x86/fpu: Always store the registers in copy_fpstate_to_sigframe()
copy_fpstate_to_sigframe() stores the registers directly to user space.
This is okay because the FPU registers are valid and saving them
directly avoids saving them into kernel memory and making a copy.
However, this cannot be done anymore if the FPU registers are going
to be restored on the return to userland. It is possible that the FPU
registers will be invalidated in the middle of the save operation and
this should be done with disabled preemption / BH.
Save the FPU registers to the task's FPU struct and copy them to the
user memory later on.
Signed-off-by: Rik van Riel <riel@surriel.com>
Signed-off-by: Sebastian Andrzej Siewior <bigeasy@linutronix.de>
Signed-off-by: Borislav Petkov <bp@suse.de>
Reviewed-by: Dave Hansen <dave.hansen@intel.com>
Reviewed-by: Thomas Gleixner <tglx@linutronix.de>
Cc: Andy Lutomirski <luto@kernel.org>
Cc: "H. Peter Anvin" <hpa@zytor.com>
Cc: Ingo Molnar <mingo@redhat.com>
Cc: Jann Horn <jannh@google.com>
Cc: "Jason A. Donenfeld" <Jason@zx2c4.com>
Cc: kvm ML <kvm@vger.kernel.org>
Cc: Paolo Bonzini <pbonzini@redhat.com>
Cc: Radim Krčmář <rkrcmar@redhat.com>
Cc: x86-ml <x86@kernel.org>
Link: https://lkml.kernel.org/r/20190403164156.19645-18-bigeasy@linutronix.de