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deskull [Sat, 4 Jul 2020 05:25:05 +0000 (14:25 +0900)]
[Refactor] #40514 calc_speed() を calc_bonuses() から分離. / Separated calc_speed() from calc_bonuses().
deskull [Fri, 3 Jul 2020 17:01:13 +0000 (02:01 +0900)]
[Refactor] #40514 calc_base_ac_display() を calc_bonuses() から分離. / Separated calc_base_ac_display() from calc_bonuses().
deskull [Fri, 3 Jul 2020 16:53:45 +0000 (01:53 +0900)]
[Refactor] #40514 player_type の to_a 型変更. / Change type of to_a in player_type.
deskull [Fri, 3 Jul 2020 16:47:04 +0000 (01:47 +0900)]
[Refactor] #40514 calc_base_ac() を calc_bonuses() から分離. / Separated calc_base_ac() from calc_bonuses().
deskull [Fri, 3 Jul 2020 16:25:52 +0000 (01:25 +0900)]
[Refactor] #40514 一部計算処理を calc_*_addition()へ移動. / Moved some calculation processing to calc_*_addition().
deskull [Fri, 3 Jul 2020 16:21:47 +0000 (01:21 +0900)]
[Refactor] #40514 set_personality_flags() を calc_bonuses() から分離. / Separated set_personality_flags() from calc_bonuses().
deskull [Thu, 2 Jul 2020 14:26:08 +0000 (23:26 +0900)]
[Refactor] #40514 一部計算処理を calc_*_addition()へ移動. / Moved some calculation processing to calc_*_addition().
deskull [Thu, 2 Jul 2020 14:22:21 +0000 (23:22 +0900)]
[Refactor] #40514 calc_to_magic_chance() を calc_bonuses() から分離. / Separated calc_to_magic_chance() from calc_bonuses().
deskull [Thu, 2 Jul 2020 12:41:19 +0000 (21:41 +0900)]
[Refactor] #40514 一部計算処理をcalc_*_addition()へ移動. / Moved some calculation processing to calc_*_addition().
deskull [Thu, 2 Jul 2020 12:33:16 +0000 (21:33 +0900)]
[Refactor] #40514 calc_charisma_addition() を calc_bonuses() から分離. / Separated calc_charisma_addition() from calc_bonuses().
deskull [Thu, 2 Jul 2020 12:18:16 +0000 (21:18 +0900)]
[Refactor] #40514 calc_constitution_addition() を calc_bonuses() から分離. / Separated calc_constitution_addition() from calc_bonuses().
deskull [Wed, 1 Jul 2020 15:57:38 +0000 (00:57 +0900)]
[Refactor] #40514 calc_dexterity_addition() を calc_bonuses() から分離. / Separated calc_dexterity_addition() from calc_bonuses().
deskull [Wed, 1 Jul 2020 15:47:51 +0000 (00:47 +0900)]
[Refactor] #40514 calc_wisdom_addition() を calc_bonuses() から分離. / Separated calc_wisdom_addition() from calc_bonuses().
deskull [Wed, 1 Jul 2020 15:42:02 +0000 (00:42 +0900)]
[Refactor] #40514 calc_intelligence_addition() を calc_bonuses() から分離. / Separated calc_intelligence_addition() from calc_bonuses().
deskull [Wed, 1 Jul 2020 10:37:51 +0000 (19:37 +0900)]
[Refactor] #40514 calc_strength_addition() を calc_bonuses() から分離. / Separated calc_strength_addition() from calc_bonuses().
deskull [Wed, 1 Jul 2020 09:09:23 +0000 (18:09 +0900)]
[Refactor] #40514 set_mutation_flags() を calc_bonuses() から分離. / Separated set_mutation_flags() from calc_bonuses().
deskull [Tue, 30 Jun 2020 17:15:35 +0000 (02:15 +0900)]
[Refactor] #40514 一部計算処理をcalc_dig()へ移動. / Moved some calculation processing to calc_dig().
deskull [Tue, 30 Jun 2020 17:04:48 +0000 (02:04 +0900)]
[Refactor] #40514 calc_num_blow() を calc_bonuses() から分離. / Separated calc_num_blow() from calc_bonuses().
deskull [Tue, 30 Jun 2020 16:47:59 +0000 (01:47 +0900)]
[Refactor] #40514 calc_dig() を calc_bonuses() から分離. / Separated calc_dig() from calc_bonuses().
deskull [Tue, 30 Jun 2020 16:28:27 +0000 (01:28 +0900)]
[Refactor] #40514 calc_to_hit_throw() を calc_bonuses() から分離. / Separated calc_to_hit_throw() from calc_bonuses().
deskull [Tue, 30 Jun 2020 16:18:00 +0000 (01:18 +0900)]
[Refactor] #40514 calc_to_hit_shoot() を calc_bonuses() から分離. / Separated calc_to_hit_shoot() from calc_bonuses().
deskull [Mon, 29 Jun 2020 16:26:07 +0000 (01:26 +0900)]
[Refactor] #40514 calc_to_hit() を calc_bonuses() から分離. / Separated calc_to_hit() from calc_bonuses().
deskull [Mon, 29 Jun 2020 16:02:52 +0000 (01:02 +0900)]
[Refactor] #40514 calc_intra_vision() を calc_bonuses() から分離. / Separated calc_intra_vision() from calc_bonuses().
deskull [Mon, 29 Jun 2020 15:49:04 +0000 (00:49 +0900)]
[Fix] #40514 魔法防御のリファクタリングミスを修正. / Fix mistake refactoring of saving throw calculation.
deskull [Mon, 29 Jun 2020 15:42:09 +0000 (00:42 +0900)]
[Refactor][Fix] #40514 calc_search_freq() を calc_bonuses() から分離.隠密計算のリファクタリングミスを修正. / Separated calc_search_freq() from calc_bonuses(). Fix mistake refactoring of stealth calculation.
deskull [Mon, 29 Jun 2020 04:28:21 +0000 (13:28 +0900)]
[Refactor] #40514 calc_search() を calc_bonuses() から分離. / Separated calc_search() from calc_bonuses().
deskull [Sun, 28 Jun 2020 15:54:00 +0000 (00:54 +0900)]
[Fix] #40514 calc_saving_throw() のミス修正. / Fix mistake of calc_saving_throw().
deskull [Sun, 28 Jun 2020 15:47:24 +0000 (00:47 +0900)]
[Refactor] #40514 calc_saving_throw() を calc_bonuses() から分離. / Separated calc_saving_throw() from calc_bonuses().
deskull [Sun, 28 Jun 2020 15:37:04 +0000 (00:37 +0900)]
[Refactor] #40514 calc_device_ability() を calc_bonuses() から分離. / Separated calc_device_ability() from calc_bonuses().
deskull [Sun, 28 Jun 2020 15:23:09 +0000 (00:23 +0900)]
[Refactor] #40514 一部計算処理をcalc_stealth()へ移動. / Moved some calculation processing to calc_stealth().
deskull [Sun, 28 Jun 2020 15:12:29 +0000 (00:12 +0900)]
[Refactor] #40514 calc_disarming() を calc_bonuses() から分離. / Separated calc_disarming() from calc_bonuses().
deskull [Sun, 28 Jun 2020 13:53:45 +0000 (22:53 +0900)]
[Refactor] #40514 calc_stealth() を calc_bonuses() から分離. / Separated calc_stealth() from calc_bonuses().
deskull [Sat, 27 Jun 2020 15:45:12 +0000 (00:45 +0900)]
[Refactor] #40514 [Refactor] #37353 calc_equipment_status() を calc_bonuses() から分離. player-class.c 内の警告を修正. / Separated calc_equipment_status() from calc_bonuses(), Fixed the warning in player-class.c.
deskull [Sat, 27 Jun 2020 14:57:11 +0000 (23:57 +0900)]
[Refactor] #37353 さらに時限効果を calc_bonuses() から calc_timelimit_status() へ移動. / Furthermore, moved the timed effect from calc_bonuses() to calc_timelimit_status().
deskull [Sat, 27 Jun 2020 14:46:54 +0000 (23:46 +0900)]
[Refactor] #37353 calc_timelimit_status() を calc_bonuses() から分離. player-class.c 内の警告を修正. / Separated calc_timelimit_status() from calc_bonuses(), Fixed the warning in player-class.c.
deskull [Wed, 24 Jun 2020 16:32:19 +0000 (01:32 +0900)]
[Refactor] #37353 calc_class_status() を calc_bonuses() から分離. / Separated calc_class_status() from calc_bonuses().
deskull [Wed, 24 Jun 2020 16:24:23 +0000 (01:24 +0900)]
[Refactor] #37353 calc_race_status(), calc_bonuses(), clear_creature_bonuses() 各間の処理を整理. / Clean up the processing between calc_race_status(), calc_bonuses() and clear_creature_bonuses().
deskull [Tue, 23 Jun 2020 14:56:49 +0000 (23:56 +0900)]
[Refactor] #37353 calc_race_status() を calc_bonuses() から分離.pspeed を s16b 型に変更して計算の新旧処理を修正. / Separated calc_race_status() from calc_bonuses(). Changed pspeed to s16b type and fixed old and new processing of calculation.
deskull [Tue, 23 Jun 2020 14:28:18 +0000 (23:28 +0900)]
[Refactor] #37353 clear_creature_bonuses() を calc_bonuses() から分離. / Separated clear_creature_bonuses() from calc_bonuses().
Hourier [Sat, 20 Jun 2020 14:20:22 +0000 (23:20 +0900)]
[Refactor] #40467 Reshaped load.c automatically
Hourier [Sat, 20 Jun 2020 14:15:23 +0000 (23:15 +0900)]
[Refactor] #40483 Moved bar_definition_type from display-main-window.c to stat-bars-table.h
Hourier [Sat, 20 Jun 2020 14:10:51 +0000 (23:10 +0900)]
[Refactor] #40483 Reshaped display-main-window.c
Hourier [Sat, 20 Jun 2020 13:08:59 +0000 (22:08 +0900)]
[Refactor] #40483 Removed the inclusion of grid.h from rooms.h
Hourier [Sat, 20 Jun 2020 13:04:46 +0000 (22:04 +0900)]
[Refactor] #40483 Removed the inclusion of grid.h from grid.h
Hourier [Sat, 20 Jun 2020 12:17:09 +0000 (21:17 +0900)]
[Refactor] #40483 Removed the inclusion of feature.h from floor.h
Hourier [Sat, 20 Jun 2020 12:11:25 +0000 (21:11 +0900)]
[Refactor] #40483 Adjusted declerations in feature.h
Hourier [Sat, 20 Jun 2020 12:05:02 +0000 (21:05 +0900)]
[Refactor] #40483 Changed panel_contains() from macro function to normal function
Hourier [Sat, 20 Jun 2020 11:54:19 +0000 (20:54 +0900)]
[Refactor] #40483 Separated main-window-row-column.h from display-main-window.c
Hourier [Sat, 20 Jun 2020 11:50:44 +0000 (20:50 +0900)]
[Refactor] #40483 Separated status-bars-table.c/h from display-main-window.c
Hourier [Sat, 20 Jun 2020 10:20:57 +0000 (19:20 +0900)]
[Refactor] #40483 Reshaped display-main-window.c automatically
Hourier [Sat, 20 Jun 2020 08:09:44 +0000 (17:09 +0900)]
[Refactor] #40483 display-main-window.c において1行ごとに挟まれていたコメントを削除 / Removed many comments per 1line in display-main-window.c
Hourier [Sat, 20 Jun 2020 06:38:02 +0000 (15:38 +0900)]
[Refactor] #40478 Reshaped mspells*.c automatically
Hourier [Sat, 20 Jun 2020 06:27:06 +0000 (15:27 +0900)]
[Refactor] #40478 mspells*.c において1行ごとに挟まれていたコメントを削除 / Removed many comments per 1line in mspells*.c
Hourier [Sat, 20 Jun 2020 06:12:01 +0000 (15:12 +0900)]
[Refactor] #40478 Divided monster-spells.h to mspells1.h, mspells2.h and mspells3.h
Hourier [Sat, 20 Jun 2020 05:51:02 +0000 (14:51 +0900)]
[Refactor] #40478 Separated monster-power-table.c/h from monster-spell.h
Hourier [Sat, 20 Jun 2020 05:10:58 +0000 (14:10 +0900)]
[Refactor] #40478 Moved various definitions from monster-spell.h to mspell-util.h
Eric Branlund [Mon, 15 Jun 2020 06:08:00 +0000 (23:08 -0700)]
Include util/angband-files.h to pick up prototype for path_build().
Eric Branlund [Mon, 15 Jun 2020 06:05:25 +0000 (23:05 -0700)]
Include core/asking-player.h to get prototype for pause_line().
Eric Branlund [Mon, 15 Jun 2020 06:04:22 +0000 (23:04 -0700)]
Include util/angband-files.h to get prototype for user_name().
Eric Branlund [Mon, 15 Jun 2020 06:03:04 +0000 (23:03 -0700)]
Include util/string-processor.h to get prototype for angband_strchr.
Eric Branlund [Mon, 15 Jun 2020 05:53:53 +0000 (22:53 -0700)]
Put prototypes inside include guard.
Eric Branlund [Mon, 15 Jun 2020 05:49:42 +0000 (22:49 -0700)]
Include util/string-processor.h to pick up prototype for angband_strstr() and avoid pointer to integer conversion which causes a crash in path_parse().
Eric Branlund [Mon, 15 Jun 2020 02:24:40 +0000 (19:24 -0700)]
Added missing semicolon to fix compiler error.
Eric Branlund [Mon, 15 Jun 2020 02:23:29 +0000 (19:23 -0700)]
Included util/string-processor.h to pick up prototype for angband_strcpy().
Eric Branlund [Mon, 15 Jun 2020 02:21:42 +0000 (19:21 -0700)]
Included util/angband-files.h to pick up prototypes for fd_close() and path_build().
Eric Branlund [Mon, 15 Jun 2020 02:11:32 +0000 (19:11 -0700)]
Added realm/realm-song-numbers.h to source list so 'make DISTCHECK_CONFIGURE_FLAGS=--disable-japanese distcheck' works.
Eric Branlund [Mon, 15 Jun 2020 02:05:15 +0000 (19:05 -0700)]
Corrected typo for mind/drs-types.h so 'make DISTCHECK_CONFIGURE_FLAGS=--disable-japanese distcheck' works.
Eric Branlund [Mon, 15 Jun 2020 01:59:47 +0000 (18:59 -0700)]
Removed repeated line in source list.
Eric Branlund [Mon, 15 Jun 2020 01:55:18 +0000 (18:55 -0700)]
Changed type for init_flags to match what is in system-variables.h.
Eric Branlund [Mon, 15 Jun 2020 01:53:12 +0000 (18:53 -0700)]
Included term/screen-processor.h to pick up prototype for prt().
Eric Branlund [Mon, 15 Jun 2020 01:51:46 +0000 (18:51 -0700)]
Included view/display-messages.h to pick up declaration of msg_flag.
Eric Branlund [Mon, 15 Jun 2020 01:14:03 +0000 (18:14 -0700)]
List of source files had mspell/mspell-summon-checker.{c,h} rather than mspell/summon-checker.{c,h}.
Eric Branlund [Mon, 15 Jun 2020 01:08:13 +0000 (18:08 -0700)]
Corrected typo for game-option/auto-destruction-option.{c,h} in the list of source files.
Eric Branlund [Mon, 15 Jun 2020 01:05:57 +0000 (18:05 -0700)]
Adapted to upstream change that moved vorpal-weapon.{c,h} from combat to object-enchant.
Hourier [Sat, 20 Jun 2020 04:53:52 +0000 (13:53 +0900)]
[Refactor] #40478 Separated mspell-mask-definitions.h from monster-spell.h
Hourier [Sat, 20 Jun 2020 04:43:31 +0000 (13:43 +0900)]
[Refactor] #40478 Moved spell_flag_type from monster-spell.h to mspell-damage-calculator.h
Hourier [Sat, 20 Jun 2020 04:35:15 +0000 (13:35 +0900)]
[Refactor] #40478 Separated mind-blue-mage.h from monster-spell.h
Hourier [Sat, 20 Jun 2020 04:30:35 +0000 (13:30 +0900)]
[Refactor] #40478 Moved RF*_SPELL_SIZE from monster-spell.h to mspell-summon.c
Hourier [Sat, 20 Jun 2020 04:28:03 +0000 (13:28 +0900)]
[Refactor] #40478 Moved S_NUM_6 and S_NUM_4 from monster-spell.h to mspell-summon.c
Hourier [Mon, 15 Jun 2020 11:15:15 +0000 (20:15 +0900)]
[Refactor] #38844 Removed inclusion of cmd-building.h from angband.h
Hourier [Mon, 15 Jun 2020 10:15:53 +0000 (19:15 +0900)]
[Refactor] #38844 Continued removing inclusion of monster-race.h in angband.h
Hourier [Mon, 15 Jun 2020 09:29:51 +0000 (18:29 +0900)]
[Refactor] #38844 Removed inclusion of monster-race.h in angband.h
deskull [Sun, 14 Jun 2020 15:16:37 +0000 (00:16 +0900)]
Merge remote-tracking branch 'remotes/origin/List-Dead-Uniques' into For2.2.2-Refactoring
deskull [Sun, 14 Jun 2020 14:17:47 +0000 (23:17 +0900)]
Merge remote-tracking branch 'remotes/origin/For2.2.2-Fix-Hourier' into For2.2.2-Refactoring
Hourier [Sun, 14 Jun 2020 13:47:30 +0000 (22:47 +0900)]
[Refactor] #40457 Renamed music-checker.c/h to spells-song.c/h
Hourier [Sun, 14 Jun 2020 13:38:05 +0000 (22:38 +0900)]
[Refactor] #40413 Separated variables as alloc_type to alloc-entries.c/h
Hourier [Sun, 14 Jun 2020 13:13:39 +0000 (22:13 +0900)]
[Refactor] #40413 Adjusted inclusion for alloc-entry-definition.h
Hourier [Sun, 14 Jun 2020 12:54:43 +0000 (21:54 +0900)]
[Refactor] #40413 Removed the dependency from alloc-entry-definition.h to geometry.h; It's victory of refactoring!!
Hourier [Sun, 14 Jun 2020 12:37:31 +0000 (21:37 +0900)]
[Refactor] #40413 Renamed util.h to alloc-entry-definition.h
Hourier [Sun, 14 Jun 2020 12:32:22 +0000 (21:32 +0900)]
[Refactor] #40413 Separated language-switcher.h from util.h and removed util.c
Hourier [Sun, 14 Jun 2020 11:33:17 +0000 (20:33 +0900)]
[Refactor] #40413 Separated buffer-shper.c/h from util.c/h
Hourier [Sun, 14 Jun 2020 11:07:24 +0000 (20:07 +0900)]
[Refactor] #40413 Separated x11-type-string.c/h from util.c/h
Hourier [Sun, 14 Jun 2020 10:58:57 +0000 (19:58 +0900)]
[Refactor] #40413 Moved angband_str*() from util.c/h to string-processor.c/h
Hourier [Sun, 14 Jun 2020 09:32:00 +0000 (18:32 +0900)]
[Refactor] #40413 Moved various definitions from util.h to appropriate *.h files
Hourier [Sun, 14 Jun 2020 09:12:56 +0000 (18:12 +0900)]
[Refactor] #40413 Moved tmp_pos from util.c/h to grid.c/h
Hourier [Sun, 14 Jun 2020 09:09:06 +0000 (18:09 +0900)]
[Refactor] #40413 Separated bit-flags-calculator.h from util.h
Hourier [Sun, 14 Jun 2020 08:54:30 +0000 (17:54 +0900)]
[Refactor] #40413 Resolved the issue so that compilation errors were output
Hourier [Sun, 14 Jun 2020 08:36:19 +0000 (17:36 +0900)]
[Refactor] #40413 Separated int-char-converter.h
Hourier [Sun, 14 Jun 2020 08:12:21 +0000 (17:12 +0900)]
[Refactor] #40413 Separated cheat-types.h from util.h
Hourier [Sun, 14 Jun 2020 07:52:49 +0000 (16:52 +0900)]
[Refactor] #40413 Separated tag-soter.c/h from util.c/h