OSDN Git Service

mikumikustudio/libgdx-mikumikustudio.git
13 years ago[changed] Minor stuff.
nathan.sweet [Sun, 14 Nov 2010 11:03:45 +0000 (11:03 +0000)]
[changed] Minor stuff.

13 years ago[fixed] setVertices bound the VA. wtf?
badlogicgames [Sun, 14 Nov 2010 10:56:41 +0000 (10:56 +0000)]
[fixed] setVertices bound the VA. wtf?

13 years ago[fixed] issue 61. Thanks lefthand
badlogicgames [Sun, 14 Nov 2010 10:45:26 +0000 (10:45 +0000)]
[fixed] issue 61. Thanks lefthand

13 years ago[fixed] nasty foreach in AndroidInput. Thanks lefthand
badlogicgames [Sun, 14 Nov 2010 00:02:56 +0000 (00:02 +0000)]
[fixed] nasty foreach in AndroidInput. Thanks lefthand

13 years ago[fixed] Reloading TextureData on Android.
nathan.sweet [Sat, 13 Nov 2010 22:47:17 +0000 (22:47 +0000)]
[fixed] Reloading TextureData on Android.

13 years ago[fixed] All warnings. No more checking in warnings or you'll get a severe talking to!
nathan.sweet [Sat, 13 Nov 2010 22:34:38 +0000 (22:34 +0000)]
[fixed] All warnings. No more checking in warnings or you'll get a severe talking to!
[added] TextureData, for loading custom image data for managed textures.

13 years ago[added] OpenAL native to LWJGL.
nathan.sweet [Sat, 13 Nov 2010 21:26:35 +0000 (21:26 +0000)]
[added] OpenAL native to LWJGL.
[removed] newTexture method that takes a ByteBuffer. It's all going away anyway.

13 years ago[fixed] Canvas sizing too small.
nathan.sweet [Sat, 13 Nov 2010 21:00:14 +0000 (21:00 +0000)]
[fixed] Canvas sizing too small.

13 years ago[applied] patch from issue 59 to LwjglMusic
badlogicgames [Sat, 13 Nov 2010 12:40:32 +0000 (12:40 +0000)]
[applied] patch from issue 59 to LwjglMusic
[added] loading of openal to lwjgl backend
[changed] natives now get extracted to tmp directory.

13 years ago[applied] patch from issue 59. will merge with LwjglMusic
badlogicgames [Sat, 13 Nov 2010 12:37:42 +0000 (12:37 +0000)]
[applied] patch from issue 59. will merge with LwjglMusic

13 years ago[changed] leading "/" in resourcePath is optional now
christoph.widulle [Sat, 13 Nov 2010 01:40:34 +0000 (01:40 +0000)]
[changed] leading "/" in resourcePath is optional now

13 years ago[changed] BitmapFontTest uses origin upper left corner coordinate system...
badlogicgames [Fri, 12 Nov 2010 10:59:45 +0000 (10:59 +0000)]
[changed] BitmapFontTest uses origin upper left corner coordinate system...

13 years ago[added] shotgun.wav, fuck you subclipse...
badlogicgames [Wed, 10 Nov 2010 12:26:30 +0000 (12:26 +0000)]
[added] shotgun.wav, fuck you subclipse...

13 years ago[fixed] SoundPool.play(volume) on Android. Updated normalized shotgun.wav in all...
badlogicgames [Wed, 10 Nov 2010 12:25:28 +0000 (12:25 +0000)]
[fixed] SoundPool.play(volume) on Android. Updated normalized shotgun.wav in all projects

13 years ago[changed] Mesh in SpriteBatch changed from privat -> protected
christoph.widulle [Tue, 9 Nov 2010 21:06:21 +0000 (21:06 +0000)]
[changed] Mesh in SpriteBatch changed from privat -> protected

13 years ago[fixed] catching Throwables now in XXXAudio on desktop. You never know...
badlogicgames [Tue, 9 Nov 2010 20:38:53 +0000 (20:38 +0000)]
[fixed] catching Throwables now in XXXAudio on desktop. You never know...

13 years ago[fixed] issue 54 (sort off). Checking for null pointers in XXXAudio.dispose() now...
badlogicgames [Tue, 9 Nov 2010 20:36:15 +0000 (20:36 +0000)]
[fixed] issue 54 (sort off). Checking for null pointers in XXXAudio.dispose() now. Will happen if no audio device is installed. XXXMusic will still crap out though. Just catch the GdxRuntimeException.

13 years ago[fixed] bug in AndroidInput. added wrong keycode to keys map. Total fuck up o_O
badlogicgames [Tue, 9 Nov 2010 02:52:57 +0000 (02:52 +0000)]
[fixed] bug in AndroidInput. added wrong keycode to keys map. Total fuck up o_O

13 years ago[changed] rtm projects classpath points to gdx and gdx-backend-xxx for testing
badlogicgames [Tue, 9 Nov 2010 02:51:27 +0000 (02:51 +0000)]
[changed] rtm projects classpath points to gdx and gdx-backend-xxx for testing

13 years ago[added] support for all gl mipmap filters to TextureFilter.
badlogicgames [Tue, 9 Nov 2010 01:34:10 +0000 (01:34 +0000)]
[added] support for all gl mipmap filters to TextureFilter.

13 years ago[removed] layout xml file.
badlogicgames [Tue, 9 Nov 2010 00:37:45 +0000 (00:37 +0000)]
[removed] layout xml file.

13 years ago[fixed] added stubs for new Graphics.newTexture() method. NAAATTEEEE! :p
badlogicgames [Mon, 8 Nov 2010 10:20:23 +0000 (10:20 +0000)]
[fixed] added stubs for new Graphics.newTexture() method. NAAATTEEEE! :p

13 years ago[fixed] Hiero clipping glyphs if a glyph is larger than the page size.
nathan.sweet [Sun, 7 Nov 2010 21:50:40 +0000 (21:50 +0000)]
[fixed] Hiero clipping glyphs if a glyph is larger than the page size.

13 years ago[fixed] Hiero not getting bounds right for native rendering.
nathan.sweet [Sun, 7 Nov 2010 21:46:36 +0000 (21:46 +0000)]
[fixed] Hiero not getting bounds right for native rendering.

13 years ago[fixed] LwjglCanvas being resized too small.
nathan.sweet [Sun, 7 Nov 2010 21:32:08 +0000 (21:32 +0000)]
[fixed] LwjglCanvas being resized too small.
[fixed] Hiero native glyph cache having many blanks.

13 years ago[changed] build script now builds javadoc
badlogicgames [Sun, 7 Nov 2010 16:41:04 +0000 (16:41 +0000)]
[changed] build script now builds javadoc

13 years ago(no commit message)
badlogicgames [Sun, 7 Nov 2010 16:22:19 +0000 (16:22 +0000)]

13 years ago(no commit message)
badlogicgames [Sun, 7 Nov 2010 16:21:46 +0000 (16:21 +0000)]

13 years ago(no commit message)
badlogicgames [Sun, 7 Nov 2010 16:19:31 +0000 (16:19 +0000)]

13 years ago(no commit message)
badlogicgames [Sun, 7 Nov 2010 16:19:13 +0000 (16:19 +0000)]

13 years ago(no commit message)
badlogicgames [Sun, 7 Nov 2010 16:18:09 +0000 (16:18 +0000)]

13 years ago[updated] android natives in tests
badlogicgames [Sun, 7 Nov 2010 16:16:09 +0000 (16:16 +0000)]
[updated] android natives in tests

13 years ago[added] more jars to rtm
badlogicgames [Sun, 7 Nov 2010 16:10:36 +0000 (16:10 +0000)]
[added] more jars to rtm

13 years ago[updtaed] demo libs
badlogicgames [Sun, 7 Nov 2010 16:03:38 +0000 (16:03 +0000)]
[updtaed] demo libs

13 years ago[fixed] closing </code> tag in Application.
badlogicgames [Sun, 7 Nov 2010 15:53:41 +0000 (15:53 +0000)]
[fixed] closing </code> tag in Application.

13 years ago(no commit message)
badlogicgames [Sun, 7 Nov 2010 15:36:11 +0000 (15:36 +0000)]

13 years ago(no commit message)
badlogicgames [Sun, 7 Nov 2010 15:35:53 +0000 (15:35 +0000)]

13 years ago[fixed] gdx is now warning free :)
badlogicgames [Sun, 7 Nov 2010 15:10:43 +0000 (15:10 +0000)]
[fixed] gdx is now warning free :)
[todo] finish documentation of scene2D package. Will do that next week. release imminent.

13 years ago[changed] exposing setAutoBind() now. Could come in handy for rendering the same...
badlogicgames [Sun, 7 Nov 2010 15:09:18 +0000 (15:09 +0000)]
[changed] exposing setAutoBind() now. Could come in handy for rendering the same mesh multiple times. Will brake on Hero if you modify the vertices/indices due to a driver bug though.

13 years ago[fixed] warnings in scene2d package, added javadoc to the root interfaces and classes...
badlogicgames [Sun, 7 Nov 2010 15:08:34 +0000 (15:08 +0000)]
[fixed] warnings in scene2d package, added javadoc to the root interfaces and classes. Fuck this, i'm tired.

13 years ago[fixed] complete graphics package. all done. MD5 classes will be reworked soon and...
badlogicgames [Sun, 7 Nov 2010 14:12:58 +0000 (14:12 +0000)]
[fixed] complete graphics package. all done. MD5 classes will be reworked soon and aren't officially supported yet. Consulting with Dave from redforge

13 years ago[fixed] graphics.glutils package javadoc
badlogicgames [Sun, 7 Nov 2010 14:11:29 +0000 (14:11 +0000)]
[fixed] graphics.glutils package javadoc

13 years ago[fixed] javadoc of graphics root package
badlogicgames [Sun, 7 Nov 2010 14:08:11 +0000 (14:08 +0000)]
[fixed] javadoc of graphics root package

13 years ago[fixed] utils package javadoc
badlogicgames [Sun, 7 Nov 2010 13:45:56 +0000 (13:45 +0000)]
[fixed] utils package javadoc

13 years ago[fixed] physics package
badlogicgames [Sun, 7 Nov 2010 13:44:35 +0000 (13:44 +0000)]
[fixed] physics package

13 years ago[fixed] math package javadoc
badlogicgames [Sun, 7 Nov 2010 13:39:49 +0000 (13:39 +0000)]
[fixed] math package javadoc

13 years ago[fixed] javadoc of files package
badlogicgames [Sun, 7 Nov 2010 13:35:50 +0000 (13:35 +0000)]
[fixed] javadoc of files package

13 years ago[fixed] javadoc in audio package.
badlogicgames [Sun, 7 Nov 2010 13:34:58 +0000 (13:34 +0000)]
[fixed] javadoc in audio package.

13 years ago[Fixed] javadoc of all top level interfaces and classes. Application has warnings...
badlogicgames [Sun, 7 Nov 2010 13:17:40 +0000 (13:17 +0000)]
[Fixed] javadoc of all top level interfaces and classes. Application has warnings as i reference JoglApplication/LwjglApplication and AndroidApplication. I think that's ok though.

13 years ago[added] gdx2d Android.mk. doesn't add anything to the binaries of course...
badlogicgames [Sun, 7 Nov 2010 02:54:02 +0000 (02:54 +0000)]
[added] gdx2d Android.mk. doesn't add anything to the binaries of course...

13 years ago[removed] Sprite2.x crap
badlogicgames [Sun, 7 Nov 2010 02:41:43 +0000 (02:41 +0000)]
[removed] Sprite2.x crap
[added] sean barett tiny image and ttf i/o libs. maybe someday i can use that

13 years ago[fixed] Nate's bugs...
badlogicgames [Sat, 6 Nov 2010 12:44:08 +0000 (12:44 +0000)]
[fixed] Nate's bugs...

13 years ago[ignored] bin/gen
badlogicgames [Sat, 6 Nov 2010 01:59:58 +0000 (01:59 +0000)]
[ignored] bin/gen

13 years ago[fixed] issue 55
badlogicgames [Fri, 5 Nov 2010 22:48:35 +0000 (22:48 +0000)]
[fixed] issue 55

13 years ago[added] JoglAnimator, stolen and modified from Jogl Animator so that Animator.stop...
badlogicgames [Fri, 5 Nov 2010 22:36:48 +0000 (22:36 +0000)]
[added] JoglAnimator, stolen and modified from Jogl Animator so that Animator.stop actually blocks until the rendering thread has died...
[fixed] JoglAudio and LwjglAudio, never closed their threads. Not a problem normally but it is in the test starter apps.

13 years ago[added] JoglAnimator, stolen and modified from Jogl Animator so that Animator.stop...
badlogicgames [Fri, 5 Nov 2010 22:29:10 +0000 (22:29 +0000)]
[added] JoglAnimator, stolen and modified from Jogl Animator so that Animator.stop actually blocks until the rendering thread has died...
[fixed] JoglAudio and LwjglAudio, never closed their threads. Not a problem normally but it is in the test starter apps.

13 years ago[Changed] loading of awt
badlogicgames [Fri, 5 Nov 2010 21:06:59 +0000 (21:06 +0000)]
[Changed] loading of awt
[Changed] JoglApplication.initialize()

13 years ago[changed] Animator doesn't run as fast as possible anymore
badlogicgames [Fri, 5 Nov 2010 21:05:03 +0000 (21:05 +0000)]
[changed] Animator doesn't run as fast as possible anymore

13 years ago[fixed] fucking CDT doesn't pick up env vars in include settings anymore it seems...
badlogicgames [Fri, 5 Nov 2010 18:18:04 +0000 (18:18 +0000)]
[fixed] fucking CDT doesn't pick up env vars in include settings anymore it seems. Fixed via misc settings.

13 years ago[fixed] nightly build file to include linux 64-bit natives.
badlogicgames [Fri, 5 Nov 2010 16:11:43 +0000 (16:11 +0000)]
[fixed] nightly build file to include linux 64-bit natives.

13 years ago(no commit message)
badlogicgames [Fri, 5 Nov 2010 16:11:09 +0000 (16:11 +0000)]

13 years ago(no commit message)
badlogicgames [Fri, 5 Nov 2010 16:00:42 +0000 (16:00 +0000)]

13 years ago[fixed] null pointer exception due to font not being initialized (cause i have yet...
badlogicgames [Fri, 5 Nov 2010 16:00:17 +0000 (16:00 +0000)]
[fixed] null pointer exception due to font not being initialized (cause i have yet to add a bitmapfont to this bitch...

13 years ago[fixed] everything gets loaded in the EDT now, swing sucks, jogl sucks everything...
badlogicgames [Fri, 5 Nov 2010 15:55:53 +0000 (15:55 +0000)]
[fixed] everything gets loaded in the EDT now, swing sucks, jogl sucks everything sucks. The reason the tests worked but the demos didn't is that the test first opens a freaking swing jframe which will load jawt.so and mjawt.so magically.

13 years ago[removed] bullshit in gdx/linux64
badlogicgames [Fri, 5 Nov 2010 15:10:17 +0000 (15:10 +0000)]
[removed] bullshit in gdx/linux64

13 years ago(no commit message)
badlogicgames [Fri, 5 Nov 2010 15:09:59 +0000 (15:09 +0000)]

13 years ago[removed] bullshit in gdx/linux64
badlogicgames [Fri, 5 Nov 2010 15:09:42 +0000 (15:09 +0000)]
[removed] bullshit in gdx/linux64

13 years ago[added] 64-bit linux binary.
badlogicgames [Fri, 5 Nov 2010 15:09:03 +0000 (15:09 +0000)]
[added] 64-bit linux binary.

13 years agoya, this sucks. fixing
badlogicgames [Fri, 5 Nov 2010 15:04:09 +0000 (15:04 +0000)]
ya, this sucks. fixing

13 years ago[added] Linux64 configuration, outputs libgdx-64.so
badlogicgames [Fri, 5 Nov 2010 15:03:09 +0000 (15:03 +0000)]
[added] Linux64 configuration, outputs libgdx-64.so
[changed] Version now loads either 32-bit or 64-bit libgdx.so/libgdx-64.so depending on the arch string. Throws exception if 64-bit VM is used on Windows. No MacOS X support yet.

13 years ago[removed] gdx-invaders applet. will add that back in once we get our JoglApplet and...
badlogicgames [Fri, 5 Nov 2010 13:29:35 +0000 (13:29 +0000)]
[removed] gdx-invaders applet. will add that back in once we get our JoglApplet and LwjglApplet classes going

13 years ago[added] image-packer/bin to ignore
badlogicgames [Fri, 5 Nov 2010 13:20:51 +0000 (13:20 +0000)]
[added] image-packer/bin to ignore

13 years ago[changed] back to jar dependencies.
badlogicgames [Fri, 5 Nov 2010 13:16:38 +0000 (13:16 +0000)]
[changed] back to jar dependencies.

13 years ago[added] new dependencies
badlogicgames [Fri, 5 Nov 2010 13:11:29 +0000 (13:11 +0000)]
[added] new dependencies

13 years ago[changed] rtm updated to latest nightly
badlogicgames [Fri, 5 Nov 2010 13:10:57 +0000 (13:10 +0000)]
[changed] rtm updated to latest nightly

13 years ago[fixed] Input bug with synchronization.
nathan.sweet [Thu, 4 Nov 2010 22:20:06 +0000 (22:20 +0000)]
[fixed] Input bug with synchronization.

13 years ago[removed] Text blending from SpriteBatch.
nathan.sweet [Thu, 4 Nov 2010 21:12:52 +0000 (21:12 +0000)]
[removed] Text blending from SpriteBatch.
[changed] Exception msgs for missing files.

13 years ago[fixed] Bugs with loading sound and music from classpath on desktop.
nathan.sweet [Thu, 4 Nov 2010 05:33:13 +0000 (05:33 +0000)]
[fixed] Bugs with loading sound and music from classpath on desktop.

13 years ago[fixed] If aids.
nathan.sweet [Thu, 4 Nov 2010 05:08:32 +0000 (05:08 +0000)]
[fixed] If aids.
[changed] Screen to interface.

13 years agoFixed desktop Files using internal FileHandles with files in classpath.
nathan.sweet [Thu, 4 Nov 2010 03:34:28 +0000 (03:34 +0000)]
Fixed desktop Files using internal FileHandles with files in classpath.

13 years ago[fixed] Accidentally checked in garbage.
nathan.sweet [Thu, 4 Nov 2010 03:12:50 +0000 (03:12 +0000)]
[fixed] Accidentally checked in garbage.

13 years ago[fixed] invaders with updated jars
badlogicgames [Thu, 4 Nov 2010 00:41:14 +0000 (00:41 +0000)]
[fixed] invaders with updated jars

13 years ago[fixed] Helloworld with updated jars.
badlogicgames [Thu, 4 Nov 2010 00:40:30 +0000 (00:40 +0000)]
[fixed] Helloworld with updated jars.

13 years ago[fixed] Helloworld
badlogicgames [Thu, 4 Nov 2010 00:31:04 +0000 (00:31 +0000)]
[fixed] Helloworld

13 years ago(no commit message)
badlogicgames [Thu, 4 Nov 2010 00:28:19 +0000 (00:28 +0000)]

13 years ago[moved] native lib loading to static block in JoglApplication
badlogicgames [Thu, 4 Nov 2010 00:24:24 +0000 (00:24 +0000)]
[moved] native lib loading to static block in JoglApplication

13 years ago[fixed] issue 53
badlogicgames [Wed, 3 Nov 2010 12:25:07 +0000 (12:25 +0000)]
[fixed] issue 53

13 years ago[added] Javadocs.
nathan.sweet [Wed, 3 Nov 2010 07:28:07 +0000 (07:28 +0000)]
[added] Javadocs.

13 years ago[added] InputMultiplexer.
nathan.sweet [Wed, 3 Nov 2010 05:50:15 +0000 (05:50 +0000)]
[added] InputMultiplexer.
[changed] Game and Screen a little. Still need to make more use of them to be sure I'm happy.
[added] gdx-twl Layout class to make DialogLayout less verbose.
[added] TWl class to make using TWL much easier.

13 years ago(no commit message)
badlogicgames [Wed, 3 Nov 2010 01:35:14 +0000 (01:35 +0000)]

13 years ago[added] rtm android project, just for fun...
badlogicgames [Wed, 3 Nov 2010 01:06:50 +0000 (01:06 +0000)]
[added] rtm android project, just for fun...

13 years ago[added] return to marchfeld fps :p
badlogicgames [Wed, 3 Nov 2010 00:11:07 +0000 (00:11 +0000)]
[added] return to marchfeld fps :p

13 years agoRenamed lwjgl backend package from desktop to lwjgl.
nathan.sweet [Tue, 2 Nov 2010 21:12:05 +0000 (21:12 +0000)]
Renamed lwjgl backend package from desktop to lwjgl.

13 years agoRenamed lwjgl backend package from desktop to lwjgl.
nathan.sweet [Tue, 2 Nov 2010 21:07:46 +0000 (21:07 +0000)]
Renamed lwjgl backend package from desktop to lwjgl.

13 years ago[changed] Most of LWJGL backend to pkg private.
nathan.sweet [Tue, 2 Nov 2010 09:29:57 +0000 (09:29 +0000)]
[changed] Most of LWJGL backend to pkg private.

13 years ago[changed] Improved LwjglTexture somewhat. At least, I certainly couldn't have made...
nathan.sweet [Tue, 2 Nov 2010 09:24:45 +0000 (09:24 +0000)]
[changed] Improved LwjglTexture somewhat. At least, I certainly couldn't have made it any worse.

13 years ago[changed] Decided EDT crap should not be used for applets.
nathan.sweet [Tue, 2 Nov 2010 08:34:16 +0000 (08:34 +0000)]
[changed] Decided EDT crap should not be used for applets.

13 years ago[changed] Fixed up LwjglCanvas.
nathan.sweet [Tue, 2 Nov 2010 08:23:27 +0000 (08:23 +0000)]
[changed] Fixed up LwjglCanvas.
[added] LwjglApplet.

13 years ago[fixed] gdx-twl aids.
nathan.sweet [Tue, 2 Nov 2010 07:58:59 +0000 (07:58 +0000)]
[fixed] gdx-twl aids.

13 years ago[fixed] gdx-twl.
nathan.sweet [Tue, 2 Nov 2010 05:32:31 +0000 (05:32 +0000)]
[fixed] gdx-twl.