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i965: new integrated graphics chipset support
[android-x86/external-mesa.git] / src / mesa / drivers / dri / intel / intel_decode.c
1 /* -*- c-basic-offset: 4 -*- */
2 /*
3  * Copyright © 2007 Intel Corporation
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining a
6  * copy of this software and associated documentation files (the "Software"),
7  * to deal in the Software without restriction, including without limitation
8  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9  * and/or sell copies of the Software, and to permit persons to whom the
10  * Software is furnished to do so, subject to the following conditions:
11  *
12  * The above copyright notice and this permission notice (including the next
13  * paragraph) shall be included in all copies or substantial portions of the
14  * Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
22  * IN THE SOFTWARE.
23  *
24  * Authors:
25  *    Eric Anholt <eric@anholt.net>
26  *
27  */
28
29 /** @file intel_decode.c
30  * This file contains code to print out batchbuffer contents in a
31  * human-readable format.
32  *
33  * The current version only supports i915 packets, and only pretty-prints a
34  * subset of them.  The intention is for it to make just a best attempt to
35  * decode, but never crash in the process.
36  */
37
38 #include <stdio.h>
39 #include <stdarg.h>
40 #include <inttypes.h>
41
42 #include "intel_decode.h"
43 #include "intel_chipset.h"
44
45 #define BUFFER_FAIL(_count, _len, _name) do {                   \
46     fprintf(out, "Buffer size too small in %s (%d < %d)\n",     \
47             (_name), (_count), (_len));                         \
48     (*failures)++;                                              \
49     return count;                                               \
50 } while (0)
51
52 static FILE *out;
53 static uint32_t saved_s2 = 0, saved_s4 = 0;
54 static char saved_s2_set = 0, saved_s4_set = 0;
55
56 static float
57 int_as_float(uint32_t intval)
58 {
59     union intfloat {
60         uint32_t i;
61         float f;
62     } uval;
63
64     uval.i = intval;
65     return uval.f;
66 }
67
68 static void
69 instr_out(uint32_t *data, uint32_t hw_offset, unsigned int index,
70           char *fmt, ...)
71 {
72     va_list va;
73
74     fprintf(out, "0x%08x: 0x%08x:%s ", hw_offset + index * 4, data[index],
75             index == 0 ? "" : "  ");
76     va_start(va, fmt);
77     vfprintf(out, fmt, va);
78     va_end(va);
79 }
80
81
82 static int
83 decode_mi(uint32_t *data, int count, uint32_t hw_offset, int *failures)
84 {
85     unsigned int opcode;
86
87     struct {
88         uint32_t opcode;
89         int min_len;
90         int max_len;
91         char *name;
92     } opcodes_mi[] = {
93         { 0x08, 1, 1, "MI_ARB_ON_OFF" },
94         { 0x0a, 1, 1, "MI_BATCH_BUFFER_END" },
95         { 0x31, 2, 2, "MI_BATCH_BUFFER_START" },
96         { 0x14, 3, 3, "MI_DISPLAY_BUFFER_INFO" },
97         { 0x04, 1, 1, "MI_FLUSH" },
98         { 0x22, 3, 3, "MI_LOAD_REGISTER_IMM" },
99         { 0x13, 2, 2, "MI_LOAD_SCAN_LINES_EXCL" },
100         { 0x12, 2, 2, "MI_LOAD_SCAN_LINES_INCL" },
101         { 0x00, 1, 1, "MI_NOOP" },
102         { 0x11, 2, 2, "MI_OVERLAY_FLIP" },
103         { 0x07, 1, 1, "MI_REPORT_HEAD" },
104         { 0x18, 2, 2, "MI_SET_CONTEXT" },
105         { 0x20, 3, 4, "MI_STORE_DATA_IMM" },
106         { 0x21, 3, 4, "MI_STORE_DATA_INDEX" },
107         { 0x24, 3, 3, "MI_STORE_REGISTER_MEM" },
108         { 0x02, 1, 1, "MI_USER_INTERRUPT" },
109         { 0x03, 1, 1, "MI_WAIT_FOR_EVENT" },
110     };
111
112
113     for (opcode = 0; opcode < sizeof(opcodes_mi) / sizeof(opcodes_mi[0]);
114          opcode++) {
115         if ((data[0] & 0x1f800000) >> 23 == opcodes_mi[opcode].opcode) {
116             unsigned int len = 1, i;
117
118             instr_out(data, hw_offset, 0, "%s\n", opcodes_mi[opcode].name);
119             if (opcodes_mi[opcode].max_len > 1) {
120                 len = (data[0] & 0x000000ff) + 2;
121                 if (len < opcodes_mi[opcode].min_len ||
122                     len > opcodes_mi[opcode].max_len)
123                 {
124                     fprintf(out, "Bad length in %s\n",
125                             opcodes_mi[opcode].name);
126                 }
127             }
128
129             for (i = 1; i < len; i++) {
130                 if (i >= count)
131                     BUFFER_FAIL(count, len, opcodes_mi[opcode].name);
132                 instr_out(data, hw_offset, i, "dword %d\n", i);
133             }
134
135             return len;
136         }
137     }
138
139     instr_out(data, hw_offset, 0, "MI UNKNOWN\n");
140     (*failures)++;
141     return 1;
142 }
143
144 static int
145 decode_2d(uint32_t *data, int count, uint32_t hw_offset, int *failures)
146 {
147     unsigned int opcode, len;
148     char *format = NULL;
149
150     struct {
151         uint32_t opcode;
152         int min_len;
153         int max_len;
154         char *name;
155     } opcodes_2d[] = {
156         { 0x40, 5, 5, "COLOR_BLT" },
157         { 0x43, 6, 6, "SRC_COPY_BLT" },
158         { 0x01, 8, 8, "XY_SETUP_BLT" },
159         { 0x11, 9, 9, "XY_SETUP_MONO_PATTERN_SL_BLT" },
160         { 0x03, 3, 3, "XY_SETUP_CLIP_BLT" },
161         { 0x24, 2, 2, "XY_PIXEL_BLT" },
162         { 0x25, 3, 3, "XY_SCANLINES_BLT" },
163         { 0x26, 4, 4, "Y_TEXT_BLT" },
164         { 0x31, 5, 134, "XY_TEXT_IMMEDIATE_BLT" },
165         { 0x50, 6, 6, "XY_COLOR_BLT" },
166         { 0x51, 6, 6, "XY_PAT_BLT" },
167         { 0x76, 8, 8, "XY_PAT_CHROMA_BLT" },
168         { 0x72, 7, 135, "XY_PAT_BLT_IMMEDIATE" },
169         { 0x77, 9, 137, "XY_PAT_CHROMA_BLT_IMMEDIATE" },
170         { 0x52, 9, 9, "XY_MONO_PAT_BLT" },
171         { 0x59, 7, 7, "XY_MONO_PAT_FIXED_BLT" },
172         { 0x53, 8, 8, "XY_SRC_COPY_BLT" },
173         { 0x54, 8, 8, "XY_MONO_SRC_COPY_BLT" },
174         { 0x71, 9, 137, "XY_MONO_SRC_COPY_IMMEDIATE_BLT" },
175         { 0x55, 9, 9, "XY_FULL_BLT" },
176         { 0x55, 9, 137, "XY_FULL_IMMEDIATE_PATTERN_BLT" },
177         { 0x56, 9, 9, "XY_FULL_MONO_SRC_BLT" },
178         { 0x75, 10, 138, "XY_FULL_MONO_SRC_IMMEDIATE_PATTERN_BLT" },
179         { 0x57, 12, 12, "XY_FULL_MONO_PATTERN_BLT" },
180         { 0x58, 12, 12, "XY_FULL_MONO_PATTERN_MONO_SRC_BLT" },
181     };
182
183     switch ((data[0] & 0x1fc00000) >> 22) {
184     case 0x50:
185         instr_out(data, hw_offset, 0,
186                   "XY_COLOR_BLT (rgb %sabled, alpha %sabled)\n",
187                   (data[0] & (1 << 20)) ? "en" : "dis",
188                   (data[0] & (1 << 21)) ? "en" : "dis");
189
190         len = (data[0] & 0x000000ff) + 2;
191         if (len != 6)
192             fprintf(out, "Bad count in XY_COLOR_BLT\n");
193         if (count < 6)
194             BUFFER_FAIL(count, len, "XY_COLOR_BLT");
195
196         switch ((data[1] >> 24) & 0x3) {
197         case 0:
198             format="8";
199             break;
200         case 1:
201             format="565";
202             break;
203         case 2:
204             format="1555";
205             break;
206         case 3:
207             format="8888";
208             break;
209         }
210
211         instr_out(data, hw_offset, 1, "format %s, pitch %d, "
212                   "clipping %sabled\n", format,
213                   data[1] & 0xffff, data[1] & (1 << 30) ? "en" : "dis");
214         instr_out(data, hw_offset, 2, "(%d,%d)\n",
215                   data[2] & 0xffff, data[2] >> 16);
216         instr_out(data, hw_offset, 3, "(%d,%d)\n",
217                   data[3] & 0xffff, data[3] >> 16);
218         instr_out(data, hw_offset, 4, "offset 0x%08x\n", data[4]);
219         instr_out(data, hw_offset, 5, "color\n");
220         return len;
221     case 0x53:
222         instr_out(data, hw_offset, 0,
223                   "XY_SRC_COPY_BLT (rgb %sabled, alpha %sabled)\n",
224                   (data[0] & (1 << 20)) ? "en" : "dis",
225                   (data[0] & (1 << 21)) ? "en" : "dis");
226
227         len = (data[0] & 0x000000ff) + 2;
228         if (len != 8)
229             fprintf(out, "Bad count in XY_SRC_COPY_BLT\n");
230         if (count < 8)
231             BUFFER_FAIL(count, len, "XY_SRC_COPY_BLT");
232
233         switch ((data[1] >> 24) & 0x3) {
234         case 0:
235             format="8";
236             break;
237         case 1:
238             format="565";
239             break;
240         case 2:
241             format="1555";
242             break;
243         case 3:
244             format="8888";
245             break;
246         }
247
248         instr_out(data, hw_offset, 1, "format %s, dst pitch %d, "
249                   "clipping %sabled\n", format,
250                   data[1] & 0xffff, data[1] & (1 << 30) ? "en" : "dis");
251         instr_out(data, hw_offset, 2, "dst (%d,%d)\n",
252                   data[2] & 0xffff, data[2] >> 16);
253         instr_out(data, hw_offset, 3, "dst (%d,%d)\n",
254                   data[2] & 0xffff, data[2] >> 16);
255         instr_out(data, hw_offset, 4, "dst offset 0x%08x\n", data[4]);
256         instr_out(data, hw_offset, 5, "src (%d,%d)\n",
257                   data[5] & 0xffff, data[5] >> 16);
258         instr_out(data, hw_offset, 6, "src pitch %d\n",
259                   data[6] & 0xffff);
260         instr_out(data, hw_offset, 7, "src offset 0x%08x\n", data[7]);
261         return len;
262     }
263
264     for (opcode = 0; opcode < sizeof(opcodes_2d) / sizeof(opcodes_2d[0]);
265          opcode++) {
266         if ((data[0] & 0x1fc00000) >> 22 == opcodes_2d[opcode].opcode) {
267             unsigned int i;
268
269             len = 1;
270             instr_out(data, hw_offset, 0, "%s\n", opcodes_2d[opcode].name);
271             if (opcodes_2d[opcode].max_len > 1) {
272                 len = (data[0] & 0x000000ff) + 2;
273                 if (len < opcodes_2d[opcode].min_len ||
274                     len > opcodes_2d[opcode].max_len)
275                 {
276                     fprintf(out, "Bad count in %s\n", opcodes_2d[opcode].name);
277                 }
278             }
279
280             for (i = 1; i < len; i++) {
281                 if (i >= count)
282                     BUFFER_FAIL(count, len, opcodes_2d[opcode].name);
283                 instr_out(data, hw_offset, i, "dword %d\n", i);
284             }
285
286             return len;
287         }
288     }
289
290     instr_out(data, hw_offset, 0, "2D UNKNOWN\n");
291     (*failures)++;
292     return 1;
293 }
294
295 static int
296 decode_3d_1c(uint32_t *data, int count, uint32_t hw_offset, int *failures)
297 {
298     switch ((data[0] & 0x00f80000) >> 19) {
299     case 0x11:
300         instr_out(data, hw_offset, 0, "3DSTATE_DEPTH_SUBRECTANGLE_DISALBE\n");
301         return 1;
302     case 0x10:
303         instr_out(data, hw_offset, 0, "3DSTATE_SCISSOR_ENABLE\n");
304         return 1;
305     }
306
307     instr_out(data, hw_offset, 0, "3D UNKNOWN\n");
308     (*failures)++;
309     return 1;
310 }
311
312 static int
313 decode_3d_1d(uint32_t *data, int count, uint32_t hw_offset, int *failures)
314 {
315     unsigned int len, i, c, opcode, word, map, sampler, instr;
316
317     struct {
318         uint32_t opcode;
319         int min_len;
320         int max_len;
321         char *name;
322     } opcodes_3d_1d[] = {
323         { 0x8e, 3, 3, "3DSTATE_BUFFER_INFO" },
324         { 0x86, 4, 4, "3DSTATE_CHROMA_KEY" },
325         { 0x9c, 1, 1, "3DSTATE_CLEAR_PARAMETERS" },
326         { 0x88, 2, 2, "3DSTATE_CONSTANT_BLEND_COLOR" },
327         { 0x99, 2, 2, "3DSTATE_DEFAULT_DIFFUSE" },
328         { 0x9a, 2, 2, "3DSTATE_DEFAULT_SPECULAR" },
329         { 0x98, 2, 2, "3DSTATE_DEFAULT_Z" },
330         { 0x97, 2, 2, "3DSTATE_DEPTH_OFFSET_SCALE" },
331         { 0x85, 2, 2, "3DSTATE_DEST_BUFFER_VARIABLES" },
332         { 0x80, 5, 5, "3DSTATE_DRAWING_RECTANGLE" },
333         { 0x8e, 3, 3, "3DSTATE_BUFFER_INFO" },
334         { 0x9d, 65, 65, "3DSTATE_FILTER_COEFFICIENTS_4X4" },
335         { 0x9e, 4, 4, "3DSTATE_MONO_FILTER" },
336         { 0x89, 4, 4, "3DSTATE_FOG_MODE" },
337         { 0x8f, 2, 16, "3DSTATE_MAP_PALLETE_LOAD_32" },
338         { 0x81, 3, 3, "3DSTATE_SCISSOR_RECTANGLE" },
339         { 0x83, 2, 2, "3DSTATE_SPAN_STIPPLE" },
340     };
341
342     switch ((data[0] & 0x00ff0000) >> 16) {
343     case 0x07:
344         /* This instruction is unusual.  A 0 length means just 1 DWORD instead of
345          * 2.  The 0 length is specified in one place to be unsupported, but
346          * stated to be required in another, and 0 length LOAD_INDIRECTs appear
347          * to cause no harm at least.
348          */
349         instr_out(data, hw_offset, 0, "3DSTATE_LOAD_INDIRECT\n");
350         len = (data[0] & 0x000000ff) + 1;
351         i = 1;
352         if (data[0] & (0x01 << 8)) {
353             if (i + 2 >= count)
354                 BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT");
355             instr_out(data, hw_offset, i++, "SIS.0\n");
356             instr_out(data, hw_offset, i++, "SIS.1\n");
357         }
358         if (data[0] & (0x02 << 8)) {
359             if (i + 1 >= count)
360                 BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT");
361             instr_out(data, hw_offset, i++, "DIS.0\n");
362         }
363         if (data[0] & (0x04 << 8)) {
364             if (i + 2 >= count)
365                 BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT");
366             instr_out(data, hw_offset, i++, "SSB.0\n");
367             instr_out(data, hw_offset, i++, "SSB.1\n");
368         }
369         if (data[0] & (0x08 << 8)) {
370             if (i + 2 >= count)
371                 BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT");
372             instr_out(data, hw_offset, i++, "MSB.0\n");
373             instr_out(data, hw_offset, i++, "MSB.1\n");
374         }
375         if (data[0] & (0x10 << 8)) {
376             if (i + 2 >= count)
377                 BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT");
378             instr_out(data, hw_offset, i++, "PSP.0\n");
379             instr_out(data, hw_offset, i++, "PSP.1\n");
380         }
381         if (data[0] & (0x20 << 8)) {
382             if (i + 2 >= count)
383                 BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT");
384             instr_out(data, hw_offset, i++, "PSC.0\n");
385             instr_out(data, hw_offset, i++, "PSC.1\n");
386         }
387         if (len != i) {
388             fprintf(out, "Bad count in 3DSTATE_LOAD_INDIRECT\n");
389             (*failures)++;
390             return len;
391         }
392         return len;
393     case 0x04:
394         instr_out(data, hw_offset, 0, "3DSTATE_LOAD_STATE_IMMEDIATE_1\n");
395         len = (data[0] & 0x0000000f) + 2;
396         i = 1;
397         for (word = 0; word <= 7; word++) {
398             if (data[0] & (1 << (4 + word))) {
399                 if (i >= count)
400                     BUFFER_FAIL(count, len, "3DSTATE_LOAD_STATE_IMMEDIATE_1");
401
402                 /* save vertex state for decode */
403                 if (word == 2) {
404                     saved_s2_set = 1;
405                     saved_s2 = data[i];
406                 }
407                 if (word == 4) {
408                     saved_s4_set = 1;
409                     saved_s4 = data[i];
410                 }
411
412                 instr_out(data, hw_offset, i++, "S%d\n", word);
413             }
414         }
415         if (len != i) {
416             fprintf(out, "Bad count in 3DSTATE_LOAD_INDIRECT\n");
417             (*failures)++;
418         }
419         return len;
420     case 0x00:
421         instr_out(data, hw_offset, 0, "3DSTATE_MAP_STATE\n");
422         len = (data[0] & 0x0000003f) + 2;
423
424         i = 1;
425         for (map = 0; map <= 15; map++) {
426             if (data[1] & (1 << map)) {
427                 if (i + 3 >= count)
428                     BUFFER_FAIL(count, len, "3DSTATE_MAP_STATE");
429                 instr_out(data, hw_offset, i++, "map %d MS2\n", map);
430                 instr_out(data, hw_offset, i++, "map %d MS3\n", map);
431                 instr_out(data, hw_offset, i++, "map %d MS4\n", map);
432             }
433         }
434         if (len != i) {
435             fprintf(out, "Bad count in 3DSTATE_MAP_STATE\n");
436             (*failures)++;
437             return len;
438         }
439         return len;
440     case 0x06:
441         instr_out(data, hw_offset, 0, "3DSTATE_PIXEL_SHADER_CONSTANTS\n");
442         len = (data[0] & 0x000000ff) + 2;
443
444         i = 1;
445         for (c = 0; c <= 31; c++) {
446             if (data[1] & (1 << c)) {
447                 if (i + 4 >= count)
448                     BUFFER_FAIL(count, len, "3DSTATE_PIXEL_SHADER_CONSTANTS");
449                 instr_out(data, hw_offset, i, "C%d.X = %f\n",
450                           c, int_as_float(data[i]));
451                 i++;
452                 instr_out(data, hw_offset, i, "C%d.Y = %f\n",
453                           c, int_as_float(data[i]));
454                 i++;
455                 instr_out(data, hw_offset, i, "C%d.Z = %f\n",
456                           c, int_as_float(data[i]));
457                 i++;
458                 instr_out(data, hw_offset, i, "C%d.W = %f\n",
459                           c, int_as_float(data[i]));
460                 i++;
461             }
462         }
463         if (len != i) {
464             fprintf(out, "Bad count in 3DSTATE_MAP_STATE\n");
465             (*failures)++;
466         }
467         return len;
468     case 0x05:
469         instr_out(data, hw_offset, 0, "3DSTATE_PIXEL_SHADER_PROGRAM\n");
470         len = (data[0] & 0x000000ff) + 2;
471         if ((len - 1) % 3 != 0 || len > 370) {
472             fprintf(out, "Bad count in 3DSTATE_PIXEL_SHADER_PROGRAM\n");
473             (*failures)++;
474         }
475         i = 1;
476         for (instr = 0; instr < (len - 1) / 3; instr++) {
477             if (i + 3 >= count)
478                 BUFFER_FAIL(count, len, "3DSTATE_MAP_STATE");
479             instr_out(data, hw_offset, i++, "PS%03x\n", instr);
480             instr_out(data, hw_offset, i++, "PS%03x\n", instr);
481             instr_out(data, hw_offset, i++, "PS%03x\n", instr);
482         }
483         return len;
484     case 0x01:
485         instr_out(data, hw_offset, 0, "3DSTATE_SAMPLER_STATE\n");
486         len = (data[0] & 0x0000003f) + 2;
487         i = 1;
488         for (sampler = 0; sampler <= 15; sampler++) {
489             if (data[1] & (1 << sampler)) {
490                 if (i + 3 >= count)
491                     BUFFER_FAIL(count, len, "3DSTATE_SAMPLER_STATE");
492                 instr_out(data, hw_offset, i++, "sampler %d SS2\n",
493                           sampler);
494                 instr_out(data, hw_offset, i++, "sampler %d SS3\n",
495                           sampler);
496                 instr_out(data, hw_offset, i++, "sampler %d SS4\n",
497                           sampler);
498             }
499         }
500         if (len != i) {
501             fprintf(out, "Bad count in 3DSTATE_SAMPLER_STATE\n");
502             (*failures)++;
503         }
504         return len;
505     }
506
507     for (opcode = 0; opcode < sizeof(opcodes_3d_1d) / sizeof(opcodes_3d_1d[0]);
508          opcode++)
509     {
510         if (((data[0] & 0x00ff0000) >> 16) == opcodes_3d_1d[opcode].opcode) {
511             len = 1;
512
513             instr_out(data, hw_offset, 0, "%s\n", opcodes_3d_1d[opcode].name);
514             if (opcodes_3d_1d[opcode].max_len > 1) {
515                 len = (data[0] & 0x0000ffff) + 2;
516                 if (len < opcodes_3d_1d[opcode].min_len ||
517                     len > opcodes_3d_1d[opcode].max_len)
518                 {
519                     fprintf(out, "Bad count in %s\n",
520                             opcodes_3d_1d[opcode].name);
521                     (*failures)++;
522                 }
523             }
524
525             for (i = 1; i < len; i++) {
526                 if (i >= count)
527                     BUFFER_FAIL(count, len,  opcodes_3d_1d[opcode].name);
528                 instr_out(data, hw_offset, i, "dword %d\n", i);
529             }
530
531             return len;
532         }
533     }
534
535     instr_out(data, hw_offset, 0, "3D UNKNOWN\n");
536     (*failures)++;
537     return 1;
538 }
539
540 static int
541 decode_3d_primitive(uint32_t *data, int count, uint32_t hw_offset,
542                     int *failures)
543 {
544     char immediate = (data[0] & (1 << 23)) == 0;
545     unsigned int len, i;
546     char *primtype;
547
548     switch ((data[0] >> 18) & 0xf) {
549     case 0x0: primtype = "TRILIST"; break;
550     case 0x1: primtype = "TRISTRIP"; break;
551     case 0x2: primtype = "TRISTRIP_REVERSE"; break;
552     case 0x3: primtype = "TRIFAN"; break;
553     case 0x4: primtype = "POLYGON"; break;
554     case 0x5: primtype = "LINELIST"; break;
555     case 0x6: primtype = "LINESTRIP"; break;
556     case 0x7: primtype = "RECTLIST"; break;
557     case 0x8: primtype = "POINTLIST"; break;
558     case 0x9: primtype = "DIB"; break;
559     case 0xa: primtype = "CLEAR_RECT"; break;
560     default: primtype = "unknown"; break;
561     }
562
563     /* XXX: 3DPRIM_DIB not supported */
564     if (immediate) {
565         len = (data[0] & 0x0003ffff) + 2;
566         instr_out(data, hw_offset, 0, "3DPRIMITIVE inline %s\n", primtype);
567         if (count < len)
568             BUFFER_FAIL(count, len,  "3DPRIMITIVE inline");
569         if (!saved_s2_set || !saved_s4_set) {
570             fprintf(out, "unknown vertex format\n");
571             for (i = 1; i < len; i++) {
572                 instr_out(data, hw_offset, i,
573                           "           vertex data (%f float)\n",
574                           int_as_float(data[i]));
575             }
576         } else {
577             unsigned int vertex = 0;
578             for (i = 1; i < len;) {
579                 unsigned int tc;
580
581 #define VERTEX_OUT(fmt, ...) do {                                       \
582     if (i < len)                                                        \
583         instr_out(data, hw_offset, i, " V%d."fmt"\n", vertex, __VA_ARGS__); \
584     else                                                                \
585         fprintf(out, " missing data in V%d\n", vertex);                 \
586     i++;                                                                \
587 } while (0)
588
589                 VERTEX_OUT("X = %f", int_as_float(data[i]));
590                 VERTEX_OUT("Y = %f", int_as_float(data[i]));
591                 switch (saved_s4 >> 6 & 0x7) {
592                 case 0x1:
593                     VERTEX_OUT("Z = %f", int_as_float(data[i]));
594                     break;
595                 case 0x2:
596                     VERTEX_OUT("Z = %f", int_as_float(data[i]));
597                     VERTEX_OUT("W = %f", int_as_float(data[i]));
598                     break;
599                 case 0x3:
600                     break;
601                 case 0x4:
602                     VERTEX_OUT("W = %f", int_as_float(data[i]));
603                     break;
604                 default:
605                     fprintf(out, "bad S4 position mask\n");
606                 }
607
608                 if (saved_s4 & (1 << 10)) {
609                     VERTEX_OUT("color = (A=0x%02x, R=0x%02x, G=0x%02x, "
610                                "B=0x%02x)",
611                                data[i] >> 24,
612                                (data[i] >> 16) & 0xff,
613                                (data[i] >> 8) & 0xff,
614                                data[i] & 0xff);
615                 }
616                 if (saved_s4 & (1 << 11)) {
617                     VERTEX_OUT("spec = (A=0x%02x, R=0x%02x, G=0x%02x, "
618                                "B=0x%02x)",
619                                data[i] >> 24,
620                                (data[i] >> 16) & 0xff,
621                                (data[i] >> 8) & 0xff,
622                                data[i] & 0xff);
623                 }
624                 if (saved_s4 & (1 << 12))
625                     VERTEX_OUT("width = 0x%08x)", data[i]);
626
627                 for (tc = 0; tc <= 7; tc++) {
628                     switch ((saved_s2 >> (tc * 4)) & 0xf) {
629                     case 0x0:
630                         VERTEX_OUT("T%d.X = %f", tc, int_as_float(data[i]));
631                         VERTEX_OUT("T%d.Y = %f", tc, int_as_float(data[i]));
632                         break;
633                     case 0x1:
634                         VERTEX_OUT("T%d.X = %f", tc, int_as_float(data[i]));
635                         VERTEX_OUT("T%d.Y = %f", tc, int_as_float(data[i]));
636                         VERTEX_OUT("T%d.Z = %f", tc, int_as_float(data[i]));
637                         break;
638                     case 0x2:
639                         VERTEX_OUT("T%d.X = %f", tc, int_as_float(data[i]));
640                         VERTEX_OUT("T%d.Y = %f", tc, int_as_float(data[i]));
641                         VERTEX_OUT("T%d.Z = %f", tc, int_as_float(data[i]));
642                         VERTEX_OUT("T%d.W = %f", tc, int_as_float(data[i]));
643                         break;
644                     case 0x3:
645                         VERTEX_OUT("T%d.X = %f", tc, int_as_float(data[i]));
646                         break;
647                     case 0x4:
648                         VERTEX_OUT("T%d.XY = 0x%08x half-float", tc, data[i]);
649                         break;
650                     case 0x5:
651                         VERTEX_OUT("T%d.XY = 0x%08x half-float", tc, data[i]);
652                         VERTEX_OUT("T%d.ZW = 0x%08x half-float", tc, data[i]);
653                         break;
654                     case 0xf:
655                         break;
656                     default:
657                         fprintf(out, "bad S2.T%d format\n", tc);
658                     }
659                 }
660                 vertex++;
661             }
662         }
663     } else {
664         /* indirect vertices */
665         len = data[0] & 0x0000ffff; /* index count */
666         if (data[0] & (1 << 17)) {
667             /* random vertex access */
668             if (count < (len + 1) / 2 + 1) {
669                 BUFFER_FAIL(count, (len + 1) / 2 + 1,
670                             "3DPRIMITIVE random indirect");
671             }
672             instr_out(data, hw_offset, 0,
673                       "3DPRIMITIVE random indirect %s (%d)\n", primtype, len);
674             if (len == 0) {
675                 /* vertex indices continue until 0xffff is found */
676                 for (i = 1; i < count; i++) {
677                     if ((data[i] & 0xffff) == 0xffff) {
678                         instr_out(data, hw_offset, i,
679                                   "            indices: (terminator)\n");
680                         return i;
681                     } else if ((data[i] >> 16) == 0xffff) {
682                         instr_out(data, hw_offset, i,
683                                   "            indices: 0x%04x, "
684                                   "(terminator)\n",
685                                   data[i] & 0xffff);
686                         return i;
687                     } else {
688                         instr_out(data, hw_offset, i,
689                                   "            indices: 0x%04x, 0x%04x\n",
690                                   data[i] & 0xffff, data[i] >> 16);
691                     }
692                 }
693                 fprintf(out,
694                         "3DPRIMITIVE: no terminator found in index buffer\n");
695                 (*failures)++;
696                 return count;
697             } else {
698                 /* fixed size vertex index buffer */
699                 for (i = 0; i < len; i += 2) {
700                     if (i * 2 == len - 1) {
701                         instr_out(data, hw_offset, i,
702                                   "            indices: 0x%04x\n",
703                                   data[i] & 0xffff);
704                     } else {
705                         instr_out(data, hw_offset, i,
706                                   "            indices: 0x%04x, 0x%04x\n",
707                                   data[i] & 0xffff, data[i] >> 16);
708                     }
709                 }
710             }
711             return (len + 1) / 2 + 1;
712         } else {
713             /* sequential vertex access */
714             if (count < 2)
715                 BUFFER_FAIL(count, 2, "3DPRIMITIVE seq indirect");
716             instr_out(data, hw_offset, 0,
717                       "3DPRIMITIVE sequential indirect %s, %d starting from "
718                       "%d\n", primtype, len, data[1] & 0xffff);
719             instr_out(data, hw_offset, 1, "           start\n");
720             return 2;
721         }
722     }
723
724     return len;
725 }
726
727 static int
728 decode_3d(uint32_t *data, int count, uint32_t hw_offset, int *failures)
729 {
730     unsigned int opcode;
731
732     struct {
733         uint32_t opcode;
734         int min_len;
735         int max_len;
736         char *name;
737     } opcodes_3d[] = {
738         { 0x06, 1, 1, "3DSTATE_ANTI_ALIASING" },
739         { 0x08, 1, 1, "3DSTATE_BACKFACE_STENCIL_OPS" },
740         { 0x09, 1, 1, "3DSTATE_BACKFACE_STENCIL_MASKS" },
741         { 0x16, 1, 1, "3DSTATE_COORD_SET_BINDINGS" },
742         { 0x15, 1, 1, "3DSTATE_FOG_COLOR" },
743         { 0x0b, 1, 1, "3DSTATE_INDEPENDENT_ALPHA_BLEND" },
744         { 0x0d, 1, 1, "3DSTATE_MODES_4" },
745         { 0x0c, 1, 1, "3DSTATE_MODES_5" },
746         { 0x07, 1, 1, "3DSTATE_RASTERIZATION_RULES" },
747     };
748
749     switch ((data[0] & 0x1f000000) >> 24) {
750     case 0x1f:
751         return decode_3d_primitive(data, count, hw_offset, failures);
752     case 0x1d:
753         return decode_3d_1d(data, count, hw_offset, failures);
754     case 0x1c:
755         return decode_3d_1c(data, count, hw_offset, failures);
756     }
757
758     for (opcode = 0; opcode < sizeof(opcodes_3d) / sizeof(opcodes_3d[0]);
759          opcode++) {
760         if ((data[0] & 0x1f000000) >> 24 == opcodes_3d[opcode].opcode) {
761             unsigned int len = 1, i;
762
763             instr_out(data, hw_offset, 0, "%s\n", opcodes_3d[opcode].name);
764             if (opcodes_3d[opcode].max_len > 1) {
765                 len = (data[0] & 0xff) + 2;
766                 if (len < opcodes_3d[opcode].min_len ||
767                     len > opcodes_3d[opcode].max_len)
768                 {
769                     fprintf(out, "Bad count in %s\n", opcodes_3d[opcode].name);
770                 }
771             }
772
773             for (i = 1; i < len; i++) {
774                 if (i >= count)
775                     BUFFER_FAIL(count, len, opcodes_3d[opcode].name);
776                 instr_out(data, hw_offset, i, "dword %d\n", i);
777             }
778             return len;
779         }
780     }
781
782     instr_out(data, hw_offset, 0, "3D UNKNOWN\n");
783     (*failures)++;
784     return 1;
785 }
786
787 static const char *
788 get_965_surfacetype(unsigned int surfacetype)
789 {
790     switch (surfacetype) {
791     case 0: return "1D";
792     case 1: return "2D";
793     case 2: return "3D";
794     case 3: return "CUBE";
795     case 4: return "BUFFER";
796     case 7: return "NULL";
797     default: return "unknown";
798     }
799 }
800
801 static const char *
802 get_965_depthformat(unsigned int depthformat)
803 {
804     switch (depthformat) {
805     case 0: return "s8_z24float";
806     case 1: return "z32float";
807     case 2: return "z24s8";
808     case 5: return "z16";
809     default: return "unknown";
810     }
811 }
812
813 static int
814 decode_3d_965(uint32_t *data, int count, uint32_t hw_offset, int *failures)
815 {
816     unsigned int opcode, len;
817
818     struct {
819         uint32_t opcode;
820         int min_len;
821         int max_len;
822         char *name;
823     } opcodes_3d[] = {
824         { 0x6000, 3, 3, "URB_FENCE" },
825         { 0x6001, 2, 2, "CS_URB_STATE" },
826         { 0x6002, 2, 2, "CONSTANT_BUFFER" },
827         { 0x6101, 6, 6, "STATE_BASE_ADDRESS" },
828         { 0x6102, 2, 2 , "STATE_SIP" },
829         { 0x6104, 1, 1, "3DSTATE_PIPELINE_SELECT" },
830         { 0x680b, 1, 1, "3DSTATE_VF_STATISTICS" },
831         { 0x6904, 1, 1, "3DSTATE_PIPELINE_SELECT" },
832         { 0x7800, 7, 7, "3DSTATE_PIPELINED_POINTERS" },
833         { 0x7801, 6, 6, "3DSTATE_BINDING_TABLE_POINTERS" },
834         { 0x780b, 1, 1, "3DSTATE_VF_STATISTICS" },
835         { 0x7808, 5, 257, "3DSTATE_VERTEX_BUFFERS" },
836         { 0x7809, 3, 256, "3DSTATE_VERTEX_ELEMENTS" },
837         /* 0x7808: 3DSTATE_VERTEX_BUFFERS */
838         /* 0x7809: 3DSTATE_VERTEX_ELEMENTS */
839         { 0x7900, 4, 4, "3DSTATE_DRAWING_RECTANGLE" },
840         { 0x7901, 5, 5, "3DSTATE_CONSTANT_COLOR" },
841         { 0x7905, 5, 7, "3DSTATE_DEPTH_BUFFER" },
842         { 0x7906, 2, 2, "3DSTATE_POLY_STIPPLE_OFFSET" },
843         { 0x7907, 33, 33, "3DSTATE_POLY_STIPPLE_PATTERN" },
844         { 0x7908, 3, 3, "3DSTATE_LINE_STIPPLE" },
845         { 0x7909, 2, 2, "3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP" },
846         { 0x790a, 3, 3, "3DSTATE_AA_LINE_PARAMETERS" },
847         { 0x7b00, 6, 6, "3DPRIMITIVE" },
848     };
849
850     len = (data[0] & 0x0000ffff) + 2;
851
852     switch ((data[0] & 0xffff0000) >> 16) {
853     case 0x6101:
854         if (len != 6)
855             fprintf(out, "Bad count in STATE_BASE_ADDRESS\n");
856         if (count < 6)
857             BUFFER_FAIL(count, len, "STATE_BASE_ADDRESS");
858
859         instr_out(data, hw_offset, 0,
860                   "STATE_BASE_ADDRESS\n");
861
862         if (data[1] & 1) {
863             instr_out(data, hw_offset, 1, "General state at 0x%08x\n",
864                       data[1] & ~1);
865         } else
866             instr_out(data, hw_offset, 1, "General state not updated\n");
867
868         if (data[2] & 1) {
869             instr_out(data, hw_offset, 2, "Surface state at 0x%08x\n",
870                       data[2] & ~1);
871         } else
872             instr_out(data, hw_offset, 2, "Surface state not updated\n");
873
874         if (data[3] & 1) {
875             instr_out(data, hw_offset, 3, "Indirect state at 0x%08x\n",
876                       data[3] & ~1);
877         } else
878             instr_out(data, hw_offset, 3, "Indirect state not updated\n");
879
880         if (data[4] & 1) {
881             instr_out(data, hw_offset, 4, "General state upper bound 0x%08x\n",
882                       data[4] & ~1);
883         } else
884             instr_out(data, hw_offset, 4, "General state not updated\n");
885
886         if (data[5] & 1) {
887             instr_out(data, hw_offset, 5, "Indirect state upper bound 0x%08x\n",
888                       data[5] & ~1);
889         } else
890             instr_out(data, hw_offset, 5, "Indirect state not updated\n");
891
892         return len;
893     case 0x7800:
894         if (len != 7)
895             fprintf(out, "Bad count in 3DSTATE_PIPELINED_POINTERS\n");
896         if (count < 7)
897             BUFFER_FAIL(count, len, "3DSTATE_PIPELINED_POINTERS");
898
899         instr_out(data, hw_offset, 0,
900                   "3DSTATE_PIPELINED_POINTERS\n");
901         instr_out(data, hw_offset, 1, "VS state\n");
902         instr_out(data, hw_offset, 2, "GS state\n");
903         instr_out(data, hw_offset, 3, "Clip state\n");
904         instr_out(data, hw_offset, 4, "SF state\n");
905         instr_out(data, hw_offset, 5, "WM state\n");
906         instr_out(data, hw_offset, 6, "CC state\n");
907         return len;
908     case 0x7801:
909         if (len != 6)
910             fprintf(out, "Bad count in 3DSTATE_BINDING_TABLE_POINTERS\n");
911         if (count < 6)
912             BUFFER_FAIL(count, len, "3DSTATE_BINDING_TABLE_POINTERS");
913
914         instr_out(data, hw_offset, 0,
915                   "3DSTATE_BINDING_TABLE_POINTERS\n");
916         instr_out(data, hw_offset, 1, "VS binding table\n");
917         instr_out(data, hw_offset, 2, "GS binding table\n");
918         instr_out(data, hw_offset, 3, "Clip binding table\n");
919         instr_out(data, hw_offset, 4, "SF binding table\n");
920         instr_out(data, hw_offset, 5, "WM binding table\n");
921
922         return len;
923
924     case 0x7900:
925         if (len != 4)
926             fprintf(out, "Bad count in 3DSTATE_DRAWING_RECTANGLE\n");
927         if (count < 4)
928             BUFFER_FAIL(count, len, "3DSTATE_DRAWING_RECTANGLE");
929
930         instr_out(data, hw_offset, 0,
931                   "3DSTATE_DRAWING_RECTANGLE\n");
932         instr_out(data, hw_offset, 1, "top left: %d,%d\n",
933                   data[1] & 0xffff,
934                   (data[1] >> 16) & 0xffff);
935         instr_out(data, hw_offset, 2, "bottom right: %d,%d\n",
936                   data[2] & 0xffff,
937                   (data[2] >> 16) & 0xffff);
938         instr_out(data, hw_offset, 3, "origin: %d,%d\n",
939                   (int)data[3] & 0xffff,
940                   ((int)data[3] >> 16) & 0xffff);
941
942         return len;
943
944     case 0x7905:
945         if (len != 5)
946             fprintf(out, "Bad count in 3DSTATE_DEPTH_BUFFER\n");
947         if (count < 5)
948             BUFFER_FAIL(count, len, "3DSTATE_DEPTH_BUFFER");
949
950         instr_out(data, hw_offset, 0,
951                   "3DSTATE_DEPTH_BUFFER\n");
952         instr_out(data, hw_offset, 1, "%s, %s, pitch = %d bytes, %stiled\n",
953                   get_965_surfacetype(data[1] >> 29),
954                   get_965_depthformat((data[1] >> 18) & 0x7),
955                   (data[1] & 0x0001ffff) + 1,
956                   data[1] & (1 << 27) ? "" : "not ");
957         instr_out(data, hw_offset, 2, "depth offset\n");
958         instr_out(data, hw_offset, 3, "%dx%d\n",
959                   ((data[3] & 0x0007ffc0) >> 6) + 1,
960                   ((data[3] & 0xfff80000) >> 19) + 1);
961         instr_out(data, hw_offset, 4, "volume depth\n");
962
963         return len;
964     }
965
966     for (opcode = 0; opcode < sizeof(opcodes_3d) / sizeof(opcodes_3d[0]);
967          opcode++) {
968         if ((data[0] & 0xffff0000) >> 16 == opcodes_3d[opcode].opcode) {
969             unsigned int i;
970             len = 1;
971
972             instr_out(data, hw_offset, 0, "%s\n", opcodes_3d[opcode].name);
973             if (opcodes_3d[opcode].max_len > 1) {
974                 len = (data[0] & 0xff) + 2;
975                 if (len < opcodes_3d[opcode].min_len ||
976                     len > opcodes_3d[opcode].max_len)
977                 {
978                     fprintf(out, "Bad count in %s\n", opcodes_3d[opcode].name);
979                 }
980             }
981
982             for (i = 1; i < len; i++) {
983                 if (i >= count)
984                     BUFFER_FAIL(count, len, opcodes_3d[opcode].name);
985                 instr_out(data, hw_offset, i, "dword %d\n", i);
986             }
987             return len;
988         }
989     }
990
991     instr_out(data, hw_offset, 0, "3D UNKNOWN\n");
992     (*failures)++;
993     return 1;
994 }
995
996 /**
997  * Decodes an i830-i915 batch buffer, writing the output to stdout.
998  *
999  * \param data batch buffer contents
1000  * \param count number of DWORDs to decode in the batch buffer
1001  * \param hw_offset hardware address for the buffer
1002  */
1003 int
1004 intel_decode(uint32_t *data, int count, uint32_t hw_offset, uint32_t devid)
1005 {
1006     int index = 0;
1007     int failures = 0;
1008
1009     out = stderr;
1010
1011     while (index < count) {
1012         switch ((data[index] & 0xe0000000) >> 29) {
1013         case 0x0:
1014             index += decode_mi(data + index, count - index,
1015                                hw_offset + index * 4, &failures);
1016             break;
1017         case 0x2:
1018             index += decode_2d(data + index, count - index,
1019                                hw_offset + index * 4, &failures);
1020             break;
1021         case 0x3:
1022             if (IS_965(devid)) {
1023                 index += decode_3d_965(data + index, count - index,
1024                                        hw_offset + index * 4, &failures);
1025             } else {
1026                 index += decode_3d(data + index, count - index,
1027                                    hw_offset + index * 4, &failures);
1028             }
1029             break;
1030         default:
1031             instr_out(data, hw_offset, index, "UNKNOWN\n");
1032             failures++;
1033             index++;
1034             break;
1035         }
1036         fflush(out);
1037     }
1038
1039     return failures;
1040 }
1041
1042 void intel_decode_context_reset(void)
1043 {
1044     saved_s2_set = 0;
1045     saved_s4_set = 1;
1046 }
1047