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Mario Zechner [Wed, 7 Nov 2012 11:17:18 +0000 (12:17 +0100)]
Update backends/gdx-backend-android/src/com/badlogic/gdx/backends/android/AndroidInput.java
Mario Zechner [Wed, 7 Nov 2012 10:56:29 +0000 (02:56 -0800)]
Merge pull request #108 from semtiko/patch-1
getRotation for livewallpaper
Mario Zechner [Wed, 7 Nov 2012 10:55:34 +0000 (02:55 -0800)]
Merge pull request #107 from xoppa/bullet
Changed BulletTest to BulletTestCollection, added colors, ConstraintsTest and MeshShapeTest
Alex Vega [Wed, 7 Nov 2012 10:22:06 +0000 (14:22 +0400)]
Remove unnecessary staff
Alex Vega [Wed, 7 Nov 2012 10:07:38 +0000 (14:07 +0400)]
getRotation for livewallpaper
But it's little bit buggy, don't know why.
If you place your device to 0 degrees position (portraite orientation)
and rotate to 180 degrees, nothing be detected, or from 90 to 270 and
versa. But if you rotate your device from 0 to 90 or 270, or from 90
to 180 and 0 and so on - all is fine (different orientations).
Xoppa [Tue, 6 Nov 2012 23:27:27 +0000 (00:27 +0100)]
Cleanup a bit
Xoppa [Tue, 6 Nov 2012 22:53:54 +0000 (23:53 +0100)]
Add MeshShapeTest.
Xoppa [Tue, 6 Nov 2012 22:52:13 +0000 (23:52 +0100)]
Add some color to better distinct the objects
MobiDevelop [Tue, 6 Nov 2012 21:48:59 +0000 (14:48 -0700)]
Added no-arg constructor for Circle.
See http://www.badlogicgames.com/forum/viewtopic.php?f=11&t=6043
Xoppa [Tue, 6 Nov 2012 18:00:29 +0000 (19:00 +0100)]
Changed BulletTest to BulletTestCollection and added ConstraintsTest
Xoppa [Tue, 6 Nov 2012 17:42:22 +0000 (18:42 +0100)]
Hide compiled obj files in git
Nathan Sweet [Mon, 5 Nov 2012 07:40:19 +0000 (23:40 -0800)]
Merge pull request #106 from ttencate/distance_field_fonts
Add support for generating signed distance fields
Thomas ten Cate [Sun, 4 Nov 2012 17:15:33 +0000 (17:15 +0000)]
Extract distance field generation into a standalone class
Also make it runnable as a command line tool
Thomas ten Cate [Sat, 3 Nov 2012 15:02:17 +0000 (15:02 +0000)]
Add a test that shows the use of distance field fonts
Thomas ten Cate [Sat, 3 Nov 2012 15:00:25 +0000 (15:00 +0000)]
Add DistanceFieldEffect to Hiero
This can be used to create signed distance fields, for generating fonts
that remain crisp-looking even at high magnification when rendered with
alpha testing.
See the Valve paper:
http://www.valvesoftware.com/publications/2007/SIGGRAPH2007_AlphaTestedMagnification.pdf
Mario Zechner [Sun, 4 Nov 2012 14:48:29 +0000 (15:48 +0100)]
changed livewallpaper service doesn't report tap/drop
Thomas ten Cate [Sat, 3 Nov 2012 12:19:37 +0000 (12:19 +0000)]
Remove broken use of unneeded atlas
Mario Zechner [Sun, 4 Nov 2012 13:13:38 +0000 (14:13 +0100)]
fixed javadocs of SpriteBatch#setShader
Mario Zechner [Sun, 4 Nov 2012 13:11:52 +0000 (14:11 +0100)]
fixed issue 1114, spritebatch used different uniform name for default shader and custom shaders, also removed setting up separate transform and view matrix in case of custom shader
Mario Zechner [Sun, 4 Nov 2012 12:56:34 +0000 (04:56 -0800)]
Merge pull request #105 from siondream/gdx-gleed
!B - Fixes broken references between level XML and atlas
David Saltares [Sat, 3 Nov 2012 20:32:22 +0000 (20:32 +0000)]
!B - Fixes broken references between level XML and atlas
Mario Zechner [Sat, 3 Nov 2012 19:40:56 +0000 (12:40 -0700)]
Merge pull request #104 from siondream/gdx-gleed
Gdx gleed
David Saltares [Sat, 3 Nov 2012 19:35:23 +0000 (19:35 +0000)]
!A - Adds GLEED Test (with white texture problem)
Mario Zechner [Sat, 3 Nov 2012 19:32:34 +0000 (12:32 -0700)]
Merge pull request #103 from Seraphim6x7/box2d-debug-renderer
option to draw the body's velocity
David Saltares [Sat, 3 Nov 2012 17:14:26 +0000 (17:14 +0000)]
!A - Adds gdx-gleed extension (GLEED2D level loader and renderer)
Seraphim [Sat, 3 Nov 2012 14:23:04 +0000 (15:23 +0100)]
move rcode to render Body to separate method
Seraphim [Sat, 3 Nov 2012 14:02:52 +0000 (15:02 +0100)]
option to draw the body's velocity
Mario Zechner [Sat, 3 Nov 2012 13:28:17 +0000 (14:28 +0100)]
fixed issue 1110, lwp life-cycle, needs testing on Android < 4.1
Mario Zechner [Sat, 3 Nov 2012 12:19:40 +0000 (13:19 +0100)]
Merge branch 'master' of github.com:libgdx/libgdx
Mario Zechner [Sat, 3 Nov 2012 12:07:52 +0000 (13:07 +0100)]
just some encoding issues2
Mario Zechner [Sat, 3 Nov 2012 12:07:08 +0000 (05:07 -0700)]
Merge pull request #102 from ttencate/test_starter_args
Make LwjglTestStarter accept a test name on the command line
Thomas ten Cate [Sat, 3 Nov 2012 11:55:08 +0000 (11:55 +0000)]
Make LwjglTestStarter accept a test name on the command line
This saves us a click or press of the Enter key when running the same
test over and over again.
Mario Zechner [Sat, 3 Nov 2012 11:50:50 +0000 (12:50 +0100)]
fixed Stage parameter name stretch -> keepAspectRatio, fixed Pool usage in IOSInput
Mario Zechner [Sat, 3 Nov 2012 11:44:41 +0000 (12:44 +0100)]
Merge branch 'master' of github.com:libgdx/libgdx
Mario Zechner [Sat, 3 Nov 2012 11:44:19 +0000 (12:44 +0100)]
added frustaci's fixes, and a fix by Jaroslaw
NathanSweet [Fri, 2 Nov 2012 21:27:31 +0000 (14:27 -0700)]
1111, GestureDetector multi tap should use tap square.
NathanSweet [Fri, 2 Nov 2012 21:12:20 +0000 (14:12 -0700)]
Merge remote-tracking branch 'origin/master'
NathanSweet [Fri, 2 Nov 2012 21:11:59 +0000 (14:11 -0700)]
TextField, added disabled font color.
NathanSweet [Fri, 2 Nov 2012 21:11:47 +0000 (14:11 -0700)]
ScrollPane, fixed horiz scroll handle width problem. Fixed not using scrollY method.
Mario Zechner [Fri, 2 Nov 2012 13:03:39 +0000 (14:03 +0100)]
added frustaci's suggestions for the LWP surfaceholder implementation
Mario Zechner [Fri, 2 Nov 2012 12:35:55 +0000 (05:35 -0700)]
Merge pull request #101 from Seraphim6x7/pool
Issue 1099: Pool#free -> Pool#freeAll
Mario Zechner [Fri, 2 Nov 2012 11:50:36 +0000 (04:50 -0700)]
Merge pull request #96 from Thotep/master
New rotation methods for Vector3 and Camera
Mario Zechner [Thu, 1 Nov 2012 17:56:53 +0000 (18:56 +0100)]
fixed livewallpaper backend :D
Seraphim [Thu, 1 Nov 2012 14:58:37 +0000 (15:58 +0100)]
skip null objects, always call reset even if freeObjects >= max
Seraphim [Thu, 1 Nov 2012 14:30:43 +0000 (15:30 +0100)]
Issue 1099: Pool#free -> Pool#freeAll
NathanSweet [Thu, 1 Nov 2012 02:21:54 +0000 (19:21 -0700)]
DragAndDrop, fixed drop coords.
NathanSweet [Wed, 31 Oct 2012 05:32:51 +0000 (22:32 -0700)]
DragAndDrop, added x,y,pointer to Target#drop().
NathanSweet [Wed, 31 Oct 2012 05:29:39 +0000 (22:29 -0700)]
DragAndDrop, don't consider drag actor for target.
Nathan Sweet [Tue, 30 Oct 2012 23:01:47 +0000 (16:01 -0700)]
Merge pull request #100 from acoppes/scene2dgroupimprovement
Fixed scene2d Group to avoid calling begin/end when not needed
Ariel Coppes [Tue, 30 Oct 2012 21:05:05 +0000 (19:05 -0200)]
should not need batch.begin() and batch.end() in resetTransform() either
Ariel Coppes [Tue, 30 Oct 2012 20:58:55 +0000 (18:58 -0200)]
calling batch.end() and batch.begin() wasnt needed since batch.setTransform() already forces a flush() and it avoids binding/unbinding the shader multiple times, between other stuff like unnecesary enable/disable gl depth buffer
Mario Zechner [Tue, 30 Oct 2012 11:10:44 +0000 (04:10 -0700)]
Merge pull request #62 from acoppes/issue1045
Fix for issue 1045
Mario Zechner [Tue, 30 Oct 2012 11:10:10 +0000 (04:10 -0700)]
Merge pull request #95 from acoppes/superjumpaaccelfix
Just a fix to accelerometer in iOS version of SupaJumpa
Przemek Muller [Tue, 30 Oct 2012 07:40:09 +0000 (08:40 +0100)]
Merge branch 'master' of https://github.com/libgdx/libgdx
NathanSweet [Tue, 30 Oct 2012 03:45:07 +0000 (20:45 -0700)]
Merge remote-tracking branch 'origin/master'
NathanSweet [Tue, 30 Oct 2012 03:44:52 +0000 (20:44 -0700)]
ScrollPane, added setCancelTouchFocus.
Mario Zechner [Tue, 30 Oct 2012 00:22:12 +0000 (01:22 +0100)]
Merge branch 'livewallpaper'
Mario Zechner [Tue, 30 Oct 2012 00:18:25 +0000 (01:18 +0100)]
more refucktoring of lwp stuff
Mario Zechner [Tue, 30 Oct 2012 00:17:54 +0000 (01:17 +0100)]
changes to 'old' backend files reverted and extended were necessary
Ariel Coppes [Mon, 29 Oct 2012 23:57:44 +0000 (21:57 -0200)]
Merge branch 'master' into superjumpaaccelfix
Ariel Coppes [Mon, 29 Oct 2012 23:54:22 +0000 (21:54 -0200)]
fixed superjumper to use accelerometer in iOS version too
Mario Zechner [Mon, 29 Oct 2012 22:48:09 +0000 (23:48 +0100)]
first clean-up pass
Mario Zechner [Mon, 29 Oct 2012 22:17:43 +0000 (23:17 +0100)]
applied livewallpaper patch, let's see...
Mario Zechner [Mon, 29 Oct 2012 21:53:55 +0000 (14:53 -0700)]
Merge pull request #94 from acoppes/iosretinawrongdpi
Fixed bug when asking for dpi on retina devices
Ariel Coppes [Mon, 29 Oct 2012 21:51:12 +0000 (19:51 -0200)]
Merge branch 'master' into iosretinawrongdpi
Ariel Coppes [Mon, 29 Oct 2012 21:46:07 +0000 (19:46 -0200)]
fixed IOSGraphics to use correct selector when asking for UIScreen.mainScreen.scale to calculate dpi for normal and retina devices, extracted IOSGraphics log tag to a private static final field to use the same tag everywhere
Mario Zechner [Mon, 29 Oct 2012 21:39:04 +0000 (14:39 -0700)]
Merge pull request #92 from frustaci/master
Issue 1103: OgreXml loader fails to create a SkeletonSubMesh
Przemek Muller [Mon, 29 Oct 2012 10:49:13 +0000 (11:49 +0100)]
Added rotation methods to Vector3 and Camera
Nathan Sweet [Sun, 28 Oct 2012 21:20:21 +0000 (14:20 -0700)]
Merge pull request #93 from MoopsLC/master
SpriteBatch switchTexture method
MoopsLC [Sun, 28 Oct 2012 21:12:15 +0000 (18:12 -0300)]
Update gdx/src/com/badlogic/gdx/graphics/g2d/SpriteBatch.java
removed branch with identical bodies
frustaci [Sun, 28 Oct 2012 19:13:28 +0000 (17:13 -0200)]
Fixed OgreXmlLoader
Fixed boneAssigments per mesh.
Fixed reading multiple animation tracks.
Fixed meshName not being read.
Mario Zechner [Sun, 28 Oct 2012 11:29:36 +0000 (04:29 -0700)]
Merge pull request #83 from xoppa/bullet
BulletTest, minor changes
Mario Zechner [Sun, 28 Oct 2012 11:06:50 +0000 (12:06 +0100)]
[changed] CameraGroupStrategy takes custom comparator in second constructor
Xoppa [Sat, 27 Oct 2012 21:15:05 +0000 (23:15 +0200)]
Separate btMotionState
NathanSweet [Sat, 27 Oct 2012 06:10:14 +0000 (23:10 -0700)]
Stage, prevent triggering more than one touchUp event for the same touch focus.
NathanSweet [Sat, 27 Oct 2012 06:00:11 +0000 (23:00 -0700)]
Stage, removed commented out code. Oops.
NathanSweet [Sat, 27 Oct 2012 05:58:57 +0000 (22:58 -0700)]
Stage, fixed calling clear() from touchUp().
http://www.badlogicgames.com/forum/viewtopic.php?f=11&t=5936
NathanSweet [Sat, 27 Oct 2012 05:58:23 +0000 (22:58 -0700)]
ScrollPane, fixed scrollable area when (flickScroll && scrollbarsOnTop).
NathanSweet [Sat, 27 Oct 2012 05:57:38 +0000 (22:57 -0700)]
SnapshotArray, better javadoc.
NathanSweet [Sat, 27 Oct 2012 04:06:52 +0000 (21:06 -0700)]
1062, fixed TextField with flipped font.
NathanSweet [Sat, 27 Oct 2012 04:00:30 +0000 (21:00 -0700)]
1077, fixed TableLayout when a colspanned cell is used after uniformX cells.
NathanSweet [Sat, 27 Oct 2012 03:30:47 +0000 (20:30 -0700)]
1099, Pools free(Object) and free(Array) are easily confused when pooling Arrays. Renamed free(Array) to freeAll(Array). Unfortunately code previously using free(Array) will now be broken, since that now invokes free(Object).
NathanSweet [Sat, 27 Oct 2012 03:21:30 +0000 (20:21 -0700)]
Merge remote-tracking branch 'origin/master'
NathanSweet [Sat, 27 Oct 2012 03:21:23 +0000 (20:21 -0700)]
VerticalGroup, fixed layout when not reversed.
Mario Zechner [Fri, 26 Oct 2012 16:14:26 +0000 (18:14 +0200)]
fixed gdx-bullet build, with a nasty additional build template...
Mario Zechner [Fri, 26 Oct 2012 14:46:14 +0000 (07:46 -0700)]
Merge pull request #82 from bornskilled200/master
Issue 1091: Render on resize, half fix
Mario Zechner [Fri, 26 Oct 2012 14:45:02 +0000 (07:45 -0700)]
Merge pull request #85 from noblemaster/master
iOS: server socket bugfix!
Mario Zechner [Fri, 26 Oct 2012 13:56:39 +0000 (06:56 -0700)]
Merge pull request #89 from Seraphim6x7/issue-1092
Issue 1092: Implement PolygonRegion's constructor that takes vertices from array
Seraphim [Fri, 26 Oct 2012 13:47:47 +0000 (15:47 +0200)]
Also test the PolygonRegion (TextureRegion, float[]) constructor
Seraphim [Fri, 26 Oct 2012 13:02:00 +0000 (15:02 +0200)]
iissue 1092: implementation for PolygonRegion (TextureRegion,float[])
Nathan Sweet [Thu, 25 Oct 2012 20:29:04 +0000 (13:29 -0700)]
Merge pull request #87 from Seraphim6x7/gestures
Java 101: give boolean methods positive names
Seraphim [Thu, 25 Oct 2012 20:21:20 +0000 (22:21 +0200)]
Java 101: give boolean methods positive names
Nathan Sweet [Thu, 25 Oct 2012 20:18:16 +0000 (13:18 -0700)]
Merge pull request #86 from Seraphim6x7/gestures
slightly improved readability, plus Eclipse autoformatter
Seraphim [Thu, 25 Oct 2012 20:04:10 +0000 (22:04 +0200)]
slightly improved readability, plus Eclipse autoformatter
NathanSweet [Wed, 24 Oct 2012 23:42:58 +0000 (16:42 -0700)]
Merge remote-tracking branch 'origin/master'
NathanSweet [Wed, 24 Oct 2012 23:42:38 +0000 (16:42 -0700)]
Array classes, added equals().
NathanSweet [Wed, 24 Oct 2012 23:22:24 +0000 (16:22 -0700)]
Table, touchable fixed.
MobiDevelop [Wed, 24 Oct 2012 14:50:51 +0000 (07:50 -0700)]
Removed package private constructor.
There's no obvious reason that the construction of a TiledLayer needs to be package private.
Mario Zechner [Tue, 23 Oct 2012 21:13:45 +0000 (23:13 +0200)]
fixed issue 1089, added Sound#setPriority method, it's just a hint, works only on Android
Mario Zechner [Tue, 23 Oct 2012 20:52:52 +0000 (22:52 +0200)]
fixed Input#getX/getY Javadocs