OSDN Git Service
remy.bouquet@gmail.com [Sat, 6 Aug 2011 16:30:19 +0000 (16:30 +0000)]
sdk :
- Material live update in platform core
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7984
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rootli [Sat, 6 Aug 2011 14:45:36 +0000 (14:45 +0000)]
Added CameraNode and new navigation to TestPhysicsCharacter.
Added a variant of createPhysicsTestWorld with more spheres.
Changed the size of golem in TestWalkingCharacter to fit step length.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7983
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rootli [Sat, 6 Aug 2011 09:42:51 +0000 (09:42 +0000)]
Added javadoc, fixed tiny typo, reformatted sample a bit.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7982
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remy.bouquet@gmail.com [Sat, 6 Aug 2011 07:44:43 +0000 (07:44 +0000)]
Fixed vertex lighting broken since last spot light changes
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7981
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shadowislord [Sat, 6 Aug 2011 03:55:56 +0000 (03:55 +0000)]
* Added AbstractControl.getSpatial() as otherwise AnimEventListener is kinda useless as it only gives the AnimControl as the reference and to get userdata you need the spatial itself
* World space particles are now influenced by rotation
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7980
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remy.bouquet@gmail.com [Fri, 5 Aug 2011 17:37:29 +0000 (17:37 +0000)]
SpotLight : Applied the same changes to terrain lighting
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7979
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remy.bouquet@gmail.com [Fri, 5 Aug 2011 17:03:46 +0000 (17:03 +0000)]
SpotLight : reduced the number of float varying by 5 in the shaders :
- computed the spotDirection in view space on the java side in Material and pass it as a uniform -> vec4 spotVec disapear
- this implies to decode the cos values for falloff in the frag shader instead of the vert shader, but allows to reduce light vec from vec4 to vec3
All in all it shouldn't be that much of a performance hit, since the matrix multiplication of spotVec occur once per geometry instead of once per vertex, we could go further and compute it once per frame.
On the other hand decoding of the cos values happens once for each pixel instead of once for each vertex ( a floor a mult and a fract). I guess this should be balanced in a rich scene.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7978
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PSpeed42@gmail.com [Fri, 5 Aug 2011 07:55:04 +0000 (07:55 +0000)]
Pulled the ExecutorService stuff out and replaced it with a
plain single thread. This gives more control over the queuing
behavior as with an ThreadPoolExecutor it is difficult to implement
blocking execute() behavior. Also, this avoids creating an
extra object per-message.
Anyway, this code now implements a blocking queue instead of
a boundless queue. It's set to 16,000 messages which should only
bottom out in the worst of cases. I was seeing it in the throughput
tests where the sockets were backing up and the queues were
consuming all of the heap until an out of memory error occurred.
Outbound messaging is only throttled this way on the client.
Servers typically wouldn't do this sort of spamming anyway.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7977
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PSpeed42@gmail.com [Fri, 5 Aug 2011 06:46:56 +0000 (06:46 +0000)]
Fixed a long-standing but well hidden bug in message
protocol. In the wild, I've only seen this crop up in
really really odd circumstances. As it turns out, the
throughput tests eventually trigger this when testing
TCP. I've lost sleep over wondering when this was going
to bite for real so I'm glad to have what is essentially
the last known bug in message transfer fixed.
This change handles the case where so far only one
byte of the two byte message size has been read from
the network. Rare, but it can happen.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7976
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Kaelthas_Spellsinger@o2.pl [Thu, 4 Aug 2011 21:39:35 +0000 (21:39 +0000)]
Textures importing refactoring in blender loader.
Each generated texture has now its own generator class.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7975
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remy.bouquet@gmail.com [Thu, 4 Aug 2011 12:01:32 +0000 (12:01 +0000)]
SDK : removed reference to org.jdesktop.layout in core project
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7974
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remy.bouquet@gmail.com [Wed, 3 Aug 2011 00:19:38 +0000 (00:19 +0000)]
SDK : fixed NPE in colorRGBADIalog introduced by previous change
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7973
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remy.bouquet@gmail.com [Tue, 2 Aug 2011 23:33:48 +0000 (23:33 +0000)]
SDK : Changed Texture panel in material editor to display a preview of the texture, added icons on buttons
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7972
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remy.bouquet@gmail.com [Tue, 2 Aug 2011 21:35:51 +0000 (21:35 +0000)]
SDK : Changed color panel in material editor to display the color and input the values in separate fields
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7971
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remy.bouquet@gmail.com [Tue, 2 Aug 2011 14:24:59 +0000 (14:24 +0000)]
CameraNode : created a simple testCase to demonstrate how easy it is to make a camera follow a spatial using a Camera Node.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7970
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remy.bouquet@gmail.com [Tue, 2 Aug 2011 00:05:08 +0000 (00:05 +0000)]
SDK :
- fixed alignement issues due to previous change in TextPanel
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7966
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remy.bouquet@gmail.com [Mon, 1 Aug 2011 22:50:25 +0000 (22:50 +0000)]
SDK :
- Material editor : made TextPanel widget to trigger property change when the field looses focus. It was only triggering it when you pressed enter in the field. (at least on Windows 7, it can be different on other OS)
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7965
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remy.bouquet@gmail.com [Mon, 1 Aug 2011 22:45:18 +0000 (22:45 +0000)]
SDK :
- fixed issue 374...maybe
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7964
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remy.bouquet@gmail.com [Mon, 1 Aug 2011 22:37:21 +0000 (22:37 +0000)]
SDK :
- fixed polyOffset issue
- fixed FloatPanel spinner having an integer step size
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7963
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normen667 [Mon, 1 Aug 2011 18:08:03 +0000 (18:08 +0000)]
- display message when unable to open DDS image
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7962
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normen667 [Mon, 1 Aug 2011 17:48:54 +0000 (17:48 +0000)]
- disable opening of SceneViewer for OffScenePanels
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7961
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remy.bouquet@gmail.com [Mon, 1 Aug 2011 14:05:01 +0000 (14:05 +0000)]
SDK :
- Added a material browser custom editor to pick materials.
- refactored the material preview to a widget, with possibility to preview on a sphere a box or a quad.
- changed the material editor preview by the new widget
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7960
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remy.bouquet@gmail.com [Mon, 1 Aug 2011 14:00:27 +0000 (14:00 +0000)]
SDK :
- Added a CameraRequest to the PreviewRequest to be able to request location, rotation and lookAt of the scene camera
- fixed some compilation warning
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7959
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shadowislord [Sun, 31 Jul 2011 20:51:05 +0000 (20:51 +0000)]
* Proper aging for particles emitted in a frame
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7958
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remy.bouquet@gmail.com [Sun, 31 Jul 2011 09:29:25 +0000 (09:29 +0000)]
SDK : scene composer has now an effect section in the utilities frame with a button to make all emitters under the selected node to emit their particles.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7956
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remy.bouquet@gmail.com [Sun, 31 Jul 2011 08:45:35 +0000 (08:45 +0000)]
Particle Emitter : faceNormal is now correctly saved
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7955
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Kaelthas_Spellsinger@o2.pl [Sat, 30 Jul 2011 23:31:29 +0000 (23:31 +0000)]
Removing unnecessary packages.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7954
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Kaelthas_Spellsinger@o2.pl [Sat, 30 Jul 2011 23:28:21 +0000 (23:28 +0000)]
Large blender importer refactoring:
- bleder features separated between different packages
- refactoring of modifier system (each modifier now in a separate class)
- refactoring of constraints system (each constraint now in a separate class)
- no converter interface
- every helper supports versions 2.49 and 2.5+.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7953
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remy.bouquet@gmail.com [Sat, 30 Jul 2011 21:06:06 +0000 (21:06 +0000)]
SDK refactored texture browser to use a treeview instead of a list
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7952
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ShadowIsLord@gmail.com [Sat, 30 Jul 2011 18:37:11 +0000 (18:37 +0000)]
* Added javadoc for ParticleEmitter.setMeshType()
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7951
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Kaelthas_Spellsinger@o2.pl [Sat, 30 Jul 2011 14:43:10 +0000 (14:43 +0000)]
Minro javadoc update.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7950
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remy.bouquet@gmail.com [Sat, 30 Jul 2011 12:35:28 +0000 (12:35 +0000)]
SDK Particle Emitter Node:
fixed typo
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7949
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remy.bouquet@gmail.com [Sat, 30 Jul 2011 12:31:37 +0000 (12:31 +0000)]
SDK Particle Emitter Node:
- Changed properties layout
- Added a button in the properties panel to emitt all particles
- The mesh type can now be changed in the properties panel
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7948
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remy.bouquet@gmail.com [Sat, 30 Jul 2011 12:29:26 +0000 (12:29 +0000)]
Particle Emitter :
- Added possibility to change the mesh type after initialization
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7947
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remy.bouquet@gmail.com [Fri, 29 Jul 2011 17:30:03 +0000 (17:30 +0000)]
Particle Emitter :
- Changed cloning method to clone(boolean cloneMaterial), and added a clone() method that calls clone(true). The missing clone(boolean) method was preventing the particle emitter to be correctly cloned when loading it from a j3o file yielding weird results.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7946
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Kaelthas_Spellsinger@o2.pl [Fri, 29 Jul 2011 12:16:37 +0000 (12:16 +0000)]
Fix to mirror modifier loading (buffer bounds were exceeded in some cases).
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7945
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Kaelthas_Spellsinger@o2.pl [Fri, 29 Jul 2011 09:33:35 +0000 (09:33 +0000)]
Ignoring textures that are defined but disabled in material.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7944
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Kaelthas_Spellsinger@o2.pl [Fri, 29 Jul 2011 08:43:23 +0000 (08:43 +0000)]
Fix with reading the proper buffer.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7943
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remy.bouquet@gmail.com [Fri, 29 Jul 2011 07:12:19 +0000 (07:12 +0000)]
Particle Emitter :
- fixed NPE when loading a ParticleEmitter from a j3o
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7942
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Kaelthas_Spellsinger@o2.pl [Thu, 28 Jul 2011 21:09:56 +0000 (21:09 +0000)]
generation of UV-coordinates (not the best solution yet, but working on it ;) )
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7941
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Kaelthas_Spellsinger@o2.pl [Thu, 28 Jul 2011 19:21:03 +0000 (19:21 +0000)]
Bugfix: temp var was not released.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7940
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remy.bouquet@gmail.com [Thu, 28 Jul 2011 17:08:59 +0000 (17:08 +0000)]
Particle Emitter :
- fixed setNumParticle method to correctly update the mesh buffers
- added a getMaxNumParticle that returns the max number of particles of the emitter
- changed testMovingParticles and testPointSprite to change the numParticle when hitting the space bar
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7939
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normen667 [Thu, 28 Jul 2011 17:04:41 +0000 (17:04 +0000)]
- fix material editor layout for some window managers (thanks to @madlion)
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7938
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normen667 [Thu, 28 Jul 2011 16:18:25 +0000 (16:18 +0000)]
- fix material editor layout for some window managers (thanks to @madlion)
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7937
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normen667 [Thu, 28 Jul 2011 14:52:16 +0000 (14:52 +0000)]
- improve "create j3m" naming scheme
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7936
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normen667 [Thu, 28 Jul 2011 14:48:06 +0000 (14:48 +0000)]
- fix in MaterialPropertyEditor cache clear
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7935
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normen667 [Thu, 28 Jul 2011 12:43:09 +0000 (12:43 +0000)]
- fix preview of material in material editor
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7934
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remy.bouquet@gmail.com [Thu, 28 Jul 2011 12:29:45 +0000 (12:29 +0000)]
SDK :
- fixed materialPropertyEditor that was failing when changing material and aplying it to the geom
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7933
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remy.bouquet@gmail.com [Wed, 27 Jul 2011 17:50:32 +0000 (17:50 +0000)]
SDK :
- applied changes of the core to vehicle editor
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7932
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remy.bouquet@gmail.com [Wed, 27 Jul 2011 17:50:15 +0000 (17:50 +0000)]
SDK :
- applied changes of the core to terraineditor
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7931
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remy.bouquet@gmail.com [Wed, 27 Jul 2011 17:49:55 +0000 (17:49 +0000)]
SDK :
- applied changes of the core to scene composer
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7930
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remy.bouquet@gmail.com [Wed, 27 Jul 2011 17:49:14 +0000 (17:49 +0000)]
SDK :
- fixed key event dispatching from sceneViewer to oglpanel
- added a useCameraControl to avoid to have to override the onAnalog in each cameraController
- added alternate way to rotate camera wuth the third mouse button
- changed position of the view toolbar
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7929
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normen667 [Wed, 27 Jul 2011 12:54:53 +0000 (12:54 +0000)]
- update wiki page list
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7928
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Kaelthas_Spellsinger@o2.pl [Wed, 27 Jul 2011 12:52:27 +0000 (12:52 +0000)]
Texture key for generated textures added.
Normalmap is only calculated when generated texture is an input.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7927
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remy.bouquet@gmail.com [Wed, 27 Jul 2011 08:24:40 +0000 (08:24 +0000)]
SDK : fixed scene explorer refresh when deleting a light node
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7926
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normen667 [Tue, 26 Jul 2011 14:23:39 +0000 (14:23 +0000)]
- rename "SceneViewer" to "OpenGL Window" to reduce confusion
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7925
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normen667 [Tue, 26 Jul 2011 13:34:42 +0000 (13:34 +0000)]
- fix small typo in BlenderLoader
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7924
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Kaelthas_Spellsinger@o2.pl [Tue, 26 Jul 2011 11:41:10 +0000 (11:41 +0000)]
Fix to loading models with high number of vertices (greater than Shor.MAX_VALUE).
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7923
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Kaelthas_Spellsinger@o2.pl [Tue, 26 Jul 2011 10:54:28 +0000 (10:54 +0000)]
Improving image loading speed by using the BufferedInputStream.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7922
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Kaelthas_Spellsinger@o2.pl [Tue, 26 Jul 2011 10:46:11 +0000 (10:46 +0000)]
Fix to narmal map loading.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7921
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remy.bouquet@gmail.com [Mon, 25 Jul 2011 22:01:15 +0000 (22:01 +0000)]
SDK : re-added the cache delete when loading an asset since it has been fixed in the engine
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7920
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remy.bouquet@gmail.com [Mon, 25 Jul 2011 21:30:42 +0000 (21:30 +0000)]
SDK : added possibility to switch to front, left, top, etc... views
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7919
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Kaelthas_Spellsinger@o2.pl [Mon, 25 Jul 2011 20:50:52 +0000 (20:50 +0000)]
Fix to loading normal maps.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7918
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shadowislord [Mon, 25 Jul 2011 16:05:21 +0000 (16:05 +0000)]
* All asset cache operations can now work on smart cache
* Added better test for asset cache
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7917
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remy.bouquet@gmail.com [Mon, 25 Jul 2011 15:25:00 +0000 (15:25 +0000)]
Spot light : fixed issue that was preventing point lights to work correctly when a spot light is in the scene
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7916
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remy.bouquet@gmail.com [Mon, 25 Jul 2011 15:01:46 +0000 (15:01 +0000)]
SDK : remover deleteFromCache call in SpatialAssetDataObject since it's not allowed anymore
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7915
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shadowislord [Mon, 25 Jul 2011 14:51:33 +0000 (14:51 +0000)]
* AssetPathURL now accepts non-relative asset paths
* ZipLocator will now crash if the specified zip file does not exist
* Fixed crash when restarting context with pixel format changes
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7914
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Kaelthas_Spellsinger@o2.pl [Mon, 25 Jul 2011 12:56:21 +0000 (12:56 +0000)]
Several changes to constraints (but may not working well yet).
Fix to Y-up axis issue when parent was present bu not loaded (in different layer for example).
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7913
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shadowislord [Sun, 24 Jul 2011 23:47:18 +0000 (23:47 +0000)]
* Javadoc for some classes
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7912
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normen667 [Sun, 24 Jul 2011 18:22:05 +0000 (18:22 +0000)]
- fix Material Editor j3m path setting
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7911
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anthyon@gmail.com [Sun, 24 Jul 2011 11:07:12 +0000 (11:07 +0000)]
Fix: fixed exception when trying to jump with physics turned off
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7910
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shadowislord [Sun, 24 Jul 2011 03:56:30 +0000 (03:56 +0000)]
* Fixed issue with spot light shader not taking into account alpha
* Reduced number of varyings by 2 in lighting shader
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7909
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shadowislord [Sat, 23 Jul 2011 23:42:23 +0000 (23:42 +0000)]
* Fix crashes due to introduction of MaterialKey
* Deleted unused textures
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7908
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shadowislord [Sat, 23 Jul 2011 22:44:30 +0000 (22:44 +0000)]
* Fix crash in TestEverything
* Fix crash in TestWalkingChar
* Fix crash in TestDopper
* Fix crash in TestApplication
* Fix deprecation warnings in audio tests
* Fixed issues with particle emitter cloning and import/export
* Fixed TempVars crashes in BoundingSphere
* Fixed incorrect deprecation warning in AudioNode
* Added smart caching to materials
* Added test to verify that particle export and cloning is working correctly
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7907
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shadowislord [Sat, 23 Jul 2011 20:07:48 +0000 (20:07 +0000)]
* Fix for ParticleEmitter.clone()
* Enable smart cache for models
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7906
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ShadowIsLord@gmail.com [Sat, 23 Jul 2011 02:36:51 +0000 (02:36 +0000)]
* asin -> atan
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7905
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anthyon@gmail.com [Fri, 22 Jul 2011 21:45:48 +0000 (21:45 +0000)]
Fix: fixed a bug when using alphamaps with TerrainGrid
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7904
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remy.bouquet@gmail.com [Fri, 22 Jul 2011 21:41:45 +0000 (21:41 +0000)]
- added a ColorRGBA to tempVars
- Used tempvars in Materila.renderMultipassLighting
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7903
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kimxilxyong [Fri, 22 Jul 2011 18:27:17 +0000 (18:27 +0000)]
Android: fixed logging
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7902
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remy.bouquet@gmail.com [Fri, 22 Jul 2011 09:50:58 +0000 (09:50 +0000)]
- Reverted previous uniform change, it was causing changes in constants, when user was assigning a constant to a uniform (like mat.setColor("Color",ColorRGBA.White)).
- Changed Material's renderMultipassLighting method to not reuse Shader's values instance, and to use temporary allocated variables in the material instance instead
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7901
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PSpeed42@gmail.com [Fri, 22 Jul 2011 09:13:40 +0000 (09:13 +0000)]
Fixed a typo in the comment. OCD strikes again.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7900
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PSpeed42@gmail.com [Fri, 22 Jul 2011 09:12:11 +0000 (09:12 +0000)]
Turning the memory tracking off since it's pretty expensive
and broken anyway. See comment in source.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7899
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remy.bouquet@gmail.com [Fri, 22 Jul 2011 09:00:59 +0000 (09:00 +0000)]
Fixed varrying binding in the lighting shader
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7898
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remy.bouquet@gmail.com [Fri, 22 Jul 2011 03:01:05 +0000 (03:01 +0000)]
sdk : complete commit due to prior mistake in commit
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7897
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remy.bouquet@gmail.com [Fri, 22 Jul 2011 02:52:29 +0000 (02:52 +0000)]
sdk : added spot light support to scene composer
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7896
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remy.bouquet@gmail.com [Fri, 22 Jul 2011 02:39:13 +0000 (02:39 +0000)]
sdk : added spot light support to jmp
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7895
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normen667 [Fri, 22 Jul 2011 00:15:55 +0000 (00:15 +0000)]
- fix lighting compile error
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7894
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remy.bouquet@gmail.com [Thu, 21 Jul 2011 21:58:46 +0000 (21:58 +0000)]
- Added SpotLight light type.
- Implemented spot light shading for lighting (pixel and vertex lighting) and terrain shader
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7893
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remy.bouquet@gmail.com [Thu, 21 Jul 2011 15:32:59 +0000 (15:32 +0000)]
Uniforms : fixed Copyright formatting
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7892
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shadowislord [Thu, 21 Jul 2011 15:23:16 +0000 (15:23 +0000)]
* Prevent shader leaks
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7891
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remy.bouquet@gmail.com [Thu, 21 Jul 2011 15:22:45 +0000 (15:22 +0000)]
Uniforms : fixed clearValues to not assign references.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7890
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normen667 [Thu, 21 Jul 2011 15:19:52 +0000 (15:19 +0000)]
- fix nifty project library
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7889
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kimxilxyong [Thu, 21 Jul 2011 09:19:50 +0000 (09:19 +0000)]
Android: added some more logging to the surface creation
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7888
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Kaelthas_Spellsinger@o2.pl [Wed, 20 Jul 2011 13:54:42 +0000 (13:54 +0000)]
Changes to animations storing (not yet used in the selected blender file) and small refactoring.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7886
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normen667 [Wed, 20 Jul 2011 11:40:42 +0000 (11:40 +0000)]
- fix to HingeJoint (native bullet), thanks to @makeshift
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7885
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Kaelthas_Spellsinger@o2.pl [Tue, 19 Jul 2011 12:11:43 +0000 (12:11 +0000)]
Fix to armature modifier loading.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7884
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brentowens [Tue, 19 Jul 2011 00:00:50 +0000 (00:00 +0000)]
reduced terrain save j3o file size
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7883
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Kaelthas_Spellsinger@o2.pl [Mon, 18 Jul 2011 19:56:39 +0000 (19:56 +0000)]
Improvements to blender manual tester.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7882
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brentowens [Mon, 18 Jul 2011 16:42:43 +0000 (16:42 +0000)]
fixed terrain camera controller to use the changes to AbstractCameraController
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7881
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shadowislord [Mon, 18 Jul 2011 16:27:32 +0000 (16:27 +0000)]
* System.load() will still be called on natives even if the file already exists
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7880
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