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deeangband/Deeangband-new.git
9 years agoゲームターン表示機能を実装 / Implement game-turn view.
Deskull [Sat, 3 Jan 2015 01:45:39 +0000 (10:45 +0900)]
ゲームターン表示機能を実装 / Implement game-turn view.

9 years agoGameSurface::UpdateTimeStatus() を追加。 / Add GameSurface::UpdateTimeStatus().
Deskull [Fri, 2 Jan 2015 23:34:53 +0000 (08:34 +0900)]
GameSurface::UpdateTimeStatus() を追加。 / Add GameSurface::UpdateTimeStatus().

9 years agosquareGraphicWidth と squareGraphicHeight を定義。 / Define squareGraphicWidth and squareG...
Deskull [Fri, 2 Jan 2015 09:20:56 +0000 (18:20 +0900)]
squareGraphicWidth と squareGraphicHeight を定義。 / Define squareGraphicWidth and squareGraphicHeight.

9 years agoEngineTypedef.h に長い iterator の別名を追加。 / Add long iterator definition to EngineTypedef.h.
Deskull [Fri, 2 Jan 2015 09:07:20 +0000 (18:07 +0900)]
EngineTypedef.h に長い iterator の別名を追加。 / Add long iterator definition to EngineTypedef.h.

9 years agoゲームメッセージ付加と、typedef定義試行。 / Add some game messages and test typedef definition.
Deskull [Fri, 2 Jan 2015 08:58:49 +0000 (17:58 +0900)]
ゲームメッセージ付加と、typedef定義試行。 / Add some game messages and test typedef definition.

9 years agoプレイヤーキャラの死亡、ゲーム終了処理を追加。 / Add process of player death and game over.
Deskull [Fri, 2 Jan 2015 08:25:50 +0000 (17:25 +0900)]
プレイヤーキャラの死亡、ゲーム終了処理を追加。 / Add process of player death and game over.

9 years agoGameEngine::ProcessDeadCreatures()を実装。 / Implement GameEngine::ProcessDeadCreatures().
Deskull [Fri, 2 Jan 2015 08:08:54 +0000 (17:08 +0900)]
GameEngine::ProcessDeadCreatures()を実装。 / Implement GameEngine::ProcessDeadCreatures().

9 years agoサイドステータスウィンドウの更新処理を改善。 / Improve update process of side status window.
Deskull [Fri, 2 Jan 2015 07:40:48 +0000 (16:40 +0900)]
サイドステータスウィンドウの更新処理を改善。 / Improve update process of side status window.

9 years agoフィールドのフォーカス処理を実装 / Implement focusing on fields.
Deskull [Thu, 1 Jan 2015 14:27:30 +0000 (23:27 +0900)]
フィールドのフォーカス処理を実装 / Implement focusing on fields.

9 years ago壁に突き当たった場合のメッセージ処理を追加 / Add message process of blocking way on walking.
Deskull [Wed, 31 Dec 2014 15:06:35 +0000 (00:06 +0900)]
壁に突き当たった場合のメッセージ処理を追加 / Add message process of blocking way on walking.

9 years agoGameSurfaceSDL::drawGameMessage() の実装。 / Implement GameSurfaceSDL::drawGameMessage().
Deskull [Wed, 31 Dec 2014 14:49:37 +0000 (23:49 +0900)]
GameSurfaceSDL::drawGameMessage() の実装。 / Implement GameSurfaceSDL::drawGameMessage().

9 years agoGameSurface::GameMessage() の宣言を追加。 / Add declaration of GameSurface::GameMessage().
Deskull [Wed, 31 Dec 2014 14:40:05 +0000 (23:40 +0900)]
GameSurface::GameMessage() の宣言を追加。 / Add declaration of GameSurface::GameMessage().

9 years agoGameSurfaceSDL::updateCreatureGraphics() による GameSurfaceSDL::drawField() の処理改善。 /
Deskull [Sat, 27 Dec 2014 17:05:50 +0000 (02:05 +0900)]
GameSurfaceSDL::updateCreatureGraphics() による GameSurfaceSDL::drawField() の処理改善。 /
Improvement of GameSurfaceSDL::drawField() by GameSurfaceSDL::updateCreatureGraphics().

9 years agoGameSurfaceSDL::updateCreatureGraphics() を実装。
Deskull [Sat, 27 Dec 2014 16:42:17 +0000 (01:42 +0900)]
GameSurfaceSDL::updateCreatureGraphics() を実装。
/ Implement GameSurfaceSDL::updateCreatureGraphics().

9 years agoGameWorld::GetSpeciesList() を実装。 / Implement GameWorld::GetSpeciesList().
Deskull [Sat, 27 Dec 2014 16:26:09 +0000 (01:26 +0900)]
GameWorld::GetSpeciesList() を実装。 / Implement GameWorld::GetSpeciesList().

9 years agoGameSurfaceSDL::drawField() の処理改善。 / Improvement of GameSurfaceSDL::drawField().
Deskull [Sat, 27 Dec 2014 13:40:02 +0000 (22:40 +0900)]
GameSurfaceSDL::drawField() の処理改善。 / Improvement of GameSurfaceSDL::drawField().

9 years agoGameSurfaceSDL::initInterfaces() にフィールドグラフィックの事前作成処理を追加。 /
Deskull [Sat, 27 Dec 2014 13:35:05 +0000 (22:35 +0900)]
GameSurfaceSDL::initInterfaces() にフィールドグラフィックの事前作成処理を追加。 /
Add rendering process of field graphic to GameSurfaceSDL::initInterfaces().

9 years agoGameWorld::GetFloorList()を実装し、 GameSurfaceSDL::initInterFace() での参照をテスト。
Deskull [Sat, 27 Dec 2014 12:36:39 +0000 (21:36 +0900)]
GameWorld::GetFloorList()を実装し、 GameSurfaceSDL::initInterFace() での参照をテスト。
Implement GameWorld::GetFloorList() and test reference from GameSurfaceSDL::initInterFace().

9 years agoGameSurfaceSDL クラスのフィールド描画範囲算出を修正。 / Fix the range of field drawing in GameSurfaceSDL...
Deskull [Sat, 27 Dec 2014 11:49:20 +0000 (20:49 +0900)]
GameSurfaceSDL クラスのフィールド描画範囲算出を修正。 / Fix the range of field drawing in GameSurfaceSDL class.

9 years agoGameSurfaceSDL::calcMapDrawingSize() を実装。 / Implement GameSurfaceSDL::calcMapDrawingS...
Deskull [Sat, 27 Dec 2014 11:41:14 +0000 (20:41 +0900)]
GameSurfaceSDL::calcMapDrawingSize() を実装。 / Implement GameSurfaceSDL::calcMapDrawingSize().

9 years agoGameLogger::CreaturesCombated()を実装。 / Implement GameLogger::CreaturesCombated().
Deskull [Sat, 1 Nov 2014 14:38:03 +0000 (23:38 +0900)]
GameLogger::CreaturesCombated()を実装。 / Implement GameLogger::CreaturesCombated().

9 years ago最も簡易な白兵処理を実装。 / Implement most primitive combat system.
Deskull [Sat, 1 Nov 2014 14:24:28 +0000 (23:24 +0900)]
最も簡易な白兵処理を実装。 / Implement most primitive combat system.

9 years agoGameEngine::CombatCreatures()を実装。 / Implement GameEngine::CombatCreatures().
Deskull [Sat, 1 Nov 2014 14:18:15 +0000 (23:18 +0900)]
GameEngine::CombatCreatures()を実装。 / Implement GameEngine::CombatCreatures().

9 years agoAirクラスにeffectDice要素(大気中のダメージ等効力値)を追加 / Add effectDice in Air class.
Deskull [Mon, 20 Oct 2014 14:57:42 +0000 (23:57 +0900)]
AirクラスにeffectDice要素(大気中のダメージ等効力値)を追加 / Add effectDice in Air class.

9 years agoFieldクラスのスクエア範囲外参照を修正 / Fix out range error in Field class.
Deskull [Mon, 20 Oct 2014 14:49:17 +0000 (23:49 +0900)]
Fieldクラスのスクエア範囲外参照を修正 / Fix out range error in Field class.

9 years ago壁地形が歩行の障害になるよう実装 / Implement that wall floor becomes barrier on walking.
Deskull [Mon, 20 Oct 2014 14:35:04 +0000 (23:35 +0900)]
壁地形が歩行の障害になるよう実装 / Implement that wall floor becomes barrier on walking.

9 years agoGameWorld::GetFloorFromPosition() を実装。 / Implement GameWorld::GetFloorFromPosition().
Deskull [Mon, 20 Oct 2014 14:29:14 +0000 (23:29 +0900)]
GameWorld::GetFloorFromPosition() を実装。 / Implement GameWorld::GetFloorFromPosition().

9 years agoFloor::IsWall() を実装。 / Implement Floor::IsWall().
Deskull [Mon, 20 Oct 2014 14:17:48 +0000 (23:17 +0900)]
Floor::IsWall() を実装。 / Implement Floor::IsWall().

9 years agoFloorクラスにisWall要素を追加。 / Add isWall to Floor class.
Deskull [Mon, 20 Oct 2014 14:14:31 +0000 (23:14 +0900)]
FloorクラスにisWall要素を追加。 / Add isWall to Floor class.

9 years agoクリーチャーが歩行時に他のクリーチャーと重ならないように実装。 / Implement that a creature can't overlapping with...
Deskull [Thu, 16 Oct 2014 15:03:16 +0000 (00:03 +0900)]
クリーチャーが歩行時に他のクリーチャーと重ならないように実装。 / Implement that a creature can't overlapping with other creatures.

9 years agoGameEngine::WalkCreature() を実装。 / Implement GameEngine::WalkCreature().
Deskull [Thu, 16 Oct 2014 14:45:05 +0000 (23:45 +0900)]
GameEngine::WalkCreature() を実装。 / Implement GameEngine::WalkCreature().

9 years agoGameWorld::GetCreatureFromPosition() の実装 / Implement GameWorld::GetCreatureFromPositi...
Deskull [Mon, 13 Oct 2014 14:42:23 +0000 (23:42 +0900)]
GameWorld::GetCreatureFromPosition() の実装 / Implement GameWorld::GetCreatureFromPosition().

9 years agoソースコード確認中。 GameWorld::GetCreatureFromPosition()のプロトタイプを追加。 / Add prototype of GameWor...
Deskull [Mon, 13 Oct 2014 14:09:16 +0000 (23:09 +0900)]
ソースコード確認中。 GameWorld::GetCreatureFromPosition()のプロトタイプを追加。 / Add prototype of GameWorld::GetCreatureFromPosition().

9 years agoPlantUMLテスト。 / PlantUML test.
Deskull [Sun, 12 Oct 2014 14:43:04 +0000 (23:43 +0900)]
PlantUMLテスト。 / PlantUML test.

10 years agoAdd GameLogger::CreatureMoved().
Deskull [Sat, 12 Jul 2014 15:01:31 +0000 (00:01 +0900)]
Add GameLogger::CreatureMoved().

10 years agoList of GameMessage was moved to GameLogger class.
Deskull [Sat, 12 Jul 2014 14:43:50 +0000 (23:43 +0900)]
List of GameMessage was moved to GameLogger class.

10 years agoRemove GameEngine::GameLogger().
Deskull [Sat, 12 Jul 2014 14:36:19 +0000 (23:36 +0900)]
Remove GameEngine::GameLogger().

10 years agoFix Creature::Walk() for adding game logging process.
Deskull [Sat, 12 Jul 2014 14:29:58 +0000 (23:29 +0900)]
Fix Creature::Walk() for adding game logging process.

10 years agoImplement GameEngine:GameLog().
Deskull [Mon, 7 Jul 2014 14:11:53 +0000 (23:11 +0900)]
Implement GameEngine:GameLog().

10 years agoImplement GameLogger::PutLog().
Deskull [Mon, 7 Jul 2014 14:02:58 +0000 (23:02 +0900)]
Implement GameLogger::PutLog().

10 years agoFix GameLogger's format.
Deskull [Sun, 6 Jul 2014 21:56:45 +0000 (06:56 +0900)]
Fix GameLogger's format.

10 years agoImplement some functions in GameLogging class.
Deskull [Sun, 6 Jul 2014 14:46:16 +0000 (23:46 +0900)]
Implement some functions in GameLogging class.

10 years agoAdd GameLogger Class.
Deskull [Sun, 6 Jul 2014 14:18:51 +0000 (23:18 +0900)]
Add GameLogger Class.

10 years agoAdd Creature::CanEnterPosition().
Deskull [Wed, 2 Jul 2014 12:21:30 +0000 (21:21 +0900)]
Add Creature::CanEnterPosition().

10 years agoAdd GameEngine::GameMessage().
Deskull [Wed, 2 Jul 2014 11:15:10 +0000 (20:15 +0900)]
Add GameEngine::GameMessage().

10 years agoAdd GameSurfaceSDL::drawGameMessage().
Deskull [Wed, 2 Jul 2014 10:33:03 +0000 (19:33 +0900)]
Add GameSurfaceSDL::drawGameMessage().

10 years agoImplement GameWorld::PushActionList().
Deskull [Sat, 28 Jun 2014 14:41:37 +0000 (23:41 +0900)]
Implement GameWorld::PushActionList().

10 years agoFix constructor of GameMessage class.
Deskull [Sat, 28 Jun 2014 14:31:05 +0000 (23:31 +0900)]
Fix constructor of GameMessage class.

10 years agoAdd vector of GameMessage to GameWorld class.
Deskull [Sat, 28 Jun 2014 14:25:02 +0000 (23:25 +0900)]
Add vector of GameMessage to GameWorld class.

10 years agoDefine members and properties of GameMessage class.
Deskull [Sat, 28 Jun 2014 14:21:39 +0000 (23:21 +0900)]
Define members and properties of GameMessage class.

10 years agoAdd GameMessage class.
Deskull [Sat, 28 Jun 2014 14:14:01 +0000 (23:14 +0900)]
Add GameMessage class.

10 years agoCorrespond to Window resize.
Deskull [Sat, 28 Jun 2014 14:00:19 +0000 (23:00 +0900)]
Correspond to Window resize.

10 years agoChange Default window size for SDL test.
Deskull [Sat, 28 Jun 2014 13:14:06 +0000 (22:14 +0900)]
Change Default window size for SDL test.

10 years agoAdd SDL_WINDOWEVENT to case of GetCommand().
Deskull [Sat, 28 Jun 2014 12:56:52 +0000 (21:56 +0900)]
Add SDL_WINDOWEVENT to case of GetCommand().

10 years agoRename GameSurface::Message to GameSurface::SystemMessage.
Deskull [Sat, 28 Jun 2014 12:37:37 +0000 (21:37 +0900)]
Rename GameSurface::Message to GameSurface::SystemMessage.

10 years agoFix Message position in GameSurfaceSDL class.
Deskull [Sat, 28 Jun 2014 12:30:24 +0000 (21:30 +0900)]
Fix Message position in GameSurfaceSDL class.

10 years agoFix location of Creature.
Deskull [Wed, 25 Jun 2014 14:39:23 +0000 (23:39 +0900)]
Fix location of Creature.

10 years agoImplement new GameWorld::GenerateCreature().
Deskull [Wed, 25 Jun 2014 14:27:44 +0000 (23:27 +0900)]
Implement new GameWorld::GenerateCreature().

10 years agoImplement new constructor to Creature class.
Deskull [Wed, 25 Jun 2014 14:13:53 +0000 (23:13 +0900)]
Implement new constructor to Creature class.

10 years agoAdd new constructors to HavePosition class.
Deskull [Wed, 25 Jun 2014 14:04:48 +0000 (23:04 +0900)]
Add new constructors to HavePosition class.

10 years agoFix serialization of HavePosition and HaveRace class.
Deskull [Wed, 25 Jun 2014 13:56:39 +0000 (22:56 +0900)]
Fix serialization of HavePosition and HaveRace class.

10 years agoAdd HaveRace class.
Deskull [Tue, 24 Jun 2014 14:14:01 +0000 (23:14 +0900)]
Add HaveRace class.

10 years agoAdd Species::GetFirstRaceTag() and Species::GetSecondRaceTag().
Deskull [Tue, 24 Jun 2014 14:04:02 +0000 (23:04 +0900)]
Add Species::GetFirstRaceTag() and Species::GetSecondRaceTag().

10 years agoAdd derived constructor to Creature class.
Deskull [Tue, 24 Jun 2014 13:55:48 +0000 (22:55 +0900)]
Add derived constructor to Creature class.

10 years agoAdd test creature on dummy map.
Deskull [Mon, 23 Jun 2014 12:23:30 +0000 (21:23 +0900)]
Add test creature on dummy map.

10 years agoFix XML structure of Specie.xml.
Deskull [Mon, 23 Jun 2014 12:16:03 +0000 (21:16 +0900)]
Fix XML structure of Specie.xml.

10 years agoDefine serialization of HaveSymbol class.
Deskull [Mon, 23 Jun 2014 12:06:04 +0000 (21:06 +0900)]
Define serialization of HaveSymbol class.

10 years agoFix serialization of Species class.
Deskull [Mon, 23 Jun 2014 11:54:04 +0000 (20:54 +0900)]
Fix serialization of Species class.

10 years agoFix serialization and WipeData() in GameElement class.
Deskull [Mon, 23 Jun 2014 11:42:06 +0000 (20:42 +0900)]
Fix serialization and WipeData() in GameElement class.

10 years agoSet Species data: Raving Lunatic.
Deskull [Mon, 23 Jun 2014 11:33:22 +0000 (20:33 +0900)]
Set Species data: Raving Lunatic.

10 years agoAdd dummy specie datas.
Deskull [Mon, 23 Jun 2014 11:26:32 +0000 (20:26 +0900)]
Add dummy specie datas.

10 years agoImplement GameWorld::GenerateCreature().
Deskull [Mon, 23 Jun 2014 11:17:18 +0000 (20:17 +0900)]
Implement GameWorld::GenerateCreature().

10 years agoAdd ID counter for Creature and Field instance to GameWorld class.
Deskull [Mon, 23 Jun 2014 10:59:20 +0000 (19:59 +0900)]
Add ID counter for Creature and Field instance to GameWorld class.

10 years agoImplement GameWorld::GenerateCreature().
Deskull [Sun, 22 Jun 2014 15:06:32 +0000 (00:06 +0900)]
Implement GameWorld::GenerateCreature().

10 years agoAdd GameWorld::actionList().
Deskull [Sun, 22 Jun 2014 14:48:56 +0000 (23:48 +0900)]
Add GameWorld::actionList().

10 years agoImplement HaveGameTime::PlusWait().
Deskull [Sun, 22 Jun 2014 14:35:21 +0000 (23:35 +0900)]
Implement HaveGameTime::PlusWait().

10 years agoAdd HaveGameTime:wait.
Deskull [Sun, 22 Jun 2014 14:18:01 +0000 (23:18 +0900)]
Add HaveGameTime:wait.

10 years agoAdd turn to HaveGameTime class.
Deskull [Sun, 22 Jun 2014 14:07:37 +0000 (23:07 +0900)]
Add turn to HaveGameTime class.

10 years agoAdd process of loading Air and Space information in constructor of GameWorld class.
Deskull [Fri, 20 Jun 2014 13:45:28 +0000 (22:45 +0900)]
Add process of loading Air and Space information in constructor of GameWorld class.

10 years agoAdd Air.xml and Space.xml.
Deskull [Fri, 20 Jun 2014 13:40:02 +0000 (22:40 +0900)]
Add Air.xml and Space.xml.

10 years agoAdd GameWorld:xmlLoadAir() and GameWorld:xmlLoadSpace().
Deskull [Fri, 20 Jun 2014 13:35:23 +0000 (22:35 +0900)]
Add GameWorld:xmlLoadAir() and GameWorld:xmlLoadSpace().

10 years agoAdd GameWorld::xmlSaveAir() and GameWorld::xmlSaveSpace().
Deskull [Fri, 20 Jun 2014 13:31:04 +0000 (22:31 +0900)]
Add GameWorld::xmlSaveAir() and GameWorld::xmlSaveSpace().

10 years agoFix constructor in square class.
Deskull [Fri, 20 Jun 2014 13:25:30 +0000 (22:25 +0900)]
Fix constructor in square class.

10 years agoRemove duplicated member in Square class.
Deskull [Fri, 20 Jun 2014 13:17:01 +0000 (22:17 +0900)]
Remove duplicated member in Square class.

10 years agoAdd GetSpaceTag() and GetAirTag() to Square class.
Deskull [Fri, 20 Jun 2014 13:12:13 +0000 (22:12 +0900)]
Add GetSpaceTag() and GetAirTag() to Square class.

10 years agoAdd airList and spaceList to GameWorld class.
Deskull [Fri, 20 Jun 2014 12:56:39 +0000 (21:56 +0900)]
Add airList and spaceList to GameWorld class.

10 years agoAdd Air class.
Deskull [Fri, 20 Jun 2014 12:46:42 +0000 (21:46 +0900)]
Add Air class.

10 years agoAdd Space class.
Deskull [Fri, 20 Jun 2014 12:38:45 +0000 (21:38 +0900)]
Add Space class.

10 years agoRename Feature class to Floor.
Deskull [Fri, 20 Jun 2014 12:14:42 +0000 (21:14 +0900)]
Rename Feature class to Floor.

10 years agoFix constructor of Feature Class.
Deskull [Fri, 20 Jun 2014 12:03:25 +0000 (21:03 +0900)]
Fix constructor of Feature Class.

10 years agoFix constructor in Ability and Authority class.
Deskull [Thu, 19 Jun 2014 12:44:02 +0000 (21:44 +0900)]
Fix constructor in Ability and Authority class.

10 years agoFix constructor of ItemTemplate class.
Deskull [Thu, 19 Jun 2014 12:40:33 +0000 (21:40 +0900)]
Fix constructor of ItemTemplate class.

10 years agoRemove duplicated members of sub classes.
Deskull [Thu, 19 Jun 2014 12:37:48 +0000 (21:37 +0900)]
Remove duplicated members of sub classes.

10 years agoFix inheritance between Classes.
Deskull [Thu, 19 Jun 2014 12:33:07 +0000 (21:33 +0900)]
Fix inheritance between Classes.

10 years agoItemTemplate inherits HaveSymbol and HaveSize class.
Deskull [Thu, 19 Jun 2014 12:15:39 +0000 (21:15 +0900)]
ItemTemplate inherits HaveSymbol and HaveSize class.

10 years agoChange ID in camp to Tag.
Deskull [Thu, 19 Jun 2014 12:10:36 +0000 (21:10 +0900)]
Change ID in camp to Tag.

10 years agoSpecies class inherits HaveSize class.
Deskull [Thu, 19 Jun 2014 11:55:33 +0000 (20:55 +0900)]
Species class inherits HaveSize class.

10 years agoRemove duplicated member in Creature class.
Deskull [Thu, 19 Jun 2014 11:47:00 +0000 (20:47 +0900)]
Remove duplicated member in Creature class.

10 years agoApplying HaveSize to Creature for super class.
Deskull [Thu, 19 Jun 2014 11:43:32 +0000 (20:43 +0900)]
Applying HaveSize to Creature for super class.

10 years agoAdd method to HaveSize class.
Deskull [Thu, 19 Jun 2014 09:33:40 +0000 (18:33 +0900)]
Add method to HaveSize class.