OSDN Git Service
shadowislord [Sat, 11 Jun 2011 18:02:57 +0000 (18:02 +0000)]
* RenderState.copyMergedTo() now properly combines stencil state
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7582
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shadowislord [Sat, 11 Jun 2011 17:56:53 +0000 (17:56 +0000)]
* Deleted StencilFunction and replaced it with TestFunction (in case it will be used in more than one place)
* RenderContext.reset() now properly resets stencil render state.
* Added full javadoc to RenderState
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7581
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shadowislord [Sat, 11 Jun 2011 16:20:37 +0000 (16:20 +0000)]
* Fixed eclipse project by adding missing entries to classpath file
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7580
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remy.bouquet@gmail.com [Sat, 11 Jun 2011 08:49:37 +0000 (08:49 +0000)]
GeometryBatchFactory now retain original Lod informations thanks to Rickard
see post : http://jmonkeyengine.org/groups/contribution-depot-jme3/forum/topic/lods-for-geometrybatchfactory/
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7579
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kimxilxyong [Sat, 11 Jun 2011 06:51:14 +0000 (06:51 +0000)]
Android: Added pressure to touch event and allow standard jme images as cube maps
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7578
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kimxilxyong [Sat, 11 Jun 2011 06:47:50 +0000 (06:47 +0000)]
Android: added pressure to TouchEvent, fixed trigger handling
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7577
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anthyon@gmail.com [Sat, 11 Jun 2011 06:34:45 +0000 (06:34 +0000)]
bugfix: terrainQuads were translated using a constant 2, now it uses localScale isntead
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7576
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shadowislord [Sat, 11 Jun 2011 04:55:03 +0000 (04:55 +0000)]
* Fixed issue where Ogre3D models with more than 4 bones per vertex would crash
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7575
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shadowislord [Sat, 11 Jun 2011 02:33:30 +0000 (02:33 +0000)]
* Fixed crash in TestNiftyGui by moving hellojme.xml to test-data
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7574
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shadowislord [Sat, 11 Jun 2011 02:32:32 +0000 (02:32 +0000)]
* Fixed crash in TestNiftyGui by moving hellojme.xml to test-data
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7573
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normen667 [Sat, 11 Jun 2011 00:23:35 +0000 (00:23 +0000)]
- fix jme3 library properties
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7572
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Kaelthas_Spellsinger@o2.pl [Fri, 10 Jun 2011 22:56:38 +0000 (22:56 +0000)]
Implementation changes in texture blending methods.
Prepared for more texture types support (and should be more readable for developers now :) ).
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7571
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anthyon@gmail.com [Fri, 10 Jun 2011 21:21:21 +0000 (21:21 +0000)]
bugfix: heightmap.setHeightScale is set from grid's heightscale instead of constant 256f
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7570
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normen667 [Fri, 10 Jun 2011 18:36:07 +0000 (18:36 +0000)]
- fix emitter shape compile errors
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7569
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Kaelthas_Spellsinger@o2.pl [Fri, 10 Jun 2011 17:03:29 +0000 (17:03 +0000)]
Moving emitter shapes to a separate package.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7568
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remy.bouquet@gmail.com [Fri, 10 Jun 2011 16:32:32 +0000 (16:32 +0000)]
WaterFilter reflection is now correctly rendered when the up axis of the cam is not Y
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7567
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Kaelthas_Spellsinger@o2.pl [Fri, 10 Jun 2011 16:25:04 +0000 (16:25 +0000)]
Javadocs added and removed unused methods.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7566
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Kaelthas_Spellsinger@o2.pl [Fri, 10 Jun 2011 16:21:08 +0000 (16:21 +0000)]
Support for Newtonian Physics in particles importing.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7565
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Kaelthas_Spellsinger@o2.pl [Fri, 10 Jun 2011 16:16:23 +0000 (16:16 +0000)]
Changes to particles system:
1. Improvement in cooperation with mesh-shaped emitters.
2. Added particle influencers that calculate initial velocity.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7564
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brentowens [Thu, 9 Jun 2011 20:26:36 +0000 (20:26 +0000)]
fixed bug in abstractHeightmap.smooth, thanks to ozonegrif
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7563
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Kaelthas_Spellsinger@o2.pl [Thu, 9 Jun 2011 05:55:50 +0000 (05:55 +0000)]
Support for BGR8 and RGBA8 texture formats added (credits to madlion for finding that :) ).
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7562
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normen667 [Wed, 8 Jun 2011 23:22:26 +0000 (23:22 +0000)]
- change native bullet classpath to not include jbullet classes
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7561
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brentowens [Wed, 8 Jun 2011 22:55:24 +0000 (22:55 +0000)]
fixed a bug in AbstractHeightmap.flatten
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7560
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normen667 [Wed, 8 Jun 2011 21:49:35 +0000 (21:49 +0000)]
- add support to add external ClassLoaders to BinaryImporter for loading classes
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7559
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remy.bouquet@gmail.com [Wed, 8 Jun 2011 20:49:12 +0000 (20:49 +0000)]
curve : fixed wrong index buffer allocation
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7558
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Kaelthas_Spellsinger@o2.pl [Wed, 8 Jun 2011 20:30:44 +0000 (20:30 +0000)]
Support to loading specified layers of the scene added.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7557
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Kaelthas_Spellsinger@o2.pl [Wed, 8 Jun 2011 18:53:46 +0000 (18:53 +0000)]
Initial import of blender loader test classes and assets.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7556
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normen667 [Tue, 7 Jun 2011 12:00:36 +0000 (12:00 +0000)]
- move blender loader to jMP default bundle
- add some branding things and new splash screen to jmp
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7555
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normen667 [Tue, 7 Jun 2011 11:43:34 +0000 (11:43 +0000)]
- add blender loader
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7554
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shadowislord [Tue, 7 Jun 2011 01:48:35 +0000 (01:48 +0000)]
* Fix spelling error in Unshaded material Seperate => Separate, hopefully no-one was using it as otherwise it would break a lot of things
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7553
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kimxilxyong [Sun, 5 Jun 2011 08:06:46 +0000 (08:06 +0000)]
build fix, added onTouchEvent(com.jme3.input.event.TouchEvent)
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7552
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kimxilxyong [Sat, 4 Jun 2011 20:34:43 +0000 (20:34 +0000)]
Android: getTouchInput() interface add
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7551
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kimxilxyong [Sat, 4 Jun 2011 20:34:20 +0000 (20:34 +0000)]
Android: getTouchInput() interface add
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7550
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kimxilxyong [Sat, 4 Jun 2011 20:33:55 +0000 (20:33 +0000)]
Android: getTouchInput() interface add
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7549
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kimxilxyong [Sat, 4 Jun 2011 20:31:09 +0000 (20:31 +0000)]
Touch event core files integration
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7548
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kimxilxyong [Sat, 4 Jun 2011 20:28:36 +0000 (20:28 +0000)]
Android: preparation of android tree for jme input integration
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7547
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normen667 [Fri, 3 Jun 2011 09:39:51 +0000 (09:39 +0000)]
- add noise library (grid terrain) to library sets
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7544
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PSpeed42@gmail.com [Thu, 2 Jun 2011 07:23:54 +0000 (07:23 +0000)]
Converted the raw input listener loop to use a
cached array copy of the raw input listener list.
This prevents the whole thing from blowing up if
a RawInputListener is removed as the result of a
raw input event. It's also ever so slightly faster.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7543
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anthyon@gmail.com [Tue, 31 May 2011 17:14:39 +0000 (17:14 +0000)]
Added a terrain material that uses height and slope information to map textures instead of alphamap.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7542
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normen667 [Tue, 31 May 2011 12:56:49 +0000 (12:56 +0000)]
- fix test data link
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7541
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remy.bouquet@gmail.com [Tue, 31 May 2011 06:51:51 +0000 (06:51 +0000)]
TranslucentBucket :
- Added a translucent bucket that is rendered after the processors (usefull for shadows)
- For filters, rendering this bucket is a bit particular, so you can use the TranslucentBucketFilter to render the translucent bucket in the middle of the fillter stack (doc is comming up in the wiki)
- renamed Filter's preRender method to postQueue for consistancy with processors
- added translucent objects in TestPostWater, added a fire (particles) in test transparent shadows
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7540
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remy.bouquet@gmail.com [Tue, 31 May 2011 06:30:14 +0000 (06:30 +0000)]
Fixed shader compilation failure when using glow map and unshaded material
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7539
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remy.bouquet@gmail.com [Tue, 31 May 2011 06:11:19 +0000 (06:11 +0000)]
Fixed NPE in KinematicRagdollControl when removing the ragdoll from the scene (thanks Teique)
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7538
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shadowislord [Mon, 30 May 2011 18:04:02 +0000 (18:04 +0000)]
* Fix colors reference issue in MTL loader
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7537
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kimxilxyong [Sun, 29 May 2011 20:55:28 +0000 (20:55 +0000)]
Android: Fixed race-condition on GLSurfaceView destroy, fixed MouseEvents for flyCam rotation bug
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7536
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kimxilxyong [Sun, 29 May 2011 17:46:25 +0000 (17:46 +0000)]
Android: added support for cube maps, Sky works now, use AndroidSkyFactory
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7531
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anthyon@gmail.com [Sun, 29 May 2011 09:30:47 +0000 (09:30 +0000)]
Added a terrain material that uses height and slope information to map textures instead of alphamap.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7530
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anthyon@gmail.com [Sat, 28 May 2011 18:48:27 +0000 (18:48 +0000)]
Added my own noise library as jar (noise-0.0.1-SNAPSHOT.jar), hope I didn't break any build stuff
TerrainGridTest is running smooth now using 257x257 sized TerrainQuads with fractal based heightmaps calculated on the fly.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7529
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normen667 [Thu, 26 May 2011 21:23:03 +0000 (21:23 +0000)]
- update netbeans project libraries
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7526
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PSpeed42@gmail.com [Wed, 25 May 2011 20:33:59 +0000 (20:33 +0000)]
Client will log the exception that causes it to disconnect
just in case the caller has not registered any listeners.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7525
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normen667 [Wed, 25 May 2011 18:54:25 +0000 (18:54 +0000)]
- fix bug in character.setJumpSpeed (thanks to lyfox)
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7524
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normen667 [Tue, 24 May 2011 17:03:08 +0000 (17:03 +0000)]
- merge control changes to native bullet
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7523
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kimxilxyong [Tue, 24 May 2011 14:57:50 +0000 (14:57 +0000)]
Android: Fixed app lifecycle. If you leave your activity with the back key the app will be destroyed, if you use the home key the app gets frozen in the background. You can return to it and it will be in the same state as when you left it.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7522
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ShadowIsLord [Sun, 22 May 2011 23:52:31 +0000 (23:52 +0000)]
* Added hack to allow loading of non-spec-compliant dotScene files from Blender 2.57
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7521
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ShadowIsLord [Sun, 22 May 2011 17:46:14 +0000 (17:46 +0000)]
* Converted terrain textures to JPG to reduce filesize
* Updated to latest nifty gui
* Music player now uses duration property
* TestSerialization ported to new SM
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7520
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ShadowIsLord [Sun, 22 May 2011 17:17:52 +0000 (17:17 +0000)]
* Added new constructor for AudioNode that accepts stream-cache parameter
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7519
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ShadowIsLord [Sun, 22 May 2011 17:02:46 +0000 (17:02 +0000)]
* Fixed crash when changing number of samples/bpp and then calling app.restart()
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7518
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remy.bouquet@gmail.com [Sun, 22 May 2011 08:39:39 +0000 (08:39 +0000)]
SettingDialog :
- Image url does not need an additionnal "/" at the start of the path (still work with it though). It to be consistent with the paths used for the asset manager.
- If the image is not found an AssetNotFound exception is thrown.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7517
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ShadowIsLord [Sun, 22 May 2011 01:21:02 +0000 (01:21 +0000)]
* OGG loader now supports stream-cache feature
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7516
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ShadowIsLord [Sun, 22 May 2011 01:19:40 +0000 (01:19 +0000)]
* Mesh.getTriangle() now supports 32bit index buffers and no index buffers
* Fix small logging issue in InputManager
* Added stream-cache feature to streaming audio
* Additional javadoc
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7515
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ShadowIsLord [Sun, 22 May 2011 00:28:34 +0000 (00:28 +0000)]
* OBJ loader will warn you if you're using lit meshes without normals
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7514
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ShadowIsLord [Sun, 22 May 2011 00:25:20 +0000 (00:25 +0000)]
* MTL loader now supports Blender shadeless materials
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7513
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remy.bouquet@gmail.com [Fri, 20 May 2011 19:17:51 +0000 (19:17 +0000)]
KinematicRagdollControl now correctly apply inverse world transforms of the parent of the model
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7512
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Kaelthas_Spellsinger@o2.pl [Thu, 19 May 2011 20:30:08 +0000 (20:30 +0000)]
Added shape emitters that uste the meshes' shapes to emit particles (used by Blender Loader).
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7511
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ShadowIsLord@gmail.com [Thu, 19 May 2011 17:10:38 +0000 (17:10 +0000)]
* Deprecated AndroidApplication in favor of AndroidHarness
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7510
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kimxilxyong [Wed, 18 May 2011 19:12:25 +0000 (19:12 +0000)]
AndroidHarness integration
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7509
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normen667 [Tue, 17 May 2011 13:42:17 +0000 (13:42 +0000)]
- fix PhysicsSpace.removeAll() cast bug
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7507
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PSpeed42@gmail.com [Mon, 16 May 2011 22:59:49 +0000 (22:59 +0000)]
Sort of fixed a streaming related memory leak. Well,
streams won't leak anymore but the buffered case
technically will if you create them and drop them because
that's a different level of fix.
Also made the deleteAudioData synchronized since it can
be called from another thread pretty trivially.
And fixed a race condition that caused an IndexOutOfBounds
exception if you happen to try adjusting an AudioNode's
parameters right as it was finishing playing.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7506
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remy.bouquet@gmail.com [Mon, 16 May 2011 17:35:09 +0000 (17:35 +0000)]
BillboardControl :
- applied a patch from Abies to fix align to axis behaviour.
http://jmonkeyengine.org/groups/graphics/forum/topic/billboard-control-having-issues-when-parent-node-is-being-rotated/#post-127586
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7505
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remy.bouquet@gmail.com [Mon, 16 May 2011 17:13:52 +0000 (17:13 +0000)]
Camera :
- fixed worldPlane init to avoid NPE when camera is loaded from a saved file.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7504
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remy.bouquet@gmail.com [Mon, 16 May 2011 16:46:10 +0000 (16:46 +0000)]
KinematicRagdollControl :
- added support for getting RigidBodies associated with each bone
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7503
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kimxilxyong [Sun, 15 May 2011 19:17:34 +0000 (19:17 +0000)]
src/android patchset: changes AndroidAssetManager, AndroidInput, OGLESContext, JmeSystem, TextureLoader
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7502
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kimxilxyong [Sun, 15 May 2011 19:14:53 +0000 (19:14 +0000)]
src/android patchset: changes AndroidAssetManager, AndroidInput, OGLESContext, JmeSystem, TextureLoader
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7501
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remy.bouquet@gmail.com [Sun, 15 May 2011 16:08:56 +0000 (16:08 +0000)]
KinematicRagdollControl :
- Added possibility to tweak ccd motion threshold for the ragdoll, or for specific bones.
- Added possibility to tweak ccd swept sphereradius for the ragdoll, or for specific bones.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7500
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remy.bouquet@gmail.com [Sun, 15 May 2011 15:46:39 +0000 (15:46 +0000)]
Animations :
- Created a nlerp function in quaternion (thanks to Lyzards)
- Used it for rotation interpolation when blending animations (fixed the testAnimBlendBug thanks again to Lyzard)
see related post http://jmonkeyengine.org/groups/graphics/forum/topic/ogrexml-model-and-animation-blending/?topic_page=2&num=15#post-127813
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7499
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remy.bouquet@gmail.com [Sun, 15 May 2011 11:38:29 +0000 (11:38 +0000)]
KinematicRagdollControl : the ragdoll can now be moved using setLocalTranslation on the model while in ragdoll mode.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7498
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remy.bouquet@gmail.com [Sun, 15 May 2011 08:14:00 +0000 (08:14 +0000)]
Added empty constructor for Camera for serialization
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7497
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PSpeed42@gmail.com [Sun, 15 May 2011 05:42:54 +0000 (05:42 +0000)]
Fixed a comment to be more accurate. Max distance
is not the maximum distance for the sound to be
heard but the maximum distance that it will be
attenuated. In other words, setting max distance
to a small value has the opposite effect of cutting
off the sound early.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7496
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PSpeed42@gmail.com [Sun, 15 May 2011 05:06:34 +0000 (05:06 +0000)]
Fix an index out of bounds exception when moving an
audio node that hasn't been played yet.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7495
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PSpeed42@gmail.com [Sun, 15 May 2011 04:57:54 +0000 (04:57 +0000)]
Fixed positional audio to actually be positional.
Prior to this change, all positional audio was relative
to the listener. So no amount of moving around or
turning of the head was going to make the sound any
different.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7494
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shadowislord [Sat, 14 May 2011 21:58:12 +0000 (21:58 +0000)]
* Attempt to fix some ATI driver crash on PostShadowPSSM15
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7493
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remy.bouquet@gmail.com [Sat, 14 May 2011 14:05:50 +0000 (14:05 +0000)]
Properly use bitmasks on camera for checking culling ( to avoid checking against a plane if the parent node is already on the positive side of it) making culling faster
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7492
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shadowislord [Fri, 13 May 2011 22:52:04 +0000 (22:52 +0000)]
* Prevent UnsupportedOperationException when using LightMode SinglePass
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7491
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normen667 [Thu, 12 May 2011 19:38:08 +0000 (19:38 +0000)]
Update windows bullet native
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7490
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normen667 [Thu, 12 May 2011 19:33:02 +0000 (19:33 +0000)]
Bullet Native:
- throw java NPE's on all native NPE cases
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7489
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anthyon@gmail.com [Thu, 12 May 2011 18:20:23 +0000 (18:20 +0000)]
fixed a bug calculating camera cell
Test is updated to not use LOD and physics for testing purposes
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7488
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shadowislord [Wed, 11 May 2011 18:48:14 +0000 (18:48 +0000)]
* Fix issue with MTL map_** statements provided with arguments
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7487
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remy.bouquet@gmail.com [Wed, 11 May 2011 17:24:21 +0000 (17:24 +0000)]
Post process filters :
- Fixed Apsect ratio issue with multiviews
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7486
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PSpeed42@gmail.com [Wed, 11 May 2011 17:12:01 +0000 (17:12 +0000)]
Modified the setAttribute() method to remove the attribute
if the value is null instead of throwin an NPE.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7485
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normen667 [Wed, 11 May 2011 08:32:52 +0000 (08:32 +0000)]
- remove jMP project assets stuff from project.properties
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7484
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anthyon@gmail.com [Wed, 11 May 2011 04:42:57 +0000 (04:42 +0000)]
TerrainGrid added to terrain package, test included
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7483
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PSpeed42@gmail.com [Tue, 10 May 2011 20:43:41 +0000 (20:43 +0000)]
If reverb was enabled then the effect channel association
needs to be cleared, regardless of whether there was a
filter or not.
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7482
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normen667 [Tue, 10 May 2011 16:17:13 +0000 (16:17 +0000)]
- merge changes to native bullet
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7481
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normen667 [Tue, 10 May 2011 16:15:49 +0000 (16:15 +0000)]
- add option to make heightfield collision shape for TerrainPatch
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7480
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normen667 [Tue, 10 May 2011 16:03:48 +0000 (16:03 +0000)]
Update windows bullet native
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7479
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normen667 [Tue, 10 May 2011 15:26:28 +0000 (15:26 +0000)]
Bullet Native:
- add -static to windows build
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7478
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normen667 [Tue, 10 May 2011 15:18:42 +0000 (15:18 +0000)]
- add jvm args in linux distribution start script
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7477
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remy.bouquet@gmail.com [Mon, 9 May 2011 17:00:17 +0000 (17:00 +0000)]
Post process filters :
- re-implemented multiview filters another way (filters are now correctly rendered to the size of the viewport, and that's much faster)
- fixed an issue the was messing the filter render when using setEnabled on a filter prior FilterProcessor init
- fixed a deprecated m_ mat in WaterFilter
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7476
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normen667 [Mon, 9 May 2011 16:16:15 +0000 (16:16 +0000)]
Bullet Native:
- flag private project folder "ignore"
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7475
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normen667 [Mon, 9 May 2011 16:15:34 +0000 (16:15 +0000)]
Bullet Native:
- avoid use of pointers for math primitives globally
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@7474
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