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Deskull [Mon, 10 Mar 2014 12:41:24 +0000 (21:41 +0900)]
Fix GameSurfaceSDL::Redraw().
Deskull [Sun, 9 Mar 2014 13:17:34 +0000 (22:17 +0900)]
Implement Floor drawing function to GameSurface class.
Deskull [Sun, 9 Mar 2014 13:06:51 +0000 (22:06 +0900)]
Implement GameSurfaceSDL::ViewFloor().
Deskull [Sun, 9 Mar 2014 12:51:51 +0000 (21:51 +0900)]
Fix Square and Floor class.
Deskull [Sun, 9 Mar 2014 12:48:32 +0000 (21:48 +0900)]
Add Get functions to Feature class.
Deskull [Sun, 9 Mar 2014 12:37:49 +0000 (21:37 +0900)]
Add Get functions to Species class.
Deskull [Sun, 9 Mar 2014 12:29:16 +0000 (21:29 +0900)]
Implement constructor in Species class.
Deskull [Sun, 9 Mar 2014 12:22:00 +0000 (21:22 +0900)]
Refactor Creature class.
Add member variable to Species class.
Deskull [Sun, 9 Mar 2014 12:12:55 +0000 (21:12 +0900)]
Add new constructor to Creature class.
Deskull [Sun, 9 Mar 2014 12:01:25 +0000 (21:01 +0900)]
Add feed point to Creature class.
Deskull [Sun, 9 Mar 2014 11:43:48 +0000 (20:43 +0900)]
Add GetDivineLevel() to Creature class.
Deskull [Sat, 8 Mar 2014 14:40:37 +0000 (23:40 +0900)]
Fix Soul and Level feature in Creature class.
Deskull [Sat, 8 Mar 2014 14:29:21 +0000 (23:29 +0900)]
Add LostSoul() to Creature class.
Deskull [Sat, 8 Mar 2014 14:26:37 +0000 (23:26 +0900)]
Add GainSoul() to Creature class.
Deskull [Sat, 8 Mar 2014 14:12:33 +0000 (23:12 +0900)]
Implement Level displaying to GameSurfaceSDL class.
Deskull [Sat, 8 Mar 2014 14:05:55 +0000 (23:05 +0900)]
Add GetLevel() to Creature class.
Deskull [Sat, 8 Mar 2014 13:39:03 +0000 (22:39 +0900)]
Add soulLevel to Creature class.
Deskull [Sat, 8 Mar 2014 13:18:41 +0000 (22:18 +0900)]
Fix GetNorMaxHP() in Creature class.
Deskull [Sat, 8 Mar 2014 13:09:29 +0000 (22:09 +0900)]
Add calcHPTable() to Creature class.
Deskull [Sat, 8 Mar 2014 12:58:53 +0000 (21:58 +0900)]
Refactor functions in Dice class.
Deskull [Sat, 8 Mar 2014 12:48:50 +0000 (21:48 +0900)]
Add hpTable to Creature class.
Deskull [Fri, 7 Mar 2014 13:20:15 +0000 (22:20 +0900)]
Add displaying Height, Weight and BodySize to GameSurfaceSDL implementation.
Deskull [Fri, 7 Mar 2014 13:14:38 +0000 (22:14 +0900)]
Add GetSize to Creature class.
Deskull [Fri, 7 Mar 2014 13:06:28 +0000 (22:06 +0900)]
Add height and weight to Creature class.
Deskull [Fri, 7 Mar 2014 13:00:33 +0000 (22:00 +0900)]
Rename MapLength and Weight to MAP_LENGTH and WEIGHT.
Deskull [Fri, 7 Mar 2014 12:55:13 +0000 (21:55 +0900)]
Renam Tag type to TAG.
Deskull [Fri, 7 Mar 2014 12:48:15 +0000 (21:48 +0900)]
Fix type of members in GameSaving class.
Deskull [Fri, 7 Mar 2014 12:38:23 +0000 (21:38 +0900)]
Change saving data in Item class from int to SavingTable class.
Deskull [Fri, 7 Mar 2014 12:24:09 +0000 (21:24 +0900)]
Fix functions in Creature class to camel case.
Deskull [Fri, 7 Mar 2014 12:18:22 +0000 (21:18 +0900)]
Move armor, evasion and volition in SavingTable class to private members.
Deskull [Fri, 7 Mar 2014 12:13:40 +0000 (21:13 +0900)]
Add operator+= to SavingTable class.
Deskull [Thu, 6 Mar 2014 12:56:25 +0000 (21:56 +0900)]
Add Get*() and Set() to SavingTable class.
Deskull [Thu, 6 Mar 2014 12:49:19 +0000 (21:49 +0900)]
Change SavingTable Structure to Class.
Add constructor and destructor to SavingTable Class.
Deskull [Thu, 6 Mar 2014 12:39:55 +0000 (21:39 +0900)]
SavingTable Structure was separated from Creature files to another files.
Deskull [Thu, 6 Mar 2014 12:28:06 +0000 (21:28 +0900)]
Add baseDamage Dice to Item class(and refactoring).
Deskull [Thu, 6 Mar 2014 12:17:20 +0000 (21:17 +0900)]
Add disciplinePlus to Karma class.
Deskull [Thu, 6 Mar 2014 12:01:48 +0000 (21:01 +0900)]
Fix statusTable in CreatureTemplate class.
Deskull [Thu, 6 Mar 2014 11:52:44 +0000 (20:52 +0900)]
Add operator+ and operator+= to BaseStatusClass.
Deskull [Thu, 6 Mar 2014 11:47:12 +0000 (20:47 +0900)]
Add Doxygen comment to BaseStatusTable class.
Deskull [Thu, 6 Mar 2014 11:41:37 +0000 (20:41 +0900)]
Change status in BaseStatusTable to private member.
Deskull [Thu, 6 Mar 2014 11:39:05 +0000 (20:39 +0900)]
Add Get() to BaseStatusTable class.
Deskull [Wed, 5 Mar 2014 13:28:05 +0000 (22:28 +0900)]
Implement description of discipline rank to GameSurfaceSDL class.
Deskull [Wed, 5 Mar 2014 13:21:57 +0000 (22:21 +0900)]
Add Set() to BaseStatusTable class.
Deskull [Wed, 5 Mar 2014 13:11:36 +0000 (22:11 +0900)]
Add constructor and destructor to BaseStatusTable class.
Deskull [Wed, 5 Mar 2014 13:07:03 +0000 (22:07 +0900)]
Change StatusTable structure to BaseStatusTable class.
Deskull [Wed, 5 Mar 2014 12:51:49 +0000 (21:51 +0900)]
Add operator+ and operator+= to Coordinates class.
Deskull [Wed, 5 Mar 2014 12:47:25 +0000 (21:47 +0900)]
Add constructor and destructor to Coordinates class.
Deskull [Wed, 5 Mar 2014 12:43:00 +0000 (21:43 +0900)]
Delete worldX and worldY from Coordinates class.
Deskull [Wed, 5 Mar 2014 12:38:19 +0000 (21:38 +0900)]
Add operator+ and operator+= to Discipline class.
Deskull [Wed, 5 Mar 2014 12:15:56 +0000 (21:15 +0900)]
Add SetPoint() and PlusPoint() to Discipline class.
Deskull [Wed, 5 Mar 2014 10:51:09 +0000 (19:51 +0900)]
Add GetRank() to Discipline class.
Deskull [Tue, 4 Mar 2014 14:12:57 +0000 (23:12 +0900)]
Refactor Status to BASE_STATUS type.
Deskull [Tue, 4 Mar 2014 14:07:47 +0000 (23:07 +0900)]
Implement Get in Discipline class.
Deskull [Tue, 4 Mar 2014 14:02:03 +0000 (23:02 +0900)]
Add currentDiscipline member to Creature class.
Deskull [Tue, 4 Mar 2014 13:50:00 +0000 (22:50 +0900)]
Define enum of EQUIP_SLOT.
Deskull [Tue, 4 Mar 2014 13:43:35 +0000 (22:43 +0900)]
Define enum of KARMA_TYPE.
Deskull [Tue, 4 Mar 2014 13:34:29 +0000 (22:34 +0900)]
Define enum of DISCPLINE_TYPE.
Deskull [Tue, 4 Mar 2014 13:27:57 +0000 (22:27 +0900)]
Add Doxygen comment to GameWorld class.
Deskull [Tue, 4 Mar 2014 13:15:02 +0000 (22:15 +0900)]
Reactor enum name, PlayExitCode to PLAY_EXIT_CODE, GameCommand to GAME_COMMAND.
Deskull [Tue, 4 Mar 2014 13:06:28 +0000 (22:06 +0900)]
Add Discipline class.
Deskull [Tue, 4 Mar 2014 12:38:00 +0000 (21:38 +0900)]
Change map::insert to map::emplace in GameWorld class.
Deskull [Mon, 3 Mar 2014 14:07:39 +0000 (23:07 +0900)]
Fix rand0, rand1 and saving in Dice class by mt19937.
Deskull [Mon, 3 Mar 2014 13:56:30 +0000 (22:56 +0900)]
Implement Dice::Initialize().
Deskull [Mon, 3 Mar 2014 13:20:17 +0000 (22:20 +0900)]
Implementing test of std::mt19937.
Deskull [Mon, 3 Mar 2014 12:34:26 +0000 (21:34 +0900)]
Add mt19337 engine to Dice class.
Deskull [Mon, 3 Mar 2014 11:40:39 +0000 (20:40 +0900)]
Implement Dice::saving().
Deskull [Mon, 3 Mar 2014 04:09:00 +0000 (13:09 +0900)]
Refactor of Square class.
Deskull [Mon, 3 Mar 2014 04:04:51 +0000 (13:04 +0900)]
Add hit point to Square class.
Deskull [Mon, 3 Mar 2014 03:56:20 +0000 (12:56 +0900)]
Add savings to Creature class.
Deskull [Mon, 3 Mar 2014 03:46:37 +0000 (12:46 +0900)]
Add SavingTable structure.
Deskull [Mon, 3 Mar 2014 03:18:32 +0000 (12:18 +0900)]
Add ZoneType enum.
Deskull [Sun, 2 Mar 2014 13:10:09 +0000 (22:10 +0900)]
Add Doxygen comment to Effect class.
Deskull [Sun, 2 Mar 2014 13:03:37 +0000 (22:03 +0900)]
Add constructor and destructor to Stair class.
Deskull [Sun, 2 Mar 2014 12:59:10 +0000 (21:59 +0900)]
Add Doxygen Comment to Effect class.
Deskull [Sun, 2 Mar 2014 12:54:56 +0000 (21:54 +0900)]
Add Doxygen comment to race (from Wiki)
Deskull [Sun, 2 Mar 2014 12:48:57 +0000 (21:48 +0900)]
Add Quest class.
Deskull [Sun, 2 Mar 2014 12:44:32 +0000 (21:44 +0900)]
Add constructor and destructor to GameCampaign class.
Deskull [Sun, 2 Mar 2014 12:36:46 +0000 (21:36 +0900)]
Add Doxygen comment to Deeangband.cpp.
Deskull [Sun, 2 Mar 2014 12:29:23 +0000 (21:29 +0900)]
Fix misc error of Doxygen comments.
Deskull [Sun, 2 Mar 2014 12:24:45 +0000 (21:24 +0900)]
Add Doxygen comment of D'angband main page.
Deskull [Sun, 2 Mar 2014 12:11:45 +0000 (21:11 +0900)]
Add Doxygen comment to Starting Class class.
Deskull [Sun, 2 Mar 2014 11:59:30 +0000 (20:59 +0900)]
Add Doxygen comment to GameCampaign mainly.
Deskull [Sun, 2 Mar 2014 11:28:50 +0000 (20:28 +0900)]
Add getStatusAdj() to CreatureTemplate class.
Deskull [Sun, 2 Mar 2014 11:23:40 +0000 (20:23 +0900)]
Add Doxygen Comment to Dungeon class.
Deskull [Sun, 2 Mar 2014 11:12:40 +0000 (20:12 +0900)]
Add Doxygen comment to several classes.
Deskull [Sun, 2 Mar 2014 10:48:18 +0000 (19:48 +0900)]
Add Doxygen comment to constructor of several constructors.
Deskull [Sat, 1 Mar 2014 14:21:32 +0000 (23:21 +0900)]
Add StartingClass class.
Deskull [Sat, 1 Mar 2014 14:15:59 +0000 (23:15 +0900)]
Add Race class.
Deskull [Sat, 1 Mar 2014 14:11:20 +0000 (23:11 +0900)]
Add constructor and destructor to Door class and vector list of Door to Floor class.
Deskull [Sat, 1 Mar 2014 14:02:15 +0000 (23:02 +0900)]
Add constructor and destructor to ItemTrait class.
Deskull [Sat, 1 Mar 2014 13:57:22 +0000 (22:57 +0900)]
Apply make_shared<> for construction of shared_ptr.
Deskull [Fri, 28 Feb 2014 12:53:52 +0000 (21:53 +0900)]
Add boost libraries.
Deskull [Fri, 28 Feb 2014 12:27:14 +0000 (21:27 +0900)]
Add constructor and destructor to Trap class.
Add listTrap to GameWorld class.
Deskull [Fri, 28 Feb 2014 12:15:25 +0000 (21:15 +0900)]
Change Lists in GameWorld class.
Deskull [Fri, 28 Feb 2014 11:58:06 +0000 (20:58 +0900)]
Add constructor and destructor to ItemBase and ItemEgo class.
Deskull [Fri, 28 Feb 2014 11:51:30 +0000 (20:51 +0900)]
Add constructor and destructor to TrapBase class.
Deskull [Fri, 28 Feb 2014 11:47:09 +0000 (20:47 +0900)]
Add constructor and destructor to Karma class.
Deskull [Fri, 28 Feb 2014 11:37:17 +0000 (20:37 +0900)]
Add constructor and destructor to Species class.
Deskull [Fri, 28 Feb 2014 11:31:59 +0000 (20:31 +0900)]
Add constructor and destructor to Skill class.
Deskull [Fri, 28 Feb 2014 11:23:46 +0000 (20:23 +0900)]
Change type of Creature, Item and Floor lists in GameWorld class.