OSDN Git Service
Hourier [Sun, 31 May 2020 08:37:00 +0000 (17:37 +0900)]
[Refactor] #40416 Separated process_aura_counterattack() from make_attack_normal()
Hourier [Sun, 31 May 2020 08:33:47 +0000 (17:33 +0900)]
[Refactor] #40416 Renamed mirror_shards_by_monster_attack() to aura_shards_by_monster_attack()
Hourier [Sun, 31 May 2020 08:33:18 +0000 (17:33 +0900)]
[Refactor] #40416 Separated aura_shadow_by_monster_attack() from make_attack_normal()
Hourier [Sun, 31 May 2020 08:27:34 +0000 (17:27 +0900)]
[Refactor] #40416 Separated aura_force_by_monster_attack() from make_attack_normal()
Hourier [Sun, 31 May 2020 07:04:42 +0000 (16:04 +0900)]
[Refactor] #40416 Separated aura_holy_by_monster_attack() from make_attack_normal()
Hourier [Sun, 31 May 2020 07:01:51 +0000 (16:01 +0900)]
[Refactor] #40416 Separated mirror_shards_by_monster_attack() from make_attack_normal()
Hourier [Sun, 31 May 2020 06:55:40 +0000 (15:55 +0900)]
[Refcator] #40416 Separated aura_*_by_monster_attack() from make_attack_normal()
Hourier [Sun, 31 May 2020 06:44:52 +0000 (15:44 +0900)]
[Refactor] #40416 Incorporated alive into monap_type
Hourier [Sun, 31 May 2020 06:35:32 +0000 (15:35 +0900)]
[Refactor] #40416 Separated select_cut_stun(), calc_player_cut() and calc_player_stun() from make_attack_normal()
Hourier [Sun, 31 May 2020 06:19:21 +0000 (15:19 +0900)]
[Refactor] #40416 Separated monster-attack-status.c/h and monster-attack-switcher.c/h from monster-attack-player.c
Hourier [Sun, 31 May 2020 06:04:16 +0000 (15:04 +0900)]
[Refactor] #40416 Separated switch_monster_blow_to_player() from make_attack_normal()
Hourier [Sun, 31 May 2020 06:00:14 +0000 (15:00 +0900)]
[Refactor] #40416 Separated process_drain_mana() and process_stun_attack() from make_attack_normal()
Hourier [Sun, 31 May 2020 05:53:07 +0000 (14:53 +0900)]
[Refactor] #40416 Separated process_lose_all_attack() from make_attack_normal()
Hourier [Sun, 31 May 2020 05:51:00 +0000 (14:51 +0900)]
[Refactor] #40416 Separated process_paralyze_attack() from make_attack_normal()
Hourier [Sun, 31 May 2020 05:48:04 +0000 (14:48 +0900)]
[Refactor] #40416 Separated process_terrify_attack() from make_attack_normal()
Hourier [Sun, 31 May 2020 05:45:06 +0000 (14:45 +0900)]
[Refactor] #40416 Incorporated ddesc[] and ac into monap_type
Hourier [Sun, 31 May 2020 05:42:02 +0000 (14:42 +0900)]
[Refactor] #40416 Incorporated get_damage into monap_type
Hourier [Sun, 31 May 2020 05:38:03 +0000 (14:38 +0900)]
[Refactor] #40416 Moved process_un_power(), check_drain_hp() and process_drain_life() from monster-attack-player.c to monster-eating.c/h
Hourier [Sun, 31 May 2020 05:34:35 +0000 (14:34 +0900)]
[Refactor] #40416 Separated monster-eating.c/h from monster-attack-player.c
Hourier [Sun, 31 May 2020 05:26:39 +0000 (14:26 +0900)]
[Refactor] #40416 Separated process_blind_attack() from make_attack_normal()
Hourier [Sun, 31 May 2020 05:18:14 +0000 (14:18 +0900)]
[Refactor] #40416 Separated process_eat_lite() from make_attack_normal()
Hourier [Sun, 31 May 2020 05:16:01 +0000 (14:16 +0900)]
[Refactor] #40416 Separated process_eat_food() from make_attack_normal()
Hourier [Sun, 31 May 2020 05:12:20 +0000 (14:12 +0900)]
[Refactor] #40416 Separated process_eat_item() from make_attack_normal()
Hourier [Sun, 31 May 2020 05:08:45 +0000 (14:08 +0900)]
[Refactor] #40416 Separated move_item_to_monster() from make_attack_normal()
Hourier [Sun, 31 May 2020 05:02:15 +0000 (14:02 +0900)]
[Refactor] #40416 Separated check_eat_item() from make_attack_normal()
Hourier [Sun, 31 May 2020 04:57:47 +0000 (13:57 +0900)]
[Refactor] #40416 Separated process_eat_gold() from make_attack_normal()
Hourier [Sun, 31 May 2020 04:52:40 +0000 (13:52 +0900)]
[Refactor] #40416 Incorporated effect into monap_type and removed the alias of int 'BLOW_EFFECT'
Hourier [Sun, 31 May 2020 04:34:35 +0000 (13:34 +0900)]
[Fix] #37285 新規実装モンスターのパラメータ調整 / Adjusted new monsters' parameters
Hourier [Sun, 31 May 2020 02:27:20 +0000 (11:27 +0900)]
[Refactor] #40416 Reshaped process_drain_life()
Hourier [Sun, 31 May 2020 02:23:57 +0000 (11:23 +0900)]
[Refactor] #40416 Separated monster-attack-describer.c/h from monster-attack-player.c
Hourier [Sat, 30 May 2020 15:35:59 +0000 (00:35 +0900)]
[Fix] #40301 我が家にアイテムを置くと「異なる銘のアイテムをまとめる」「異なる割引表示のアイテムをまとめる」が毎回リセットされる事象を修正 / Resolved the problem that 'Merge inscriptions when stacking' and 'Merge discounts when stacking' options are reset every time an item is placed in player's home
Hourier [Sat, 30 May 2020 14:53:26 +0000 (23:53 +0900)]
[Refactor] #40416 Separated check_drain_hp() from make_attack_normal()
Hourier [Sat, 30 May 2020 14:44:06 +0000 (23:44 +0900)]
[Refactor] #40416 Separated process_drain_life() from make_attack_normal()
Hourier [Sat, 30 May 2020 14:35:19 +0000 (23:35 +0900)]
[Refactor] #40416 Separated process_un_power() from make_attack_normal()
Hourier [Sat, 30 May 2020 14:28:59 +0000 (23:28 +0900)]
[Refactor] #40416 Incorporated o_ptr into monap_type
Hourier [Sat, 30 May 2020 14:23:54 +0000 (23:23 +0900)]
[Refactor] #40416 Separated check_monster_attack_terminated() from make_attack_normal()
Hourier [Sat, 30 May 2020 14:11:33 +0000 (23:11 +0900)]
[Refactor] #40416 Separated check_no_blow() from make_attack_normal()
Hourier [Sat, 30 May 2020 12:49:32 +0000 (21:49 +0900)]
[Refactor] #40416 Removed temporary variable 'k'
Hourier [Sat, 30 May 2020 12:46:58 +0000 (21:46 +0900)]
[Refactor] #40416 Separated describe_silly_attacks() from make_attack_normal()
Hourier [Sat, 30 May 2020 12:42:44 +0000 (21:42 +0900)]
[Refactor] #40416 Separated effect_protecion_from_evil() from make_attack_normal()
Hourier [Sat, 30 May 2020 12:32:31 +0000 (21:32 +0900)]
[Refactor] #40415 Reshaped make_attack_normal()
Hourier [Sat, 30 May 2020 12:29:33 +0000 (21:29 +0900)]
[Refactor] #40416 Separated process_monster_attack_time() from make_attack_normal()
Hourier [Sat, 30 May 2020 12:27:20 +0000 (21:27 +0900)]
[Refactor] #40416 Separated describe_disability() from make_attack_normal()
Hourier [Sat, 30 May 2020 12:23:32 +0000 (21:23 +0900)]
[Refactor] #40416 Unified English and Japanese resources
Hourier [Sat, 30 May 2020 12:20:46 +0000 (21:20 +0900)]
[Refactor] #40416 Separated describe_monster_attack_method() from make_attack_normal()
Hourier [Sat, 30 May 2020 12:17:28 +0000 (21:17 +0900)]
[Refactor] #40416 Renamed describe_attack_method() to describe_melee_method()
Hourier [Sat, 30 May 2020 12:15:37 +0000 (21:15 +0900)]
[Refactor] #40416 Incorporated do_cut, du_stun, touched and method into monap_type
Hourier [Sat, 30 May 2020 12:11:28 +0000 (21:11 +0900)]
[Refactor] #40416 Separated monster_attack_show() and show_jaian_song() from make_attack_normal()
Hourier [Sat, 30 May 2020 12:05:39 +0000 (21:05 +0900)]
[Refactor] Replaced act to monap_ptr->act
Hourier [Sat, 30 May 2020 12:03:16 +0000 (21:03 +0900)]
[Fix] #40416 Added header inclusion to melee-switcher.c
Hourier [Sat, 30 May 2020 11:49:54 +0000 (20:49 +0900)]
[Refactor] #37285 新規実装の鬼系モンスターを階層に比してやや弱めに調整した / Adjusted new ogre monsters to weaken a little
Hourier [Sat, 30 May 2020 11:39:23 +0000 (20:39 +0900)]
[Refactor] #40416 Moved describe_monster_missed_monster() from monster-attack-monster-.c to melee-switcher.c/h
Hourier [Sat, 30 May 2020 11:37:49 +0000 (20:37 +0900)]
[Refactor] #40416 Separated melee-switcher.c/h and melee-util.c/h from monster-attack-monster.c
Hourier [Sat, 30 May 2020 11:21:56 +0000 (20:21 +0900)]
[Refactor] #40416 Separated explode_monster() and repeat_melee() from monst_attack_monst()
Hourier [Sat, 30 May 2020 07:23:08 +0000 (16:23 +0900)]
[Refactor] #40416 Separated thief_runaway_by_melee() from monst_attack_monst()
Hourier [Sat, 30 May 2020 07:18:12 +0000 (16:18 +0900)]
[Refactor] #40416 Reshaped monst_attack_monst()
Hourier [Sat, 30 May 2020 07:14:15 +0000 (16:14 +0900)]
[Refactor] #40416 Separated process_melee() from monst_attack_monst()
Hourier [Sat, 30 May 2020 07:05:36 +0000 (16:05 +0900)]
[Refactor] #40416 Separated process_monster_attack_effect() from monst_attack_monst()and renamed existing process_monster_attack_effect() to decide_monster_attack_effect()
Hourier [Sat, 30 May 2020 06:57:59 +0000 (15:57 +0900)]
[Refactor] #40416 Separated redraw_health_bar() from monst_attack_monst()
Hourier [Sat, 30 May 2020 06:56:40 +0000 (15:56 +0900)]
[Refactor] #40416 Separated describe_silly_melee() from monst_attack_monst()
Hourier [Sat, 30 May 2020 06:53:09 +0000 (15:53 +0900)]
[Refactor] #40416 Separated describe_monster_missed_monster() from monst_attack_monst()
Hourier [Sat, 30 May 2020 06:37:11 +0000 (15:37 +0900)]
[Refactor] #40416 Separated process_monster_attack_effect() from monst_attack_monst()
Hourier [Sat, 30 May 2020 06:29:52 +0000 (15:29 +0900)]
[Refactor] #40416 Reshaped monst_attack_monst()
Hourier [Sat, 30 May 2020 06:18:51 +0000 (15:18 +0900)]
[Refactor] #40416 Incorporated pt into mam_type
Hourier [Sat, 30 May 2020 06:16:33 +0000 (15:16 +0900)]
[Refactor] #40416 Separated describe_attack_method() from monst_attack_monst()
Hourier [Sat, 30 May 2020 06:04:48 +0000 (15:04 +0900)]
[Refactor] #40416 Separated check_same_monster() from monst_attack_monst()
Hourier [Fri, 29 May 2020 14:08:46 +0000 (23:08 +0900)]
[Refactor] #40399 Separated torch.c/h from object2.h
Hourier [Fri, 29 May 2020 13:24:16 +0000 (22:24 +0900)]
[Refactor] #40416 Separated aura_*_by_melee() from monst_attack_monst()
Hourier [Fri, 29 May 2020 13:13:58 +0000 (22:13 +0900)]
[Refactor] #40416 Separated heal_monster_by_melee() by process_blow_effect()
Hourier [Fri, 29 May 2020 13:06:53 +0000 (22:06 +0900)]
[Refactor] #40416 Separated process_blow_effect() from monst_attack_monst()
Hourier [Fri, 29 May 2020 12:47:05 +0000 (21:47 +0900)]
[Refactor] #40399 angband.h からobject-util.hのインクルード を*抹殺*した / *Genocide* inclusion object-util.h from angband.h
Hourier [Fri, 29 May 2020 12:44:07 +0000 (21:44 +0900)]
[Refactor] #40399 angband.h からobject1.hのインクルード を*抹殺*した / *Genocide* inclusion object1.h from angband.h
Hourier [Fri, 29 May 2020 12:41:23 +0000 (21:41 +0900)]
[Refactor] #40399 angband.h からobject2.hのインクルード を*抹殺*した / *Genocide* inclusion object2.h from angband.h
Hourier [Fri, 29 May 2020 11:33:57 +0000 (20:33 +0900)]
[Refactor] #40399 Separated object2.h from object1.h
Hourier [Fri, 29 May 2020 11:30:41 +0000 (20:30 +0900)]
[Refactor] #40399 Separated sv-food-types.h from object.h
Hourier [Fri, 29 May 2020 11:25:44 +0000 (20:25 +0900)]
[Refactor] #40399 Separated sv-scroll-types.h from object.h
Hourier [Fri, 29 May 2020 11:20:07 +0000 (20:20 +0900)]
[Refactor] #40399 Separated sv-rod-types.h from object.h
Hourier [Fri, 29 May 2020 11:17:10 +0000 (20:17 +0900)]
[Refactor] #40399 Separated sv-wand-types.h from object.h
Hourier [Fri, 29 May 2020 11:12:56 +0000 (20:12 +0900)]
[Refactor] #40399 Separated sv-staff-types.h from object.h
Hourier [Fri, 29 May 2020 11:08:22 +0000 (20:08 +0900)]
[Refactor] #40399 Separated sv-amulet-types.h from object.h
Hourier [Thu, 28 May 2020 14:59:44 +0000 (23:59 +0900)]
[Refactor] #40399 Separated sv-lite-types.h from object.h
Hourier [Thu, 28 May 2020 14:49:13 +0000 (23:49 +0900)]
[Refactor] #40399 Separated sv-potion-types.h from object1.h
Hourier [Thu, 28 May 2020 14:40:32 +0000 (23:40 +0900)]
[Refactor] #40399 Separated sv-ring-types.h from object.h
Hourier [Thu, 28 May 2020 14:12:19 +0000 (23:12 +0900)]
[Refactor] #40399 Changed inclustion for object-group-table.c from object1.h to tval-types.h
Hourier [Thu, 28 May 2020 14:09:14 +0000 (23:09 +0900)]
[Refactor] #40399 Separated sv-armor-types.h
Hourier [Thu, 28 May 2020 14:00:51 +0000 (23:00 +0900)]
[Refactor] #40399 Separated sv-protector-types.h from object.h
Hourier [Thu, 28 May 2020 13:51:53 +0000 (22:51 +0900)]
[Refactor] #40399 Moved SV_FLASK_OIL from object1.h to sv-other-types.h
Hourier [Thu, 28 May 2020 13:50:12 +0000 (22:50 +0900)]
[Refactor] #40399 Separated sv-weapon-types.h from object.h
Hourier [Thu, 28 May 2020 13:37:12 +0000 (22:37 +0900)]
[Refactor] #40399 Separated sv-digging-types.h from object.h
Hourier [Thu, 28 May 2020 13:29:46 +0000 (22:29 +0900)]
[Refactor] #40399 Reshaped そびえ立つ汚物ヘッダ、object1.h の整形 (まだobjec2.h の分離には程遠い) / object1.h, but... WHAT A LUNATIC HEADER FILE NEEDING RESHAPINGgit add .
Hourier [Thu, 28 May 2020 13:04:37 +0000 (22:04 +0900)]
[Refactor] #40399 Moved some definitions from object1.h to sv-other-types.h
Hourier [Thu, 28 May 2020 13:01:05 +0000 (22:01 +0900)]
[Refactor] #40399 Separated sv-bow-types.h
Hourier [Thu, 28 May 2020 12:55:01 +0000 (21:55 +0900)]
[Refactor] #40399 Separated sv-other-types.h from object.h
Hourier [Thu, 28 May 2020 11:58:43 +0000 (20:58 +0900)]
[Refactor] #40399 Changed macro function object_attr() to normal function
Hourier [Thu, 28 May 2020 11:53:28 +0000 (20:53 +0900)]
[Refactor] #40399 Removed unused definitions
Hourier [Thu, 28 May 2020 11:45:53 +0000 (20:45 +0900)]
[Refactor] #40399 Separated item-apply-magic.h from object.h
Hourier [Thu, 28 May 2020 11:37:04 +0000 (20:37 +0900)]
[Refactor] #40399 Separated item-feeling.h from object.h
Hourier [Thu, 28 May 2020 11:22:05 +0000 (20:22 +0900)]
[Refactor] #40399 Changed macro function REF_ITEM() to normal function
Hourier [Thu, 28 May 2020 10:44:59 +0000 (19:44 +0900)]
[Refactot] #40399 Moved MAX_GOLD from object.h to object2.c
Hourier [Thu, 28 May 2020 10:43:09 +0000 (19:43 +0900)]
[Refactor] #40399 Separated item-use-flags.h from object.h