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sparky4 [Tue, 14 Mar 2017 23:51:23 +0000 (18:51 -0500)]
__seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd.c ][ ca needs huge amounts of work and i should remember what needs to be done soon also i should reverify 16_in.c to make sure it can work with other code of id engine ] i hope you rest in pepperoni free(vrl_line_offsets); i cri ebrytiem[cleaned up the #define shit i used]
sparky4 [Tue, 14 Mar 2017 22:29:50 +0000 (17:29 -0500)]
__seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd.c ][ ca needs huge amounts of work and i should remember what needs to be done soon also i should reverify 16_in.c to make sure it can work with other code of id engine ] i hope you rest in pepperoni free(vrl_line_offsets); i cri ebrytiem[cleaned up the #define shit i used]
sparky4 [Tue, 14 Mar 2017 22:24:34 +0000 (17:24 -0500)]
__seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd.c ][ ca needs huge amounts of work and i should remember what needs to be done soon also i should reverify 16_in.c to make sure it can work with other code of id engine ] i hope you rest in pepperoni free(vrl_line_offsets); i cri ebrytiem
sparky4 [Mon, 13 Mar 2017 20:09:32 +0000 (15:09 -0500)]
__seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd.c so we can use CA MM and PM ][ ca needs huge amounts of work and i should remember what needs to be done soon also i should reverify 16_in.c to make sure it can work with other code of id engine] fixed the glitch] i need the sprite stuff to use the memory manager data.zip i think now correctly uploads and downlolad
sparky4 [Mon, 13 Mar 2017 19:52:13 +0000 (14:52 -0500)]
__seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd.c so we can use CA MM and PM ][ ca needs huge amounts of work and i should remember what needs to be done soon also i should reverify 16_in.c to make sure it can work with other code of id engine] fixed the glitch] i need the sprite stuff to use the memory manager added a test of the script thingy
sparky4 [Mon, 13 Mar 2017 19:38:23 +0000 (14:38 -0500)]
__seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd.c so we can use CA MM and PM ][ ca needs huge amounts of work and i should remember what needs to be done soon also i should reverify 16_in.c to make sure it can work with other code of id engine] fixed the glitch] i need the sprite stuff to use the memory manager added a test of the script thingy
sparky4 [Mon, 13 Mar 2017 18:38:43 +0000 (13:38 -0500)]
__seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd.c so we can use CA MM and PM ][ ca needs huge amounts of work and i should remember what needs to be done soon also i should reverify 16_in.c to make sure it can work with other code of id engine] fixed the glitch] i need the sprite stuff to use the memory manager
sparky4 [Mon, 13 Mar 2017 17:49:37 +0000 (12:49 -0500)]
__seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd.c so we can use CA MM and PM ][ ca needs huge amounts of work and i should remember what needs to be done soon also i should reverify 16_in.c to make sure it can work with other code of id engine] fixed the glitch] i need the sprite stuff to use the memory manager
sparky4 [Mon, 13 Mar 2017 17:48:47 +0000 (12:48 -0500)]
__seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd.c so we can use CA MM and PM ][ ca needs huge amounts of work and i should remember what needs to be done soon also i should reverify 16_in.c to make sure it can work with other code of id engine] fixed the glitch] i need the sprite stuff to use the memory manager
sparky4 [Mon, 13 Mar 2017 17:35:53 +0000 (12:35 -0500)]
why that 8 is up there?
sparky4 [Mon, 13 Mar 2017 17:31:04 +0000 (12:31 -0500)]
how is this still broken?
sparky4 [Mon, 13 Mar 2017 17:21:22 +0000 (12:21 -0500)]
wtf is that 8 doing?
sparky4 [Mon, 13 Mar 2017 17:15:18 +0000 (12:15 -0500)]
still broken
sparky4 [Mon, 13 Mar 2017 17:09:10 +0000 (12:09 -0500)]
still broken
sparky4 [Mon, 13 Mar 2017 17:01:05 +0000 (12:01 -0500)]
broken
sparky4 [Mon, 13 Mar 2017 16:32:04 +0000 (11:32 -0500)]
__seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd.c so we can use CA MM and PM ][ ca needs huge amounts of work and i should remember what needs to be done soon also i should reverify 16_in.c to make sure it can work with other code of id engine] did some cleanings ans such also there is a glitch i see wwww
sparky4 [Mon, 13 Mar 2017 16:00:03 +0000 (11:00 -0500)]
__seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd.c so we can use CA MM and PM ][ ca needs huge amounts of work and i should remember what needs to be done soon also i should reverify 16_in.c to make sure it can work with other code of id engine] did some cleanings ans such
sparky4 [Mon, 13 Mar 2017 14:23:36 +0000 (09:23 -0500)]
__seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd.c so we can use CA MM and PM ][ ca needs huge amounts of work and i should remember what needs to be done soon also i should reverify 16_in.c to make sure it can work with other code of id engine ]
sparky4 [Sat, 11 Mar 2017 19:17:51 +0000 (13:17 -0600)]
__seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd.c ][ ca needs huge amounts of work and i should remember what needs to be done soon also i should reverify 16_in.c to make sure it can work with other code of id engine ][going to work on more on 16_in.c] [added data.zip to the www testing distribution for testing wwww
sparky4 [Fri, 10 Mar 2017 21:31:50 +0000 (15:31 -0600)]
__seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd.c ][ ca needs huge amounts of work and i should remember what needs to be done soon also i should reverify 16_in.c to make sure it can work with other code of id engine ][ added 1.9 support wwww and fixed 16_vlpal.obj compile error\~ [it was a 8.3 file name extention error it was a simple issue wwww] [going to work on more on 16_in.c] i also cleaned the o_flags a good bit
sparky4 [Fri, 10 Mar 2017 20:21:12 +0000 (14:21 -0600)]
__seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd.c ][ ca needs huge amounts of work and i should remember what needs to be done soon also i should reverify 16_in.c to make sure it can work with other code of id engine ][ added 1.9 support wwww and fixed 16_vlpal.obj compile error\~ [it was a 8.3 file name extention error it was a simple issue wwww] [going to work on more on 16_in.c]
sparky4 [Fri, 10 Mar 2017 20:18:47 +0000 (14:18 -0600)]
__seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd.c ][ ca needs huge amounts of work and i should remember what needs to be done soon also i should reverify 16_in.c to make sure it can work with other code of id engine ][ added 1.9 support wwww and fixed 16_vlpal.obj compile error\~ [it was a 8.3 file name extention error it was a simple issue wwww] [going to work on more on 16_in.c]
sparky4 [Fri, 10 Mar 2017 20:14:27 +0000 (14:14 -0600)]
__seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd.c ][ ca needs huge amounts of work and i should remember what needs to be done soon also i should reverify 16_in.c to make sure it can work with other code of id engine ][ added 1.9 support wwww and fixed 16_vlpal.obj compile error\~ [it was a 8.3 file name extention error it was a simple issue wwww] [going to work on more on 16_in.c]
sparky4 [Fri, 10 Mar 2017 20:06:49 +0000 (14:06 -0600)]
__seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd.c ][ ca needs huge amounts of work and i should remember what needs to be done soon also i should reverify 16_in.c to make sure it can work with other code of id engine ][ added 1.9 support wwww and fixed 16_vlpal.obj compile error\~ [it was a 8.3 file name extention error it was a simple issue wwww] [going to work on more on 16_in.c]
sparky4 [Fri, 10 Mar 2017 20:00:18 +0000 (14:00 -0600)]
__seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd.c ][ ca needs huge amounts of work and i should remember what needs to be done soon also i should reverify 16_in.c to make sure it can work with other code of id engine ][ added 1.9 support wwww and fixed 16_vlpal.obj compile error\~ [it was a 8.3 file name extention error it was a simple issue wwww] [going to work on more on 16_in.c]
sparky4 [Fri, 10 Mar 2017 17:11:10 +0000 (11:11 -0600)]
__seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd.c ][ ca needs huge amounts of work and i should remember what needs to be done soon also i should reverify 16_in.c to make sure it can work with other code of id engine ][ added 1.9 support wwww and fixed 16_vlpal.obj compile error\~ [it was a 8.3 file name extention error it was a simple issue wwww] [going to work on more on 16_in.c]
sparky4 [Fri, 10 Mar 2017 16:39:42 +0000 (10:39 -0600)]
__seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd.c ][ ca needs huge amounts of work and i should remember what needs to be done soon also i should reverify 16_in.c to make sure it can work with other code of id engine ][ added 1.9 support wwww and fixed 16_vlpal.obj compile error\~ [it was a 8.3 file name extention error it was a simple issue wwww] [going to work on more on 16_in.c]
sparky4 [Fri, 10 Mar 2017 16:24:48 +0000 (10:24 -0600)]
__seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd.c ][ ca needs huge amounts of work and i should remember what needs to be done soon also i should reverify 16_in.c to make sure it can work with other code of id engine ][ added 1.9 support wwww and fixed 16_vlpal.obj compile error\~ [it was a 8.3 file name extention error it was a simple issue wwww] [going to work on more on 16_in.c]
sparky4 [Fri, 10 Mar 2017 15:57:00 +0000 (09:57 -0600)]
__seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd.c ][ ca needs huge amounts of work and i should remember what needs to be done soon also i should reverify 16_in.c to make sure it can work with other code of id engine ][ added 1.9 support wwww and fixed 16_vlpal.obj compile error\~ [it was a 8.3 file name extention error it was a simple issue wwww] [going to work on more on 16_in.c]
sparky4 [Thu, 9 Mar 2017 16:35:02 +0000 (10:35 -0600)]
meeeee
sparky4 [Wed, 8 Mar 2017 15:48:23 +0000 (09:48 -0600)]
__seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd.c ][ ca needs huge amounts of work and i should remember what needs to be done soon also i should reverify 16_in.c to make sure it can work with other code of id engine ][ added 1.9 support wwww and fixed 16_vlpal.obj compile error\~ [it was a 8.3 file name extention error it was a simple issue wwww]
sparky4 [Wed, 8 Mar 2017 15:26:16 +0000 (09:26 -0600)]
__seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd.c ][ ca needs huge amounts of work and i should remember what needs to be done soon also i should reverify 16_in.c to make sure it can work with other code of id engine ][ added 1.9 support wwww
sparky4 [Wed, 8 Mar 2017 15:04:33 +0000 (09:04 -0600)]
__seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd.c ][ ca needs huge amounts of work and i should remember what needs to be done soon also i should reverify 16_in.c to make sure it can work with other code of id engine
sparky4 [Sat, 4 Mar 2017 23:40:39 +0000 (17:40 -0600)]
pmnextframe readded ca needs huge amounts of work and i should remember what needs to be done soon also i should reverify 16_in.c to make sure it can work with other code of id engine
sparky4 [Thu, 2 Mar 2017 01:39:32 +0000 (19:39 -0600)]
meh ca needs huge amounts of work and i should remember what needs to be done soon w
sparky4 [Thu, 2 Mar 2017 01:18:44 +0000 (19:18 -0600)]
meh ca needs huge amounts of work
sparky4 [Wed, 1 Mar 2017 03:27:15 +0000 (21:27 -0600)]
NULL pageframe detection added for EMM386 memory manager failing to assign one and removed duplicate code
sparky4 [Wed, 1 Mar 2017 02:49:17 +0000 (20:49 -0600)]
NULL pageframe detection added for EMM386 memory manager failing to assign one
sparky4 [Tue, 28 Feb 2017 22:58:00 +0000 (16:58 -0600)]
wwww debugging EMS on 386+
sparky4 [Tue, 28 Feb 2017 22:10:17 +0000 (16:10 -0600)]
added back the don't hog all ems stuff
sparky4 [Tue, 28 Feb 2017 03:18:05 +0000 (21:18 -0600)]
====++++==== undid the reversion back at
b6af468f5932336434d2fd956a30af42b58c20bf unknown stability bug on lappy4
sparky4 [Tue, 28 Feb 2017 02:37:11 +0000 (20:37 -0600)]
====----==== reverted undid what i did today ====
sparky4 [Tue, 28 Feb 2017 00:43:31 +0000 (18:43 -0600)]
hmm where else is PM used... added PM_NextFrame ohh also readded led light control pm_nextframe commented out
sparky4 [Mon, 27 Feb 2017 23:20:50 +0000 (17:20 -0600)]
hmm where else is PM used... added PM_NextFrame ohh also readded led light control
sparky4 [Mon, 27 Feb 2017 22:48:34 +0000 (16:48 -0600)]
hmm where else is PM used... added PM_NextFrame
sparky4 [Mon, 27 Feb 2017 22:25:27 +0000 (16:25 -0600)]
hmm where else is PM used...
sparky4 [Mon, 27 Feb 2017 21:45:13 +0000 (15:45 -0600)]
shapetest ported and i have no idea what it dose
sparky4 [Wed, 22 Feb 2017 21:56:11 +0000 (15:56 -0600)]
==== bcexmm.exe works again! yay! ==== wwww
sparky4 [Wed, 22 Feb 2017 17:28:54 +0000 (11:28 -0600)]
wwww what did i change?
sparky4 [Wed, 22 Feb 2017 16:24:11 +0000 (10:24 -0600)]
wwww bleh
sparky4 [Wed, 22 Feb 2017 13:56:40 +0000 (07:56 -0600)]
wwww bleh
sparky4 [Wed, 22 Feb 2017 13:30:53 +0000 (07:30 -0600)]
wwww bleh
sparky4 [Tue, 21 Feb 2017 21:50:33 +0000 (15:50 -0600)]
not going to work on it until wednesday
sparky4 [Tue, 21 Feb 2017 21:10:11 +0000 (15:10 -0600)]
going to look into why it is doing fuckery
sparky4 [Tue, 21 Feb 2017 20:05:53 +0000 (14:05 -0600)]
working again. wtf is going on!? added the log
sparky4 [Tue, 21 Feb 2017 20:03:41 +0000 (14:03 -0600)]
working again. wtf is going on!?
sparky4 [Tue, 21 Feb 2017 20:00:44 +0000 (14:00 -0600)]
broken bcexmm broken
sparky4 [Tue, 21 Feb 2017 18:20:37 +0000 (12:20 -0600)]
meh
sparky4 [Mon, 20 Feb 2017 14:58:28 +0000 (08:58 -0600)]
16_ca need to be used more ok i am going to work on owwolf3d for the cache manager and memory manager and usage of page manager in code and how it handles files and stuff but for now i need to study for school finals
sparky4 [Mon, 20 Feb 2017 14:54:26 +0000 (08:54 -0600)]
16_ca need to be used more
sparky4 [Mon, 20 Feb 2017 13:38:34 +0000 (07:38 -0600)]
cleaned some junk w
sparky4 [Sun, 19 Feb 2017 22:05:53 +0000 (16:05 -0600)]
wwww update spir.zip
sparky4 [Fri, 17 Feb 2017 21:58:13 +0000 (15:58 -0600)]
cannot work on this much more i gotta do school project and final
sparky4 [Fri, 17 Feb 2017 15:50:21 +0000 (09:50 -0600)]
cannot work on this much more i gotta do school project and final
sparky4 [Fri, 17 Feb 2017 15:14:27 +0000 (09:14 -0600)]
enti->spri is now enti.spri
sparky4 [Fri, 17 Feb 2017 15:04:16 +0000 (09:04 -0600)]
enti->spri is now enti.spri
sparky4 [Fri, 17 Feb 2017 14:50:11 +0000 (08:50 -0600)]
palette is now arrays
sparky4 [Thu, 16 Feb 2017 19:15:28 +0000 (13:15 -0600)]
i need to migrate to the memory manager stuff sometime
sparky4 [Thu, 16 Feb 2017 18:47:53 +0000 (12:47 -0600)]
i need to migrate to the memory manager stuff sometime
sparky4 [Thu, 16 Feb 2017 18:38:57 +0000 (12:38 -0600)]
i need to migrate to the memory manager stuff sometime
sparky4 [Thu, 16 Feb 2017 02:11:11 +0000 (20:11 -0600)]
==== INITIAL LAYER MAP STUFF DONE, added mapdraw layer ontop of bg, going to implement actors [objects and shit] into the code next, then make support for tilesets, checker should work now!! and made map edge detection a function!====
sparky4 [Thu, 16 Feb 2017 01:40:10 +0000 (19:40 -0600)]
==== INITIAL LAYER MAP STUFF DONE, added mapdraw layer ontop of bg, going to implement actors [objects and shit] into the code next, then make support for tilesets, checker should work now!!====
sparky4 [Thu, 16 Feb 2017 00:49:27 +0000 (18:49 -0600)]
== taking break still not working ==
sparky4 [Wed, 15 Feb 2017 23:47:39 +0000 (17:47 -0600)]
== code at
e0b1c7a and data to
588e089 == added a joke in maptest
sparky4 [Wed, 15 Feb 2017 23:35:53 +0000 (17:35 -0600)]
== code at
e0b1c7a and data to
588e089 ==
sparky4 [Wed, 15 Feb 2017 22:42:34 +0000 (16:42 -0600)]
==== INITIAL LAYER MAP STUFF DONE, added mapdraw layer ontop of bg, going to implement actors [objects and shit] into the code next, then make support for tilesets, checker did not work unknown reason why it draws junk====
sparky4 [Wed, 15 Feb 2017 22:04:47 +0000 (16:04 -0600)]
====
sparky4 [Wed, 15 Feb 2017 21:58:09 +0000 (15:58 -0600)]
==== INITIAL LAYER MAP STUFF DONE, added mapdraw layer ontop of bg, going to implement actors [objects and shit] into the code next, then make support for tilesets, i added a checker so it will not draw junk====
sparky4 [Wed, 15 Feb 2017 21:36:32 +0000 (15:36 -0600)]
==== INITIAL LAYER MAP STUFF DONE, added mapdraw layer ontop of bg, going to implement actors [objects and shit] into the code next, then make support for tilesets, i added a checker so it will not draw junk====
sparky4 [Wed, 15 Feb 2017 21:21:18 +0000 (15:21 -0600)]
==== INITIAL LAYER MAP STUFF DONE, added mapdraw layer ontop of bg, going to implement actors [objects and shit] into the code next, then make support for tilesets====
sparky4 [Wed, 15 Feb 2017 20:27:52 +0000 (14:27 -0600)]
==== INITIAL LAYER MAP STUFF DONE, going to implement actors [objects and shit] into the code next, then make support for tilesets====
sparky4 [Wed, 15 Feb 2017 17:48:53 +0000 (11:48 -0600)]
LAYERING WORKS NOW!
sparky4 [Wed, 15 Feb 2017 17:02:19 +0000 (11:02 -0600)]
ohh OHHH WWWWWWWWWWW bloody pointer arrays wwww
sparky4 [Wed, 15 Feb 2017 15:58:10 +0000 (09:58 -0600)]
ohh OHHH WWWWWWWWWWW
sparky4 [Tue, 14 Feb 2017 23:44:44 +0000 (17:44 -0600)]
==== FIXED MAP INDEX NUMBER PRITING IN DRAWTILE wwww ==== oh i forgot to add thiswwww
sparky4 [Tue, 14 Feb 2017 23:21:26 +0000 (17:21 -0600)]
==== FIXED MAP INDEX NUMBER PRITING IN DRAWTILE wwww ====
sparky4 [Tue, 14 Feb 2017 22:57:32 +0000 (16:57 -0600)]
-- reverted to before layer vars
sparky4 [Tue, 14 Feb 2017 22:44:55 +0000 (16:44 -0600)]
hmmm layers in map_t ....
sparky4 [Tue, 14 Feb 2017 22:33:03 +0000 (16:33 -0600)]
hmmm layers in map_t ....
sparky4 [Tue, 14 Feb 2017 22:02:37 +0000 (16:02 -0600)]
hmmm layers in map_t ....
sparky4 [Tue, 14 Feb 2017 21:35:02 +0000 (15:35 -0600)]
hmmm layers in map_t ....
sparky4 [Tue, 14 Feb 2017 21:28:21 +0000 (15:28 -0600)]
hmmm layers in map_t ....
sparky4 [Tue, 14 Feb 2017 18:23:27 +0000 (12:23 -0600)]
i am way too tired for this
sparky4 [Tue, 14 Feb 2017 17:47:34 +0000 (11:47 -0600)]
wwww reverted because zcroll broke
sparky4 [Tue, 14 Feb 2017 17:41:14 +0000 (11:41 -0600)]
Revert "too tired to continue"
#Please enter the commit message for your changes. Lines starting
#with '' will be ignored, and an empty message aborts the commit.
#On branch master
#Your branch is up-to-date with 'origin/master'.
Changes to be committed:
modified: data/16.pal
modified: data/G.PAL
modified: src/lib/16_map.c
modified: src/lib/16_tdef.h
modified: src/lib/16_vl.c
modified: src/lib/16_vlpal.c
modified: src/lib/bitmap.c
modified: src/lib/scroll16.c
modified: src/maptest.c
#Changes not staged for commit:
Untracked files:
0.exe
0.lnk
16.exe
16.lnk
bakapi.exe
bakapi.lnk
db.lnk
exmmtest.exe
exmmtest.lnk
inputest.exe
inputest.lnk
maptest.exe
maptest.lnk
palettec.exe
palettec.lnk
palettel.exe
palettel.lnk
palllist.exe
palllist.lnk
pcxtest.exe
pcxtest.lnk
scroll.exe
scroll.lnk
test.exe
test.lnk
tesuto.exe
tesuto.lnk
vgmtest.exe
vgmtest.lnk
vrstest.exe
vrstest.lnk
wcpu.lnk
zcroll.exe
zcroll.lnk
sparky4 [Tue, 14 Feb 2017 17:38:49 +0000 (11:38 -0600)]
too tired to continue
sparky4 [Mon, 13 Feb 2017 21:20:43 +0000 (15:20 -0600)]
oddly enough defining __NEWMAPTILEDATAVARS__ in 16_tdef.h will cause a limbo to appear outside the map wwww
sparky4 [Mon, 13 Feb 2017 20:21:04 +0000 (14:21 -0600)]
==== bloody! ====
sparky4 [Mon, 13 Feb 2017 20:11:51 +0000 (14:11 -0600)]
==== bloody! ====
sparky4 [Mon, 13 Feb 2017 19:55:19 +0000 (13:55 -0600)]
wwww reverted back to before breaking