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Hourier [Mon, 17 Feb 2020 12:47:08 +0000 (21:47 +0900)]
[Refactor] #40030 process_monsters() からsave_old_race_flags() を分離 / Separated save_old_race_flags() from process_monsters()
Hourier [Mon, 17 Feb 2020 12:40:38 +0000 (21:40 +0900)]
[Refactor] #40030 process_monsters() からinit_old_race_flags() を分離 / Separated init_old_race_flags() from process_monsters()
Hourier [Mon, 17 Feb 2020 12:12:56 +0000 (21:12 +0900)]
[Refactor] #40030 turn_flags にsee_m とaware を組み込み / Included see_m and aware into turn_flags
Hourier [Mon, 17 Feb 2020 11:45:22 +0000 (20:45 +0900)]
[Refactor] #40030 runaway_monster() からescape_monster() を分離 / Separated escape_monster() from runaway_monster()
Hourier [Sun, 16 Feb 2020 15:18:17 +0000 (00:18 +0900)]
[Refactor] #40030 Doxygenコメント修正 / Fixed comments for Doxygen
Hourier [Sun, 16 Feb 2020 15:15:35 +0000 (00:15 +0900)]
[Refactor] #40030 update_object_by_monster_movement() からmonster_pickup_object() を分離 / Separated monster_pickup_object() from update_object_by_monster_movement()
Hourier [Sun, 16 Feb 2020 14:53:11 +0000 (23:53 +0900)]
[Refactor] #40030 update_object_by_monster_movement() からupdate_object_flags() を分離 / Separated update_object_flags() from update_object_by_monster_movement()
Hourier [Sun, 16 Feb 2020 14:48:27 +0000 (23:48 +0900)]
[Refactor] #40030 空行調整 / Adjusted blank lines
Hourier [Sun, 16 Feb 2020 14:46:52 +0000 (23:46 +0900)]
[Refactor] #40030 process_monster() からprocess_monster_fear() を分離 / Separated process_monster_fear() from process_monster()
Hourier [Sun, 16 Feb 2020 14:33:59 +0000 (23:33 +0900)]
[Refactor] #40030 process_monster() からupdate_monster_race_flags() を分離 / Separated update_monster_race_flags() from process_monster()
Hourier [Sun, 16 Feb 2020 14:28:46 +0000 (23:28 +0900)]
[Refactor] #40030 process_monster() からupdate_player_type() を分離 / Separated update_player_type() from process_monster()
Hourier [Sun, 16 Feb 2020 14:21:07 +0000 (23:21 +0900)]
[Refactor] #40030 process_monster() からexplode_monster() を分離 / Separated explode_monster() from process_monster()
Hourier [Sun, 16 Feb 2020 14:14:17 +0000 (23:14 +0900)]
[Refactor] #40030 process_monster() からprocess_stealth() を分離 / Separated process_stealth() from process_monster()
Hourier [Sun, 16 Feb 2020 14:03:53 +0000 (23:03 +0900)]
[Refactor] #40030 process_monster() からprocess_monster_movement() を分離 / Separated process_monster_movement() from process_monster()
Hourier [Sun, 16 Feb 2020 13:32:15 +0000 (22:32 +0900)]
[Refactor] #40030 process_monster() からupdate_object_by_monster_movement() を分離 / Separated update_object_by_monster_movement() from process_monster()
Hourier [Sun, 16 Feb 2020 13:10:14 +0000 (22:10 +0900)]
[Refactor] #40030 process_monster() からupdate_riding_monster() を分離 / Separated update_riding_monster() from process_monster()
Hourier [Sun, 16 Feb 2020 12:47:54 +0000 (21:47 +0900)]
[Refactor] #40030 process_monster() からprocess_post_dig_wall() を分離 / Separated process_post_dig_wall() from process_monster()
Hourier [Sun, 16 Feb 2020 12:31:58 +0000 (21:31 +0900)]
[Refactor] #40030 process_monster_attack_to_monster() からexe_monster_attack_to_monster() を分離 / Separated exe_monster_attack_to_monster() from process_monster_attack_to_monster()
Hourier [Sun, 16 Feb 2020 11:37:47 +0000 (20:37 +0900)]
[Refactor] #40030 process_monster() からprocess_monster_attack_to_monster() を分離 / Separated process_monster_attack_to_monster() from process_monster()
Hourier [Sun, 16 Feb 2020 09:44:21 +0000 (18:44 +0900)]
[Refactor] #40030 exe_monster_attack() をexe_monster_attack_to_player()に改名 / Changed exe_monster_attack() to exe_monster_attack_to_player()
Hourier [Sun, 16 Feb 2020 09:42:16 +0000 (18:42 +0900)]
[Refactor] #40030 process_monster() からexe_monster_attack() を分離 / Separated exe_monster_attack() from process_monster()
Hourier [Sun, 16 Feb 2020 09:17:06 +0000 (18:17 +0900)]
[Refactor] #40030 process_door() からbash_normal_door() とbash_glass_door() を分離 / Separated bash_normal_door() and bash_glass_door() from process_door()
Hourier [Sun, 16 Feb 2020 08:54:03 +0000 (17:54 +0900)]
[Refactor] #40030 process_monster() の条件分岐を修正 / Fixed conditional branches in process_monster()
Hourier [Sun, 16 Feb 2020 08:21:15 +0000 (17:21 +0900)]
[Refactor] #40030 process_monster() からprocess_*_rune() を分離 / Separated process_*_rune() from process_monster()
Hourier [Sun, 16 Feb 2020 08:06:06 +0000 (17:06 +0900)]
[Refactor] #40030 process_monster() からprocess_wall() とprocess_door() を分離 / Separated process_wall() and process_door() from process_monster()
Hourier [Sun, 16 Feb 2020 06:57:30 +0000 (15:57 +0900)]
[Refactor] #40030 process_monster() にあったフラグ群を構造体へ統合 / Unified flags in process_monster() into struct 'turn_flags'
Hourier [Sun, 16 Feb 2020 06:28:46 +0000 (15:28 +0900)]
Merge branch 'For2.2.2-Refactoring' into For2.2.2-Fix-Hourier
Hourier [Sun, 16 Feb 2020 06:04:55 +0000 (15:04 +0900)]
[Refactor] monster-process.c において、1行ごとに挟まれていたコメントを削除 / Removed many comments per 1 line in monster-process.c
Hourier [Sun, 16 Feb 2020 05:30:19 +0000 (14:30 +0900)]
[Refactor] #40030 変数の宣言と代入を統合 / Unified variable decleration and substitution
Hourier [Sun, 16 Feb 2020 05:12:51 +0000 (14:12 +0900)]
[Fix] #40030 時を止めた後にダミーモンスターが複製される不具合を修正 / Fixed the issue that a dummy monster was generated after the effect of the world was finished
deskull [Sun, 16 Feb 2020 04:12:49 +0000 (13:12 +0900)]
[Refactor] #37353 IDENT_MENTAL を IDENT_FULL_KNOWN に改名。さらにマクロとして OBJECT_IS_FULL_KNOWN() 追加. / Rename IDENT_MENTAL to IDENT_FULL_KNOWN. Define macro OBJECT_IS_FULL_KNOWN().
Hourier [Sun, 16 Feb 2020 03:39:05 +0000 (12:39 +0900)]
[Refactor] #37353 残っていた'ifndef JP'のプリプロを'ifdef JP'に変更 / Changed remaining preprocessor 'ifndef JP' to 'ifdef JP'
Hourier [Sun, 16 Feb 2020 03:12:59 +0000 (12:12 +0900)]
[Fix] #37353 ファイルロードが重くなる事象を修正 / Fixed the issue that loading file takes a long time
Hourier [Sun, 16 Feb 2020 02:37:48 +0000 (11:37 +0900)]
[Implement] #37285 玲音に閃光と暗黒の耐性を追加 / Added RES_LITE and RES_DARK to lain
Hourier [Sun, 16 Feb 2020 02:36:18 +0000 (11:36 +0900)]
[Fix] #37353 if文の誤りを修正 / Fixed an error of if statement
Hourier [Sat, 15 Feb 2020 13:17:52 +0000 (22:17 +0900)]
[Refactor] #37353 monster-process.c にDoxygen用コメントを追加 / Added comments for Doxygen in monster-process.c
Hourier [Sat, 15 Feb 2020 13:08:42 +0000 (22:08 +0900)]
[Refactor] #37353 decide_drop_from_monster() をprocess_monster() から分離 / Separated decide_drop_from_monster() from process_monster()
Hourier [Sat, 15 Feb 2020 12:55:29 +0000 (21:55 +0900)]
[Refactor] #37353 process_angar() をprocess_monster() から分離 / Separated process_angar() from process_monster()
Hourier [Sat, 15 Feb 2020 12:48:58 +0000 (21:48 +0900)]
[Refacotr] #37353 monster-process.c の整形 / Reshaped monster-process.c
Hourier [Sat, 15 Feb 2020 12:31:08 +0000 (21:31 +0900)]
[Refactor] #37353 cast_spell() をprocess_monster() から分離 / Separated cast_spell() from process_monster()
Hourier [Sat, 15 Feb 2020 12:10:40 +0000 (21:10 +0900)]
[Refactor] #37353 process_speak_sound() をprocess_monster() から分離 / Separated process_speak_sound() from process_monster()
Hourier [Sat, 15 Feb 2020 11:58:22 +0000 (20:58 +0900)]
[Refactor] #37353 awake_monster() をprocess_monster() から分離 / Separated awake_monster() from process_monster()
Hourier [Sat, 15 Feb 2020 11:54:16 +0000 (20:54 +0900)]
[Refactor] #37285 process_monster() からvanish_summoned_children() を分離 / Separated vanish_summoned_children() from process_monster()
Hourier [Sat, 15 Feb 2020 11:43:13 +0000 (20:43 +0900)]
[Refactor] #37285 process_monster() からrunaway_monster() を分離 / Separated runaway_monster() from process_monster()
Hourier [Sat, 15 Feb 2020 10:48:04 +0000 (19:48 +0900)]
[Refactor] #37353 move_monster() をdecide_monster_movement_direction() に、multiply_monster() をdecide_monster_multiplication() に変更し、コメントを削除 / Changed move_monster() to decide_monster_movement_direction and decide_monster_multiplication() and removed some comments
Hourier [Sat, 15 Feb 2020 08:04:26 +0000 (17:04 +0900)]
[Refactor] #37353 process_monster() からprocess_special()、multiply_monster()、move_monster() を分離 / Separated らprocess_special(), multiply_monster() and move_monster() from process_monter()
Hourier [Sat, 15 Feb 2020 05:03:51 +0000 (14:03 +0900)]
[Refactor] #37285 process_quantum_effect() を微修正 / Fixed process_quantum_effect() a little
Hourier [Sat, 15 Feb 2020 04:28:50 +0000 (13:28 +0900)]
[Implement] #37285 量子的効果の関数をprocess_monster() から分離 / Separated quantum effects from process_monster()
Hourier [Sat, 15 Feb 2020 03:59:43 +0000 (12:59 +0900)]
[Implement] #37285 テストプレイの結果を反映 / Reflected the result of trial play
Hourier [Sat, 15 Feb 2020 02:48:59 +0000 (11:48 +0900)]
[Implement] #37285 量子生物が確率的に消滅する処理を変更し、ユニークならばショートテレポートまたはテレポートアウェイ (距離10)が発動するようにした / Changed QUANTUM flag in process_monster() so that if the monster is UNIQUE then it blinks or teleport player away (distance 10) instead of disappearance
Hourier [Sat, 15 Feb 2020 02:43:54 +0000 (11:43 +0900)]
[Fix] #37285 玲音へのユニークフラグ付け忘れを修正 / Added UNIQUE flag to lain
Hourier [Fri, 14 Feb 2020 16:32:39 +0000 (01:32 +0900)]
[Refactor] #37353 monspell_to_player() の引数順を変更 / Changed the order of arguments in monspell_to_player()
Hourier [Fri, 14 Feb 2020 16:30:13 +0000 (01:30 +0900)]
[Refactor] #37353 スポイラーで出力されるモンスター情報のキャラクター色を日本語に翻訳 / Translated English to Japanese in monster info in spoiler
Hourier [Fri, 14 Feb 2020 15:33:17 +0000 (00:33 +0900)]
[Refactor] 使われていないプリプロVERBOSE_RALLOC を削除 / Removed unused preprocessor VERBOSE_RALLOC
Hourier [Fri, 14 Feb 2020 15:31:19 +0000 (00:31 +0900)]
[Refactor] 使われていないプリプロJP000 を削除 / Removed unused preprocessor JP000
Hourier [Fri, 14 Feb 2020 15:28:21 +0000 (00:28 +0900)]
[Refactor] 使われていないプリプロFORCE_V_IDX を削除 / Removed unused preprocessor FORCE_V_IDX
Hourier [Fri, 14 Feb 2020 15:22:39 +0000 (00:22 +0900)]
[Refactor] 使われていないプリプロAUTOROLLER_DELAY を削除 / Removed unused preprocessor AUTOROLLER_DELAY
Hourier [Fri, 14 Feb 2020 15:20:57 +0000 (00:20 +0900)]
[Refactor] #37353 Finished supporting CodeWarrior MetroWerks compiler
Hourier [Fri, 14 Feb 2020 15:13:00 +0000 (00:13 +0900)]
[Refactor] 使われていないプリプロGO32 を削除 (MS-DOSサポートの残骸) / Removed unused preprocessor GO32 (debris of supporting MS-DOS)
Hourier [Fri, 14 Feb 2020 15:09:37 +0000 (00:09 +0900)]
[Refactor] 使われていないプリプロDJGPP を削除 (MS-DOSサポートの残骸) / Removed unused preprocessor DJGPP (debris of supporting MS-DOS)
Hourier [Fri, 14 Feb 2020 15:02:31 +0000 (00:02 +0900)]
[Refactor] #37353 使われていないプリプロHIGHSCORE_DATE_HACK を削除 / Removed unused preprocessor HIGHSCORE_DATE_HACK
Hourier [Fri, 14 Feb 2020 14:28:18 +0000 (23:28 +0900)]
[Refactor] #37353 やはりgotoは悪い文明!! 粉砕する!! / After all goto is a bad civillization!! CRUSH'EM!!
Hourier [Fri, 14 Feb 2020 14:01:37 +0000 (23:01 +0900)]
[Refactor] #37353 使われていないプリプロDEBUG_EVENT を削除 / Removed unused preprocessor DEBUG_EVENT
Hourier [Fri, 14 Feb 2020 13:14:33 +0000 (22:14 +0900)]
[Fix] #37353 同一ヘッダの二重インクルードを除去 / Removed duplicated inclusion
Hourier [Fri, 14 Feb 2020 13:04:42 +0000 (22:04 +0900)]
[Refactor] #37353 object1.c の整形 / Reshaped object1.c
Hourier [Fri, 14 Feb 2020 12:23:09 +0000 (21:23 +0900)]
[Refactor] 使われていないプリプロSPOIL_ARTIFACTS と SPOIL_EGO_ITEMS を削除 / Removed unused preprocessor SPOIL_ARTIFACTS and SPOIL_EGO_ITEMS
Hourier [Fri, 14 Feb 2020 12:19:49 +0000 (21:19 +0900)]
[Refactor] 使われていないプリプロIGNORE_UNUSED_FUNCTIONS を削除 / Removed unused preprocessor IGNORE_UNUSED_FUNCTIONS
Hourier [Fri, 14 Feb 2020 12:15:24 +0000 (21:15 +0900)]
[Refactor] #37353 fd_chop() を微修正 / Adjusted fd_chop() a little
Hourier [Fri, 14 Feb 2020 12:07:59 +0000 (21:07 +0900)]
[Refactor] #37353 NeXTSTEP OSのサポートを打ち切り / Finished support for NeXTSTEP OS
Hourier [Thu, 13 Feb 2020 10:31:58 +0000 (19:31 +0900)]
Merge branch 'For2.2.2-Refactoring' into For2.2.2-Fix-Hourier
deskull [Wed, 12 Feb 2020 15:01:26 +0000 (00:01 +0900)]
Merge remote-tracking branch 'remotes/origin/For2.2.X-Add-Monster' into For2.2.2-Refactoring
Hourier [Tue, 11 Feb 2020 09:26:39 +0000 (18:26 +0900)]
Merge branch 'For2.2.2-Refactoring' into For2.2.2-Fix-Hourier
deskull [Tue, 11 Feb 2020 06:26:59 +0000 (15:26 +0900)]
[Refactor] #39912 インクルード無用になった realm-song.h などを削除. / Deleted unused include, realm-song.h et cetera.
deskull [Tue, 11 Feb 2020 06:15:11 +0000 (15:15 +0900)]
[Refactor] #37353 歌唱状態の判定関数とマクロを player-status.c/h へ移動. / Move macros and functions about singing status to player-status.c/h.
deskull [Tue, 11 Feb 2020 06:10:25 +0000 (15:10 +0900)]
[Refactor] #39912 cmd-dump.c の不要インクルード削除. / Deleted unused include files in cmd-dump.c.
deskull [Tue, 11 Feb 2020 06:06:05 +0000 (15:06 +0900)]
[Refactor] #37353 exe_spell() を spells1.c/spells.h へ移動. / Move exe_spell() to spells1.c/spells.h.
deskull [Tue, 11 Feb 2020 05:59:37 +0000 (14:59 +0900)]
[Refactor] #37353 calculate_upkeep() を player-status.c/h へ移動. / Move calculate_upkeep() to player-status.c/h.
deskull [Tue, 11 Feb 2020 05:51:05 +0000 (14:51 +0900)]
[Refactor] #39912 cmd-basic.c の不要インクルード削除. / Deleted unused include files in cmd-basic.c.
deskull [Tue, 11 Feb 2020 05:46:04 +0000 (14:46 +0900)]
[Refactor] #37353 IS_ECHIZEN() マクロを定義して処理整理. / defined IS_ECHIZEN().
deskull [Tue, 11 Feb 2020 05:29:39 +0000 (14:29 +0900)]
[Refactor] #37353 stop_mouth() を player-status.c/h へ移動. / Move stop_mouth() to player-status.c/h.
deskull [Tue, 11 Feb 2020 05:21:51 +0000 (14:21 +0900)]
[Refactor] #37353 stop_singing() を player-status.c/h へ移動. / Move stop_singing() to player-status.c/h.
deskull [Tue, 11 Feb 2020 04:42:06 +0000 (13:42 +0900)]
[Refactor] #39912 cmd-activate.c の不要インクルード削除. / Deleted unused include files in cmd-activate.c.
deskull [Mon, 10 Feb 2020 18:33:43 +0000 (03:33 +0900)]
[Refactor] #39912 不要インクルードファイル整理中. / Refactoring unused include files.
deskull [Mon, 10 Feb 2020 16:13:00 +0000 (01:13 +0900)]
[Fix] #40013 monster_death() 中の固定アーティファクトドロップ処理が、配列の最後しか反映されない不具合を修正. / Fix the bug of artifact generation in monster_death().
Hourier [Mon, 10 Feb 2020 16:01:08 +0000 (01:01 +0900)]
Merge branch 'For2.2.2-Refactoring' into For2.2.2-Fix-Hourier
deskull [Mon, 10 Feb 2020 15:39:53 +0000 (00:39 +0900)]
[Refactor] #39912 不要インクルードファイル整理中. / Refactoring unused include files.
Hourier [Mon, 10 Feb 2020 11:46:34 +0000 (20:46 +0900)]
[Implement] #37285 玲音他のパラメータ調整 / Adjusted lain's and others' parameters
Hourier [Sun, 9 Feb 2020 15:50:27 +0000 (00:50 +0900)]
[Implement] #37285 ノロイのフレーバーテキストとパラメータを調整 / Adjusted Norowi's flavor text and parameters
Hourier [Sun, 9 Feb 2020 14:33:47 +0000 (23:33 +0900)]
Merge branch 'For2.2.2-Refactoring' into For2.2.X-Add-Monster
Hourier [Sun, 9 Feb 2020 14:33:30 +0000 (23:33 +0900)]
Merge branch 'For2.2.2-Refactoring' into For2.2.2-Fix-Hourier
Hourier [Sun, 9 Feb 2020 14:32:44 +0000 (23:32 +0900)]
[Implement] #37285 鬼どものステータス調整 / Adjusted new ogres
deskull [Sun, 9 Feb 2020 14:01:41 +0000 (23:01 +0900)]
[Fix] #38790 性格チャージマンのジュラル星人誤認条件があいまいだったのでさらに修正 / Fix again for ambiguous feature misunderstanding conditions of Chargeman.
Hourier [Sun, 9 Feb 2020 13:47:39 +0000 (22:47 +0900)]
Merge branch 'For2.2.2-Fix-Hourier' into For2.2.X-Add-Monster
Hourier [Sun, 9 Feb 2020 13:44:05 +0000 (22:44 +0900)]
Merge branch 'For2.2.2-Refactoring' into For2.2.2-Fix-Hourier
Eric Branlund [Thu, 6 Feb 2020 08:24:26 +0000 (00:24 -0800)]
Aligned English level display with items below it in the main window.
Eric Branlund [Thu, 6 Feb 2020 03:25:55 +0000 (19:25 -0800)]
The multiplier for slay (without *) evil is two according to src/combat/melee1.c.
Eric Branlund [Thu, 6 Feb 2020 03:16:42 +0000 (19:16 -0800)]
Inserted definite article for more idiomatic English ability description.
Eric Branlund [Thu, 6 Feb 2020 02:26:48 +0000 (18:26 -0800)]
Corrected typo in English ability description.
Eric Branlund [Thu, 6 Feb 2020 02:08:09 +0000 (18:08 -0800)]
Inserted format specifier for English possesive rather than use a fixed "his" in messages about a monster healing itself.
Eric Branlund [Thu, 6 Feb 2020 02:02:50 +0000 (18:02 -0800)]
Changed plural subject to a singular one to match what's used in prepositional phrase later in the English class description.