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3 years agoMerge remote-tracking branch 'remotes/hengband-osx/For2.2.2-Refactoring-incomplete...
deskull [Wed, 19 Aug 2020 16:15:10 +0000 (01:15 +0900)]
Merge remote-tracking branch 'remotes/hengband-osx/For2.2.2-Refactoring-incomplete-types' into For2.2.2-Refactoring

3 years agoMerge remote-tracking branch 'remotes/hengband-osx/For2.2.2-Refactoring-am-distcheck4...
deskull [Wed, 19 Aug 2020 16:12:05 +0000 (01:12 +0900)]
Merge remote-tracking branch 'remotes/hengband-osx/For2.2.2-Refactoring-am-distcheck4' into For2.2.2-Refactoring

3 years ago[Fix] #40634 宣言不足を修正. / Fixed lack of declaration.
deskull [Wed, 19 Aug 2020 16:05:35 +0000 (01:05 +0900)]
[Fix] #40634 宣言不足を修正. / Fixed lack of declaration.

3 years agoMerge remote-tracking branch 'remotes/origin/For2.2.2-Fix-Hourier' into For2.2.2...
deskull [Wed, 19 Aug 2020 15:56:47 +0000 (00:56 +0900)]
Merge remote-tracking branch 'remotes/origin/For2.2.2-Fix-Hourier' into For2.2.2-Refactoring

3 years ago[Refactor] #40514 have_hold_exp() 整理. / Refactor have_hold_exp().
deskull [Wed, 19 Aug 2020 15:56:22 +0000 (00:56 +0900)]
[Refactor] #40514 have_hold_exp() 整理. / Refactor have_hold_exp().

3 years ago[Refactor] #40514 アイテムスロット型 inventory_slot_type への置換. / Replace to inventory_slot_type.
deskull [Wed, 19 Aug 2020 15:31:56 +0000 (00:31 +0900)]
[Refactor] #40514 アイテムスロット型 inventory_slot_type への置換. / Replace to inventory_slot_type.

3 years ago[Refactor] #40634 Separated toragoroshi.c/h from activation-switcher.c
Hourier [Wed, 19 Aug 2020 09:28:44 +0000 (18:28 +0900)]
[Refactor] #40634 Separated toragoroshi.c/h from activation-switcher.c

3 years ago[Refactor] #40634 Separated activation-teleport.c/h from activation-others.c/h
Hourier [Wed, 19 Aug 2020 09:07:32 +0000 (18:07 +0900)]
[Refactor] #40634 Separated activation-teleport.c/h from activation-others.c/h

3 years ago[Refactor] #40634 Removed unused headers in activation-switcher.c
Hourier [Wed, 19 Aug 2020 06:43:24 +0000 (15:43 +0900)]
[Refactor] #40634 Removed unused headers in activation-switcher.c

3 years ago[Refactor] #40634 Separaated blade-turner.c/h from activation-switcher.c
Hourier [Wed, 19 Aug 2020 06:06:41 +0000 (15:06 +0900)]
[Refactor] #40634 Separaated blade-turner.c/h from activation-switcher.c

3 years ago[Refactor] #40634 Separated specific-object/monster-ball.c/h from activation-execution.c
Hourier [Wed, 19 Aug 2020 05:58:06 +0000 (14:58 +0900)]
[Refactor] #40634 Separated specific-object/monster-ball.c/h from activation-execution.c

3 years ago[Refactor] #40634 Moved activate_artifact() from activation-switcher.c/h to activatio...
Hourier [Wed, 19 Aug 2020 05:48:59 +0000 (14:48 +0900)]
[Refactor] #40634 Moved activate_artifact() from activation-switcher.c/h to activation-execution.c

3 years ago[Refactor] #40634 Separated activation-others.c/h from activation-switcher.c
Hourier [Wed, 19 Aug 2020 05:39:56 +0000 (14:39 +0900)]
[Refactor] #40634 Separated activation-others.c/h from activation-switcher.c

3 years ago[Refactor] #40634 Separated ring-of-power.c/h from activation-switcher.c and spells...
Hourier [Wed, 19 Aug 2020 05:13:02 +0000 (14:13 +0900)]
[Refactor] #40634 Separated ring-of-power.c/h from activation-switcher.c and spells-random.c/h

3 years ago[Refactor] #40634 Separated activate_crimson() from activation-switcher.c to death...
Hourier [Wed, 19 Aug 2020 05:04:06 +0000 (14:04 +0900)]
[Refactor] #40634 Separated activate_crimson() from activation-switcher.c to death-crimson.c/h

3 years ago[Refactor] #40634 Moved get_bloody_moon_flags() from spells-object.c/h to bloody...
Hourier [Wed, 19 Aug 2020 04:57:12 +0000 (13:57 +0900)]
[Refactor] #40634 Moved get_bloody_moon_flags() from spells-object.c/h to bloody-moon.c/h

3 years ago[Refactor] #40634 Separated bloody-moon.c/h from activation-switcher.c
Hourier [Wed, 19 Aug 2020 04:51:12 +0000 (13:51 +0900)]
[Refactor] #40634 Separated bloody-moon.c/h from activation-switcher.c

3 years ago[Refactor] #40634 Separated muramasa.c/h from activation-switcher.c
Hourier [Wed, 19 Aug 2020 04:46:07 +0000 (13:46 +0900)]
[Refactor] #40634 Separated muramasa.c/h from activation-switcher.c

3 years ago[Refactor] #40634 Separated activate_*() from switch_activation()
Hourier [Wed, 19 Aug 2020 04:33:19 +0000 (13:33 +0900)]
[Refactor] #40634 Separated activate_*() from switch_activation()

3 years ago[Refactor] #40634 Separated activation-resistance.c/h from activation-switcher.c
Hourier [Wed, 19 Aug 2020 03:10:19 +0000 (12:10 +0900)]
[Refactor] #40634 Separated activation-resistance.c/h from activation-switcher.c

3 years ago[Refactor] #40634 Separated activation-charm.c/h from activation-switcher.c
Hourier [Wed, 19 Aug 2020 02:54:55 +0000 (11:54 +0900)]
[Refactor] #40634 Separated activation-charm.c/h from activation-switcher.c

3 years agoMerge branch 'For2.2.2-Fix-Hourier' of https://scm.osdn.net/gitroot/hengband/hengband...
Hourier [Wed, 19 Aug 2020 00:37:30 +0000 (09:37 +0900)]
Merge branch 'For2.2.2-Fix-Hourier' of https://scm.osdn.net/gitroot/hengband/hengband into For2.2.2-Fix-Hourier

3 years ago[Refactor] #40634 Corrected typo in Makefile.am
Hourier [Tue, 18 Aug 2020 10:28:46 +0000 (19:28 +0900)]
[Refactor] #40634 Corrected typo in Makefile.am

3 years ago[Refactor] #40634 Separated activation-bolt-ball.c/h from activation-switcher.c
Hourier [Tue, 18 Aug 2020 10:03:38 +0000 (19:03 +0900)]
[Refactor] #40634 Separated activation-bolt-ball.c/h from activation-switcher.c

3 years ago[Refactor] #40634 Separated activate_*() from switch_activation()
Hourier [Tue, 18 Aug 2020 09:54:52 +0000 (18:54 +0900)]
[Refactor] #40634 Separated activate_*() from switch_activation()

3 years ago[Refactor] #40634 Separated activate_confusion() from switch_activation()
Hourier [Tue, 18 Aug 2020 09:05:36 +0000 (18:05 +0900)]
[Refactor] #40634 Separated activate_confusion() from switch_activation()

3 years ago[Refactor] #40634 Separated activate_breath_*() from activation-switcher.c to activat...
Hourier [Tue, 18 Aug 2020 08:50:01 +0000 (17:50 +0900)]
[Refactor] #40634 Separated activate_breath_*() from activation-switcher.c to activation-breath.c/h

3 years ago[Refactor] #40634 Removed unused local variable
Hourier [Tue, 18 Aug 2020 04:38:53 +0000 (13:38 +0900)]
[Refactor] #40634 Removed unused local variable

3 years ago[Refactor] #40634 Separated activate_ball_*() from switch_activation()
Hourier [Tue, 18 Aug 2020 04:10:48 +0000 (13:10 +0900)]
[Refactor] #40634 Separated activate_ball_*() from switch_activation()

3 years ago[Refactor] #40634 Separated activate_missile_*() from switch_activation()
Hourier [Tue, 18 Aug 2020 02:44:23 +0000 (11:44 +0900)]
[Refactor] #40634 Separated activate_missile_*() from switch_activation()

3 years ago[Refactor] #40634 Separated activate_bolt_*() from switch_activation()
Hourier [Tue, 18 Aug 2020 02:39:38 +0000 (11:39 +0900)]
[Refactor] #40634 Separated activate_bolt_*() from switch_activation()

3 years ago[Refactor] #40634 Separated activate_ball_*() from switch_activation()
Hourier [Tue, 18 Aug 2020 02:23:29 +0000 (11:23 +0900)]
[Refactor] #40634 Separated activate_ball_*() from switch_activation()

3 years ago[Refactor] #40634 Separated activate_ball_cold_*() from switch_activation()
Hourier [Tue, 18 Aug 2020 02:04:18 +0000 (11:04 +0900)]
[Refactor] #40634 Separated activate_ball_cold_*() from switch_activation()

3 years ago[Refactor] #40634 Separated activate_bolt_*_1() from switch_activation()
Hourier [Tue, 18 Aug 2020 01:44:43 +0000 (10:44 +0900)]
[Refactor] #40634 Separated activate_bolt_*_1() from switch_activation()

3 years ago[Refactor] #40634 Separated switch_activation() from activate_artifact()
Hourier [Tue, 18 Aug 2020 01:05:03 +0000 (10:05 +0900)]
[Refactor] #40634 Separated switch_activation() from activate_artifact()

3 years ago[Refactor] #40634 Removed unnecessary variable plev in activate_artifact()
Hourier [Mon, 17 Aug 2020 15:01:31 +0000 (00:01 +0900)]
[Refactor] #40634 Removed unnecessary variable plev in activate_artifact()

3 years agoAdded the files for Visual Studio to EXTRA_DIST so they are included in the archive...
Eric Branlund [Tue, 18 Aug 2020 20:05:41 +0000 (13:05 -0700)]
Added the files for Visual Studio to EXTRA_DIST so they are included in the archive generated by 'make dist'.

3 years agoCorrected typo for load/player-attack-loader.h so 'make DISTCHECK_CONFIGURE_FLAGS...
Eric Branlund [Tue, 18 Aug 2020 19:30:31 +0000 (12:30 -0700)]
Corrected typo for load/player-attack-loader.h so 'make DISTCHECK_CONFIGURE_FLAGS=--disable-japanese' works.

3 years agoModified so the header files in the subdirectories can be found in the compilations...
Eric Branlund [Tue, 18 Aug 2020 18:54:07 +0000 (11:54 -0700)]
Modified so the header files in the subdirectories can be found in the compilations performed by 'make DISTCHECK_CONFIGURE_FLAGS=--disable-japanese distcheck'.

That is done by:
1) Adding nostdinc to AUTOMAKE_OPTIONS
2) Defining DEFAULT_INCLUDES to have -I$(srcdir) and -I$(top_builddir)/src (those are what it would have had without nostdinc in AUTOMAKE_OPTIONS)
3) Adding a -I$(srcdir)/<subdir> (i.e. -I$(srcdir)/world) for each of the subdirectories where there's header files that have to be found

3 years agoAdded the automake/autoconf boostrapping script to EXTRA_DIST so it is included in...
Eric Branlund [Sun, 8 Mar 2020 19:50:48 +0000 (12:50 -0700)]
Added the automake/autoconf boostrapping script to EXTRA_DIST so it is included in the archive generated by 'make dist'.

3 years agoAdded readme.txt to EXTRA_DIST so it is included in the archive generated by 'make...
Eric Branlund [Sun, 8 Mar 2020 19:45:43 +0000 (12:45 -0700)]
Added readme.txt to EXTRA_DIST so it is included in the archive generated by 'make dist'.

3 years agoRearranged EXTRA_DIST to have one file per line so the output of diff is easier to...
Eric Branlund [Sun, 8 Mar 2020 19:44:31 +0000 (12:44 -0700)]
Rearranged EXTRA_DIST to have one file per line so the output of diff is easier to parse when a change is made.

3 years agoAdded an escape for a newline so the bulk of the wav files are included in the archiv...
Eric Branlund [Sun, 8 Mar 2020 19:35:36 +0000 (12:35 -0700)]
Added an escape for a newline so the bulk of the wav files are included in the archive generated by 'make dist'.

3 years agoRemoved music.cfg from EXTRA_DIST in lib/xtra/sound/Makefile.am and added it to EXTRA...
Eric Branlund [Sun, 8 Mar 2020 14:40:09 +0000 (07:40 -0700)]
Removed music.cfg from EXTRA_DIST in lib/xtra/sound/Makefile.am and added it to EXTRA_DIST in lib/xtra/music/Makefile.am to avoid problems with 'make DISTCHECK_CONFIGURE_FLAGS=--disable-japanese distcheck'.

3 years agoRemoved delete.me (no longer present in lib/xtra/sound) so 'make DISTCHECK_CONFIGURE_...
Eric Branlund [Sun, 8 Mar 2020 14:36:45 +0000 (07:36 -0700)]
Removed delete.me (no longer present in lib/xtra/sound) so 'make DISTCHECK_CONFIGURE_FLAGS=--disable-japanese distcheck' can proceed.

3 years ago[Refactor] #40514 player_type の heavy_shoot を廃止して is_heavy_shoot() を直接参照. /
deskull [Tue, 18 Aug 2020 18:04:27 +0000 (03:04 +0900)]
[Refactor] #40514 player_type の heavy_shoot を廃止して is_heavy_shoot() を直接参照. /
Delete heavy_shoot of player_type and refer directly to is_heavy_shoot().

3 years ago[Refactor] #40514 player_type の monk_armour_aux を廃止して heavy_armor() を直接参照. /
deskull [Tue, 18 Aug 2020 17:54:42 +0000 (02:54 +0900)]
[Refactor] #40514 player_type の monk_armour_aux を廃止して heavy_armor() を直接参照. /
Delete monk_armour_aux of player_type and refer directly to heavy_armor().

3 years ago[Refactor] #40514 player_type の hold を廃止して calc_weapon_weight_limit() を直接参照. /
deskull [Tue, 18 Aug 2020 17:41:14 +0000 (02:41 +0900)]
[Refactor] #40514 player_type の hold を廃止して calc_weapon_weight_limit() を直接参照. /
Delete hold of player_type and refer directly to calc_weapon_weight_limit().

3 years ago[Refactor] #40514 player_type の two_handed_weapon を廃止して have_two_handed_weapons(...
deskull [Tue, 18 Aug 2020 17:28:28 +0000 (02:28 +0900)]
[Refactor] #40514 player_type の two_handed_weapon を廃止して have_two_handed_weapons() を直接参照. /
Delete two_handed_weapon of player_type and refer directly to have_two_handed_weapons().

3 years ago[Refactor] #40514 player_type の left_hand_weapon を廃止して have_left_hand_weapon() を直接参照. /
deskull [Tue, 18 Aug 2020 17:23:57 +0000 (02:23 +0900)]
[Refactor] #40514 player_type の left_hand_weapon を廃止して have_left_hand_weapon() を直接参照. /
Delete left_hand_weapon of player_type and refer directly to have_left_hand_weapon().

3 years ago[Refactor] #40514 player_type の right_hand_weapon を廃止して have_right_hand_weapon()...
deskull [Tue, 18 Aug 2020 17:13:28 +0000 (02:13 +0900)]
[Refactor] #40514 player_type の right_hand_weapon を廃止して have_right_hand_weapon() を直接参照. /
Delete right_hand_weapon of player_type and refer directly to have_right_hand_weapon ().

3 years agoInclude mind/mind-blue-mage.h to avoid an incomplete type error for an enum when...
Eric Branlund [Tue, 18 Aug 2020 18:01:03 +0000 (11:01 -0700)]
Include mind/mind-blue-mage.h to avoid an incomplete type error for an enum when using gcc or clang.

3 years agoInclude system/monster-type-definition.h in floor-save-util.h to avoid compiler error...
Eric Branlund [Tue, 18 Aug 2020 17:58:43 +0000 (10:58 -0700)]
Include system/monster-type-definition.h in floor-save-util.h to avoid compiler error (incomplete type for element type 'monster_type' with the array party_mon) when using gcc or clang.  Since floor-save-util.h includes monster-type-definition.h, don't need to include it in floor-save-util.c.

3 years agoInclude mind/mind-numbers.h to avoid incomplete type errors for some enums when using...
Eric Branlund [Tue, 18 Aug 2020 17:56:39 +0000 (10:56 -0700)]
Include mind/mind-numbers.h to avoid incomplete type errors for some enums when using gcc or clang.

3 years agoInclude mind/mind-blue-mage.h to avoid incomplete type erros for blue_magic_type...
Eric Branlund [Tue, 18 Aug 2020 17:55:26 +0000 (10:55 -0700)]
Include mind/mind-blue-mage.h to avoid incomplete type erros for blue_magic_type when using gcc or clang.

3 years ago[Refactor] #40514 have_two_handed_weapons() を返り値持ちに仕様変更. / have_two_handed_weapons...
deskull [Tue, 18 Aug 2020 16:38:15 +0000 (01:38 +0900)]
[Refactor] #40514 have_two_handed_weapons() を返り値持ちに仕様変更. / have_two_handed_weapons() was changed specifications to return value.

3 years ago[Refactor] #40514 have_left_hand_weapon() を返り値持ちに仕様変更. / have_left_hand_weapon()...
deskull [Tue, 18 Aug 2020 16:31:38 +0000 (01:31 +0900)]
[Refactor] #40514 have_left_hand_weapon() を返り値持ちに仕様変更. / have_left_hand_weapon() was changed specifications to return value.

3 years ago[Refactor] #40514 have_right_hand_weapon() を返り値持ちに仕様変更. / have_right_hand_weapon...
deskull [Tue, 18 Aug 2020 16:14:14 +0000 (01:14 +0900)]
[Refactor] #40514 have_right_hand_weapon() を返り値持ちに仕様変更. / have_right_hand_weapon() was changed specifications to return value.

3 years ago[Refactor] #40514 calc_to_hit_misc() を返り値持ちに仕様変更. / calc_to_hit_misc() was changed...
deskull [Tue, 18 Aug 2020 16:06:47 +0000 (01:06 +0900)]
[Refactor] #40514 calc_to_hit_misc() を返り値持ちに仕様変更. / calc_to_hit_misc() was changed specifications to return value.

3 years ago[Refactor] #40634 Corrected typo in Makefile.am
Hourier [Tue, 18 Aug 2020 10:28:46 +0000 (19:28 +0900)]
[Refactor] #40634 Corrected typo in Makefile.am

3 years ago[Refactor] #40634 Separated activation-bolt-ball.c/h from activation-switcher.c
Hourier [Tue, 18 Aug 2020 10:03:38 +0000 (19:03 +0900)]
[Refactor] #40634 Separated activation-bolt-ball.c/h from activation-switcher.c

3 years ago[Refactor] #40634 Separated activate_*() from switch_activation()
Hourier [Tue, 18 Aug 2020 09:54:52 +0000 (18:54 +0900)]
[Refactor] #40634 Separated activate_*() from switch_activation()

3 years ago[Refactor] #40634 Separated activate_confusion() from switch_activation()
Hourier [Tue, 18 Aug 2020 09:05:36 +0000 (18:05 +0900)]
[Refactor] #40634 Separated activate_confusion() from switch_activation()

3 years ago[Refactor] #40634 Separated activate_breath_*() from activation-switcher.c to activat...
Hourier [Tue, 18 Aug 2020 08:50:01 +0000 (17:50 +0900)]
[Refactor] #40634 Separated activate_breath_*() from activation-switcher.c to activation-breath.c/h

3 years ago[Refactor] #40634 Removed unused local variable
Hourier [Tue, 18 Aug 2020 04:38:53 +0000 (13:38 +0900)]
[Refactor] #40634 Removed unused local variable

3 years ago[Refactor] #40634 Separated activate_ball_*() from switch_activation()
Hourier [Tue, 18 Aug 2020 04:10:48 +0000 (13:10 +0900)]
[Refactor] #40634 Separated activate_ball_*() from switch_activation()

3 years ago[Refactor] #40634 Separated activate_missile_*() from switch_activation()
Hourier [Tue, 18 Aug 2020 02:44:23 +0000 (11:44 +0900)]
[Refactor] #40634 Separated activate_missile_*() from switch_activation()

3 years ago[Refactor] #40634 Separated activate_bolt_*() from switch_activation()
Hourier [Tue, 18 Aug 2020 02:39:38 +0000 (11:39 +0900)]
[Refactor] #40634 Separated activate_bolt_*() from switch_activation()

3 years ago[Refactor] #40634 Separated activate_ball_*() from switch_activation()
Hourier [Tue, 18 Aug 2020 02:23:29 +0000 (11:23 +0900)]
[Refactor] #40634 Separated activate_ball_*() from switch_activation()

3 years ago[Refactor] #40634 Separated activate_ball_cold_*() from switch_activation()
Hourier [Tue, 18 Aug 2020 02:04:18 +0000 (11:04 +0900)]
[Refactor] #40634 Separated activate_ball_cold_*() from switch_activation()

3 years ago[Refactor] #40634 Separated activate_bolt_*_1() from switch_activation()
Hourier [Tue, 18 Aug 2020 01:44:43 +0000 (10:44 +0900)]
[Refactor] #40634 Separated activate_bolt_*_1() from switch_activation()

3 years ago[Refactor] #40634 Separated switch_activation() from activate_artifact()
Hourier [Tue, 18 Aug 2020 01:05:03 +0000 (10:05 +0900)]
[Refactor] #40634 Separated switch_activation() from activate_artifact()

3 years ago[Refactor] #40514 calc_to_damage_misc() を返り値持ちに仕様変更. / calc_to_damage_misc() was...
deskull [Mon, 17 Aug 2020 16:29:24 +0000 (01:29 +0900)]
[Refactor] #40514 calc_to_damage_misc() を返り値持ちに仕様変更. / calc_to_damage_misc() was changed specifications to return value.

3 years ago[Refactor] #40514 マーシャルアーツの殺戮修正整理. / Cleaned up killing calculation for martial arts.
deskull [Mon, 17 Aug 2020 16:22:23 +0000 (01:22 +0900)]
[Refactor] #40514 マーシャルアーツの殺戮修正整理. / Cleaned up killing calculation for martial arts.

3 years ago[Refactor] #40514 calc_num_blow() を返り値持ちに仕様変更. / calc_num_blow() was changed specific...
deskull [Mon, 17 Aug 2020 16:10:04 +0000 (01:10 +0900)]
[Refactor] #40514 calc_num_blow() を返り値持ちに仕様変更. / calc_num_blow() was changed specifications to return value.

3 years ago[Refactor] #40514 is_riding_wield_weapon() を返り値持ちに仕様変更. / is_riding_wield_weapon...
deskull [Mon, 17 Aug 2020 16:01:49 +0000 (01:01 +0900)]
[Refactor] #40514 is_riding_wield_weapon() を返り値持ちに仕様変更. / is_riding_wield_weapon() was changed specifications to return value.

3 years ago[Refactor] #40514 is_icky_wield_weapon() を返り値持ちに仕様変更. / is_icky_wield_weapon() was...
deskull [Mon, 17 Aug 2020 15:56:50 +0000 (00:56 +0900)]
[Refactor] #40514 is_icky_wield_weapon() を返り値持ちに仕様変更. / is_icky_wield_weapon() was changed specifications to return value.

3 years ago[Refactor] #40514 calc_to_weapon_dice_side() を返り値持ちに仕様変更. / calc_to_weapon_dice_side...
deskull [Mon, 17 Aug 2020 15:51:33 +0000 (00:51 +0900)]
[Refactor] #40514 calc_to_weapon_dice_side() を返り値持ちに仕様変更. / calc_to_weapon_dice_side() was changed specifications to return value.

3 years ago[Refactor] #40514 calc_to_weapon_dice_num() を返り値持ちに仕様変更. / calc_to_weapon_dice_num...
deskull [Mon, 17 Aug 2020 15:44:15 +0000 (00:44 +0900)]
[Refactor] #40514 calc_to_weapon_dice_num() を返り値持ちに仕様変更. / calc_to_weapon_dice_num() was changed specifications to return value.

3 years ago[Refactor] #40514 have_kill_wall() を返り値持ちに仕様変更. / have_kill_wall() was changed specif...
deskull [Mon, 17 Aug 2020 15:25:16 +0000 (00:25 +0900)]
[Refactor] #40514 have_kill_wall() を返り値持ちに仕様変更. / have_kill_wall() was changed specifications to return value.

3 years agoMerge remote-tracking branch 'remotes/origin/For2.2.2-Fix-Hourier' into For2.2.2...
deskull [Mon, 17 Aug 2020 15:20:37 +0000 (00:20 +0900)]
Merge remote-tracking branch 'remotes/origin/For2.2.2-Fix-Hourier' into For2.2.2-Refactoring

3 years ago[Refactor] #40514 have_pass_wall() を返り値持ちに仕様変更. / have_pass_wall() was changed specif...
deskull [Mon, 17 Aug 2020 15:19:50 +0000 (00:19 +0900)]
[Refactor] #40514 have_pass_wall() を返り値持ちに仕様変更. / have_pass_wall() was changed specifications to return value.

3 years ago[Refactor] #40634 Removed unnecessary variable plev in activate_artifact()
Hourier [Mon, 17 Aug 2020 15:01:31 +0000 (00:01 +0900)]
[Refactor] #40634 Removed unnecessary variable plev in activate_artifact()

3 years ago[Refactor] #40634 Reshaped activate_artifact()
Hourier [Mon, 17 Aug 2020 14:59:30 +0000 (23:59 +0900)]
[Refactor] #40634 Reshaped activate_artifact()

3 years ago[Refactor] #40634 Separated exe_monster_capture() from exe_activate()
Hourier [Mon, 17 Aug 2020 10:50:28 +0000 (19:50 +0900)]
[Refactor] #40634 Separated exe_monster_capture() from exe_activate()

3 years ago[Refactor] #40634 Separated check_monster_ball_use() from exe_activate()
Hourier [Mon, 17 Aug 2020 10:35:16 +0000 (19:35 +0900)]
[Refactor] #40634 Separated check_monster_ball_use() from exe_activate()

3 years ago[Refactor] #40634 Separated check_inscription_value() from exe_activate()
Hourier [Mon, 17 Aug 2020 10:32:16 +0000 (19:32 +0900)]
[Refactor] #40634 Separated check_inscription_value() from exe_activate()

3 years ago[Refactor] #40634 Separated add_quark_to_inscription() from exe_activate()
Hourier [Mon, 17 Aug 2020 10:31:20 +0000 (19:31 +0900)]
[Refactor] #40634 Separated add_quark_to_inscription() from exe_activate()

3 years ago[Refactor] #40634 Separated set_activation_target() from exe_activate()
Hourier [Mon, 17 Aug 2020 10:22:36 +0000 (19:22 +0900)]
[Refactor] #40634 Separated set_activation_target() from exe_activate()

3 years ago[Refactor] #40634 Separated inscribe_nickname() from exe_activate()
Hourier [Mon, 17 Aug 2020 10:15:03 +0000 (19:15 +0900)]
[Refactor] #40634 Separated inscribe_nickname() from exe_activate()

3 years ago[Refactor] #40634 Separated activate_whistle() from exe_activate()
Hourier [Mon, 17 Aug 2020 10:13:06 +0000 (19:13 +0900)]
[Refactor] #40634 Separated activate_whistle() from exe_activate()

3 years ago[Refactor] #40634 Separated check_activation_conditions() from exe_activate()
Hourier [Mon, 17 Aug 2020 10:05:38 +0000 (19:05 +0900)]
[Refactor] #40634 Separated check_activation_conditions() from exe_activate()

3 years ago[Refactor] #40634 Separated check_activation_success() from exe_activate()
Hourier [Mon, 17 Aug 2020 09:58:22 +0000 (18:58 +0900)]
[Refactor] #40634 Separated check_activation_success() from exe_activate()

3 years ago[Refactor] #40634 Separated decide_activation_success() from exe_activate()
Hourier [Mon, 17 Aug 2020 09:33:38 +0000 (18:33 +0900)]
[Refactor] #40634 Separated decide_activation_success() from exe_activate()

3 years ago[Refactor] #40634 Separated decide_chance_fail() from exe_activate()
Hourier [Mon, 17 Aug 2020 08:45:05 +0000 (17:45 +0900)]
[Refactor] #40634 Separated decide_chance_fail() from exe_activate()

3 years ago[Refactor] #40634 Separated decide_activation_level() from exe_activate()
Hourier [Mon, 17 Aug 2020 08:42:25 +0000 (17:42 +0900)]
[Refactor] #40634 Separated decide_activation_level() from exe_activate()

3 years ago[Refactor] #40634 Made ae_type for the preparation to divide exe_activate()
Hourier [Mon, 17 Aug 2020 08:40:13 +0000 (17:40 +0900)]
[Refactor] #40634 Made ae_type for the preparation to divide exe_activate()

3 years ago[Refactor] #40634 Renamed cmd-activate.c/h to activation-switcher.c/h
Hourier [Mon, 17 Aug 2020 08:39:38 +0000 (17:39 +0900)]
[Refactor] #40634 Renamed cmd-activate.c/h to activation-switcher.c/h

3 years ago[Refactor] #40634 Moved do_cmd_activate() from cmd-activate.c/h to cmd-item.c/h
Hourier [Mon, 17 Aug 2020 07:40:31 +0000 (16:40 +0900)]
[Refactor] #40634 Moved do_cmd_activate() from cmd-activate.c/h to cmd-item.c/h

3 years ago[Refactor] #40634 Separated activation-breath.c/h from cmd-activate.c
Hourier [Mon, 17 Aug 2020 07:38:52 +0000 (16:38 +0900)]
[Refactor] #40634 Separated activation-breath.c/h from cmd-activate.c