OSDN Git Service
Mario Zechner [Sat, 11 Aug 2012 12:37:22 +0000 (05:37 -0700)]
Merge pull request #6 from robertmassaioli/ant-model-loaders-task
Added in a model loaders ant task.
Mario Zechner [Sat, 11 Aug 2012 13:20:05 +0000 (14:20 +0100)]
and another fix...
Mario Zechner [Sat, 11 Aug 2012 13:19:14 +0000 (14:19 +0100)]
[fixed] issue in LocalStorage, imported wrong JavaScript exception.
Wished GWT wouldn't use the JDK classpath :/
Mario Zechner [Sat, 11 Aug 2012 13:09:10 +0000 (14:09 +0100)]
[fixed] imports in GWT
Mario Zechner [Sat, 11 Aug 2012 12:38:22 +0000 (13:38 +0100)]
[fixed] Nate's rerferdertering which should have been a reformat of all files, but instead removed all GWT imports in all GWT projects because Nate doesn't have the GWT plugin installed. Pain.
Robert Massaioli [Sat, 11 Aug 2012 07:43:11 +0000 (17:43 +1000)]
Added in a model loaders task.
I have added in a model loaders ant task but I have not added it to the list of projects that
automatically get build. To run the task just type in:
ant gdx-model-loaders
Mario Zechner [Sat, 11 Aug 2012 04:40:34 +0000 (05:40 +0100)]
Merge remote-tracking branch 'origin/master'
Mario Zechner [Sat, 11 Aug 2012 04:37:08 +0000 (05:37 +0100)]
Nathan Sweet [Sat, 11 Aug 2012 03:13:01 +0000 (04:13 +0100)]
Merge branch 'master' of https://github.com/libgdx/libgdx
Nathan Sweet [Sat, 11 Aug 2012 02:23:26 +0000 (19:23 -0700)]
ERL YER SERC CERN HERS BERN RERFERCKTERERD!
Justin Shapcott [Sat, 11 Aug 2012 01:58:03 +0000 (18:58 -0700)]
Merge branch 'master' of https://github.com/libgdx/libgdx.git
Justin Shapcott [Sat, 11 Aug 2012 01:53:19 +0000 (18:53 -0700)]
[fixed] Issue 1008.
NathanSweet [Sat, 11 Aug 2012 01:29:18 +0000 (18:29 -0700)]
Update README.md
Nathan Sweet [Sat, 11 Aug 2012 00:46:33 +0000 (17:46 -0700)]
git extensions yay
Mario Zechner [Sat, 11 Aug 2012 01:30:31 +0000 (02:30 +0100)]
love love love
Mario Zechner [Sat, 11 Aug 2012 01:12:07 +0000 (02:12 +0100)]
no love for Nate
Nathan Sweet [Sat, 11 Aug 2012 00:11:23 +0000 (17:11 -0700)]
Merge branch 'master' of https://github.com/libgdx/libgdx
Mario Zechner [Sat, 11 Aug 2012 01:05:10 +0000 (02:05 +0100)]
<3
Nate
Mario Zechner [Sat, 11 Aug 2012 00:46:33 +0000 (01:46 +0100)]
markdown is hard
Mario Zechner [Sat, 11 Aug 2012 00:44:36 +0000 (01:44 +0100)]
tired
must sleep, but have to wait for nate to do his first push...
Mario Zechner [Sat, 11 Aug 2012 00:42:53 +0000 (01:42 +0100)]
i like small pushes
and i can not lie
Mario Zechner [Sat, 11 Aug 2012 00:39:15 +0000 (01:39 +0100)]
i suck at this
Mario Zechner [Sat, 11 Aug 2012 00:36:13 +0000 (01:36 +0100)]
[changed] README
yolo?
Mario Zechner [Sat, 11 Aug 2012 00:30:29 +0000 (01:30 +0100)]
[changed] README!
you guessed it
Mario Zechner [Sat, 11 Aug 2012 00:28:22 +0000 (01:28 +0100)]
[changed] README, again
certainly not the last time
Mario Zechner [Sat, 11 Aug 2012 00:27:18 +0000 (01:27 +0100)]
[changed] README
still needs some loving
Nathan Sweet [Fri, 10 Aug 2012 23:44:36 +0000 (16:44 -0700)]
Merge branch 'master' of https://github.com/libgdx/libgdx
Nathan Sweet [Fri, 10 Aug 2012 23:21:29 +0000 (16:21 -0700)]
New TableLayout for libgdx feature, round size and position.
PressedListener, proper over detection.
TiledDrawable, fixed.
Mario Zechner [Fri, 10 Aug 2012 22:27:57 +0000 (23:27 +0100)]
[fixed] build-template.xml cosmetics
need to create a few more libs/xxx folders...
Mario Zechner [Fri, 10 Aug 2012 22:25:28 +0000 (23:25 +0100)]
[fixed] projects, .gitignore
I really like the gitignore file. For now. I'm sure it will bite me in
the ass eventually
Mario Zechner [Fri, 10 Aug 2012 22:04:20 +0000 (23:04 +0100)]
[fixed] typo in build-template.xml
Mario Zechner [Fri, 10 Aug 2012 22:02:34 +0000 (23:02 +0100)]
[fixed] build-template.xml
git doesn't allow empty directories, build scripts rely on libs/ folder
to be there.
nathan.sweet [Fri, 10 Aug 2012 13:12:46 +0000 (13:12 +0000)]
Multi touch support for all of scene2d.ui.
badlogicgames [Fri, 10 Aug 2012 12:54:08 +0000 (12:54 +0000)]
[removed MatrixPerformanceTest again, we already had one :p
badlogicgames [Fri, 10 Aug 2012 12:46:13 +0000 (12:46 +0000)]
[fixed] a few things in Matrix4
nathan.sweet [Fri, 10 Aug 2012 12:40:31 +0000 (12:40 +0000)]
Multi touch support for PressedListener.
badlogicgames [Fri, 10 Aug 2012 12:22:00 +0000 (12:22 +0000)]
[added] MatrixPerformanceTest
nathan.sweet [Fri, 10 Aug 2012 01:40:55 +0000 (01:40 +0000)]
Fade transitions for selectbox list!
nathan.sweet [Fri, 10 Aug 2012 01:25:50 +0000 (01:25 +0000)]
Javadocs (DRY!)
nathan.sweet [Fri, 10 Aug 2012 01:24:42 +0000 (01:24 +0000)]
Improved AfterAction.
nathan.sweet [Fri, 10 Aug 2012 01:19:29 +0000 (01:19 +0000)]
New actions: add, after, layout.
Tree background.
Other shit.
badlogicgames [Thu, 9 Aug 2012 21:23:32 +0000 (21:23 +0000)]
[fixed] build.xml, removed gdx-stb-truetype
badlogicgames [Thu, 9 Aug 2012 21:02:43 +0000 (21:02 +0000)]
[removed] gdx-setup, superceeded by gdx-setup-ui
badlogicgames [Thu, 9 Aug 2012 20:55:12 +0000 (20:55 +0000)]
[added] bullet, non-external
badlogicgames [Thu, 9 Aug 2012 20:53:37 +0000 (20:53 +0000)]
[removed] bullet external
badlogicgames [Thu, 9 Aug 2012 20:51:53 +0000 (20:51 +0000)]
[added] soundtouch, non-external
badlogicgames [Thu, 9 Aug 2012 20:51:12 +0000 (20:51 +0000)]
[removed] soundtouch external
ariel.coppes@gmail.com [Thu, 9 Aug 2012 20:49:21 +0000 (20:49 +0000)]
fixed issue 1005 by removing unused SpriteBatch, fixed to dispose the ShapeRenderer, commented code in some tests that were using the box2drenderer.batch (and not using it at the same time).
badlogicgames [Thu, 9 Aug 2012 20:48:48 +0000 (20:48 +0000)]
[added] tablelayout to core
badlogicgames [Thu, 9 Aug 2012 20:47:04 +0000 (20:47 +0000)]
[reomved] external to tablelayout
badlogicgames [Thu, 9 Aug 2012 20:44:12 +0000 (20:44 +0000)]
[removed] stb-truetype extension, use freetype instead.
badlogicgames [Thu, 9 Aug 2012 20:38:43 +0000 (20:38 +0000)]
[removed] old, shitty demo projects.
nathan.sweet [Thu, 9 Aug 2012 16:10:53 +0000 (16:10 +0000)]
Fixed backends from setIcon change.
nathan.sweet [Thu, 9 Aug 2012 16:00:51 +0000 (16:00 +0000)]
Fixed label color.
nathan.sweet [Thu, 9 Aug 2012 15:51:02 +0000 (15:51 +0000)]
Disabled and over text button font color.
nathan.sweet [Thu, 9 Aug 2012 13:09:03 +0000 (13:09 +0000)]
Remove Graphics#setIcon in favor of doing it with a backend specific method. For LWJGL, use LwjglApplicationConfiguration#addIcon. (Mario, you never answered my 8/4/12 email on this issue!)
badlogicgames [Thu, 9 Aug 2012 11:53:16 +0000 (11:53 +0000)]
[fixed] Metagun, used the old sign trick for flipped regions...
badlogicgames [Thu, 9 Aug 2012 11:49:12 +0000 (11:49 +0000)]
[fixed] issue 999, configurable max sim audio streams on Android.
badlogicgames [Thu, 9 Aug 2012 11:43:56 +0000 (11:43 +0000)]
[added] samples for simple, non-western language scripts (korean, thai, cyrillic).
nathan.sweet [Wed, 8 Aug 2012 20:54:51 +0000 (20:54 +0000)]
Fixed issue 1003, scrollpane can't remove actor.
Added setLayoutEnabled, so actors can be manipulated manually without layout interfering.
nathan.sweet [Wed, 8 Aug 2012 18:48:34 +0000 (18:48 +0000)]
TextField selection was too tall.
nathan.sweet [Wed, 8 Aug 2012 18:45:46 +0000 (18:45 +0000)]
Click drag to select in TextField.
nathan.sweet [Tue, 7 Aug 2012 19:44:47 +0000 (19:44 +0000)]
Fixed issue 1001, slider can now be vertical. Went with ctor params to match SplitPane. Sorry!
nathan.sweet [Tue, 7 Aug 2012 18:55:58 +0000 (18:55 +0000)]
Round Slider values rather than floor. Also clamp.
nathan.sweet [Tue, 7 Aug 2012 18:45:18 +0000 (18:45 +0000)]
Fixed slider so changeevent uses step size.
nathan.sweet [Tue, 7 Aug 2012 08:08:14 +0000 (08:08 +0000)]
Fixed issue 998, extra space at top of scrollpane.
Fancy Matrix3 toString.
nathan.sweet [Sun, 5 Aug 2012 23:16:33 +0000 (23:16 +0000)]
Fixed issue 4493, button drawable order is not consistent across the different button classes.
nathan.sweet [Sun, 5 Aug 2012 15:14:27 +0000 (15:14 +0000)]
Removed a bunch of Math.abs() that aren't needed since TextureRegion doesn't return negative width/height.
Refactored some widget style constructors that had way too many arguments.
Added Button "over" drawable.
Added TiledDrawable.
nathan.sweet [Sun, 5 Aug 2012 05:28:59 +0000 (05:28 +0000)]
Fixed issue 987, removed support for disabling mouse wheel scroll. Use capture listener!
nathan.sweet [Sun, 5 Aug 2012 05:27:15 +0000 (05:27 +0000)]
Fixed issue 987, can turn off automatically scrolling ScrollPane on mouse wheel.
nathan.sweet [Sun, 5 Aug 2012 05:20:05 +0000 (05:20 +0000)]
Show scrollbars on mouse wheel scroll.
nathan.sweet [Sun, 5 Aug 2012 05:18:05 +0000 (05:18 +0000)]
Fixed issue 988, ScrollPane fling doesn't work. Broke it by GestureListener refactoring. I still refuse to like @Override clutter!
nathan.sweet [Sun, 5 Aug 2012 05:09:44 +0000 (05:09 +0000)]
Fixed issue 993, wrapped text with no spaces loses a character at wrap point. Oh god I've changed the text wrapping code. :( Happy testing!
badlogicgames [Sat, 4 Aug 2012 21:24:44 +0000 (21:24 +0000)]
[fixed] issue 979, ETC1TextureData more robust.
badlogicgames [Sat, 4 Aug 2012 21:19:58 +0000 (21:19 +0000)]
[fixed] issue 975, ManagedPixmapTextureData didn't dispose the backing pixmap correctly.
badlogicgames [Sat, 4 Aug 2012 21:04:44 +0000 (21:04 +0000)]
[fixed] issue 990, better VertexAttributes#toString
badlogicgames [Sat, 4 Aug 2012 20:56:24 +0000 (20:56 +0000)]
[fixed] issue 969, Quaternion#setFromAxis was wrong.
badlogicgames [Sat, 4 Aug 2012 20:44:46 +0000 (20:44 +0000)]
[fixed] lwjgl/LwjglAWTCanvas has a makeCurrent method now.
badlogicgames [Sat, 4 Aug 2012 18:22:12 +0000 (18:22 +0000)]
[fixed] touch in ios backend. seems to work, have to test on a device eventually...
badlogicgames [Sat, 4 Aug 2012 18:13:25 +0000 (18:13 +0000)]
[added] touch for ios, not tested at all :p
nathan.sweet [Sat, 4 Aug 2012 18:01:42 +0000 (18:01 +0000)]
Added disabled drawable to button. I fear this will eventually cascade to all widgets, but I needed it!
Other minor updates.
badlogicgames [Sat, 4 Aug 2012 17:14:11 +0000 (17:14 +0000)]
[updated] README
badlogicgames [Sat, 4 Aug 2012 17:08:36 +0000 (17:08 +0000)]
[changed] playing around with touch in iOS backend. Seems like monotouch-5.2.12 jar doesn't cope well with delegates :/
nathan.sweet [Fri, 3 Aug 2012 13:01:14 +0000 (13:01 +0000)]
Fixed ArrayMap. o.O
Added Pools method that takes an array. I'm lazy.
nathan.sweet [Wed, 1 Aug 2012 10:55:39 +0000 (10:55 +0000)]
Javadoc.
nathan.sweet [Wed, 1 Aug 2012 10:54:18 +0000 (10:54 +0000)]
Added setting application window icons to LWJGL config.
nathan.sweet [Wed, 1 Aug 2012 06:54:04 +0000 (06:54 +0000)]
Added Vector tmp3.
nathan.sweet [Wed, 1 Aug 2012 03:55:31 +0000 (03:55 +0000)]
Fixed OrthographicCamera setToOrtho position.
Added LWJGL config for initial bg color and window position.
nathan.sweet [Wed, 1 Aug 2012 00:05:30 +0000 (00:05 +0000)]
Added mouse scroll to ScrollPane.
nathan.sweet [Tue, 31 Jul 2012 23:31:46 +0000 (23:31 +0000)]
Oops, broken scene2d with my last checkin. :D
nathan.sweet [Tue, 31 Jul 2012 23:28:10 +0000 (23:28 +0000)]
Fixed issue 983, Group children manipulation during children iteration leads to index out of bounds. Incorrect use of SnapshotArray.
nathan.sweet [Tue, 31 Jul 2012 13:38:55 +0000 (13:38 +0000)]
Shorter degrees to radians. Sick of looking at it!
nathan.sweet [Mon, 30 Jul 2012 22:42:20 +0000 (22:42 +0000)]
Fixed scene2d actions no being returned to the pool.
nathan.sweet [Mon, 30 Jul 2012 11:04:33 +0000 (11:04 +0000)]
nathan.sweet [Mon, 30 Jul 2012 11:03:07 +0000 (11:03 +0000)]
ChangeEvent for Tree, selection, node removal.
nathan.sweet [Mon, 30 Jul 2012 10:33:25 +0000 (10:33 +0000)]
Javadoc for tree.
nathan.sweet [Mon, 30 Jul 2012 10:26:50 +0000 (10:26 +0000)]
Added a simple tree to scene2d.
Change stage touch focus to store the target actor when the touch down occurred. This is used as the target when touch up occurs (instead of the listener actor).
nathan.sweet [Mon, 30 Jul 2012 08:27:40 +0000 (08:27 +0000)]
Fixed issue 952, combine Label style color and actor color.
Allow Actor to fire events outside of the stage.
nathan.sweet [Mon, 30 Jul 2012 02:22:39 +0000 (02:22 +0000)]
Javadocs
nathan.sweet [Sun, 29 Jul 2012 23:22:15 +0000 (23:22 +0000)]
Fixed issue 976, fixed TextField with scaled font.