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mikumikustudio/libgdx-mikumikustudio.git
12 years ago[updated] latest Lwjgl
badlogicgames [Fri, 20 Jul 2012 11:06:37 +0000 (11:06 +0000)]
[updated] latest Lwjgl

12 years ago[fixed] gdx-tests-lwjgl references gdx-freetype.
badlogicgames [Fri, 20 Jul 2012 10:41:46 +0000 (10:41 +0000)]
[fixed] gdx-tests-lwjgl references gdx-freetype.

12 years ago[fixed] issue 934, update.sh uses env to find sh now.
badlogicgames [Fri, 20 Jul 2012 10:26:20 +0000 (10:26 +0000)]
[fixed] issue 934, update.sh uses env to find sh now.

12 years ago[fixed] issue 937, OpenAL wasn't disposed properly in case the app crashed, resulting...
badlogicgames [Fri, 20 Jul 2012 10:22:30 +0000 (10:22 +0000)]
[fixed] issue 937, OpenAL wasn't disposed properly in case the app crashed, resulting in zombie processes on Linux.

12 years ago[fixed] issue 945, JoglGL20#glGetBooleanv wasn't implemented.
badlogicgames [Fri, 20 Jul 2012 10:12:46 +0000 (10:12 +0000)]
[fixed] issue 945, JoglGL20#glGetBooleanv wasn't implemented.

12 years ago[fixed] issue 964, patch for TerrainTest, makes it more useful now :D thanks saweniger!
badlogicgames [Fri, 20 Jul 2012 10:09:32 +0000 (10:09 +0000)]
[fixed] issue 964, patch for TerrainTest, makes it more useful now :D thanks saweniger!

12 years agoAdded Vector2.tmp2.
nathan.sweet [Thu, 19 Jul 2012 22:58:22 +0000 (22:58 +0000)]
Added Vector2.tmp2.
Fixed YDownTest.

12 years agoFixed JsonWriter, minimal does need to escape true/false/null still.
nathan.sweet [Thu, 19 Jul 2012 20:08:02 +0000 (20:08 +0000)]
Fixed JsonWriter, minimal does need to escape true/false/null still.

12 years agoTextureRegion caches region width/height. No longer returns negative width/height...
nathan.sweet [Thu, 19 Jul 2012 17:18:20 +0000 (17:18 +0000)]
TextureRegion caches region width/height. No longer returns negative width/height for flipped region!

12 years ago[fixed] build, cause Nate doesn't care for GWT :p
badlogicgames [Tue, 17 Jul 2012 09:51:33 +0000 (09:51 +0000)]
[fixed] build, cause Nate doesn't care for GWT :p

12 years agoFixed StringBuilder allocating when appending another StringBuilder. Stupid harmony!
nathan.sweet [Tue, 17 Jul 2012 01:47:23 +0000 (01:47 +0000)]
Fixed StringBuilder allocating when appending another StringBuilder. Stupid harmony!

12 years agoLabel setText didn't work with mutable CharSequence.
nathan.sweet [Tue, 17 Jul 2012 01:25:57 +0000 (01:25 +0000)]
Label setText didn't work with mutable CharSequence.

12 years agoLabel should not call layout! Oops!
nathan.sweet [Tue, 17 Jul 2012 00:57:03 +0000 (00:57 +0000)]
Label should not call layout! Oops!

12 years agoUpdated TerrainTest.
nathan.sweet [Mon, 16 Jul 2012 23:26:47 +0000 (23:26 +0000)]
Updated TerrainTest.
Fixed issue 941, lwjgl page down/up keys missing.
Made group transform methods more flexible.

12 years ago(no commit message)
nathan.sweet [Mon, 16 Jul 2012 02:47:05 +0000 (02:47 +0000)]

12 years agoAdded ImageButton to UITest.
nathan.sweet [Mon, 16 Jul 2012 00:01:52 +0000 (00:01 +0000)]
Added ImageButton to UITest.

12 years agoRenamed ActorListener and ActorEvent to InputListener and InputEvent.
nathan.sweet [Sun, 15 Jul 2012 23:34:06 +0000 (23:34 +0000)]
Renamed ActorListener and ActorEvent to InputListener and InputEvent.
Changed Actor touchable to enum.

12 years agoFixed stage setViewport scaling.
nathan.sweet [Sun, 15 Jul 2012 02:30:54 +0000 (02:30 +0000)]
Fixed stage setViewport scaling.

12 years agoFixed initial button padding.
nathan.sweet [Sun, 15 Jul 2012 01:18:13 +0000 (01:18 +0000)]
Fixed initial button padding.

12 years agoJavadocs.
nathan.sweet [Sun, 15 Jul 2012 00:37:32 +0000 (00:37 +0000)]
Javadocs.
Moved font into skin in tests.

12 years agoFixed TexturePacker2, odd numbered edge padding and crash when fast=true.
nathan.sweet [Sat, 14 Jul 2012 22:34:06 +0000 (22:34 +0000)]
Fixed TexturePacker2, odd numbered edge padding and crash when fast=true.
Added gutter to Stage.
Added isDisabled to Button.
Changed Button background so padding can be set.
Better Skin constructors, public methods.

12 years agohit() now must respect touchable and visible. Touchable only applies to the actor...
nathan.sweet [Fri, 13 Jul 2012 07:06:43 +0000 (07:06 +0000)]
hit() now must respect touchable and visible. Touchable only applies to the actor itself, child actors can still be hit. This allows actors (like Table) to be invisible to touch events.
Table has touchable false by default.
cancelTouchFocus is a monster. :( Has to be this way to be reentrant and not cause problems when used from other events. There are probably still some problematic scenarios, but this hopefully covers the common ones.

12 years agoAdded Touchpad UI widget.
nathan.sweet [Thu, 12 Jul 2012 23:11:25 +0000 (23:11 +0000)]
Added Touchpad UI widget.
Updated javadocs.

12 years agoTouchDown is now caching the handled state of the event, before the
kjetil861@gmail.com [Wed, 11 Jul 2012 21:57:42 +0000 (21:57 +0000)]
TouchDown is now caching the handled state of the event, before the
event gets freed.

12 years agoFixed issue 930, added ButtonGroup#remove().
nathan.sweet [Wed, 11 Jul 2012 14:48:44 +0000 (14:48 +0000)]
Fixed issue 930, added ButtonGroup#remove().
Changed actor mutators to make subclassing easier.

12 years agoFixed issue 912, optional background for label.
nathan.sweet [Wed, 11 Jul 2012 04:50:28 +0000 (04:50 +0000)]
Fixed issue 912, optional background for label.

12 years agoFixed issue 914, indexed images not hashed correctly for alias detection.
nathan.sweet [Wed, 11 Jul 2012 04:46:19 +0000 (04:46 +0000)]
Fixed issue 914, indexed images not hashed correctly for alias detection.

12 years agoFixed issue 924, rotated packing broken.
nathan.sweet [Wed, 11 Jul 2012 04:27:42 +0000 (04:27 +0000)]
Fixed issue 924, rotated packing broken.
Fixed packing for not rotating 9patches.
Added lastIndexOf to util arrays.

12 years agoFixed reuse of RelativeTemporalActions.
nathan.sweet [Sat, 7 Jul 2012 22:01:20 +0000 (22:01 +0000)]
Fixed reuse of RelativeTemporalActions.
Fixed null actors for table.

12 years ago[fixed] ArrayIndexOutOfBoundsException occurring under certain conditions.
email.nex.software@gmail.com [Fri, 6 Jul 2012 21:09:10 +0000 (21:09 +0000)]
[fixed] ArrayIndexOutOfBoundsException occurring under certain conditions.

12 years ago[fixed] TouchFocus is public otherwise it won't work with GWT...
badlogicgames [Wed, 4 Jul 2012 09:34:26 +0000 (09:34 +0000)]
[fixed] TouchFocus is public otherwise it won't work with GWT...

12 years agoi hate shit shit
badlogicgames [Tue, 3 Jul 2012 15:19:11 +0000 (15:19 +0000)]
i hate shit shit

12 years ago[fixed] emu classes for new stuff...
badlogicgames [Tue, 3 Jul 2012 13:38:19 +0000 (13:38 +0000)]
[fixed] emu classes for new stuff...

12 years ago[fixed] stuff in gwt backend, thanks nate :D
badlogicgames [Tue, 3 Jul 2012 13:32:49 +0000 (13:32 +0000)]
[fixed] stuff in gwt backend, thanks nate :D

12 years agoFixed issue 913, textfield consuming key up.
nathan.sweet [Tue, 3 Jul 2012 09:34:01 +0000 (09:34 +0000)]
Fixed issue 913, textfield consuming key up.

12 years ago[fixed] encoding problems in a couple of files.
badlogicgames [Tue, 3 Jul 2012 09:24:00 +0000 (09:24 +0000)]
[fixed] encoding problems in a couple of files.

12 years ago[fixed] IosGL in GraphicsType
badlogicgames [Tue, 3 Jul 2012 09:19:57 +0000 (09:19 +0000)]
[fixed] IosGL in GraphicsType

12 years ago[fixed] Input in metagun touchMoved -> mouseMoved
badlogicgames [Tue, 3 Jul 2012 09:18:45 +0000 (09:18 +0000)]
[fixed] Input in metagun touchMoved -> mouseMoved

12 years ago[gdx-setup-ui][updated] index.html page of the html backend to remove text cursor...
aurelien.ribon [Tue, 3 Jul 2012 08:28:27 +0000 (08:28 +0000)]
[gdx-setup-ui][updated] index.html page of the html backend to remove text cursor and yellow outline,
[gdx-setup-ui][updated] support for gdx 0.9.6
[gdx-setup-ui][updated] version to 2.0.2

12 years agoFixed build.
nathan.sweet [Tue, 3 Jul 2012 03:53:55 +0000 (03:53 +0000)]
Fixed build.

12 years agoMerged scene2d-new branch back into trunk.
nathan.sweet [Mon, 2 Jul 2012 14:07:30 +0000 (14:07 +0000)]
Merged scene2d-new branch back into trunk.

12 years agoParticle editor update.
nathan.sweet [Mon, 2 Jul 2012 13:59:33 +0000 (13:59 +0000)]
Particle editor update.

12 years agoMerged scene2d-new branch back into trunk.
nathan.sweet [Mon, 2 Jul 2012 13:56:58 +0000 (13:56 +0000)]
Merged scene2d-new branch back into trunk.

12 years agoJavadocs, fixed texture packer padding.
nathan.sweet [Mon, 2 Jul 2012 13:52:11 +0000 (13:52 +0000)]
Javadocs, fixed texture packer padding.

12 years agoUpdated cosntructors to keep things sane.
nathan.sweet [Mon, 2 Jul 2012 12:21:20 +0000 (12:21 +0000)]
Updated cosntructors to keep things sane.

12 years ago[changed] version at 0.9.6 now :D
badlogicgames [Mon, 2 Jul 2012 11:12:08 +0000 (11:12 +0000)]
[changed] version at 0.9.6 now :D

12 years agoFixed texture packer coords.
nathan.sweet [Mon, 2 Jul 2012 08:35:26 +0000 (08:35 +0000)]
Fixed texture packer coords.
Refactored skin!

12 years agoTexturePacker update.
nathan.sweet [Sun, 1 Jul 2012 14:58:23 +0000 (14:58 +0000)]
TexturePacker update.

12 years agoFixed issue 909, added isDragging to Window.
nathan.sweet [Sun, 1 Jul 2012 10:29:45 +0000 (10:29 +0000)]
Fixed issue 909, added isDragging to Window.

12 years agoFixed issue 910, scrollpane fade alpha.
nathan.sweet [Sun, 1 Jul 2012 10:28:06 +0000 (10:28 +0000)]
Fixed issue 910, scrollpane fade alpha.

12 years agoFixed paths to packed images (no longer flattened).
nathan.sweet [Sun, 1 Jul 2012 10:24:07 +0000 (10:24 +0000)]
Fixed paths to packed images (no longer flattened).

12 years agoFixed textureatlas split support. Durr
nathan.sweet [Sun, 1 Jul 2012 09:50:15 +0000 (09:50 +0000)]
Fixed textureatlas split support. Durr
Fixed AtlasSprite rotate90. Again/more. Hate it!

12 years agoTextureAtlas support for splits.
nathan.sweet [Sun, 1 Jul 2012 09:37:12 +0000 (09:37 +0000)]
TextureAtlas support for splits.

12 years agoNew texture packer! Replaces the old piece of junk.
nathan.sweet [Sun, 1 Jul 2012 08:45:06 +0000 (08:45 +0000)]
New texture packer! Replaces the old piece of junk.

12 years agoFixed build.
nathan.sweet [Sat, 30 Jun 2012 03:22:31 +0000 (03:22 +0000)]
Fixed build.
Fixed GWT, nasty stuff.

12 years agoFixed issue 904, scrollpane.
nathan.sweet [Fri, 29 Jun 2012 23:50:17 +0000 (23:50 +0000)]
Fixed issue 904, scrollpane.

12 years ago[added] PlaceholderTextBox and TextInputDialogBox to better support getTextInput...
email.nex.software@gmail.com [Fri, 29 Jun 2012 16:01:15 +0000 (16:01 +0000)]
[added] PlaceholderTextBox and TextInputDialogBox to better support getTextInput and getPlaceholderTextInput in GWT backend.
[changed] GwtInput to use new TextInputDialogBox
[changed] GWT backend module definition to inherit a theme for a little bit of default styling in the text input dialogs.

12 years agoMinor updates.
nathan.sweet [Fri, 29 Jun 2012 09:38:33 +0000 (09:38 +0000)]
Minor updates.

12 years agoFixed issue 899.
nathan.sweet [Fri, 29 Jun 2012 05:12:47 +0000 (05:12 +0000)]
Fixed issue 899.

12 years agoAlign constants lowercase. Cause it is better!
nathan.sweet [Thu, 28 Jun 2012 17:51:40 +0000 (17:51 +0000)]
Align constants lowercase. Cause it is better!

12 years agoRan header fixer.
nathan.sweet [Thu, 28 Jun 2012 12:26:01 +0000 (12:26 +0000)]
Ran header fixer.

12 years agoSpecific revision for tablelayout until scene2d-new branch is merged.
nathan.sweet [Thu, 28 Jun 2012 12:03:34 +0000 (12:03 +0000)]
Specific revision for tablelayout until scene2d-new branch is merged.

12 years agoEvent current target -> listener actor.
nathan.sweet [Thu, 28 Jun 2012 11:23:43 +0000 (11:23 +0000)]
Event current target -> listener actor.

12 years agoFixed touchUp target.
nathan.sweet [Thu, 28 Jun 2012 10:47:53 +0000 (10:47 +0000)]
Fixed touchUp target.

12 years agoTable moved into scene2d.ui.
nathan.sweet [Thu, 28 Jun 2012 10:19:42 +0000 (10:19 +0000)]
Table moved into scene2d.ui.

12 years agoFixed a couple tests.
nathan.sweet [Thu, 28 Jun 2012 09:22:44 +0000 (09:22 +0000)]
Fixed a couple tests.
Fixed scrollpane scrollbar click to jump.

12 years agoUpdated TableLayout to the latest. The DSL is gone. The support functions for it...
nathan.sweet [Thu, 28 Jun 2012 09:18:15 +0000 (09:18 +0000)]
Updated TableLayout to the latest. The DSL is gone. The support functions for it added a lot of bloat to the library. It was intended for complex layouts, but in practice complex layouts need the power of the Java API anyway.

12 years agoFixed longPress if mouse isn't moved. Uhg!
nathan.sweet [Thu, 28 Jun 2012 08:54:25 +0000 (08:54 +0000)]
Fixed longPress if mouse isn't moved. Uhg!

12 years agoAdded Actor#setZIndex.
nathan.sweet [Thu, 28 Jun 2012 08:52:23 +0000 (08:52 +0000)]
Added Actor#setZIndex.

12 years agoAdded Actor#toFront.
nathan.sweet [Thu, 28 Jun 2012 08:16:37 +0000 (08:16 +0000)]
Added Actor#toFront.
Made ActorGestureListener use local coords for pinch.

12 years agoFixed ActorGestureListener, needed to use stage coords.
nathan.sweet [Thu, 28 Jun 2012 08:05:12 +0000 (08:05 +0000)]
Fixed ActorGestureListener, needed to use stage coords.

12 years agoOops, forgot getTargetActor -> getTarget
nathan.sweet [Thu, 28 Jun 2012 07:54:36 +0000 (07:54 +0000)]
Oops, forgot getTargetActor -> getTarget

12 years agoSet target for touch focus events.
nathan.sweet [Thu, 28 Jun 2012 07:41:30 +0000 (07:41 +0000)]
Set target for touch focus events.
setTargetActor -> setTarget

12 years agoMinor updates.
nathan.sweet [Wed, 27 Jun 2012 14:58:15 +0000 (14:58 +0000)]
Minor updates.
Javadocs.

12 years agoUpdated eclipse formatter.
nathan.sweet [Wed, 27 Jun 2012 13:30:18 +0000 (13:30 +0000)]
Updated eclipse formatter.

12 years agoWIP: PolygonSpriteBatch initial commit. Some loose ends, use with care.
st.lebach@gmail.com [Wed, 27 Jun 2012 13:25:18 +0000 (13:25 +0000)]
WIP: PolygonSpriteBatch initial commit. Some loose ends, use with care.

12 years agoFixed rotate90 on AtlasSprite. It's magic.
nathan.sweet [Wed, 27 Jun 2012 06:46:17 +0000 (06:46 +0000)]
Fixed rotate90 on AtlasSprite. It's magic.

12 years agoFixed flipping AtlasSprite and then using setSize.
nathan.sweet [Wed, 27 Jun 2012 06:11:19 +0000 (06:11 +0000)]
Fixed flipping AtlasSprite and then using setSize.

12 years agoFancy new ScrollPane. FlickScrollPane is dead.
nathan.sweet [Wed, 27 Jun 2012 05:59:41 +0000 (05:59 +0000)]
Fancy new ScrollPane. FlickScrollPane is dead.

12 years agoFixed issue 804.
nathan.sweet [Wed, 27 Jun 2012 03:18:15 +0000 (03:18 +0000)]
Fixed issue 804.

12 years agoJavadocs.
nathan.sweet [Wed, 27 Jun 2012 03:03:34 +0000 (03:03 +0000)]
Javadocs.
Updated TTFFactoryTest to show problem.

12 years agoJavadocs.
nathan.sweet [Wed, 27 Jun 2012 02:25:13 +0000 (02:25 +0000)]
Javadocs.

12 years agoDocumentation complete.
nathan.sweet [Wed, 27 Jun 2012 02:10:18 +0000 (02:10 +0000)]
Documentation complete.

12 years agoRefuctoring. Docs.
nathan.sweet [Tue, 26 Jun 2012 12:32:54 +0000 (12:32 +0000)]
Refuctoring. Docs.

12 years ago[changed] JoglGraphcs uses Gdx.input and casts to JoglInput instead of getting Gdx...
badlogicgames [Tue, 26 Jun 2012 12:00:12 +0000 (12:00 +0000)]
[changed] JoglGraphcs uses Gdx.input and casts to JoglInput instead of getting Gdx.app.getInput().

12 years agoAll scene2d.ui updated to new events.
nathan.sweet [Tue, 26 Jun 2012 06:08:01 +0000 (06:08 +0000)]
All scene2d.ui updated to new events.
All scene2d.ui updated to use Drawable.

12 years agoCompiles again!
nathan.sweet [Mon, 25 Jun 2012 23:15:52 +0000 (23:15 +0000)]
Compiles again!

12 years ago(no commit message)
nathan.sweet [Sun, 24 Jun 2012 18:24:06 +0000 (18:24 +0000)]

12 years agoModels rendering order is now sorted by shader > model > depth
kalle.hamalainen85@gmail.com [Sun, 24 Jun 2012 15:11:00 +0000 (15:11 +0000)]
Models rendering order is now sorted by shader > model > depth
Vertex normals are now normalized because keyFrame animating can cause them not to be normalized.

12 years agotouchMoved -> mouseMoved, yay! :D
nathan.sweet [Sun, 24 Jun 2012 08:10:36 +0000 (08:10 +0000)]
touchMoved -> mouseMoved, yay! :D
FlickScrollPane is sweet now.

12 years agofixed issue900 by using patch provided by Nate on the scene2d-new branch, it checks...
ariel.coppes@gmail.com [Sat, 23 Jun 2012 15:30:28 +0000 (15:30 +0000)]
fixed issue900 by using patch provided by Nate on the scene2d-new branch, it checks the glyph advance using an epsilon of 0.001f on BitmapFont.computeVisibleGlyphs() when comparing floats to avoid edge cases

12 years agoscrollTo for scroll panes.
nathan.sweet [Sat, 23 Jun 2012 13:32:54 +0000 (13:32 +0000)]
scrollTo for scroll panes.

12 years agoActorGestureListener is better.
nathan.sweet [Sat, 23 Jun 2012 13:12:04 +0000 (13:12 +0000)]
ActorGestureListener is better.

12 years agoMusical chairs!
nathan.sweet [Sat, 23 Jun 2012 10:52:04 +0000 (10:52 +0000)]
Musical chairs!

12 years agoBetter event system, event context actor. Almost doesn't suck.
nathan.sweet [Sat, 23 Jun 2012 10:47:46 +0000 (10:47 +0000)]
Better event system, event context actor. Almost doesn't suck.

12 years agoSliders for particle editor. Needs sane ranges per type of value, and should be able...
nathan.sweet [Sat, 23 Jun 2012 04:49:18 +0000 (04:49 +0000)]
Sliders for particle editor. Needs sane ranges per type of value, and should be able to double click for text entry.

12 years agoFixed BufferUtils size never decreasing.
nathan.sweet [Sat, 23 Jun 2012 03:31:36 +0000 (03:31 +0000)]
Fixed BufferUtils size never decreasing.

12 years agoMade SliderStyle fields public.
nathan.sweet [Sat, 23 Jun 2012 03:28:23 +0000 (03:28 +0000)]
Made SliderStyle fields public.

12 years agoFixed label text wrapping, issue 900.
nathan.sweet [Fri, 22 Jun 2012 18:37:10 +0000 (18:37 +0000)]
Fixed label text wrapping, issue 900.

12 years agoFixed resolution choosing.
nathan.sweet [Fri, 22 Jun 2012 16:09:19 +0000 (16:09 +0000)]
Fixed resolution choosing.