OSDN Git Service
remy.bouquet@gmail.com [Sun, 11 Sep 2011 20:45:30 +0000 (20:45 +0000)]
terrain : fixed an issue on texture coordinates calculation (Some worm hole through space and time prevented the fix to go with previous commit....or that's just me)
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8242
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normen667 [Sun, 11 Sep 2011 19:24:27 +0000 (19:24 +0000)]
- update bundled blender export script for Blender 2.59+
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8241
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remy.bouquet@gmail.com [Sun, 11 Sep 2011 18:27:24 +0000 (18:27 +0000)]
terrain : fixed an issue on texture coordinates calculation
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8240
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kimxilxyong [Sun, 11 Sep 2011 16:04:15 +0000 (16:04 +0000)]
Android: removed old apk code and added source of the curent beta1 demo apk.
Source is in: jme3test.android, only java classes and the android manifest.xml, not buildable without your own android project
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8239
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Kaelthas_Spellsinger@o2.pl [Sun, 11 Sep 2011 13:23:33 +0000 (13:23 +0000)]
Armature loading refactoring and bugfixing.
- animations should now load properly
- armature loading moved to ArmatureModifier (no bones are touched inside MeshHelper so the code should be a little more clear now)
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8238
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shadowislord [Sun, 11 Sep 2011 02:02:29 +0000 (02:02 +0000)]
* Fix syntax errors due to JmeSystem/Platform changes
* Prevent stream closed exception when playing OGG music
* Prevent UnsatisfiedLinkError when using audio effects on Mac
* Add BitmapText caching to Nifty GUI. May improve FPS in guis with lots of text elements
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8237
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shadowislord [Sat, 10 Sep 2011 21:26:59 +0000 (21:26 +0000)]
* Formatting for many android classes which needed it desperately
* Moved JmeSystem.Platform to its own class in core. Desktop's and Android's JmeSystem now both use it
* Moved proper usage of efficient data from AndroidSkyFactory to SkyFactory, deprecated AndroidSkyFactory
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8236
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Kaelthas_Spellsinger@o2.pl [Sat, 10 Sep 2011 19:57:29 +0000 (19:57 +0000)]
Several fixes to animation loading.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8235
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Kaelthas_Spellsinger@o2.pl [Sat, 10 Sep 2011 14:06:52 +0000 (14:06 +0000)]
Support for UV-coordinates mapping (only for the first texture at the moment).
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8234
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brentowens [Fri, 9 Sep 2011 23:34:15 +0000 (23:34 +0000)]
* refactored TerrainLOD Control and removed some legacy classes for it, made it easier to use
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8233
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Kaelthas_Spellsinger@o2.pl [Fri, 9 Sep 2011 17:19:18 +0000 (17:19 +0000)]
Support for generating UV coordinates for 3D textures if they are not manually created.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8231
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Kaelthas_Spellsinger@o2.pl [Fri, 9 Sep 2011 17:08:46 +0000 (17:08 +0000)]
Tube projection support for objects containing many meshes.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8230
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normen667 [Fri, 9 Sep 2011 14:40:50 +0000 (14:40 +0000)]
- remove ManualBlenderTester
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8229
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brentowens [Thu, 8 Sep 2011 23:46:21 +0000 (23:46 +0000)]
NPE check on AudioNode read
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8228
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brentowens [Thu, 8 Sep 2011 23:45:33 +0000 (23:45 +0000)]
* added audio node marker to Scene Explorer.
* Light markers now are removed when light is deleted.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8227
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normen667 [Thu, 8 Sep 2011 23:36:29 +0000 (23:36 +0000)]
- apply some defaults to blender loader texture key when loading from file
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8226
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normen667 [Thu, 8 Sep 2011 22:43:16 +0000 (22:43 +0000)]
- fix blender loader texture locating when blender model is loaded from assetmanager root
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8225
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normen667 [Thu, 8 Sep 2011 22:32:52 +0000 (22:32 +0000)]
- update TestBlenderLoader to test loading relative images
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8224
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normen667 [Thu, 8 Sep 2011 22:31:25 +0000 (22:31 +0000)]
- fix relative image locating in blender loader
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8223
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Kaelthas_Spellsinger@o2.pl [Thu, 8 Sep 2011 20:42:42 +0000 (20:42 +0000)]
Generated textures refactoring.
* Algorithms changed (not depending on blender sources any more).
* Improved loading speed (at least in some cases).
* Unnecessary functions removed (there were a few :) ).
* Several bugs fixed (some blending functions did not work well with textures; colorbands now calculated properly).
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8222
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normen667 [Thu, 8 Sep 2011 15:06:32 +0000 (15:06 +0000)]
SDK:
- change slightly misleading description of BasicGame project regarding the role of SimpleApplication
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8221
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normen667 [Thu, 8 Sep 2011 14:57:24 +0000 (14:57 +0000)]
SDK:
- update applet-loader.zip
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8220
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normen667 [Thu, 8 Sep 2011 14:54:16 +0000 (14:54 +0000)]
SDK:
- update notes on updating to nightly
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8219
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normen667 [Thu, 8 Sep 2011 12:21:11 +0000 (12:21 +0000)]
SDK:
- fix applet build target to copy the applet icon
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8218
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normen667 [Thu, 8 Sep 2011 11:48:29 +0000 (11:48 +0000)]
SDK:
- add minSdkVersion to new android project AndroidManifest.xml
- fix formatting of MainActivity
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8217
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normen667 [Thu, 8 Sep 2011 00:44:10 +0000 (00:44 +0000)]
SDK:
- avoid double build for android when running application
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8216
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normen667 [Thu, 8 Sep 2011 00:06:40 +0000 (00:06 +0000)]
SDK:
- disable verbose logging for android by default
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8215
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normen667 [Wed, 7 Sep 2011 23:46:27 +0000 (23:46 +0000)]
SDK:
- add package to MainActivity class
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8214
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normen667 [Wed, 7 Sep 2011 23:01:17 +0000 (23:01 +0000)]
- fix android tool path on windows
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8213
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normen667 [Wed, 7 Sep 2011 20:14:50 +0000 (20:14 +0000)]
- update lwjgl to 2.8.0-nightly, fixing MacOSX applets
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8212
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normen667 [Wed, 7 Sep 2011 11:18:03 +0000 (11:18 +0000)]
- add null check on executable file to android SDK execution
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8211
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shadowislord [Wed, 7 Sep 2011 02:46:40 +0000 (02:46 +0000)]
* Ogre3D mesh.xml loader is now more resilient to certain models exported using blender2ogre
* Ogre3D dotScene loader can now load spot lights
* Added some better debugging to FBO errors
* Fix weird explosion in TestWalkingChar
* Added additional "canvas torture methods" in TestCanvas
* Several fixes to canvas:
- Issue when size becomes 0, 0
- Freeze if no framerate limit is imposed and canvas is closed
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8210
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shadowislord [Wed, 7 Sep 2011 02:39:02 +0000 (02:39 +0000)]
Blender Loader
* Correct calculation of spot light's inner and outer cone angles
* Loaded lights are now attached to the model's root node instead of being foolishly discarded
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8209
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normen667 [Tue, 6 Sep 2011 14:18:25 +0000 (14:18 +0000)]
- update platform includes
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8208
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normen667 [Tue, 6 Sep 2011 12:30:41 +0000 (12:30 +0000)]
- add NBAndroid update center to Android Plugin
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8207
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normen667 [Tue, 6 Sep 2011 12:21:14 +0000 (12:21 +0000)]
- change build script to use specification version (no svn suffix) for stable build
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8206
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normen667 [Tue, 6 Sep 2011 12:00:53 +0000 (12:00 +0000)]
- change build script to use specification version (no svn suffix) for stable build
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8205
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normen667 [Tue, 6 Sep 2011 11:25:56 +0000 (11:25 +0000)]
SDK:
- select correct android target after target list has been updated using android tool
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8204
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normen667 [Tue, 6 Sep 2011 11:17:28 +0000 (11:17 +0000)]
SDK:
- Add "Android Files" node to project with MainActivity.java, AndroidManifest.xml and build.properties
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8203
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normen667 [Tue, 6 Sep 2011 10:15:45 +0000 (10:15 +0000)]
SDK:
- fix selection of android target in UI
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8202
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normen667 [Tue, 6 Sep 2011 10:03:23 +0000 (10:03 +0000)]
SDK:
- add android clean target to android deployment
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8201
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brentowens [Tue, 6 Sep 2011 05:31:24 +0000 (05:31 +0000)]
added terrain.getNormal(x,z)
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8200
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normen667 [Mon, 5 Sep 2011 23:56:12 +0000 (23:56 +0000)]
SDK:
- some tooltips for android deployment settings
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8199
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brentowens [Mon, 5 Sep 2011 23:32:49 +0000 (23:32 +0000)]
fixed TerrainGrid.getHeightmapHeight, fix thanks to @Makeshift
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8198
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normen667 [Mon, 5 Sep 2011 23:28:39 +0000 (23:28 +0000)]
SDK:
- some tooltips for android deployment settings
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8197
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normen667 [Mon, 5 Sep 2011 23:09:37 +0000 (23:09 +0000)]
SDK:
- fix restoring of UI selection of android sdk from settings
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8196
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brentowens [Mon, 5 Sep 2011 22:27:11 +0000 (22:27 +0000)]
terrain.getHeight now scales the result
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8195
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normen667 [Mon, 5 Sep 2011 21:43:30 +0000 (21:43 +0000)]
SDK:
- fill more data for android target list
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8194
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brentowens [Mon, 5 Sep 2011 19:14:27 +0000 (19:14 +0000)]
unflipped terrain sample alphamap
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8193
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remy.bouquet@gmail.com [Mon, 5 Sep 2011 19:13:06 +0000 (19:13 +0000)]
Renderer : fixed clear color buffer when color write is disabled
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8192
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normen667 [Mon, 5 Sep 2011 15:10:22 +0000 (15:10 +0000)]
- fix android library copy
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8191
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normen667 [Mon, 5 Sep 2011 15:08:12 +0000 (15:08 +0000)]
- add android deployment to SDK
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8190
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normen667 [Mon, 5 Sep 2011 08:48:45 +0000 (08:48 +0000)]
- fix AndroidApplication
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8189
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normen667 [Mon, 5 Sep 2011 00:29:10 +0000 (00:29 +0000)]
- fix tests
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8188
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normen667 [Mon, 5 Sep 2011 00:28:03 +0000 (00:28 +0000)]
- adapt SceneApplication rendering for background rendering of OffViews etc
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8187
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normen667 [Mon, 5 Sep 2011 00:23:13 +0000 (00:23 +0000)]
- fix two tests calling render(tpf)
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8186
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shadowislord [Sun, 4 Sep 2011 23:41:46 +0000 (23:41 +0000)]
* Render off screen surfaces even if main screen isn't visible
* AWTLoader now supports 16-bit grayscale PNG loading as Luminance16
* AWTLoader uses try/finally on stream
* Fix exception in MaterialLoader (was it really that hard to fix, normen?)
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8185
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shadowislord [Sun, 4 Sep 2011 23:22:38 +0000 (23:22 +0000)]
* More checkFrameBufferError() only when setting an FBO, and not when setting main FB
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8184
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shadowislord [Sun, 4 Sep 2011 22:42:32 +0000 (22:42 +0000)]
* AssetManager.loadAsset() with null key will throw exception
* Make use of try/finally paradigm for all loaders
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8183
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Kaelthas_Spellsinger@o2.pl [Sun, 4 Sep 2011 20:55:06 +0000 (20:55 +0000)]
Loading constraints for blender 2.49 fix (warning is now shown when blender version is 2.50 or higher).
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8182
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normen667 [Sun, 4 Sep 2011 19:31:39 +0000 (19:31 +0000)]
- update applet zip file
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8181
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normen667 [Sun, 4 Sep 2011 19:29:37 +0000 (19:29 +0000)]
- add automatic data zip creation for lwjgl applet plugin
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8180
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normen667 [Sun, 4 Sep 2011 19:24:44 +0000 (19:24 +0000)]
- revert update lwjgl to latest 2.8.0-nightly due to MacOSX issues
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8179
75d07b2b-3a1a-0410-a2c5-
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normen667 [Sun, 4 Sep 2011 19:17:55 +0000 (19:17 +0000)]
- update lwjgl to latest 2.8.0-nightly
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8178
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normen667 [Sun, 4 Sep 2011 19:13:32 +0000 (19:13 +0000)]
SDK:
- update applet deployment with lwjgl 2.8.0-nightly (fixes for MacOSX and Linux)
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8177
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remy.bouquet@gmail.com [Sun, 4 Sep 2011 14:32:54 +0000 (14:32 +0000)]
Filters : fixed depth buffer rendering for additionnal passes
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8176
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remy.bouquet@gmail.com [Sun, 4 Sep 2011 14:19:26 +0000 (14:19 +0000)]
Cinematic : removed accessors with a typo
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8175
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normen667 [Sun, 4 Sep 2011 13:40:28 +0000 (13:40 +0000)]
SDK:
- add workaround for unsaved scene "hanging" in save button when editor was closed
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8174
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normen667 [Sun, 4 Sep 2011 11:45:23 +0000 (11:45 +0000)]
SDK:
- change some plugin names
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8173
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normen667 [Sun, 4 Sep 2011 11:19:38 +0000 (11:19 +0000)]
SDK:
- change some plugin names
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8172
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normen667 [Sun, 4 Sep 2011 11:16:05 +0000 (11:16 +0000)]
SDK:
- use jmonkeyplatform app name
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8171
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shadowislord [Sun, 4 Sep 2011 06:08:48 +0000 (06:08 +0000)]
* Do not use control flow in GLSL version 1.0 in Lighting.frag
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8170
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shadowislord [Sun, 4 Sep 2011 05:41:57 +0000 (05:41 +0000)]
* Fix default value for PssmShadowRenderer intensity
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8169
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shadowislord [Sun, 4 Sep 2011 05:30:13 +0000 (05:30 +0000)]
* Consitency between Matrix4f.invertLocal() and Matrix3f.invertLocal(): Now both of them compare determinant to 0 to check if inversion is possible. This fixes an issue with no lighting when a really small scale is applied to scene objects
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8168
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shadowislord [Sun, 4 Sep 2011 03:30:26 +0000 (03:30 +0000)]
* Tried to fix canvas + multisampling bug by creating 1 sample pbuffer
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8167
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shadowislord [Sun, 4 Sep 2011 02:25:01 +0000 (02:25 +0000)]
* Fix crash on context.restart(). Reset shader sources when shader itself is reset
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8166
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shadowislord [Sat, 3 Sep 2011 23:04:55 +0000 (23:04 +0000)]
* Fix incorrect warning message in OBJLoader
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8165
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shadowislord [Sat, 3 Sep 2011 22:40:17 +0000 (22:40 +0000)]
* Ported .material loader to use BlockLanguageParser. Also made it more reliable in terms of detecting lightmaps and strange texture setups.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8164
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shadowislord [Sat, 3 Sep 2011 22:39:02 +0000 (22:39 +0000)]
* Removed shiny check in Lighting.frag (for ATI Radeon X1600 and similar)
* Applying default values for materials inside old J3O files
* Default shininess in TerrainLighting
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8163
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shadowislord [Sat, 3 Sep 2011 19:44:45 +0000 (19:44 +0000)]
* Fixed "jME3 ate my mouse" Linux bug when an exception occurs
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8161
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shadowislord [Sat, 3 Sep 2011 18:57:38 +0000 (18:57 +0000)]
* Reapplied r8158
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8160
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shadowislord [Sat, 3 Sep 2011 18:52:56 +0000 (18:52 +0000)]
* Reverted r8152, r8157 and r8158
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8159
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danyrioux@gmail.com [Sat, 3 Sep 2011 10:30:21 +0000 (10:30 +0000)]
Added the shader's sources to the Logger's Info. It is a bit more verbose, but should help identify where it's coming from. Whereas before you were only getting the "Uniform"'s name that it couldn't find, now it'll tell you in which shader it is.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8158
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danyrioux@gmail.com [Sat, 3 Sep 2011 10:26:55 +0000 (10:26 +0000)]
Added Texture2DArray and Texture3DArray.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8157
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danyrioux@gmail.com [Sat, 3 Sep 2011 10:25:38 +0000 (10:25 +0000)]
Removed unused imports.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8156
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danyrioux@gmail.com [Sat, 3 Sep 2011 10:24:38 +0000 (10:24 +0000)]
Added two new methods to convert ColorRGBA to Vector3f and Vector4f. These should be very useful when using shaders.
Formatting.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8155
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danyrioux@gmail.com [Sat, 3 Sep 2011 10:22:20 +0000 (10:22 +0000)]
Appended the proper OpenGL constants to Javadoc for BlendMode.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8154
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danyrioux@gmail.com [Sat, 3 Sep 2011 10:20:25 +0000 (10:20 +0000)]
Fixed output param to Logger's warning.
Added"name" parameter when exception is thrown so it's easier to know what the name is.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8153
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danyrioux@gmail.com [Sat, 3 Sep 2011 10:16:03 +0000 (10:16 +0000)]
Added Vector2Array, Vector3Array and Vector4Array cases to getValueAsString() method.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8152
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brentowens [Sat, 3 Sep 2011 01:20:28 +0000 (01:20 +0000)]
lights now have in-scene marker icons in SceneComposer
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8151
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rootli@gmail.com [Fri, 2 Sep 2011 19:53:26 +0000 (19:53 +0000)]
Audio tests: Using play() and playInstance() on AudioNodes instead of 'deprecated' playSource() on AudioRenderer.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8150
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rootli@gmail.com [Fri, 2 Sep 2011 19:14:21 +0000 (19:14 +0000)]
Audio tests: Used non-deprecated constructor, replaced "AudioApp" class by SimpleApplication
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8149
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lexn82 [Fri, 2 Sep 2011 16:59:25 +0000 (16:59 +0000)]
FIXED: org.lwjgl.LWJGLException: X Error: BadWindow (invalid Window parameter) request_code: 2 minor_code: 0
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8148
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ShadowIsLord@gmail.com [Thu, 1 Sep 2011 23:01:43 +0000 (23:01 +0000)]
- Fixed normal vector incorrect in Mesh.getTriangle() (Thanks Kaelgaga)
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8147
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brentowens [Thu, 1 Sep 2011 17:26:24 +0000 (17:26 +0000)]
added Scale tool to scene composer
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8146
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normen667 [Thu, 1 Sep 2011 00:53:54 +0000 (00:53 +0000)]
- merge changes to native bullet
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8144
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normen667 [Thu, 1 Sep 2011 00:51:35 +0000 (00:51 +0000)]
- fix ragdoll listeners being looped when no listener list exists
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8143
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normen667 [Thu, 1 Sep 2011 00:32:51 +0000 (00:32 +0000)]
- simplify TestRagdollCharacter
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8142
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normen667 [Thu, 1 Sep 2011 00:17:17 +0000 (00:17 +0000)]
- simplify TestRagdollCharacter
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8141
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brentowens [Thu, 1 Sep 2011 00:14:31 +0000 (00:14 +0000)]
scene edit axis marker now scales with size of selected spatial so it can be easily seen
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8140
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