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badlogicgames [Wed, 28 Dec 2011 20:29:31 +0000 (20:29 +0000)]
badlogicgames [Wed, 28 Dec 2011 20:22:40 +0000 (20:22 +0000)]
badlogicgames [Wed, 28 Dec 2011 20:21:54 +0000 (20:21 +0000)]
badlogicgames [Wed, 28 Dec 2011 20:17:31 +0000 (20:17 +0000)]
added libs dir to jnigen
badlogicgames [Wed, 28 Dec 2011 20:13:28 +0000 (20:13 +0000)]
badlogicgames [Wed, 28 Dec 2011 20:11:31 +0000 (20:11 +0000)]
badlogicgames [Wed, 28 Dec 2011 20:05:56 +0000 (20:05 +0000)]
badlogicgames [Wed, 28 Dec 2011 20:00:34 +0000 (20:00 +0000)]
no natives for jnigen.
badlogicgames [Wed, 28 Dec 2011 19:47:45 +0000 (19:47 +0000)]
[renamed] build-new to build.xml
badlogicgames [Wed, 28 Dec 2011 19:47:12 +0000 (19:47 +0000)]
[ignored] more stuff :D
badlogicgames [Wed, 28 Dec 2011 19:46:13 +0000 (19:46 +0000)]
[removed] all libtest.so shared libs...
badlogicgames [Wed, 28 Dec 2011 19:38:46 +0000 (19:38 +0000)]
[added] android natives to all demos. no idea why they went missing in svn :/
badlogicgames [Wed, 28 Dec 2011 19:33:15 +0000 (19:33 +0000)]
[updated] natives from new build server :D
[removed] old build script :D
badlogicgames [Wed, 28 Dec 2011 19:11:52 +0000 (19:11 +0000)]
badlogicgames [Wed, 28 Dec 2011 18:14:40 +0000 (18:14 +0000)]
[fixed] native code generator outputs UTF-8 now
badlogicgames [Wed, 28 Dec 2011 17:16:09 +0000 (17:16 +0000)]
[fixed] stb truetype build scripts
badlogicgames [Wed, 28 Dec 2011 14:05:53 +0000 (14:05 +0000)]
badlogicgames@gmail.com [Wed, 28 Dec 2011 13:00:55 +0000 (13:00 +0000)]
[fixed] android.mk for core
badlogicgames@gmail.com [Wed, 28 Dec 2011 12:26:36 +0000 (12:26 +0000)]
removed audio tools and stbtruetype from gdx/jni
badlogicgames [Wed, 28 Dec 2011 12:07:15 +0000 (12:07 +0000)]
badlogicgames [Wed, 28 Dec 2011 12:02:47 +0000 (12:02 +0000)]
grr
badlogicgames [Wed, 28 Dec 2011 11:47:52 +0000 (11:47 +0000)]
[fixed] type in build script
badlogicgames [Wed, 28 Dec 2011 11:46:46 +0000 (11:46 +0000)]
[fixed] all warnings, except those in the GWT backend and in the AndroidManifest.xml files (min sdk version < target sdk version).
badlogicgames [Wed, 28 Dec 2011 11:36:50 +0000 (11:36 +0000)]
[fixed] audio extension removed from build for now.
badlogicgames [Wed, 28 Dec 2011 11:35:04 +0000 (11:35 +0000)]
[fixed] build file outputs zip
badlogicgames [Wed, 28 Dec 2011 11:32:51 +0000 (11:32 +0000)]
[changed] disabling bullet build for now.
badlogicgames [Wed, 28 Dec 2011 11:25:18 +0000 (11:25 +0000)]
[updated] natives update script. still pretty nasty :/
badlogicgames [Wed, 28 Dec 2011 11:20:03 +0000 (11:20 +0000)]
[fixed] new build scripts are ready :D
badlogicgames [Wed, 28 Dec 2011 11:11:23 +0000 (11:11 +0000)]
[ignored] more stuff
badlogicgames [Wed, 28 Dec 2011 11:07:32 +0000 (11:07 +0000)]
[changed] more build stuff
badlogicgames [Wed, 28 Dec 2011 11:04:36 +0000 (11:04 +0000)]
[removed] unecessary dir in gdx-bullet
badlogicgames [Wed, 28 Dec 2011 11:02:22 +0000 (11:02 +0000)]
[removed] dependencies on lwjgl on gdx-stb-truetype
badlogicgames [Wed, 28 Dec 2011 10:59:47 +0000 (10:59 +0000)]
[moved] everything from bullet to parent directory
badlogicgames [Wed, 28 Dec 2011 10:55:54 +0000 (10:55 +0000)]
[fixed] new build scripts to build all projects.
badlogicgames [Wed, 28 Dec 2011 10:48:57 +0000 (10:48 +0000)]
[renamed] tiled-preprocessor -> gdx-tiled-preprocessor
badlogicgames [Wed, 28 Dec 2011 10:47:11 +0000 (10:47 +0000)]
[ignored] gdx-tiled-preprocessor/target
badlogicgames [Wed, 28 Dec 2011 10:46:20 +0000 (10:46 +0000)]
[renamed] gdx extension projects all have gdx- prefix now.
badlogicgames [Wed, 28 Dec 2011 10:34:30 +0000 (10:34 +0000)]
[ignored] gdx-tools/target
badlogicgames [Wed, 28 Dec 2011 10:33:44 +0000 (10:33 +0000)]
[moved] dependencies of gdx-tools to libs/ for new build scripts.
nathan.sweet [Tue, 27 Dec 2011 15:04:05 +0000 (15:04 +0000)]
Removed Eclipse dependency on gdx-jnigen
nathan.sweet [Tue, 27 Dec 2011 14:35:41 +0000 (14:35 +0000)]
AssetManager timings for debug.
Javadoc.
badlogicgames [Tue, 27 Dec 2011 03:25:36 +0000 (03:25 +0000)]
[fixed] more ignores...
badlogicgames [Tue, 27 Dec 2011 03:23:51 +0000 (03:23 +0000)]
[ignored] bullet/bin
badlogicgames [Tue, 27 Dec 2011 03:22:19 +0000 (03:22 +0000)]
[ignored] a bunch of bin dirs
[removed] bin dir in model-loaders from svn.
badlogicgames [Tue, 27 Dec 2011 03:18:32 +0000 (03:18 +0000)]
[fixed] new build scripts
[fixed] NativeCodeGenerator didn't take strings into account for cleanup...
badlogicgames [Tue, 27 Dec 2011 03:17:10 +0000 (03:17 +0000)]
[ignored] target folders
[removed] audio io and analysis
badlogicgames [Tue, 27 Dec 2011 03:10:13 +0000 (03:10 +0000)]
[added] gdx-audio project, contains FFT and ogg/mp3 decoders. WIP
badlogicgames [Tue, 27 Dec 2011 01:33:34 +0000 (01:33 +0000)]
[updated] core native scripts to output to gdx/target instead of target/
badlogicgames [Tue, 27 Dec 2011 01:03:25 +0000 (01:03 +0000)]
[added] new build files.
badlogicgames [Mon, 26 Dec 2011 20:31:37 +0000 (20:31 +0000)]
[fixed] duplicate folders in gdx/libs/armeabi(-v7a)
badlogicgames [Mon, 26 Dec 2011 15:02:23 +0000 (15:02 +0000)]
[fixed] excludes didn't work in AndroidNdkScriptGenerator.
badlogicgames [Mon, 26 Dec 2011 13:31:05 +0000 (13:31 +0000)]
gah
badlogicgames [Mon, 26 Dec 2011 13:14:44 +0000 (13:14 +0000)]
[fixed] BulletObject needs to include stdio.h
badlogicgames [Mon, 26 Dec 2011 12:55:15 +0000 (12:55 +0000)]
[fixed] jnigen now supports pre and post compile task specification
[fixed] bullet build patches bullet source for win64 build.
badlogicgames [Mon, 26 Dec 2011 12:39:56 +0000 (12:39 +0000)]
[fixed] build script
badlogicgames [Mon, 26 Dec 2011 12:20:35 +0000 (12:20 +0000)]
[renamed] bullet -> gdx-bullet
badlogicgames [Mon, 26 Dec 2011 12:17:42 +0000 (12:17 +0000)]
[renamed] jnigen -> gdx-jnigen
badlogicgames [Mon, 26 Dec 2011 12:11:21 +0000 (12:11 +0000)]
[removed] vorbis and mpg123 decoder from gdx core
badlogicgames [Mon, 26 Dec 2011 10:37:43 +0000 (10:37 +0000)]
[renamed] stb-truetype to gdx-stb-truetype
badlogicgames [Mon, 26 Dec 2011 02:39:05 +0000 (02:39 +0000)]
[fixed] bullet wrapper uses jnigen now :D
badlogicgames [Mon, 26 Dec 2011 02:27:15 +0000 (02:27 +0000)]
stuff
badlogicgames [Mon, 26 Dec 2011 02:26:02 +0000 (02:26 +0000)]
[added] android natives for stbtt
badlogicgames [Mon, 26 Dec 2011 02:24:33 +0000 (02:24 +0000)]
[fixed] stbtt build now includes android target
badlogicgames [Mon, 26 Dec 2011 02:21:07 +0000 (02:21 +0000)]
[fixed] AndroidNdkScriptGenerator integrated in AntScriptGenerator.
badlogicgames [Mon, 26 Dec 2011 02:15:42 +0000 (02:15 +0000)]
badlogicgames [Mon, 26 Dec 2011 02:13:55 +0000 (02:13 +0000)]
[added] Android ndk script generator.
badlogicgames [Mon, 26 Dec 2011 01:16:30 +0000 (01:16 +0000)]
[added] Application.mk template file. No x86 support for now.
badlogicgames [Mon, 26 Dec 2011 01:15:11 +0000 (01:15 +0000)]
[fixed] android.mk template
badlogicgames [Mon, 26 Dec 2011 01:10:21 +0000 (01:10 +0000)]
[renamed] templates
[added] android.mk template
badlogicgames [Mon, 26 Dec 2011 01:06:06 +0000 (01:06 +0000)]
[refactored] AntScriptExecutor -> BuildScriptExecutor. Will eventually report Java line numbers for gcc error messages.
badlogicgames [Mon, 26 Dec 2011 00:59:53 +0000 (00:59 +0000)]
[added] AntPathMatcher from Spring project
[fixed] cleaned up NativeCodeGenerator, for a very small value of clean.
badlogicgames [Mon, 26 Dec 2011 00:47:49 +0000 (00:47 +0000)]
[refactored] BuildTarget, BuildConfig and TargetOs to separate classes.
[fixed] all builder classes accordingly.
badlogicgames [Mon, 26 Dec 2011 00:42:50 +0000 (00:42 +0000)]
[fixed] smallish logging issue in ant script generator.
badlogicgames [Mon, 26 Dec 2011 00:41:07 +0000 (00:41 +0000)]
[fixed] target/ directory in root of project, no go.
badlogicgames [Mon, 26 Dec 2011 00:33:35 +0000 (00:33 +0000)]
[added] stbtruetypefont and system loader.
badlogicgames [Mon, 26 Dec 2011 00:31:23 +0000 (00:31 +0000)]
[added] macos build file for stbtt
badlogicgames [Mon, 26 Dec 2011 00:17:34 +0000 (00:17 +0000)]
[added] macosx32 folder
badlogicgames [Mon, 26 Dec 2011 00:16:41 +0000 (00:16 +0000)]
no idea :D
badlogicgames [Mon, 26 Dec 2011 00:15:56 +0000 (00:15 +0000)]
[updated] stbtt native files
badlogicgames [Mon, 26 Dec 2011 00:14:21 +0000 (00:14 +0000)]
[fixed] stbtt build scripts.
badlogicgames [Mon, 26 Dec 2011 00:13:53 +0000 (00:13 +0000)]
[fixed] stbtt build shared lib name.
badlogicgames [Mon, 26 Dec 2011 00:13:17 +0000 (00:13 +0000)]
[removed] libs folders
badlogicgames [Mon, 26 Dec 2011 00:10:16 +0000 (00:10 +0000)]
[fixed] mac default build target is not included in master build script.
[fixed] stb truetype build has mac target.
badlogicgames [Mon, 26 Dec 2011 00:08:19 +0000 (00:08 +0000)]
[fixed] stbtruetype build
badlogicgames [Mon, 26 Dec 2011 00:04:58 +0000 (00:04 +0000)]
[changed] ported stb-truetype JNI wrapper to jnigen project.
badlogicgames [Sun, 25 Dec 2011 23:33:10 +0000 (23:33 +0000)]
[fixed] builds...
[added] can specify custom targets with custom build file name that don't go into master build file.
badlogicgames [Sun, 25 Dec 2011 23:24:25 +0000 (23:24 +0000)]
[fixed] bullet object with new jnigen.
badlogicgames [Sun, 25 Dec 2011 23:17:22 +0000 (23:17 +0000)]
[fixed] typo in build file.
badlogicgames [Sun, 25 Dec 2011 23:16:14 +0000 (23:16 +0000)]
[fixed] build script to include jnigen classpath for bullet, outputs jnigen.jar as well :D
badlogicgames [Sun, 25 Dec 2011 23:12:25 +0000 (23:12 +0000)]
[ignored] target folder
badlogicgames [Sun, 25 Dec 2011 23:10:24 +0000 (23:10 +0000)]
[added] win64, lin32 and lin64 natives
badlogicgames [Sun, 25 Dec 2011 22:54:08 +0000 (22:54 +0000)]
[added] jnigen project. hurray. need to test on linux/mac
badlogicgames [Sun, 25 Dec 2011 14:14:33 +0000 (14:14 +0000)]
[removed] JniGenerator, -> separate project
badlogicgames [Sun, 25 Dec 2011 05:43:27 +0000 (05:43 +0000)]
[fixed] stuff in JniGenerator, todo: error reporting with direct link to Java file :D
badlogicgames [Sun, 25 Dec 2011 04:11:12 +0000 (04:11 +0000)]
[added] stub java classes for bullet collision package.
[added] JniGenerator. Holy crap, this is fun. Inline C++ in Java :D
badlogicgames [Sat, 24 Dec 2011 01:18:30 +0000 (01:18 +0000)]
one more fix..
badlogicgames [Sat, 24 Dec 2011 01:09:04 +0000 (01:09 +0000)]
[fixed] wrong path in build script, jenkins exploded!
badlogicgames [Sat, 24 Dec 2011 01:02:40 +0000 (01:02 +0000)]
[fixed] compile bullet natives on jenkins :D
badlogicgames [Sat, 24 Dec 2011 00:54:36 +0000 (00:54 +0000)]
[added] bullet-natives.jar file
[fixed] build script, let's see what jenkins thinks :D
badlogicgames [Sat, 24 Dec 2011 00:46:20 +0000 (00:46 +0000)]
[misc] extensions stuff :D