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llvmpipe: Eliminate color buffer swizzling.
authorJosé Fonseca <jfonseca@vmware.com>
Wed, 28 Nov 2012 20:14:17 +0000 (20:14 +0000)
committerJosé Fonseca <jfonseca@vmware.com>
Thu, 29 Nov 2012 14:08:43 +0000 (14:08 +0000)
commit75da95c50aedaa4b1abf51ec1dcaf2fe8ddd4f3b
tree618541040ca4bef1d6366c435df66c45f0d82c11
parent6916387e5396a891f2ffbc68866802d03f6a0939
llvmpipe: Eliminate color buffer swizzling.

Now dead code.

Also had to remove the show_tiles/show_subtiles because now the color
buffers are always stored in their native format, so there is no longer
an easy way to paint the tile sizes.

Depth-stencil buffers are still swizzled.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
17 files changed:
src/gallium/drivers/llvmpipe/SConscript
src/gallium/drivers/llvmpipe/lp_debug.h
src/gallium/drivers/llvmpipe/lp_rast.c
src/gallium/drivers/llvmpipe/lp_rast_priv.h
src/gallium/drivers/llvmpipe/lp_rast_tri.c
src/gallium/drivers/llvmpipe/lp_scene.c
src/gallium/drivers/llvmpipe/lp_scene.h
src/gallium/drivers/llvmpipe/lp_screen.c
src/gallium/drivers/llvmpipe/lp_setup_context.h
src/gallium/drivers/llvmpipe/lp_state_fs.c
src/gallium/drivers/llvmpipe/lp_state_fs.h
src/gallium/drivers/llvmpipe/lp_texture.c
src/gallium/drivers/llvmpipe/lp_texture.h
src/gallium/drivers/llvmpipe/lp_tile_image.c
src/gallium/drivers/llvmpipe/lp_tile_image.h
src/gallium/drivers/llvmpipe/lp_tile_soa.h [deleted file]
src/gallium/drivers/llvmpipe/lp_tile_soa.py [deleted file]