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sparky4 [Thu, 10 Nov 2022 18:56:23 +0000 (12:56 -0600)]
pcxtest.exe and pcxtest2.exe compiles but we are unable to test because of compiling problems with doslib. no biggie!
sparky4 [Thu, 8 Sep 2022 16:47:54 +0000 (11:47 -0500)]
updated copyleft and need to test and fix newer version of open watcom
sparky4 [Sat, 6 Aug 2022 01:04:49 +0000 (20:04 -0500)]
cleaned up and made fade.exe work correctly!
sparky4 [Sat, 6 Aug 2022 00:45:23 +0000 (19:45 -0500)]
checking concistancy and fade.exe remade!
sparky4 [Thu, 30 Sep 2021 13:31:23 +0000 (08:31 -0500)]
updated todo
sparky4 [Thu, 30 Sep 2021 13:04:35 +0000 (08:04 -0500)]
added a file which explains something important
sparky4 [Thu, 30 Sep 2021 12:07:45 +0000 (07:07 -0500)]
updated readme with some new info about the game
sparky4 [Tue, 28 Sep 2021 15:55:28 +0000 (10:55 -0500)]
updated todo
sparky4 [Tue, 28 Sep 2021 13:29:30 +0000 (08:29 -0500)]
made png2vrl buildable. i got so much todo
sparky4 [Fri, 24 Sep 2021 16:02:00 +0000 (11:02 -0500)]
no idea how to get joy buttons 2 and 3 to function.
sparky4 [Thu, 23 Sep 2021 23:04:26 +0000 (18:04 -0500)]
update repo
sparky4 [Thu, 23 Sep 2021 23:03:47 +0000 (18:03 -0500)]
Merge branch 'master' of github.com:sparky4/16
sparky4 [Thu, 23 Sep 2021 23:01:14 +0000 (18:01 -0500)]
update repo
sparky4 [Thu, 23 Sep 2021 16:16:27 +0000 (11:16 -0500)]
testing inputest.c
sparky4 [Thu, 23 Sep 2021 13:06:47 +0000 (08:06 -0500)]
fixed an issue of bakapi.exe while in pan mode you cannot escape until you press q i added escape key
sparky4 [Thu, 23 Sep 2021 05:46:50 +0000 (00:46 -0500)]
fixed some things cant compile png2vrl.c
sparky4 [Wed, 22 Sep 2021 19:30:10 +0000 (14:30 -0500)]
update todo list with new stuff
sparky4 [Wed, 22 Sep 2021 18:10:11 +0000 (13:10 -0500)]
fixed bcexmm.exe but will work on it later
sparky4 [Tue, 21 Sep 2021 16:49:17 +0000 (11:49 -0500)]
buggy function commented out now works on both versions of exmmtest
sparky4 [Tue, 21 Sep 2021 13:23:19 +0000 (08:23 -0500)]
fixed a merge issue i plan on cleaning TAIL and working on 16 coret
sparky4 [Tue, 21 Sep 2021 12:32:31 +0000 (07:32 -0500)]
fixed a merge issue i plan on cleaning TAIL and working on 16 core
sparky4 [Tue, 21 Sep 2021 02:25:30 +0000 (21:25 -0500)]
fixed cutetest.bat will look at tesuto.c and 16 core
sparky4 [Mon, 20 Sep 2021 14:33:33 +0000 (09:33 -0500)]
updated copyright~ to 2021 we not dead just busy
sparky4 [Sun, 12 Jan 2020 01:39:47 +0000 (19:39 -0600)]
updated copyright. i am not dead just busy. i am working more on wolfenstien 3d and comander keen code for the time meaing to understand the id engine mechanics. i just only need time... and motivation
sparky4 [Sun, 12 Jan 2020 01:37:23 +0000 (19:37 -0600)]
updated copyright. i am not dead just busy. i am working more on wolfenstien 3d and comander keen code for the time meaing to understand the id engine mechanics. i just only need time... and motivation
sparky4 [Sun, 12 Jan 2020 01:35:15 +0000 (19:35 -0600)]
updated copyright. i am not dead just busy. i am working more on wolfenstien 3d and comander keen code for the time meaing to understand the id engine mechanics. i just only need time... and motivation
sparky4 [Wed, 8 May 2019 21:20:03 +0000 (16:20 -0500)]
cannot do more
sparky4 [Wed, 8 May 2019 21:19:20 +0000 (16:19 -0500)]
cannot do more
sparky4 [Wed, 8 May 2019 18:47:18 +0000 (13:47 -0500)]
got bcexmm to compile again. i got alot of work todo with this section of the code but the core is important af
sparky4 [Wed, 8 May 2019 16:42:56 +0000 (11:42 -0500)]
fixed the issue with compiling in dos in 1.9 and 2.0. only 1.9 linux fails for some reason wmake comp fails in dos
sparky4 [Wed, 8 May 2019 16:33:01 +0000 (11:33 -0500)]
fixed the issue with compiling in dos in 1.9 and 2.0. only 1.9 linux fails for some reason
Jiří Malák [Wed, 8 May 2019 12:17:35 +0000 (14:17 +0200)]
correct minor syntax mistake
sparky4 [Fri, 3 May 2019 22:18:21 +0000 (17:18 -0500)]
inconsistancy with wmake on 1.9 and 2.0 on both linux and dos is giving me issues oops forgot and this to make it work in dos because of the thingy
sparky4 [Fri, 3 May 2019 22:14:47 +0000 (17:14 -0500)]
inconsistancy with wmake on 1.9 and 2.0 on both linux and dos is giving me issues oops forgot
sparky4 [Fri, 3 May 2019 22:12:26 +0000 (17:12 -0500)]
inconsistancy with wmake on 1.9 and 2.0 on both linux and dos is giving me issues
sparky4 [Thu, 25 Apr 2019 01:07:21 +0000 (20:07 -0500)]
code miraculously works on real hardware
sparky4 [Wed, 24 Apr 2019 21:39:31 +0000 (16:39 -0500)]
oh my i need to find out what srsly happened
sparky4 [Wed, 24 Apr 2019 17:48:16 +0000 (12:48 -0500)]
JSMN_STATIC is commented out for more memory
sparky4 [Wed, 24 Apr 2019 16:25:01 +0000 (11:25 -0500)]
cleaned up 16_map.h
sparky4 [Wed, 24 Apr 2019 16:03:05 +0000 (11:03 -0500)]
got the jsmn library issue sorted out
sparky4 [Tue, 23 Apr 2019 22:49:20 +0000 (17:49 -0500)]
new jsmn issue oopsie
sparky4 [Tue, 23 Apr 2019 21:52:39 +0000 (16:52 -0500)]
new jsmn issue oopsie
sparky4 [Tue, 23 Apr 2019 21:48:02 +0000 (16:48 -0500)]
new jsmn issue
sparky4 [Thu, 4 Apr 2019 14:46:56 +0000 (09:46 -0500)]
i am just comitting to show i am not dead\! i am just swamped with school work. oops did not know that was there
sparky4 [Thu, 4 Apr 2019 14:42:13 +0000 (09:42 -0500)]
i am just comitting to show i am not dead\! i am just swamped with school work
sparky4 [Fri, 11 Jan 2019 15:55:44 +0000 (09:55 -0600)]
updating copy left. i am super fuckin busy with school, and trying to get life back together~
sparky4 [Wed, 12 Sep 2018 16:51:17 +0000 (11:51 -0500)]
not done making demohp.c. i gotta get the files to the other lappy4
sparky4 [Wed, 5 Sep 2018 02:44:08 +0000 (21:44 -0500)]
going to start wolf3d core core (loop with input only) work soon. I was mostly brainstorming and planning today wwww i will work on it possibly day after tomarrow
sparky4 [Fri, 24 Aug 2018 20:34:56 +0000 (15:34 -0500)]
going on vacation >.<
sparky4 [Thu, 2 Aug 2018 15:57:28 +0000 (10:57 -0500)]
what did i do last\? isn't there a thingy i should look over\? wwww
sparky4 [Thu, 12 Jul 2018 18:35:02 +0000 (13:35 -0500)]
eh i am too tired to experiment with this wwww
sparky4 [Thu, 12 Jul 2018 14:37:24 +0000 (09:37 -0500)]
fdos debug thingy (16/fd-dbg.c) added for a farcoreleft verification wwww
sparky4 [Fri, 22 Jun 2018 16:33:39 +0000 (11:33 -0500)]
last time i will start wolf3d core port after exam on thursday
sparky4 [Fri, 22 Jun 2018 02:27:50 +0000 (21:27 -0500)]
removed linked list stuff of the palette. it is slow. also added more derived bianary stuff
sparky4 [Tue, 19 Jun 2018 15:36:56 +0000 (10:36 -0500)]
removed some junk
sparky4 [Thu, 14 Jun 2018 14:39:19 +0000 (09:39 -0500)]
worked abit on the type_to_bianary functions
sparky4 [Tue, 12 Jun 2018 18:52:29 +0000 (13:52 -0500)]
added regestry dump function and added it to ps.exe for testing reason
sparky4 [Tue, 5 Jun 2018 17:50:41 +0000 (12:50 -0500)]
added regestry example to 16 for dumping of stuff wwww
sparky4 [Tue, 8 May 2018 13:57:37 +0000 (08:57 -0500)]
added more ems xms junk to the 16/ dir for reference
sparky4 [Tue, 24 Apr 2018 22:18:23 +0000 (17:18 -0500)]
I am not dead\! just extreamly busy\! i added things for me todo for when i get more free time from these MATH FUCKING BASED CLASSES OF FUCKING TRANSFORMERS AND RANDOM UNCERTAINTY\!111
sparky4 [Wed, 14 Mar 2018 16:27:08 +0000 (11:27 -0500)]
updated the copyleft wwww i am not deAD! i just been 2 busy last 6 monthes
sparky4 [Mon, 26 Feb 2018 03:34:03 +0000 (21:34 -0600)]
chikyuu img added~
sparky4 [Fri, 1 Dec 2017 20:14:54 +0000 (14:14 -0600)]
i need help with understanding how 16_rf.c works wwww
sparky4 [Wed, 29 Nov 2017 21:17:49 +0000 (15:17 -0600)]
i did some minor things including commenting out some joy stick timing stuff and trying to reprep tile scroll stuff again. although i NEED to look at id_rf.c
sparky4 [Sat, 11 Nov 2017 22:36:43 +0000 (16:36 -0600)]
made iq=(*i)-q
sparky4 [Sat, 11 Nov 2017 21:53:35 +0000 (15:53 -0600)]
made iq=(*i)-q
sparky4 [Fri, 10 Nov 2017 17:38:28 +0000 (11:38 -0600)]
paltest nolonger stack overflows
sparky4 [Thu, 9 Nov 2017 18:46:58 +0000 (12:46 -0600)]
i did a butt load of tweaking to the paltest code and i did verious fixes here and there. paltest needs serious work. I need to study the code i wrote and i also NEED to comment it wwww
sparky4 [Mon, 6 Nov 2017 18:31:44 +0000 (12:31 -0600)]
notime
sparky4 [Fri, 3 Nov 2017 21:42:02 +0000 (16:42 -0500)]
notime
sparky4 [Fri, 3 Nov 2017 19:57:39 +0000 (14:57 -0500)]
notime
sparky4 [Wed, 25 Oct 2017 20:16:40 +0000 (15:16 -0500)]
corepal variable added and i need to find out how to get the joystick input correct and working correctly. it also tends to not work in 2 directions in slow xt speed.. timer? wwww also palette manipulation and showmem function (tweaking in watcom and porting to work with in borland c)
sparky4 [Fri, 13 Oct 2017 16:28:56 +0000 (11:28 -0500)]
having the palette in the game code may help. also i added wolf3d's palette for examaning reasons w i am STILL far too busy to code again. there is also borland c showmem stuff and joystick testing and palett manipulation stuff i needd to do but no time]
sparky4 [Fri, 6 Oct 2017 18:15:39 +0000 (13:15 -0500)]
intro screen stuff added from wolf 3d. i am far too busy to code again. there is also borland c showmem stuff and joystick testing and palett manipulation stuff i needd to do but no time
sparky4 [Fri, 29 Sep 2017 19:04:51 +0000 (14:04 -0500)]
MOUSE WORKS NOW! i should continue on the other stuff in p16 such as showmemory function and palett manipulation stuff
sparky4 [Mon, 25 Sep 2017 15:55:28 +0000 (10:55 -0500)]
unable to code for the next 2 weeks
sparky4 [Fri, 22 Sep 2017 23:38:12 +0000 (18:38 -0500)]
tired i will work on joy stick stuff later
sparky4 [Fri, 15 Sep 2017 17:38:59 +0000 (12:38 -0500)]
no idea how to get sdtest to play music. i got math homework and work work to do 1st
sparky4 [Thu, 14 Sep 2017 23:06:59 +0000 (18:06 -0500)]
hmmm unstable code everywhere\!
sparky4 [Thu, 14 Sep 2017 17:21:15 +0000 (12:21 -0500)]
i want to test it before i mess with the variable pushing to gvar
sparky4 [Thu, 14 Sep 2017 16:42:06 +0000 (11:42 -0500)]
ok wolf3d sound stuff and catacomb 3d sound stuff compiles BOTH UNTESTED\! going to test this sometime soon
sparky4 [Thu, 14 Sep 2017 15:31:49 +0000 (10:31 -0500)]
porting and tweaking sd more i added a cuted code file and a xxdiff friendlyer version of catacomb 3d's sd C file ^^
sparky4 [Thu, 14 Sep 2017 15:07:21 +0000 (10:07 -0500)]
porting and tweaking sd more i added a cuted code file and a xxdiff friendlyer version of catacomb 3d's sd C file ^^
sparky4 [Wed, 13 Sep 2017 20:26:00 +0000 (15:26 -0500)]
id_sd.c ported and is able to compile. it needs it;s variables to be project 16 complient (gvar and such). NEWLY PORTED CODE UNTESTED\! my plan is to have the pc speaker play digital stuff (for much much later\! like 2nd game or later) and to play simple sounds~ STILL untested
sparky4 [Wed, 13 Sep 2017 19:29:59 +0000 (14:29 -0500)]
id_sd.c ported and is able to compile. it needs it;s variables to be project 16 complient (gvar and such). NEWLY PORTED CODE UNTESTED\! my plan is to have the pc speaker play digital stuff (for much much later\! like 2nd game or later) and to play simple sounds~
sparky4 [Wed, 13 Sep 2017 15:53:03 +0000 (10:53 -0500)]
catacomb3d and wolf3d base for sound with project 16's port of id_sd.c
sparky4 [Mon, 11 Sep 2017 18:47:18 +0000 (13:47 -0500)]
16_sd official port started. but class and work in the way
Jonathan Campbell [Fri, 8 Sep 2017 20:17:35 +0000 (13:17 -0700)]
explain what currently has no effect. sparky4 may have future plans
here.
Jonathan Campbell [Fri, 8 Sep 2017 20:15:07 +0000 (13:15 -0700)]
more
Jonathan Campbell [Fri, 8 Sep 2017 20:07:59 +0000 (13:07 -0700)]
adapt for Jon's system
Jonathan Campbell [Fri, 8 Sep 2017 20:05:06 +0000 (13:05 -0700)]
okay sparky let's get down to what's making your build environment screw
up with doslib
Jonathan Campbell [Fri, 8 Sep 2017 19:59:38 +0000 (12:59 -0700)]
update doslib
sparky4 [Fri, 8 Sep 2017 18:30:07 +0000 (13:30 -0500)]
i am too damn tired\! and i will not have anytime at all to even work on 16_sd and id_sd merge. Calculus ][ is the reason why\! >.<
sparky4 [Wed, 6 Sep 2017 21:23:37 +0000 (16:23 -0500)]
due to issues with compiling open watcom2 and compiling with it i will be using 1.9 until it is fixed. this commit only has 1 moved line in the makefile wwww
sparky4 [Fri, 1 Sep 2017 03:07:42 +0000 (22:07 -0500)]
added dosbox dro improved recording diff
sparky4 [Fri, 1 Sep 2017 01:18:09 +0000 (20:18 -0500)]
testing vgmtest.exe on compy4 soon
sparky4 [Fri, 1 Sep 2017 01:10:34 +0000 (20:10 -0500)]
worked on SD abit so the irq0 is not needed in imfplay anymore. I will need to merge ID_SD with p16 and use opl2 and PC speaker parts of SD. i found an adlib catcher and it records it to a RAW format file. it is called rac and it is located in 16/rac] i added vgmtools repo for vgm stuff\! ah i cleaned up this computer's repo of deleted junk\!
sparky4 [Fri, 1 Sep 2017 01:02:37 +0000 (20:02 -0500)]
worked on SD abit so the irq0 is not needed in imfplay anymore. I will need to merge ID_SD with p16 and use opl2 and PC speaker parts of SD. i found an adlib catcher and it records it to a RAW format file. it is called rac and it is located in 16/rac] i added vgmtools repo for vgm stuff\! ah i cleaned up this computer's repo of deleted junk\!
sparky4 [Fri, 1 Sep 2017 00:55:58 +0000 (19:55 -0500)]
worked on SD abit so the irq0 is not needed in imfplay anymore. I will need to merge ID_SD with p16 and use opl2 and PC speaker parts of SD. i found an adlib catcher and it records it to a RAW format file. it is called rac and it is located in 16/rac] i added vgmtools repo for vgm stuff!
sparky4 [Thu, 31 Aug 2017 21:18:45 +0000 (16:18 -0500)]
worked on SD abit so the irq0 is not needed in imfplay anymore. I will need to merge ID_SD with p16 and use opl2 and PC speaker parts of SD. i found an adlib catcher and it records it to a RAW format file. it is called rac and it is located in 16/rac