because the passed in region height is negative and the packed region height is positive.