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kobayasi [Tue, 3 Sep 2013 14:46:26 +0000 (23:46 +0900)]
Update bullet native libs for Windows
kobayasi [Sat, 3 Aug 2013 19:30:25 +0000 (04:30 +0900)]
Fix clearBuffers bug.
glDepthMask must be called in clearBuffers.
kobayasi [Sun, 7 Jul 2013 10:34:57 +0000 (19:34 +0900)]
Change build script
Remove jbullet.
Add native physics.
Add mmd library.
kobayasi [Sun, 7 Jul 2013 10:16:19 +0000 (19:16 +0900)]
add Converter
copy from jbullet library.
kobayasi [Sun, 7 Jul 2013 14:25:31 +0000 (23:25 +0900)]
move MMDLoaderJME/src/* to engine/src/mmd
kobayasi [Sun, 7 Jul 2013 14:21:22 +0000 (23:21 +0900)]
Merge branch 'mmdwork2' into work3
kobayasi [Sun, 7 Jul 2013 14:20:59 +0000 (23:20 +0900)]
Import MMDLoaderJME
Kazuhiko Kobayashi [Sun, 7 Jul 2013 07:29:32 +0000 (16:29 +0900)]
remove setUseModelSpaceVectors
Kazuhiko Kobayashi [Sun, 7 Jul 2013 07:28:12 +0000 (16:28 +0900)]
add setVertex
kobayasi [Sat, 6 Jul 2013 22:14:41 +0000 (07:14 +0900)]
merge from jme10694
kobayasi [Sat, 6 Jul 2013 21:35:10 +0000 (06:35 +0900)]
merge from jme10694
kobayasi [Sat, 6 Jul 2013 21:34:45 +0000 (06:34 +0900)]
copy from jme10694
kobayasi [Sat, 6 Jul 2013 21:22:17 +0000 (06:22 +0900)]
merge from jme10694
kobayasi [Sat, 6 Jul 2013 18:56:44 +0000 (03:56 +0900)]
add asset cache
kobayasi [Sat, 6 Jul 2013 18:55:22 +0000 (03:55 +0900)]
add contentEquals
kobayasi [Sat, 6 Jul 2013 18:54:40 +0000 (03:54 +0900)]
copy from jme10694
kobayasi [Sat, 6 Jul 2013 18:14:49 +0000 (03:14 +0900)]
copy from jme10694
kobayasi [Sat, 6 Jul 2013 18:10:38 +0000 (03:10 +0900)]
copy from jme10694
kobayasi [Sat, 6 Jul 2013 18:09:38 +0000 (03:09 +0900)]
add tangent buffer
kobayasi [Sat, 6 Jul 2013 15:24:11 +0000 (00:24 +0900)]
change ArrayList to SafeArrayList
kobayasi [Sat, 6 Jul 2013 15:22:49 +0000 (00:22 +0900)]
merge from jme10694
kobayasi [Sat, 6 Jul 2013 15:21:30 +0000 (00:21 +0900)]
merge from jme10694
kobayasi [Sat, 6 Jul 2013 15:20:17 +0000 (00:20 +0900)]
change Quaternion#normalize() to normalizeLocal()
kobayasi [Sat, 6 Jul 2013 15:18:59 +0000 (00:18 +0900)]
add IndexBuffer#wrapIndexBuffer
kobayasi [Sat, 6 Jul 2013 15:17:39 +0000 (00:17 +0900)]
update SafeArrayList
kobayasi [Sat, 6 Jul 2013 15:16:12 +0000 (00:16 +0900)]
add PlaceholderAssets
kobayasi [Sat, 6 Jul 2013 06:14:11 +0000 (15:14 +0900)]
copy Blender from jme10694 (but animation is not implemented yet).
kobayasi [Sat, 6 Jul 2013 06:12:12 +0000 (15:12 +0900)]
add BindPoseTangent, HWBoneWeight to VertexBuffer.Type (but not implemented yet).
kobayasi [Sat, 6 Jul 2013 06:10:12 +0000 (15:10 +0900)]
add setFllipY to TextureKey
kobayasi [Sat, 6 Jul 2013 06:09:05 +0000 (15:09 +0900)]
add name property to Material
kobayasi [Sat, 6 Jul 2013 06:08:12 +0000 (15:08 +0900)]
copy math from jme10694
kobayasi [Thu, 4 Jul 2013 02:00:38 +0000 (11:00 +0900)]
Add FrameBuffer support for Android
kobayasi [Tue, 25 Jun 2013 08:36:32 +0000 (17:36 +0900)]
Fix viewport bug of FilterPostProcessor
kobayasi [Tue, 18 Jun 2013 07:05:26 +0000 (16:05 +0900)]
Revert depthRange of GUI bucket.
Kazuhiko Kobayashi [Wed, 13 Feb 2013 10:11:17 +0000 (19:11 +0900)]
Support Adreno320, Intel GPU
Kazuhiko Kobayashi [Sat, 26 Jan 2013 09:52:34 +0000 (18:52 +0900)]
Update native bullet for MacOSX
kobayasi [Sat, 26 Jan 2013 09:29:18 +0000 (18:29 +0900)]
Remove profiler from native bullet for Linux32
kobayasi [Sat, 26 Jan 2013 09:21:55 +0000 (18:21 +0900)]
Remove profiler from native bullet for Linux64
kobayasi [Sat, 26 Jan 2013 09:03:46 +0000 (18:03 +0900)]
Update native bullet for Linux64
で始まる行は無視されます。 HG:
メッセージが空のままならコミットを中断します。 HG: -- HG: ユーザ:
kobayasi@pscnet.co.jp HG: ブランチ 'default' HG:
engine/lib/bullet/jME3-bullet-natives.jar を変更 HG:
engine/lib/bullet/jarcontent/native/linux/libbulletjme64.so を変更
kobayasi [Fri, 25 Jan 2013 17:31:47 +0000 (02:31 +0900)]
Update linux32 native bullet
Kazuhiko Kobayashi [Sat, 26 Jan 2013 04:34:38 +0000 (13:34 +0900)]
Update MMDLoaderJME3-lib.jar
Kazuhiko Kobayashi [Sat, 19 Jan 2013 15:55:59 +0000 (00:55 +0900)]
Fix texture compression bug.
Kazuhiko Kobayashi [Sat, 19 Jan 2013 15:55:05 +0000 (00:55 +0900)]
Fix touch event bug.
Kazuhiko Kobayashi [Sat, 19 Jan 2013 15:54:33 +0000 (00:54 +0900)]
Change asset cache.
Kazuhiko Kobayashi [Wed, 5 Dec 2012 10:17:27 +0000 (19:17 +0900)]
Add aiti alias support.
Kazuhiko Kobayashi [Wed, 5 Dec 2012 10:17:00 +0000 (19:17 +0900)]
Add aiti alias support.
Kazuhiko Kobayashi [Wed, 5 Dec 2012 10:16:32 +0000 (19:16 +0900)]
Add cube map support.
Kazuhiko Kobayashi [Wed, 5 Dec 2012 10:14:04 +0000 (19:14 +0900)]
Add KEYCODE_BACK
Kazuhiko Kobayashi [Sat, 1 Sep 2012 18:36:24 +0000 (03:36 +0900)]
Update renderer.
Kazuhiko Kobayashi [Sat, 1 Sep 2012 18:36:10 +0000 (03:36 +0900)]
Add createViewOnCreate flag.
Kazuhiko Kobayashi [Sun, 12 Aug 2012 13:35:49 +0000 (22:35 +0900)]
Remove setDepthRange(0, 0) from renderer of Gui.
Kazuhiko Kobayashi [Thu, 9 Aug 2012 22:13:44 +0000 (07:13 +0900)]
disable texture auto scaling
Kazuhiko Kobayashi [Sun, 29 Jul 2012 04:13:35 +0000 (13:13 +0900)]
Add live wallpaper support
Kazuhiko Kobayashi [Sun, 29 Jul 2012 04:09:26 +0000 (13:09 +0900)]
Change error message.
Kazuhiko Kobayashi [Tue, 12 Jun 2012 22:41:28 +0000 (07:41 +0900)]
Change buffer clear code(copying ByteBuffer to ByteBuffer is very slow in Java).
Kazuhiko Kobayashi [Tue, 12 Jun 2012 22:38:42 +0000 (07:38 +0900)]
Add utility functions.
Kazuhiko Kobayashi [Tue, 12 Jun 2012 22:36:36 +0000 (07:36 +0900)]
fix memory leak bug in jmePhysicsSpace.
Kazuhiko Kobayashi [Tue, 29 May 2012 03:14:33 +0000 (12:14 +0900)]
change material code
Kazuhiko Kobayashi [Sun, 27 May 2012 22:46:59 +0000 (07:46 +0900)]
ignore GLSL version check error
Kazuhiko Kobayashi [Tue, 27 Mar 2012 10:39:32 +0000 (19:39 +0900)]
Add AndroidTGALoader
Kazuhiko Kobayashi [Fri, 24 Feb 2012 23:29:04 +0000 (08:29 +0900)]
shrink textures automatic.
Kazuhiko Kobayashi [Sun, 5 Feb 2012 22:01:14 +0000 (07:01 +0900)]
Fix compile error on PowerVR SGX530/540
Kazuhiko Kobayashi [Thu, 2 Feb 2012 07:05:11 +0000 (16:05 +0900)]
fix Texture bug
add menu button support
fix memory leak bug in GeometryList
Kazuhiko Kobayashi [Sat, 3 Dec 2011 09:04:27 +0000 (18:04 +0900)]
remove GLSL Editor because it's deprecated.
Kazuhiko Kobayashi [Sat, 3 Dec 2011 09:02:27 +0000 (18:02 +0900)]
update native bullet for MacOSX
update MMDLoaderJME3-lib.jar (MacOSX support)
Kazuhiko Kobayashi [Sat, 29 Oct 2011 18:02:35 +0000 (03:02 +0900)]
merge from dev
kobayasi [Sat, 6 Jul 2013 01:19:10 +0000 (10:19 +0900)]
copy all files from MikuMikuStudio
Kazuhiko Kobayashi [Thu, 16 May 2013 14:11:17 +0000 (23:11 +0900)]
Fix texture bug.(Tram girl support)
Kazuhiko Kobayashi [Mon, 25 Mar 2013 15:02:18 +0000 (00:02 +0900)]
Add bonetype 9 support.
Normalize normals.
Kazuhiko Kobayashi [Wed, 13 Feb 2013 10:13:44 +0000 (19:13 +0900)]
Support Intel GPU
Support Shadow mapping
Kazuhiko Kobayashi [Sat, 19 Jan 2013 15:53:42 +0000 (00:53 +0900)]
Fix clone bug
Move VMDMotion to bytebuffer.
Kazuhiko Kobayashi [Wed, 19 Dec 2012 02:34:41 +0000 (11:34 +0900)]
Fix spheremap bug.
Kazuhiko Kobayashi [Wed, 5 Dec 2012 10:36:57 +0000 (19:36 +0900)]
Change physics accuracy.
Kazuhiko Kobayashi [Mon, 3 Dec 2012 10:32:48 +0000 (19:32 +0900)]
Add fixedPhysics mode.
Change thread priority.
Kazuhiko Kobayashi [Wed, 17 Oct 2012 08:21:47 +0000 (17:21 +0900)]
Add pmdcache support.
Kazuhiko Kobayashi [Thu, 11 Oct 2012 06:17:57 +0000 (15:17 +0900)]
Remove stack trace when texture file is not found.
Change geometry bucket queue inherit to transparent.
Kazuhiko Kobayashi [Mon, 17 Sep 2012 00:56:09 +0000 (09:56 +0900)]
Change VMDFile constructor.
Change vbo mode stream to dynamic.
Kazuhiko Kobayashi [Sat, 1 Sep 2012 18:40:08 +0000 (03:40 +0900)]
Remove skinnb2.
Change skinvb Dynamic to Stream.
Kazuhiko Kobayashi [Sun, 12 Aug 2012 13:39:24 +0000 (22:39 +0900)]
Enable interleave.
Fix a bug when accuracy < 0
Fix a problem when the model desn't contain physics data.
Kazuhiko Kobayashi [Tue, 12 Jun 2012 22:34:56 +0000 (07:34 +0900)]
Some improvement of bone matrix calculation.
Kazuhiko Kobayashi [Tue, 12 Jun 2012 22:31:54 +0000 (07:31 +0900)]
add channel close(I don't know it's necessary).
Kazuhiko Kobayashi [Sun, 27 May 2012 22:40:26 +0000 (07:40 +0900)]
ignore texture error
Kazuhiko Kobayashi [Tue, 27 Mar 2012 10:30:27 +0000 (19:30 +0900)]
Add path separator "\" support.
Kazuhiko Kobayashi [Thu, 1 Mar 2012 23:34:40 +0000 (08:34 +0900)]
Change skin morphing code from Java to c++
Kazuhiko Kobayashi [Sat, 25 Feb 2012 00:38:58 +0000 (09:38 +0900)]
add jni skinning support
Kazuhiko Kobayashi [Fri, 24 Feb 2012 02:26:38 +0000 (11:26 +0900)]
change boneindex byte to short again cause a problem on MacBook Pro.
add texture cache.
Kazuhiko Kobayashi [Wed, 22 Feb 2012 16:56:19 +0000 (01:56 +0900)]
fix NumBones bug
Kazuhiko Kobayashi [Wed, 22 Feb 2012 08:22:44 +0000 (17:22 +0900)]
optimize skinning
Kazuhiko Kobayashi [Tue, 14 Feb 2012 17:25:46 +0000 (02:25 +0900)]
Add GeometryOptimizer
Kazuhiko Kobayashi [Fri, 10 Feb 2012 13:22:58 +0000 (22:22 +0900)]
Fix bone matrix size bug
Fix bone index size bug
Kazuhiko Kobayashi [Thu, 2 Feb 2012 06:59:52 +0000 (15:59 +0900)]
add Savable support
fix clone bug
fix MeshConverter bug
add vertex lighting support
add unified physcs world support
Kazuhiko Kobayashi [Sat, 3 Dec 2011 09:13:25 +0000 (18:13 +0900)]
add normalize rotation
remy.bouquet@gmail.com [Sat, 29 Oct 2011 09:17:16 +0000 (09:17 +0000)]
Fixed silly copy/paste mistake in LightNode
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8543
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
PSpeed42@gmail.com [Sat, 29 Oct 2011 09:13:29 +0000 (09:13 +0000)]
Fixed the line segment extents so that it doesn't act twice
as long as it's supposed to be.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8542
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
shadowislord [Sat, 29 Oct 2011 05:16:50 +0000 (05:16 +0000)]
* Camera.update() now uses TempVars instead of allocation
* IntMap now contains a resettable iterator instead of allocating a new one each time. As a downside, The same IntMap cannot be iterated recursively
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8541
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
shadowislord [Sat, 29 Oct 2011 03:00:10 +0000 (03:00 +0000)]
* Small javadoc additions in Application
* Fix animation not working for Blender 2.5+ Ogre3D models
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8538
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
normen667@gmail.com [Fri, 28 Oct 2011 22:35:26 +0000 (22:35 +0000)]
ignore some folders and files
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8535
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
shadowislord [Fri, 28 Oct 2011 00:49:07 +0000 (00:49 +0000)]
* package.html files now comply with HTML 4.01 standards
* SimpleApplication now computes FPS by counting frames instead of using Timer.getFrameRate()
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8534
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
remy.bouquet@gmail.com [Wed, 26 Oct 2011 18:59:12 +0000 (18:59 +0000)]
Fixed a timing issue in MotionTrack when used as a control
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8533
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca
remy.bouquet@gmail.com [Wed, 26 Oct 2011 15:10:53 +0000 (15:10 +0000)]
Null checked additionalRenderState when loading a material
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8532
75d07b2b-3a1a-0410-a2c5-
0572b91ccdca