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Ian Romanick [Thu, 5 Nov 2015 22:31:23 +0000 (14:31 -0800)]
meta: Track VBO using gl_buffer_object instead of GL API object handle in _mesa_meta_DrawTex
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Ian Romanick [Thu, 5 Nov 2015 22:16:31 +0000 (14:16 -0800)]
meta: Partially convert _mesa_meta_DrawTex to DSA
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Ian Romanick [Wed, 4 Nov 2015 01:41:16 +0000 (17:41 -0800)]
meta: Don't pollute the buffer object namespace in _mesa_meta_setup_vertex_objects
tl;dr: For many types of GL object, we can *NEVER* use the Gen function.
In OpenGL ES (all versions!) and OpenGL compatibility profile,
applications don't have to call Gen functions. The GL spec is very
clear about how you can mix-and-match generated names and non-generated
names: you can use any name you want for a particular object type until
you call the Gen function for that object type.
Here's the problem scenario:
- Application calls a meta function that generates a name. The first
Gen will probably return 1.
- Application decides to use the same name for an object of the same
type without calling Gen. Many demo programs use names 1, 2, 3,
etc. without calling Gen.
- Application calls the meta function again, and the meta function
replaces the data. The application's data is lost, and the app
fails. Have fun debugging that.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=92363
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Ian Romanick [Wed, 4 Nov 2015 00:47:22 +0000 (16:47 -0800)]
meta: Use internal functions for buffer object and VAO access
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Ian Romanick [Tue, 3 Nov 2015 23:55:14 +0000 (15:55 -0800)]
meta: Use DSA functions for VBOs in _mesa_meta_setup_vertex_objects
The fixed-function attribute paths don't get the DSA treatment because
there are no DSA entry-points for fixed-function attributes. These
could have been added, but this is a temporary patch intended to make
later patches easier to review.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Ian Romanick [Tue, 3 Nov 2015 23:37:40 +0000 (15:37 -0800)]
meta: Track VBO using gl_buffer_object instead of GL API object handle
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Ian Romanick [Tue, 3 Nov 2015 04:11:02 +0000 (20:11 -0800)]
meta: Don't leave the VBO bound after _mesa_meta_setup_vertex_objects
Meta currently does this, but future changes will make this impossible.
Explicitly do it as a step in the patch series now to catch any possible
kinks.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Ian Romanick [Tue, 3 Nov 2015 03:10:08 +0000 (19:10 -0800)]
i965: Use _mesa_NamedBufferSubData for users of _mesa_meta_setup_vertex_objects
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Ian Romanick [Tue, 3 Nov 2015 02:36:34 +0000 (18:36 -0800)]
meta: Use _mesa_NamedBufferData and _mesa_NamedBufferSubData for users of _mesa_meta_setup_vertex_objects
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Ian Romanick [Tue, 3 Nov 2015 02:33:54 +0000 (18:33 -0800)]
meta: Use DSA functions for PBO in create_texture_for_pbo
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Ian Romanick [Tue, 3 Nov 2015 01:04:41 +0000 (17:04 -0800)]
i965: Don't pollute the buffer object namespace in brw_meta_fast_clear
tl;dr: For many types of GL object, we can *NEVER* use the Gen function.
In OpenGL ES (all versions!) and OpenGL compatibility profile,
applications don't have to call Gen functions. The GL spec is very
clear about how you can mix-and-match generated names and non-generated
names: you can use any name you want for a particular object type until
you call the Gen function for that object type.
Here's the problem scenario:
- Application calls a meta function that generates a name. The first
Gen will probably return 1.
- Application decides to use the same name for an object of the same
type without calling Gen. Many demo programs use names 1, 2, 3,
etc. without calling Gen.
- Application calls the meta function again, and the meta function
replaces the data. The application's data is lost, and the app
fails. Have fun debugging that.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=92363
Reviewed-by: Abdiel Janulgue <abdiel.janulgue@linux.intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Ian Romanick [Mon, 2 Nov 2015 22:49:03 +0000 (14:49 -0800)]
i965: Use internal functions for buffer object access
Instead of going through the GL API implementation functions, use the
lower-level functions. This means that we have to keep track of a
pointer to the gl_buffer_object and the gl_vertex_array_object.
This has two advantages. First, it avoids a bunch of CPU overhead in
looking up objects and validing API parameters. Second, and much more
importantly, it will allow us to stop calling _mesa_GenBuffers /
_mesa_CreateBuffers and pollute the buffer namespace (next patch).
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Abdiel Janulgue <abdiel.janulgue@linux.intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Ian Romanick [Mon, 2 Nov 2015 22:31:56 +0000 (14:31 -0800)]
i965: Use DSA functions for VBOs in brw_meta_fast_clear
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Abdiel Janulgue <abdiel.janulgue@linux.intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Ian Romanick [Mon, 2 Nov 2015 20:41:28 +0000 (12:41 -0800)]
i965: Pass brw_context instead of gl_context to brw_draw_rectlist
Future patches will use the brw_context instead. Keeping this
non-functional change separate should make the function changes easier
to review.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Abdiel Janulgue <abdiel.janulgue@linux.intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Ian Romanick [Wed, 4 Nov 2015 00:16:00 +0000 (16:16 -0800)]
mesa: Refactor enable_vertex_array_attrib to make _mesa_enable_vertex_array_attrib
Pulls the parts of enable_vertex_array_attrib that aren't just parameter
validation out into a function that can be called from other parts of
Mesa (e.g., meta).
_mesa_enable_vertex_array_attrib can also be used to enable
fixed-function arrays.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Ian Romanick [Wed, 4 Nov 2015 00:09:22 +0000 (16:09 -0800)]
mesa: Refactor update_array_format to make _mesa_update_array_format_public
Pulls the parts of update_array_format that aren't just parameter
validation out into a function that can be called from other parts of
Mesa (e.g., meta).
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Ian Romanick [Mon, 2 Nov 2015 20:40:32 +0000 (12:40 -0800)]
mesa: Make bind_vertex_buffer avilable outside varray.c
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Abdiel Janulgue <abdiel.janulgue@linux.intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Kenneth Graunke [Thu, 19 Nov 2015 08:45:49 +0000 (00:45 -0800)]
Revert "i965: Combine assembly annotations if possible."
This reverts commit
a280e83d71bb046098ed5380cb053318f9e8cf8e.
It breaks INTEL_DEBUG=fs output. For example,
glsl-fs-discard-01.shader_test has 11 instructions but only prints 5.
Acked-by: Matt Turner <mattst88@gmail.com>
Matt Turner [Mon, 23 Nov 2015 22:22:48 +0000 (14:22 -0800)]
glsl: Pass ast_type_qualifier by const reference.
Coverity noticed that we were passing this by value, and it's 152 bytes.
Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Matt Turner [Mon, 23 Nov 2015 02:27:42 +0000 (18:27 -0800)]
i965: Clean up #includes in the compiler.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Matt Turner [Mon, 23 Nov 2015 17:31:21 +0000 (09:31 -0800)]
i965: Move brw_new_shader and brw_link_shader prototypes from brw_wm.h.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Matt Turner [Mon, 23 Nov 2015 06:11:53 +0000 (22:11 -0800)]
i965: Compile brw_cs_fill_local_id_payload() as C.
It's only called from C, it compiles as C, so just compile it as C.
Notice the missing extern "C" on the definition of the function, which
would screw things up if the prototype wasn't parsed before the
definition.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Matt Turner [Mon, 23 Nov 2015 01:58:51 +0000 (17:58 -0800)]
i965: Move MRF macros from brw_inst.h to brw_eu.h.
brw_inst.h is only for the brw_inst/brw_compact_inst functions.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Matt Turner [Mon, 23 Nov 2015 01:40:26 +0000 (17:40 -0800)]
i965: Drop #include of main/glheader.h.
It's never used.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Matt Turner [Sun, 22 Nov 2015 23:30:59 +0000 (15:30 -0800)]
i965: Push down inclusion of brw_program.h.
We were including it in headers, which then caused it to be included in
tons of places it wasn't needed.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Matt Turner [Mon, 23 Nov 2015 05:54:28 +0000 (21:54 -0800)]
i965: Mark functions called from C as extern "C".
These functions' prototypes are marked with extern "C", which apparently
overrides a lack of extern "C" at the definition site if the prototype
has been seen first.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Matt Turner [Sun, 22 Nov 2015 23:35:07 +0000 (15:35 -0800)]
i965: Push down inclusion of vbo/vbo.h.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Matt Turner [Mon, 23 Nov 2015 00:08:23 +0000 (16:08 -0800)]
i965: Remove duplicate #includes.
Added in commits
36fd65381 and
337dad8ce even though the existing
include was in view.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Matt Turner [Sun, 22 Nov 2015 23:13:31 +0000 (15:13 -0800)]
i965: Remove unneeded forward declarations.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Matt Turner [Sun, 22 Nov 2015 23:06:43 +0000 (15:06 -0800)]
i965: Mark count_trailing_one_bits() static.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Matt Turner [Sun, 22 Nov 2015 23:04:45 +0000 (15:04 -0800)]
i965: Remove useless gen6_blorp.h/gen7_blorp.h headers.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Matt Turner [Sun, 22 Nov 2015 23:28:25 +0000 (15:28 -0800)]
util: Include assert.h in macros.h.
Matt Turner [Tue, 24 Nov 2015 18:05:04 +0000 (10:05 -0800)]
util: Include <stdbool.h> in debug.h.
Matt Turner [Fri, 20 Nov 2015 05:51:37 +0000 (21:51 -0800)]
i965: Prevent implicit upcasts to brw_reg.
Now that backend_reg inherits from brw_reg, we have to be careful to
avoid the object slicing problem.
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Matt Turner [Tue, 24 Nov 2015 00:17:28 +0000 (16:17 -0800)]
i965: Use scope operator to ensure brw_reg is interpreted as a type.
In the next patch, I make backend_reg's inheritance from brw_reg
private, which confuses clang when it sees the type "struct brw_reg" in
the derived class constructors, thinking it is referring to the
privately inherited brw_reg:
brw_fs.cpp:366:23: error: 'brw_reg' is a private member of 'brw_reg'
fs_reg::fs_reg(struct brw_reg reg) :
^
brw_shader.h:39:22: note: constrained by private inheritance here
struct backend_reg : private brw_reg
^~~~~~~~~~~~~~~
brw_reg.h:232:8: note: member is declared here
struct brw_reg {
^
Avoid this by marking brw_reg with the scope resolution operator.
Matt Turner [Sat, 21 Nov 2015 05:18:26 +0000 (21:18 -0800)]
i965: Use implicit backend_reg copy-constructor.
In order to do this, we have to change the signature of the
backend_reg(brw_reg) constructor to take a reference to a brw_reg in
order to avoid unresolvable ambiguity about which constructor is
actually being called in the other modifications in this patch.
As far as I understand it, the rule in C++ is that if multiple
constructors are available for parent classes, the one closest to you in
the class heirarchy is closen, but if one of them didn't take a
reference, that screws things up.
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Matt Turner [Sun, 22 Nov 2015 21:25:05 +0000 (13:25 -0800)]
i965: Add and use backend_reg::equals().
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Roland Scheidegger [Tue, 24 Nov 2015 17:25:06 +0000 (18:25 +0100)]
softpipe/llvmpipe: don't advertize support for ASTC
33339775565154040e0c4ea2e196217dccc08cdf added support for ASTC textures to
gallium. They don't have any helpers hooked up for software decoding, however,
so cannot support them in drivers relying on util code for decoding.
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Roland Scheidegger [Tue, 24 Nov 2015 16:52:37 +0000 (17:52 +0100)]
llvmpipe: don't test for unsupported formats in lp_test_format
Removing the fake format helpers (
1c7d0a6aa4f5cb38af7e281e1e5437cd1a20f781)
caused this to fail. These formats were never supported, but previously
they would have asserted in the generated jit functions (which, due to lack
of test cases for these formats, were never called) whereas we now assert when
trying to build the jit function. So, skip them completely.
This fixes https://bugs.freedesktop.org/show_bug.cgi?id=93092
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Ian Romanick [Tue, 24 Nov 2015 16:58:49 +0000 (08:58 -0800)]
docs: add missed i965 feature to relnotes
Trivial. GL_ARB_fragment_layer_viewport support was added in
8c902a58
by Ken.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Cc: "11.1" <mesa-stable@lists.freedesktop.org>
Rob Clark [Wed, 18 Nov 2015 21:43:31 +0000 (16:43 -0500)]
util: move brw_env_var_as_boolean() to util
Kind of a handy function. And I'll want it available outside of i965
for common nir-pass helpers.
Signed-off-by: Rob Clark <robclark@freedesktop.org>
Reviewed-by: Nicolai Hähnle <nhaehnle@gmail.com>
Christian König [Mon, 23 Nov 2015 14:01:46 +0000 (15:01 +0100)]
st/va: fix indentation
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Julien Isorce <j.isorce@samsung.com>
Reviewed-by: Leo Liu <leo.liu@amd.com>
Christian König [Mon, 23 Nov 2015 13:51:26 +0000 (14:51 +0100)]
st/va: move MPEG4 functions into separate file
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Julien Isorce <j.isorce@samsung.com>
Reviewed-by: Leo Liu <leo.liu@amd.com>
Christian König [Mon, 23 Nov 2015 13:32:27 +0000 (14:32 +0100)]
st/va: move VC-1 functions into separate file
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Julien Isorce <j.isorce@samsung.com>
Reviewed-by: Leo Liu <leo.liu@amd.com>
Christian König [Mon, 23 Nov 2015 13:22:09 +0000 (14:22 +0100)]
st/va: move H264 functions into separate file
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Julien Isorce <j.isorce@samsung.com>
Reviewed-by: Leo Liu <leo.liu@amd.com>
Christian König [Mon, 23 Nov 2015 13:03:52 +0000 (14:03 +0100)]
st/va: move MPEG12 functions into separate file
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Julien Isorce <j.isorce@samsung.com>
Reviewed-by: Leo Liu <leo.liu@amd.com>
Christian König [Mon, 23 Nov 2015 12:50:41 +0000 (13:50 +0100)]
st/va: move post processing function into own file
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Julien Isorce <j.isorce@samsung.com>
Reviewed-by: Leo Liu <leo.liu@amd.com>
Christian König [Mon, 23 Nov 2015 12:44:49 +0000 (13:44 +0100)]
st/va: fix post process dirty area handling
The dirty area in this call isn't related to the screen at all.
v2: set clear dirty area to false as well
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Julien Isorce <j.isorce@samsung.com>
Reviewed-by: Leo Liu <leo.liu@amd.com>
Timothy Arceri [Tue, 24 Nov 2015 00:44:13 +0000 (11:44 +1100)]
glsl: implement recent spec update to SSO validation
Enables 200+ dEQP SSO tests to proceed past validation,
and fixes a ES31-CTS.sepshaderobjs.PipelineApi subtest.
V2: split out change that reverts a previous patch into its own commit,
move variable declaration to top of function, and fix some formatting
all suggested by Ian.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Cc: "11.1" <mesa-stable@lists.freedesktop.org>
Timothy Arceri [Tue, 24 Nov 2015 00:50:22 +0000 (11:50 +1100)]
Revert "mesa: return initial value for VALIDATE_STATUS if pipe not bound"
This reverts commit
ba02f7a3b6a0e4314753a8e5080db61241563f9c.
The commit checked whether the pipeline was currently bound instead
of checking whether it had ever been bound. The previous setting
of Validated during object creation makes this unnecessary. The
real problem was that Validated was not properly set to false
elsewhere in the code. This is fixed by a later patch.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Cc: "11.1" <mesa-stable@lists.freedesktop.org>
Michel Dänzer [Thu, 19 Nov 2015 02:30:21 +0000 (11:30 +0900)]
radeon/llvm: Use llvm.AMDIL.exp intrinsic again for now
llvm.exp2.f32 doesn't work in some cases yet.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=92709
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Boyuan Zhang [Thu, 12 Nov 2015 23:01:16 +0000 (18:01 -0500)]
radeon/uvd: uv pitch separation for stoney
v2: set the behaviour default for future ASICs.
Signed-off-by: Boyuan Zhang <boyuan.zhang@amd.com>
Reviewed-by: Leo Liu <leo.liu@amd.com>
Cc: mesa-stable@lists.freedesktop.org
Dave Airlie [Wed, 11 Nov 2015 02:33:38 +0000 (12:33 +1000)]
texgetimage: consolidate 1D array handling code.
This should fix the getteximage-depth test that currently asserts.
I was hitting problem with virgl as well in this area.
This moves the 1D array handling code to a single place.
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Ben Skeggs <bskeggs@redhat.com>
Cc: "10.6 11.0 11.1" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Jason Ekstrand [Thu, 12 Nov 2015 02:41:37 +0000 (18:41 -0800)]
i965: Use NIR for lowering texture swizzle
Now that nir_lower_tex can do texture swizzle lowering, we can use that
instead of repeating more-or-less the same code in both backends. This
both allows us to share code and means that things like the tg4
work-arounds are somewhat simpler because they don't have to take the
swizzle into account.
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Jason Ekstrand [Thu, 12 Nov 2015 02:30:31 +0000 (18:30 -0800)]
nir/lower_tex: Add support for lowering texture swizzle
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Jason Ekstrand [Thu, 12 Nov 2015 02:30:09 +0000 (18:30 -0800)]
nir: Add a tex_instr_is_query helper
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Jason Ekstrand [Thu, 12 Nov 2015 16:40:17 +0000 (08:40 -0800)]
nir: Add a ssa_def_rewrite_uses_after helper
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Jason Ekstrand [Thu, 12 Nov 2015 05:13:26 +0000 (21:13 -0800)]
nir: Use instr/if_rewrite in nir_ssa_def_rewrite_uses
nir_ssa_def_rewrite_uses is one of the older helpers in NIR and predated
both of those. Now it can be substantially simplified.
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Jason Ekstrand [Thu, 12 Nov 2015 18:38:12 +0000 (10:38 -0800)]
nir/validate: Validated dests after sources
Previously, if someone accidentally made an instruction that refers to its
own SSA destination, the validator wouldn't catch it. The reason for this
is that it validated the destination too early and, by the time it got to
the source, the destination SSA value was already added to the set of seen
SSA values so it would assume that it came from some previous instruction.
By moving destination validation to be after source validation, the SSA
value is not in the list of seen values and the validator will catch
self-referential instructions.
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Jason Ekstrand [Wed, 11 Nov 2015 19:01:59 +0000 (11:01 -0800)]
i965: Use nir_lower_tex for texture coordinate lowering
Previously, we had a rescale_texcoords helper in the FS backend for
handling rescaling of texture coordinates. Now that we can do variants in
NIR, we can use nir_lower_tex to do the rescaling for us. This allows us
to delete the i965-specific code and gives us proper TEXTURE_RECTANGLE and
GL_CLAMP handling in vertex and geometry shaders.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Jason Ekstrand [Wed, 11 Nov 2015 23:46:55 +0000 (15:46 -0800)]
i965/fs: Stomp the texture return type to UINT32 for resinfo messages
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Jason Ekstrand [Wed, 11 Nov 2015 20:01:20 +0000 (12:01 -0800)]
nir/lower_tex: Set the dest_type for txs instructions
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Jason Ekstrand [Wed, 11 Nov 2015 18:46:09 +0000 (10:46 -0800)]
nir/lower_tex: Report progress
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Jason Ekstrand [Wed, 11 Nov 2015 18:04:43 +0000 (10:04 -0800)]
i965: Move postprocess_nir to codegen time
This allows us to insert NIR passes between initial NIR compilation and
optimization (link time) and actual backend code-gen. In particular, it
will allow us to do shader variants in NIR and share some of that shader
variant code between backends.
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Jason Ekstrand [Wed, 11 Nov 2015 17:40:51 +0000 (09:40 -0800)]
i965/nir: Split shader optimization and lowering into three stages
At the moment, brw_create_nir just calls the three stages in sequence so
there's not much difference. Soon, however, we will want to start doing
variants in NIR at which point the postprocessing step will have to move
from shader create time to codegen time.
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Jason Ekstrand [Mon, 23 Nov 2015 18:53:01 +0000 (10:53 -0800)]
i965: Use ull immediates in brw_inst_bits
This fixes a regression introduced in
b1a83b5d1 that caused basically all
shaders to fail to compile on 32-bit platforms.
Reported-by: Mark Janes <mark.a.janes@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Ilia Mirkin [Mon, 23 Nov 2015 17:31:59 +0000 (12:31 -0500)]
docs: add missed freedreno features to relnotes
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "11.1" <mesa-stable@lists.freedesktop.org>
Ilia Mirkin [Mon, 23 Nov 2015 17:04:50 +0000 (12:04 -0500)]
docs: update relnotes with new freedreno/a4xx support
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Jose Fonseca [Mon, 23 Nov 2015 16:45:28 +0000 (16:45 +0000)]
svga: Add ASTC formats to format table.
Fixes build. Otherwise untested.
Trivial.
Ilia Mirkin [Sun, 22 Nov 2015 22:46:13 +0000 (17:46 -0500)]
freedreno/ir3: add support for a few gs5 ops
Tested on a4xx. This is part of the builtins added by ARB_gpu_shader5
and GLSL ES 3.10.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Ilia Mirkin [Sun, 22 Nov 2015 22:37:47 +0000 (17:37 -0500)]
ttn: fix UMSB conversion
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Ilia Mirkin [Sun, 22 Nov 2015 21:47:25 +0000 (16:47 -0500)]
freedreno/a4xx: add ARB_texture_query_lod support
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Ilia Mirkin [Sun, 22 Nov 2015 21:41:16 +0000 (16:41 -0500)]
ttn: add LODQ support
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Ilia Mirkin [Sun, 22 Nov 2015 19:06:26 +0000 (14:06 -0500)]
freedreno/a4xx: re-emit program on dirty framebuffer
The program emit depends on certain fb details. Make sure those get
updated when the fb changes.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Ilia Mirkin [Sun, 22 Nov 2015 19:03:29 +0000 (14:03 -0500)]
freedreno/a4xx: use a factor of 32767 for snorm8 blending
It appears that the hardware wants the integer to be scaled the same way
that the hardware representation is. snorm16 uses one of the float
factors, so this is only relevant for snorm8.
This fixes a number of subcases of
bin/fbo-blending-formats GL_EXT_texture_snorm
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: mesa-stable@lists.freedesktop.org
Ilia Mirkin [Sun, 22 Nov 2015 17:13:46 +0000 (12:13 -0500)]
freedreno/a4xx: only compute texture offset once for the view
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Ilia Mirkin [Sun, 22 Nov 2015 02:24:48 +0000 (21:24 -0500)]
freedreno/a4xx: add ARB_texture_view support
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Ilia Mirkin [Sun, 22 Nov 2015 01:33:23 +0000 (20:33 -0500)]
freedreno/a4xx: add formats for ARB_texture_buffer_object_rgb32 support
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Ilia Mirkin [Sun, 22 Nov 2015 00:26:34 +0000 (19:26 -0500)]
freedreno/a4xx: add ARB_texture_rgb10_a2ui support
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Ilia Mirkin [Sat, 21 Nov 2015 16:49:03 +0000 (11:49 -0500)]
freedreno/a4xx: add astc formats
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Ilia Mirkin [Sat, 21 Nov 2015 17:19:52 +0000 (12:19 -0500)]
st/mesa: add astc support
This doesn't account for the ldr/hdr distinction... that will probably
have to be exposed via a separate cap. When relevant hardware appears,
this can be worked out.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Ilia Mirkin [Sat, 21 Nov 2015 16:23:34 +0000 (11:23 -0500)]
gallium: add ASTC formats
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Ilia Mirkin [Sat, 21 Nov 2015 15:44:00 +0000 (10:44 -0500)]
gallium/util: remove the fake format helpers for bptc and etc2
This was a silly hack that kept growing and growing. Instead, just write
NULLs for those functions. No need to have helpers that just assert(0)
when you call them.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Ilia Mirkin [Sat, 21 Nov 2015 15:28:45 +0000 (10:28 -0500)]
freedreno/a4xx: support 16384 texels in buffer texture
Looks like the width field's bitmask was off-by-one.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Ilia Mirkin [Sat, 21 Nov 2015 15:02:05 +0000 (10:02 -0500)]
freedreno/a4xx: add ARB_texture_buffer_range support
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Ilia Mirkin [Sat, 21 Nov 2015 18:56:22 +0000 (13:56 -0500)]
freedreno/a4xx: add polygon mode support
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Emil Velikov [Sun, 22 Nov 2015 22:05:01 +0000 (22:05 +0000)]
configure.ac: default to disabled dri3 when --disable-dri is set
Not too long ago, the dri3 code was living in src/glx, which in itself
was guarded by HAVE_DRI_GLX. As the name suggests we didn't dive into
the folder when dri was disabled, thus we missed that dri3 does not
consider/honour --enable-dri.
Cc: mesa-stable@lists.freedesktop.org
Fixes:
6bd9ba7d074 "loader: Add dri3 helper"
Cc: Pali Rohár <pali.rohar@gmail.com>
Reported-by: Pali Rohár <pali.rohar@gmail.com>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Emil Velikov [Sun, 22 Nov 2015 22:05:00 +0000 (22:05 +0000)]
loader: unconditionally add AM_CPPFLAGS to libloader_la_CPPFLAGS
It seems that due to the conditional autotools is getting confused and
forgetting to add AM_CPPFLAGS when building libloader (when
HAVE_DRICOMMON is not set).
Cc: mesa-stable@lists.freedesktop.org
Fixes:
5a79e0a8e37 "automake: loader: rework the CPPFLAGS"
Reported-by: Pali Rohár <pali.rohar@gmail.com>
Tested-by: Pali Rohár <pali.rohar@gmail.com>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Emil Velikov [Sat, 21 Nov 2015 19:43:09 +0000 (19:43 +0000)]
pipe-loader: link against libloader regardless of libdrm presence
Whether or not the loader has libdrm support is up-to it. Anyone using
the loader should just include it whenever they depend on it.
Cc: mesa-stable@lists.freedesktop.org
Fixes:
0f39f9cb7ad "pipe-loader: add a dummy 'static' pipe-loader"
Reported-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Tested-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Neil Roberts [Wed, 4 Nov 2015 14:52:06 +0000 (15:52 +0100)]
i965: Handle lum, intensity and missing components in the fast clear
It looks like the sampler hardware doesn't take into account the
surface format when sampling a cleared color after a fast clear has
been done. So for example if you clear a GL_RED surface to 1,1,1,1
then the sampling instructions will return 1,1,1,1 instead of 1,0,0,1.
This patch makes it override the color that is programmed in the
surface state in order to swizzle for luminance and intensity as well
as overriding the missing components.
Fixes the ext_framebuffer_multisample-fast-clear Piglit test.
v2: Handle luminance and intensity formats
Reviewed-by: Ben Widawsky <benjamin.widawsky@intel.com>
Jason Ekstrand [Fri, 15 May 2015 16:14:47 +0000 (09:14 -0700)]
nir: s/nir_type_unsigned/nir_type_uint
v2: do the same in tgsi_to_nir (Samuel)
v3: added missing cases after rebase (Iago)
v4: Add a blank space after '#' in one of the comments (Matt)
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Connor Abbott [Mon, 3 Aug 2015 22:04:13 +0000 (15:04 -0700)]
nir/builder: only read meaningful channels in nir_swizzle()
This way the caller doesn't have to initialize all 4 channels when they
aren't using them.
v2: Fix signed/unsigned comparison warning (Iago)
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Connor Abbott [Fri, 14 Aug 2015 19:00:13 +0000 (12:00 -0700)]
i965/fs: add stride restrictions for copy propagation
There are various restrictions on what the hstride can be that depend on
the Gen, and now that we're using hstride == 2 for packing/unpacking
doubles, we're going to run into these restrictions a lot more often.
Pull them out into a separate function, and move the one restriction we
checked previously into it.
Reviewed-by: Matt Turner <mattst88@gmail.com>
Connor Abbott [Tue, 11 Aug 2015 23:16:42 +0000 (16:16 -0700)]
i965/fs: don't propagate cmod when the exec sizes differ
This can happen when the source of the compare was split by the SIMD
lowering pass. Potentially, we could allow the case where the exec size
of scan_inst is larger, and scan_inst has the right quarter selected,
but doing that seems a little more risky.
v2: Merge the bail condition into the the previous if/break block (Matt)
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Connor Abbott [Tue, 11 Aug 2015 21:25:36 +0000 (14:25 -0700)]
i965/fs: respect force_sechalf/force_writemask_all in CSE
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Connor Abbott [Mon, 3 Aug 2015 21:38:12 +0000 (14:38 -0700)]
i965: fix 64-bit immediates in brw_inst(_set)_bits
If we tried to get/set something that was exactly 64 bits, we would
try to do (1 << 64) - 1 to calculate the mask which doesn't give us all
1's like we want.
v2 (Iago)
- Replace ~0 by ~0ull
- Removed unnecessary parenthesis
v3 (Kristian)
- Avoid the conditional
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Connor Abbott [Wed, 5 Aug 2015 16:41:18 +0000 (09:41 -0700)]
i965/fs: print non-1 strides when dumping instructions
v2:
- Simplify code (Iago)
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Ilia Mirkin [Sat, 18 Apr 2015 19:00:45 +0000 (15:00 -0400)]
nv50/ir: fix (un)spilling of 3-wide results
There is no 96-bit load/store operations, so we have to split it up
into a 32-bit parts, with a split/merge around it.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=90348
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "11.0 11.1" <mesa-stable@lists.freedesktop.org>
Timothy Arceri [Sun, 22 Nov 2015 23:07:30 +0000 (10:07 +1100)]
glsl: fix max binding validation for uniform blocks
Regression as of
64710db66461e
We can't use the type returned by get_interface_type() as
the interface type has arrays removed.
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Ilia Mirkin [Mon, 23 Nov 2015 02:08:16 +0000 (21:08 -0500)]
nv50,nvc0: properly handle buffer storage invalidation on dsa buffer
In case that the buffer has no bind at all, assume it can be a regular
buffer. This can happen on buffers created through the ARB_dsa
interfaces.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "11.0 11.1" <mesa-stable@lists.freedesktop.org>