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deskull [Wed, 26 Aug 2020 16:07:40 +0000 (01:07 +0900)]
[Refactor] cave_have_flag_bold() を cave_has_flag_bold() に改名. / Rename cave_have_flag_bold() to cave_has_flag_bold().
deskull [Wed, 26 Aug 2020 15:48:32 +0000 (00:48 +0900)]
[Refactor] #40514 has_sh_fire() を BIT_FLAGS 返り値持ちに仕様変更. / has_sh_fire() was changed specifications to return BIT_FLAGS value.
deskull [Tue, 25 Aug 2020 16:25:37 +0000 (01:25 +0900)]
[Refactor] #40514 has_sh_elec() を BIT_FLAGS 返り値持ちに仕様変更. / has_sh_elec() was changed specifications to return BIT_FLAGS value.
deskull [Tue, 25 Aug 2020 16:16:29 +0000 (01:16 +0900)]
[Refactor] #40662 screen_object()の表示判定修正. / Fixed display process in screen_object().
deskull [Tue, 25 Aug 2020 15:59:18 +0000 (00:59 +0900)]
[Refactor] have_flag() を has_flag() に改名. / Rename have_flag() to has_flag().
deskull [Tue, 25 Aug 2020 15:42:17 +0000 (00:42 +0900)]
[Refactor] #40514 player-status-*.c/h の have_*() を has_*() に改名. / Rename have_*() to has_*() in player-status-*.c/h.
deskull [Tue, 25 Aug 2020 14:56:36 +0000 (23:56 +0900)]
[Refactor] #40514 #40652 have_heavy_spell() を BIT_FLAGS 返り値持ちに仕様変更. / have_heavy_spell() was changed specifications to return BIT_FLAGS value.
deskull [Tue, 25 Aug 2020 14:52:30 +0000 (23:52 +0900)]
[Refactor] #40662 HEAVY_SPELL をアイテムフラグに追加. / Add HEAVY_SPELL item flag.
deskull [Mon, 24 Aug 2020 16:47:09 +0000 (01:47 +0900)]
[Refactor] #40514 #40652 have_no_ac() を BIT_FLAGS 返り値持ちに仕様変更. / have_no_ac() was changed specifications to return BIT_FLAGS value.
deskull [Mon, 24 Aug 2020 16:42:37 +0000 (01:42 +0900)]
[Refactor] #40662 NO_AC をアイテムフラグに追加. / Add NO_AC item flag.
deskull [Mon, 24 Aug 2020 16:38:30 +0000 (01:38 +0900)]
[Refactor] #40514 #40652 have_down_saving() を BIT_FLAGS 返り値持ちに仕様変更. / have_down_saving() was changed specifications to return BIT_FLAGS value.
deskull [Mon, 24 Aug 2020 16:35:07 +0000 (01:35 +0900)]
[Refactor] #40662 DOWN_SAVING をアイテムフラグに追加. / Add DOWN_SAVING item flag.
deskull [Mon, 24 Aug 2020 16:31:19 +0000 (01:31 +0900)]
[Refactor] #40514 #40652 have_easy2_weapon() を BIT_FLAGS 返り値持ちに仕様変更. / have_easy2_weapon() was changed specifications to return BIT_FLAGS value.
deskull [Mon, 24 Aug 2020 16:27:12 +0000 (01:27 +0900)]
[Refactor] #40662 EASY2_WEAPON をアイテムフラグに追加. / Add EASY2_WEAPON item flag.
deskull [Mon, 24 Aug 2020 16:22:06 +0000 (01:22 +0900)]
[Refactor] #40514 #40652 have_mighty_throw() を BIT_FLAGS 返り値持ちに仕様変更. / have_mighty_throw() was changed specifications to return BIT_FLAGS value.
deskull [Mon, 24 Aug 2020 16:16:48 +0000 (01:16 +0900)]
[Refactor] #40662 MIGHTY_THROW をアイテムフラグに追加. / Add MIGHTY_THROW item flag.
deskull [Mon, 24 Aug 2020 16:06:56 +0000 (01:06 +0900)]
[Refactor] #40514 #40652 have_reflect() を BIT_FLAGS 返り値持ちに仕様変更. / have_reflect() was changed specifications to return BIT_FLAGS value.
deskull [Mon, 24 Aug 2020 15:53:56 +0000 (00:53 +0900)]
[Refactor] #40514 #40652 have_esp_telepathy() を BIT_FLAGS 返り値持ちに仕様変更. / have_esp_telepathy() was changed specifications to return BIT_FLAGS value.
deskull [Sun, 23 Aug 2020 10:59:27 +0000 (19:59 +0900)]
[Refactor] #39077 IDX を一部 MONRACE_IDX に置換. / Replace IDX to MONRACE_IDX.
deskull [Sun, 23 Aug 2020 05:42:06 +0000 (14:42 +0900)]
[Refactor] #40514 #40652 have_easy_spell() を BIT_FLAGS 返り値持ちに仕様変更. / have_easy_spell() was changed specifications to return BIT_FLAGS value.
deskull [Sun, 23 Aug 2020 05:36:37 +0000 (14:36 +0900)]
[Refactor] #40514 #40652 have_anti_tele() を BIT_FLAGS 返り値持ちに仕様変更. / have_anti_tele() was changed specifications to return BIT_FLAGS value.
deskull [Sun, 23 Aug 2020 05:33:53 +0000 (14:33 +0900)]
[Refactor] #40514 #40652 have_anti_magic() を BIT_FLAGS 返り値持ちに仕様変更. / have_anti_magic() was changed specifications to return BIT_FLAGS value.
deskull [Sun, 23 Aug 2020 05:23:54 +0000 (14:23 +0900)]
[Refactor] #40514 #40652 have_dec_mana() を BIT_FLAGS 返り値持ちに仕様変更. / have_dec_mana() was changed specifications to return BIT_FLAGS value.
deskull [Sun, 23 Aug 2020 05:12:13 +0000 (14:12 +0900)]
[Refactor] #40514 #40652 have_bless_blade() を BIT_FLAGS 返り値持ちに仕様変更. / have_bless_blade() was changed specifications to return BIT_FLAGS value.
deskull [Sun, 23 Aug 2020 05:05:22 +0000 (14:05 +0900)]
[Refactor] #40514 #40652 have_esp_unique() を BIT_FLAGS 返り値持ちに仕様変更. / have_esp_unique() was changed specifications to return BIT_FLAGS value.
deskull [Sun, 23 Aug 2020 05:01:38 +0000 (14:01 +0900)]
[Refactor] #40514 #40652 have_esp_nonliving() を BIT_FLAGS 返り値持ちに仕様変更. / have_esp_nonliving() was changed specifications to return BIT_FLAGS value.
deskull [Sun, 23 Aug 2020 04:56:00 +0000 (13:56 +0900)]
[Refactor] #40514 #40652 have_esp_good() を BIT_FLAGS 返り値持ちに仕様変更. / have_esp_good() was changed specifications to return BIT_FLAGS value.
deskull [Sun, 23 Aug 2020 04:52:03 +0000 (13:52 +0900)]
[Refactor] #40514 #40652 have_esp_human() を BIT_FLAGS 返り値持ちに仕様変更. / have_esp_human() was changed specifications to return BIT_FLAGS value.
deskull [Sun, 23 Aug 2020 04:18:29 +0000 (13:18 +0900)]
[Refactor] #40514 #40652 check_equipment_flags() で装備フラグ判定を統合. / Integrate equipment flag judgment with check_equipment_flags().
deskull [Sat, 22 Aug 2020 17:03:01 +0000 (02:03 +0900)]
[Refactor] #40514 #40652 have_esp_dragon() を BIT_FLAGS 返り値持ちに仕様変更. / have_esp_dragon() was changed specifications to return BIT_FLAGS value.
deskull [Sat, 22 Aug 2020 16:57:29 +0000 (01:57 +0900)]
[Refactor] #40514 #40652 have_esp_giant() を BIT_FLAGS 返り値持ちに仕様変更. / have_esp_giant() was changed specifications to return BIT_FLAGS value.
deskull [Sat, 22 Aug 2020 16:52:26 +0000 (01:52 +0900)]
[Refactor] #40514 #40652 have_esp_troll() を BIT_FLAGS 返り値持ちに仕様変更. / have_esp_troll() was changed specifications to return BIT_FLAGS value.
deskull [Sat, 22 Aug 2020 16:47:42 +0000 (01:47 +0900)]
[Refactor] #40514 #40652 have_esp_orc() を BIT_FLAGS 返り値持ちに仕様変更. / have_esp_orc() was changed specifications to return BIT_FLAGS value.
deskull [Sat, 22 Aug 2020 16:42:42 +0000 (01:42 +0900)]
[Refactor] #40514 #40652 have_esp_demon() を BIT_FLAGS 返り値持ちに仕様変更. / have_esp_demon() was changed specifications to return BIT_FLAGS value.
deskull [Sat, 22 Aug 2020 16:34:30 +0000 (01:34 +0900)]
[Refactor] #40514 #40652 have_esp_undead() を BIT_FLAGS 返り値持ちに仕様変更. / have_esp_undead() was changed specifications to return BIT_FLAGS value.
deskull [Sat, 22 Aug 2020 16:30:00 +0000 (01:30 +0900)]
[Refactor] #40514 #40652 have_esp_animal() を BIT_FLAGS 返り値持ちに仕様変更. / have_esp_animal() was changed specifications to return BIT_FLAGS value.
deskull [Sat, 22 Aug 2020 16:23:31 +0000 (01:23 +0900)]
[Refactor] #40514 #40652 have_esp_evil() を BIT_FLAGS 返り値持ちに仕様変更. / have_esp_evil() was changed specifications to return BIT_FLAGS value.
deskull [Sat, 22 Aug 2020 16:12:28 +0000 (01:12 +0900)]
[Refactor] #40514 #40652 have_xtra_might() を BIT_FLAGS 返り値持ちに仕様変更. / have_xtra_might() was changed specifications to return BIT_FLAGS value.
deskull [Sat, 22 Aug 2020 15:09:23 +0000 (00:09 +0900)]
[Implement] #40652 flag_cause 列挙子を定義. / Definition of flag_cause.
deskull [Fri, 21 Aug 2020 18:40:16 +0000 (03:40 +0900)]
[Feature] #38635 低温帯と帯電帯は沼ではないので、~でなく^で表現して分化。浅い溶岩は浅い酸の沼と混同しやすくなるのでオレンジにした。また自然発光するのは従来の深い溶岩に加え高圧帯電帯のみとした。
/ Since the low temperature zone and the electrical zone are not swamps, they are differentiated by expressing with ^ instead of. Shallow lava is changed to orange because easily confused with shallow acid swamp. In addition to the conventional deep lava, only the heavy electrical zone emits light spontaneously.
deskull [Fri, 21 Aug 2020 18:01:42 +0000 (03:01 +0900)]
[Fix] #40514 empty_hand_status をenumで再定義. / Redefine empty_hand_status value with enum.
deskull [Fri, 21 Aug 2020 17:49:34 +0000 (02:49 +0900)]
[Refactor] #40514 calc_to_hit() と calc_to_hit_display() を統合. / Merged calc_to_hit() and calc_to_hit_display().
deskull [Fri, 21 Aug 2020 17:38:10 +0000 (02:38 +0900)]
[Refactor] #40514 calc_to_hit() の整理. / Refactor calc_to_hit().
deskull [Fri, 21 Aug 2020 17:30:17 +0000 (02:30 +0900)]
[Refactor] #40514 calc_to_hit_display() の整理. / Refactor calc_to_hit_display().
deskull [Fri, 21 Aug 2020 17:21:43 +0000 (02:21 +0900)]
[Fix] #40514 calc_to_hit() 修正 / Fix calc_to_hit().
deskull [Fri, 21 Aug 2020 17:13:22 +0000 (02:13 +0900)]
[Refactor] #40514 calc_to_hit(), calc_to_display() の整形 / Formatting calc_to_hit(), calc_to_display().
deskull [Fri, 21 Aug 2020 16:58:49 +0000 (01:58 +0900)]
Merge remote-tracking branch 'remotes/origin/For2.2.2-Fix-Hourier' into For2.2.2-Refactoring
deskull [Fri, 21 Aug 2020 16:46:56 +0000 (01:46 +0900)]
[Fix] #40514 基礎能力値をenumで再定義. / Redefine basic ability value with enum.
deskull [Fri, 21 Aug 2020 16:35:34 +0000 (01:35 +0900)]
[Fix] #40514 player-status-table.h の宣言ミス修正. / Fixed a declaration error in player-status-table.h
Hourier [Fri, 21 Aug 2020 09:54:20 +0000 (18:54 +0900)]
[Refactor] #40533 Removed the dependency for cmd-building.h in some files
Hourier [Fri, 21 Aug 2020 09:47:01 +0000 (18:47 +0900)]
[Refactor] #40533 Moved battle_mon[] from cmd-building.c/h to building-type-definition.h
Hourier [Fri, 21 Aug 2020 09:44:37 +0000 (18:44 +0900)]
[Refactor] #40533 Moved arena_type from cmd-building.h to building-type-definition.h
Hourier [Fri, 21 Aug 2020 09:23:48 +0000 (18:23 +0900)]
[Refactor] #40581 Removed unused headers in monster-death.c
Hourier [Fri, 21 Aug 2020 09:15:21 +0000 (18:15 +0900)]
[Refactor] #40581 Reshaped monster-death.c
Hourier [Fri, 21 Aug 2020 09:12:57 +0000 (18:12 +0900)]
[Refactor] #40581 Separated on_defeat_last_boss() from monster_death()
Hourier [Fri, 21 Aug 2020 09:10:28 +0000 (18:10 +0900)]
[Refactor] #40581 Separated drop_items_golds() from monster_death()
Hourier [Fri, 21 Aug 2020 09:05:58 +0000 (18:05 +0900)]
[Refactor] #40581 Separated decide_drop_quality() from monster_death()
Hourier [Fri, 21 Aug 2020 09:03:16 +0000 (18:03 +0900)]
[Refactor] #40581 Separated drop_dungeon_final_artifact() from monster_death()
Hourier [Fri, 21 Aug 2020 09:00:11 +0000 (18:00 +0900)]
[Refactor] #40581 Separated drop_artifact() from monster_death()
Hourier [Fri, 21 Aug 2020 08:56:26 +0000 (17:56 +0900)]
[Refactor] #40581 Separated get_artifact_index() from monster_death()
Hourier [Fri, 21 Aug 2020 08:52:34 +0000 (17:52 +0900)]
[Refactor] #40581 Separated drop_corpse() from monster_death()
Hourier [Fri, 21 Aug 2020 08:50:23 +0000 (17:50 +0900)]
[Refactor] #40581 Separated on_defeat_arena_monster() from monster_death()
Hourier [Fri, 21 Aug 2020 08:47:00 +0000 (17:47 +0900)]
[Refactor] #40581 Separated on_dead_explosion() from monster_death()
Hourier [Fri, 21 Aug 2020 08:45:42 +0000 (17:45 +0900)]
[Refactor] #40581 Separated write_pet_death() from monster_death()
Hourier [Fri, 21 Aug 2020 08:44:07 +0000 (17:44 +0900)]
[Refactor] #40581 Separated summon_self() from on_dead_dawn() and on_dead_totem_moai()
Hourier [Fri, 21 Aug 2020 07:53:52 +0000 (16:53 +0900)]
[Refactor] #40581 Separated summon-types.h from spells-summon.c/h and specific summoning routine for Totem moai in check_summon_specific()
Hourier [Fri, 21 Aug 2020 07:38:09 +0000 (16:38 +0900)]
[Refactor] #40581 Separated on_dead_*() for upper-No.1000 monsters
Hourier [Fri, 21 Aug 2020 07:25:54 +0000 (16:25 +0900)]
[Implement] #40581 Added dead message for Rolento
Hourier [Fri, 21 Aug 2020 07:19:51 +0000 (16:19 +0900)]
[Implement] #40581 Added dead message for Unmaker
Hourier [Fri, 21 Aug 2020 07:13:04 +0000 (16:13 +0900)]
[Refactor] #40581 Added MD_NONE into monster_description_type
Hourier [Fri, 21 Aug 2020 07:09:46 +0000 (16:09 +0900)]
[Refactor] #40581 Separated on_dead_*() for under-No.1000 monsters
Hourier [Fri, 21 Aug 2020 06:50:59 +0000 (15:50 +0900)]
[Refactor] #40581 Separated special-death-switcher.c/h from monster-death.c
Hourier [Fri, 21 Aug 2020 06:29:39 +0000 (15:29 +0900)]
[Refactor] #40581 Separated monster-death-util.c/h from monster-death.c
Hourier [Fri, 21 Aug 2020 06:18:24 +0000 (15:18 +0900)]
[Refactor] #40581 Made monster_death_type for the preparation to divide monster-death.c
Hourier [Fri, 21 Aug 2020 05:41:14 +0000 (14:41 +0900)]
[Refactor] #39076 Removed unnecessary comments in wild.c
Hourier [Fri, 21 Aug 2020 05:31:42 +0000 (14:31 +0900)]
[Refactor] #40647 Removed unused headers in spells-object.c
Hourier [Fri, 21 Aug 2020 05:26:59 +0000 (14:26 +0900)]
[Refactor] #40647 Separated mind-hobbit.c/h spells-object.c/h
Hourier [Fri, 21 Aug 2020 05:21:28 +0000 (14:21 +0900)]
[Refactor] #40653 Moved pulish_shield() from spells-object.c to spells-craft.c
Hourier [Fri, 21 Aug 2020 05:15:54 +0000 (14:15 +0900)]
[Refactor] #40653 Separated mind-priest.c/h from spells-object.c/h
Hourier [Fri, 21 Aug 2020 05:08:11 +0000 (14:08 +0900)]
[Refactor] #40653 Separated spells-arcane.c/h from spells-object.c/h
Hourier [Fri, 21 Aug 2020 05:02:52 +0000 (14:02 +0900)]
[Refactor] #40653 Separated spells-nature.c/h from spells-object.c/h
Hourier [Fri, 21 Aug 2020 04:57:01 +0000 (13:57 +0900)]
[Refactor] #40653 Separated mind-chaos-warrior.c/h from spells-object.c/h
Hourier [Fri, 21 Aug 2020 04:51:09 +0000 (13:51 +0900)]
[Refactor] #40653 Separated mind-magic-eater.c/h from spells-object.c/h
Hourier [Fri, 21 Aug 2020 04:43:54 +0000 (13:43 +0900)]
[Refactor] #40653 Separated mind-archer.c/h from spells-object.c/h
Hourier [Fri, 21 Aug 2020 04:35:00 +0000 (13:35 +0900)]
[Refactor] #40653 Reshaped create_ammo()
Hourier [Fri, 21 Aug 2020 04:15:04 +0000 (13:15 +0900)]
[Refactor] #40647 Removed unused headers in self-info.c
Hourier [Fri, 21 Aug 2020 04:13:05 +0000 (13:13 +0900)]
[Refactor] #40647 Reshaped self-info.c
Hourier [Fri, 21 Aug 2020 04:06:57 +0000 (13:06 +0900)]
[Refactor] #40647 Separated player-info/weapon-effect-info.c/h from self-info.c
Hourier [Fri, 21 Aug 2020 04:03:57 +0000 (13:03 +0900)]
[Refactor] #40647 Separated display-self-info.c/h from self-info.c
Hourier [Fri, 21 Aug 2020 03:57:19 +0000 (12:57 +0900)]
[Refactor] #40647 Separated display_self_info() from self_knowledge()
Hourier [Fri, 21 Aug 2020 03:56:17 +0000 (12:56 +0900)]
[Refactor] #40647 Divided set_weapon_effect_info()
Hourier [Fri, 21 Aug 2020 03:51:32 +0000 (12:51 +0900)]
[Refactor] #40647 Separated set_weapon_effect_info() from self_knowledge()
Hourier [Fri, 21 Aug 2020 03:48:29 +0000 (12:48 +0900)]
[Refactor] #40647 Separated base-status-info.c/h from self-info.c
Hourier [Fri, 21 Aug 2020 03:38:22 +0000 (12:38 +0900)]
[Refactor] #40647 Separated set_body_improvement_info_4() from self-info.c to body-improvement-info.c/h
Hourier [Fri, 21 Aug 2020 03:36:54 +0000 (12:36 +0900)]
[Refactor] #40647 Moved set_high_resistance_info() from self-info.c to resisntance-info.c/h
Hourier [Fri, 21 Aug 2020 03:10:13 +0000 (12:10 +0900)]
[Refactor] #40647 Separated resistance-info.c/h from self-info.c
Hourier [Fri, 21 Aug 2020 03:06:21 +0000 (12:06 +0900)]
[Refactor] #40647 Separated body-imptovement-info.c/h from self-info.c
Hourier [Fri, 21 Aug 2020 03:02:29 +0000 (12:02 +0900)]
[Refactor] #40647 Separated set_body_improvement_info_3() from self_knowledge()
Hourier [Fri, 21 Aug 2020 02:59:14 +0000 (11:59 +0900)]
[Refactor] #40647 Separated set_esp_info() from self_knowledge()
Hourier [Fri, 21 Aug 2020 02:58:00 +0000 (11:58 +0900)]
[Refactor] #40647 Separated set_body_improvement_info_2() from self_knowledge()